Key Takeaways
1. The upcoming PS6 handheld aims to address the shortcomings of the PS Vita, which struggled in the market.
2. It will feature the “Canis” AMD APU with advanced specs, including four Zen 6c CPU cores and an RDNA 5 integrated GPU.
3. Performance expectations indicate it may have half the rasterization power of the PS5 but improved ray tracing capabilities and full backwards compatibility with PS4 and PS5 games.
4. The handheld will support video output via a Type-C port, allowing it to be used with TVs or monitors.
5. The PS6 portable is expected to launch in Fall 2027 or early 2028, with mass production starting mid-2027.
For over ten years, it appeared that Sony had abandoned the idea of portable PlayStation consoles after the PS Vita did not perform well in the market. On a technical level, the PS Vita was a great upgrade from the PSP. Sadly, it was costly to purchase and play games on, and Sony didn’t launch many major titles for it. The upcoming PS6 handheld seems poised to correct many of the PS Vita’s issues.
New Specs Unveiled
Moore’s Law Is Dead has shared a wealth of information about the PS6 handheld, including the specifications and capabilities of the “Canis” AMD APU that is expected to drive the portable console.
As per MLID, the PS6 handheld will utilize the “Canis” APU, which boasts four Zen 6c CPU cores, an RDNA 5 integrated GPU with 12-20 RDNA 5 Compute Units, and boost clocks ranging from 1.6 to 2 GHz. It will also feature a 128-bit memory bus. The internal memory is rumored to be of the LPDDRX-7500+ variety.
Performance Expectations
Built on a 3 nm process, similar to the PS6 console’s “Orion” and the next-gen Xbox’s “Magnus” APU, the Canis APU inside the PS6 handheld is said to achieve about half the rasterization performance of the standard PlayStation 5 (Available on Amazon). However, the ray tracing capabilities of the PS6 portable are expected to be significantly superior to those of the PS5.
Essentially, MLID indicates that the PS6 handheld should surpass the performance of the ROG Xbox Ally X. This is exciting news if it turns out to be true, especially since the PS6 portable is rumored to offer full backwards compatibility with both PS5 and PS4 games. Therefore, it should be capable of running all PS4 titles at 60 FPS without any hitches.
Connectivity and Release Date
Moreover, MLID confirms that the PS6 portable console will have the capability to output video via its Type-C port. This means you can potentially use the console as your primary gaming device by hooking it up to a TV or monitor along with a controller.
MLID predicts that the PS6 portable will likely release in Fall 2027 or in early 2028, with mass production expected to commence in mid-2027. This timeline aligns with the information MLID provided regarding the standard PS6 console.
As with MLID’s previous leak about the PS6 console, the details shared here are reportedly sourced from an AMD presentation to Sony that took place in 2023. Therefore, it’s possible that some of this information might already be outdated.
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