New Sandbox MMO with Shapeshifting World Enters Early Access

Key Takeaways

1. BitCraft Online is a sandbox MMO focused on world-building and terraforming, allowing players to change landscapes and build cities.
2. A free gameplay preview is available on Steam until June 16, 2025, with official Early Access set for June 20, 2025.
3. Community feedback has been largely negative, citing technical issues, disconnections, and slow gameplay pacing.
4. Players have expressed dissatisfaction with point-and-click controls, preferring traditional WASD movement.
5. The developers aim to use player feedback to improve performance, controls, and pacing before the Early Access launch.


BitCraft Online is a sandbox MMO that allows players to shape a vast open world using a sophisticated terraforming system. We first shared news about this exciting MMORPG back in March. Unlike other games that focus on PvP battles or endless grinding, BitCraft Online emphasizes world-building. Players can change the course of rivers, flatten hills, and build entire cities. There are also twelve professions with in-depth progression, survival aspects like foraging, weather impacts, and a player-driven economy. All of this happens in one single, ongoing world without splits into different servers.

New Phase for the Game

The ambitious MMO is now entering an important stage. A free gameplay preview has been available on Steam since May 29, giving players a sneak peek of BitCraft Online. This trial aims to gather player feedback and refine the game ahead of its official Early Access release on June 20, 2025. The developers, Clockwork Labs, are using this time to improve core systems and address any concerns raised by the community before the full launch.

Community Reactions

The responses from the Reddit community have been mostly negative regarding the current preview of BitCraft Online. While some players appreciate the main idea and find its slower pace appealing—especially casual gamers—most of the feedback revolves around technical problems. Common issues include frequent disconnections, crashes, and subpar performance, even for those on high-end machines.

Many players have expressed annoyance with the point-and-click controls, questioning the decision not to implement the more traditional WASD movement that is common in the genre. Furthermore, some feel the game’s pacing is too slow, with many in-game actions taking several minutes to finish, which can make the gameplay feel tedious and sluggish.

Looking Ahead

The primary aim of this preview is to collect gameplay feedback and spot bugs. Given this goal, it’s likely the developers will heed the community’s feedback and concentrate on enhancing performance, improving controls, and speeding up the game’s pacing in the weeks leading to the Early Access launch.

Players can continue to experience BitCraft Online for free until June 16, 2025. While the game will be free-to-play at its full launch, Early Access will require a one-time fee of about $30. During the current preview, players can level their characters up to 10, but any progress made will not carry over—once the test is over, all data will be erased.

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