Tag: Steam Client Update

  • Steam Games Estimate FPS on Store to Predict Steam Machine Performance

    Steam Games Estimate FPS on Store to Predict Steam Machine Performance

    Key Takeaway

    1. Valve is exploring ways to provide real-world performance data, such as estimated frame rates, based on user configurations to help buyers make informed decisions.
    2. Features include allowing users to input their PC specs for game performance estimates and attaching hardware details to Steam reviews.
    3. These tools aim to improve game compatibility understanding and enhance the shopping experience, especially for hardware like the Steam Deck and Steam Machines.

    Recent Developments in Steam Performance Tracking

    Even if developers release recommended PC requirements, there’s still no good substitute for actual testing in the real-world. Recently, Valve started asking owners of SteamOS devices if they agree to anonymous FPS tracking. This move could lead to showing this data directly on store pages for Steam games to help buyers make better decisions.

    Code Insights and Features

    Found by Dex3108 on ResetEra forums, an interesting update was spotted in the Steam client’s code. One line mentioned, “Select an App and a PC config to get a chart of estimated frame rates, based on the frame rates of other users.” This indicates players might soon be able to input their specs—like CPU, GPU, and RAM—to see how well a game will run on their hardware.

    Existing Performance Measurements

    Valve already rolled out a beta feature that tracks performance during gameplay in the background. This is designed to “learn about game compatibility and improve Steam,” collecting system info without linking to user accounts. However, this feature was mainly for SteamOS hardware such as the Steam Deck and new Steam Machines.

    Enhancing User Reviews and Compatibility Data

    Furthermore, users can now add their system specs directly to Steam reviews. Before, they had to manually type out their setup whenever they experienced drops in frame rate, making reviews more descriptive and useful. This change aims to offer more context for performance comments.

    Future Possibilities and Challenges

    It remains uncertain if Valve will show average FPS counts in Windows or other Steam clients. Knowing this is crucial especially for the Steam Deck, since its Verified program only uses basic metrics. The Steam Machine, being more powerful, can handle more demanding titles, but some of those games could stress the mini PC.

    Hardware Diversity and Performance Variability

    With the broad variety of hardware in gaming PCs, comparing results becomes more complex. Performance depends heavily on settings and mods, like DLSS or FSR upscaling, which can raise FPS but often at the cost of image quality. These factors make standard benchmarks less straightforward.

    Community Response and Market Impact

    Despite these hurdles, most gaming fans are positive about these changes. Ideally, this will help buyers find titles that are better suited to their specific hardware, making shopping for games more efficient.


    Sources