Tag: Lossless Scaling

  • New Lossless Scaling Update: 2x Performance Boost & Visuals

    New Lossless Scaling Update: 2x Performance Boost & Visuals

    Key Takeaways

    1. Lossless Scaling 3.1 introduces a performance mode that can reduce GPU load by up to 2x.
    2. There may be a slight decrease in image quality with the performance mode, though some users might experience improved visuals due to higher frame rates.
    3. The update enhances image quality in Fixed Mode and Adaptive Mode, reducing flickering and ghosting effects.
    4. A smarter interface detection system has been added for better scaling of menus and displays.
    5. The update expands localization to include Finnish, Slovak, Toki Pona, Georgian, Greek, and Norwegian.


    Lossless Scaling version 3.1 has just gotten a significant update, marking it as a big release for the tool used for upscaling and generating frames. A key feature of this update is its performance mode, which reportedly can cut the GPU load by as much as 2x.

    Performance Trade-Offs

    However, this increase in performance might have a downside. The developer mentions that there might be a minor drop in image quality when using this mode, which can vary based on your settings and hardware. In some instances, though, users might actually notice a visual enhancement due to a higher base frame rate.

    Quality Enhancements

    Alongside the performance enhancements, the new update for Lossless Scaling 3.1 also aims to improve image quality in both Fixed Mode and Adaptive Mode. The update addresses issues like reduced object flickering and lesser ghosting effects, contributing to the overall quality upgrades in this version.

    Interface and Localization

    In addition, a smarter interface detection system has been introduced to ensure stable scaling of menus and heads-up displays. The update broadens its localization capabilities, now including Finnish, Slovak, Toki Pona, Georgian, Greek, and Norwegian. This suggests a growing international user base for the tool.

    If you didn’t catch it, the previous major update to Lossless Scaling introduced Adaptive Frame Generation (AFG). This feature helps to maintain a chosen frame rate in both soft-capped and hard-capped games. To find out more about this upscaling and frame generation tool, check out the video linked below.

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  • New Lossless Scaling Update: Adaptive Frame Generation Added

    New Lossless Scaling Update: Adaptive Frame Generation Added

    Key Takeaways

    1. New Feature: Lossless Scaling 3.1 introduces Adaptive Frame Generation (AFG) for smoother performance in games with frame rate limits.
    2. Dynamic Adjustments: AFG allows for fractional multipliers, improving frame rate consistency compared to fixed settings.
    3. GPU Load: AFG increases GPU load as it generates most frames, potentially impacting performance.
    4. Latency Increase: Users may experience higher latency, which can be twice as much when frame generation is active.
    5. Comparison to Competitors: Lossless Scaling is an alternative to AMD and Nvidia’s native features, but may not enhance gameplay as effectively.


    The paid upscaling and frame generation software Lossless Scaling has been updated to version 3.1. This latest version introduces a feature called Adaptive Frame Generation (AFG). The developers say this will be especially useful for games that have either soft or hard frame rate limits.

    Dynamic Adjustments

    With AFG, Lossless Scaling can now modify its settings to fit fractional multipliers, which helps games with frame rate caps to keep a desired frame rate. The developers claim that this feature delivers a smoother experience compared to the previous fixed frame multiplier setting.

    Potential Drawbacks

    Though this new addition sounds promising, there are some disadvantages. When Adaptive Frame Generation is active, Lossless Scaling will create the majority of the frames shown on screen. This can increase the load on the GPU. The developers also mention that image quality might see a slight decline, particularly when you compare it to the fixed multiplier mode.

    Latency Issues

    Moreover, users may experience a small rise in latency. As per the comparison provided by the developers, this could be twice as high as it is without any frame generation technology active. It’s important to note that the software will turn off frame generation if the base frame rate drops below 10 FPS. This is to minimize unnecessary GPU strain and to avoid excessive visual artifacts during loading screens.

    For those unfamiliar with Lossless Scaling, it serves as an alternative to the native upscaling and frame generation features offered by AMD and Nvidia. However, since this is not a feature at the driver level, it might not enhance gameplay as much as Nvidia’s Smooth Motion or AMD’s Fluid Motion Frames. For more information, check out the video linked below.

    Source:
    Link