Key Takeaways
1. The upcoming Steam Controller 2 incorporates lessons learned from the Steam Deck and enhances features like dual analog sticks with TMR technology to prevent stick drift.
2. Gyro aiming through touch on the new controller improves gameplay in titles like The Legend of Zelda: Breath of the Wild and various shooting games.
3. The Steam Controller 2 is expected to be compatible with multiple platforms, including Valve’s own devices and potentially the upcoming Xbox, thanks to support for Steam Input.
4. Initial reviews from outlets like IGN and Digital Foundry praise the Steam Controller 2 for its responsiveness and overall positive experience.
5. The release date for the Steam Controller 2 is anticipated soon, following a recent tease from Valve about new hardware announcements.
The original Steam Controller made its debut in 2015 and gained a following, including myself, but some critics pointed out that its dual touchpads weren’t always ideal for console games. With the introduction of the Steam Deck, which built on the features of the Steam Controller and Steam Input, this feedback was taken into account. The result was a device that offers complete controller support, along with the dual trackpads and four back buttons reminiscent of the first Steam Controller. Now, there’s buzz about a new version, often referred to as Steam Controller 2, set to launch this year. As someone who enjoys both mouse & keyboard and gamepad experiences across various games, I’m really looking forward to it.
Building on Previous Successes
The upcoming Steam Controller appears to incorporate everything learned from the Steam Deck. Nothing seems to have been lost in translation, and actually, even more enhancements have been made. The dual analog sticks are now designed to virtually eliminate stick drift due to TMR technology. As a person who developed an unexpected fondness for the 2015 Steam Controller thanks to a former roommate, this is exciting news. For those who missed out or didn’t grasp the reasons behind its popularity, I highly suggest checking out the Nerrel review, which also offers a gentle introduction to Steam Input and its role in motion controls for emulators.
Advantages of Gyro Aim
A standout feature of the Steam Deck update compared to the 2015 Steam Controller is the ability to activate gyro aiming solely through touch. This is beneficial for games where gyro input is essential or enhances the gaming experience, such as The Legend of Zelda: Breath of the Wild or any shooting titles. The support for easy motion controls through Steam Input is a real blessing. Among current consoles, only Xbox lacks built-in support for motion controls, while PlayStation games require manual activation and often have it disabled by developers. Since the days of Splatoon and the Wii’s IR sensor aiming, Nintendo has prioritized delivering a great gyro aiming experience in its games.
Compatibility Beyond PC
Interestingly, there are no strict limitations that confine the new Steam Controller to just PC hardware. At the very least, Valve’s own computers and the upcoming Xbox are expected to be fully compatible, including Steam Input. Furthermore, a lively market for controller adapters exists. If adapter manufacturers like Mayflash or Brook can maintain even basic XInput functionality, the 2026 Steam Controller could easily find its place in competitive gaming. Having reviewed multiple gamepads, I can appreciate how Valve’s controls stack up against first-party options, and I would be dishonest if I claimed the next Steam Controller doesn’t tempt me. However, I’m currently enamored with the Xbox Elite Series 2 controller’s adjustable stick tension and interchangeable sticks. There are always hardware modifications…
Positive Early Reviews
Initial feedback from writers who have had more access than I indicates that the high hopes for Steam Controller 2 are well-founded. Multiple outlets, including IGN and Digital Foundry, have reported that the controller offers a pleasant and responsive experience. If the D-Pad is at least as good as that on the Steam Deck, I know I’ll be convinced. The closest alternative to the Steam Controller we’ve seen since 2015 is the Wireless Horipad for Steam, which features touch-sensitive analog sticks—this carries over from Steam Deck for better gyro integration, although it lacks trackpads. Hopefully, Valve will soon reveal the release date for the 2026 Steam Controller, as a Steam Hardware announcement has been teased since Friday—more details on that below.
Source:
Link





