Key Takeaways
1. Subnautica 2 will be primarily a single-player experience with co-op options for up to three friends.
2. The game is set in a completely new world, offering fresh mysteries, creatures, and experiences.
3. Players will have access to new and enhanced vehicles, but classic vehicles like the Cyclops and Seamoth will not return.
4. Character customization will be available, with full options arriving after launch, while base building will feature expanded customization.
5. The game will maintain the atmosphere of the original, including a silent protagonist to evoke a sense of wonder.
Subnautica 2, the eagerly awaited follow-up to the popular survival game Subnautica, is gearing up for early access on PC and Xbox in 2025. Although the exact release date for early access hasn’t been confirmed yet, a recent Q&A session with Donya, the community manager, and Scott, known as Obraxis, the Creative Producer, provided insights into the setting, gameplay, and more.
Concerns About Multiplayer
Many fans of Subnautica were worried that the sequel might not capture the same feeling of fear and isolation as the first game, especially since Subnautica 2 will include multiplayer. However, Donya reassured fans that the game is designed primarily as a single-player experience, with co-op options available.
“Subnautica 2 is made as a single-player experience, but you can also play it in co-op with up to three friends. So total, there can be four players including you,” the community manager noted. “You can still enjoy Subnautica 2 on your own,” she added, providing further reassurance to solo players.
Gameplay Insights
The Waterside Q&A video also revealed additional details about the game’s world, map, and gameplay features. A common question was if Subnautica 2 would take place on planet 4546B like the previous titles. “Subnautica 2 is actually set in a completely new world filled with fresh mysteries, creatures, and experiences,” Donya stated.
Scott, discussing gameplay, indicated that the sequel will feature a larger map than both the original and Below Zero during early access. “We’re not quite sure yet just how big and how deep you can explore during Early Access,” the Creative Producer said.
Transportation and Customization
Regarding transportation, classic vehicles like the Cyclops and Seamoth will not return in Subnautica 2. Instead, players will have access to new and enhanced vehicles. “Although a large sub won’t be available right at the start of Early Access, rest assured that the team is diligently working on one,” Donya promised.
Players will enjoy a more personalized experience as they can fully customize their characters within the game, a feature that was missing from the original. However, at launch, players will only have a few prebuilt character options, with full customization arriving at a later date.
Base Building and Aesthetic
The sequel is also set to expand customization options for base building. “You’ll be able to construct bases in shapes and styles that you’ve always envisioned while maintaining the beautiful Subnautica look,” Scott explained.
While the sequel promises a more extensive map, novel settings, and upgraded vehicles, it will still include key elements like the silent protagonist. “We’re going back to having a silent protagonist in Subnautica 2,” Scott mentioned. Additionally, Subnautica 2 aims to deliver an “atmosphere that evokes the same sense of wonder as diving in for the first time.”
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