Tag: DLSS

  • Koei Tecmo: Switch 2 Can’t Run Nobunaga’s Ambition in 4K/60fps

    Koei Tecmo: Switch 2 Can’t Run Nobunaga’s Ambition in 4K/60fps

    Key Takeaways

    1. Nobunaga’s Ambition: Awakening Complete Edition launches on June 5th, alongside the Switch 2, featuring new content and improved graphics.
    2. Koei Tecmo’s team faced challenges achieving 4K resolution and 60 fps, settling for 1080p at 30 fps due to the Switch 2’s limitations.
    3. The new Switch 2 offers enhanced visuals, making gaming experiences more immersive, but some games may not meet player expectations.
    4. Nobunaga’s Ambition: Awakening does not use DLSS upscaling, which is disappointing given the console’s support for Nvidia’s technology.
    5. The game supports Joy-Con mouse mode and wired USB mice, allowing for a more PC-like experience for mobile strategy gamers.


    Many games are likely to take advantage of the improved specs of the Switch 2. However, a developer from Koei Tecmo working on Nobunaga’s Ambition: Awakening mentioned that some games might not live up to what players expect. In an interview with Wccftech, Michi Ryu shared that their team struggled to maintain smooth gameplay at 4K resolution and 60 frames per second. They had to significantly reduce the graphical settings, and the game does not use DLSS upscaling.

    Release Details

    Nobunaga’s Ambition: Awakening Complete Edition is set to launch on June 5th, coinciding with the Switch 2 release. This grand strategy game from Japan changed the gaming landscape since its debut in 1983, focusing on history and RPG elements. The game was first released in 2022 for PC, PS4, and Switch, and the Complete Edition will introduce new scenarios, downloadable content, and better graphics.

    Console Advancements

    Michi Ryu, producer and director at Koei Tecmo, mentioned that Nintendo’s new console has become a more powerful handheld device. He noted that the visuals of “the sea, sky, and ground feel much more realistic, making the gaming experience more immersive.” Despite this, he hoped to offer a mode that could showcase 4K resolution at 60 fps. Sadly, the specs of the Switch 2 fell short for rendering intricate 3D maps at those settings. Ultimately, the team decided on a more attainable goal of 1080p at 30 fps.

    Technology Limitations

    It’s a letdown that Nobunaga’s Ambition: Awakening won’t utilize DLSS, which is worth mentioning. The Tegra T239 processor in the console is somewhat outdated but does support Nvidia’s upscaling technology. Games like Cyberpunk 2077: Ultimate Edition on Switch 2 benefit from DLSS in various handheld and docked modes. Consequently, some demos of this title have impressed players, sometimes outperforming the usual Steam Deck results.

    Nobunaga’s Ambition: Awakening Complete Edition takes full advantage of the Joy-Con mouse mode available on the Switch 2. With wired USB mice also an option, mobile strategy gamers can enjoy similar benefits to those playing on a PC.

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  • Nintendo Switch 2 Outperforms PS4 and Xbox Series S in Cyberpunk 2077

    Nintendo Switch 2 Outperforms PS4 and Xbox Series S in Cyberpunk 2077

    Key Takeaways

    1. The Nintendo Switch 2 offers enhanced performance and improved visual quality, significantly outpacing its predecessor.
    2. Cyberpunk 2077 on the Switch 2 runs at 1080p with up to 40 FPS in “Docked Performance mode” and 30 FPS in “Quality mode” using DLSS.
    3. The Switch 2 produces a clearer and more stable image than the base PS4 and competes well against the Xbox Series S, despite a lower native resolution.
    4. Nvidia’s DLSS technology is key to the Switch 2’s superior image quality, although it struggles with motion during fast-paced scenes.
    5. Concerns remain about the Switch 2’s performance in handheld mode, especially with demanding games like Cyberpunk 2077.


    During the launch of the Switch 2, Nintendo emphasized the enhanced performance and improved visual quality for games on the new console. Following the release of full specifications, it is clear that the Switch 2 is significantly more powerful compared to its predecessor. Recently, CD Projekt Red shared extensive gameplay footage of Cyberpunk 2077 on the Switch 2. Comparisons by Digital Foundry demonstrate that the Switch 2 competes well against the original PS4 and the Xbox Series S in terms of image quality.

    Performance Details

    The Nintendo Switch 2 runs Cyberpunk 2077 at a maximum resolution of 1080p and can achieve frame rates up to 40 FPS in “Docked Performance mode.” In “Quality mode,” which uses DLSS to enhance the image from a lower resolution, the Switch 2 maintains a frame rate of 30 FPS, showcasing better visual quality than the base PS4.

    Despite texture and asset quality being similar across both consoles, Digital Foundry argues that the Switch 2 produces a sharper, more stable, and less noisy image overall. This results in a clear visual distinction between the Switch 2 and the PS4.

    Gaming Experience Comparison

    However, it’s important to note that playing Cyberpunk 2077 on the base PS4 isn’t a great experience. Thus, the fact that the Switch 2’s version of the game looks better doesn’t necessarily highlight the true potential of the console.

    A more telling comparison of Switch 2’s capabilities comes when it’s placed next to the current-gen Xbox Series S (available on Amazon). The Xbox Series S is the most affordable console in its generation, making it popular among gamers looking to save money. Seeing the Nintendo Switch 2 perform well against the Xbox Series S is an exciting development.

    Digital Foundry’s analysis indicates that Cyberpunk 2077 on the Switch 2 with DLSS enabled delivers a clearer and more stable image than on the Xbox Series S, even with the Switch 2’s lower native resolution compared to the Xbox’s maximum of 1440p. The clarity difference is especially noticeable in less dynamic scenes, where the Nintendo Switch 2 shines.

    Technology Behind the Graphics

    Nvidia’s Deep Learning Super Sampling (DLSS) appears to be the crucial element contributing to the cleaner image on the Switch 2. The Tegra T239 SoC in the Nintendo Switch 2 features an Nvidia Ampere-based integrated GPU, which supports DLSS.

    Before the FSR 4 update, FSR was relatively poor when compared to DLSS. Cyberpunk 2077 uses FSR 2 on the Xbox Series S, resulting in a lower-quality image than what the Switch 2 can achieve with DLSS.

    Unfortunately, DLSS struggles to maintain image quality during motion due to the console’s low internal resolution. Digital Foundry notes that there are visible artifacts around some NPCs in motion on the Switch 2. Additionally, the console does not perform well when frame rates drop below 30 FPS during fast movements. This could be attributed to the limitations of its 8-core ARM CPU, as traversing environments requires significant asset streaming, which can strain the CPU.

    In conclusion, seeing a demanding game like Cyberpunk 2077 running well on the Switch 2 instills confidence for upcoming AAA titles on the platform. Nonetheless, there are concerns regarding performance, particularly in handheld mode where the SoC’s power is restricted to just 10 W.

    Source:
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  • Cyberpunk 2077 Confirmed as First Nintendo Switch 2 Game with DLSS

    Cyberpunk 2077 Confirmed as First Nintendo Switch 2 Game with DLSS

    Key Takeaways

    1. The Nintendo Switch 2 will feature docked 4K output and support up to 120 fps, powered by an Nvidia Tegra T239 processor with DLSS upscaling capabilities.
    2. CD Projekt Red confirmed that Cyberpunk 2077: Ultimate Edition will utilize DLSS, making it the first known title for Switch 2 to leverage this technology.
    3. Players can expect DLSS to enhance both handheld and docked performance modes, although details on a specific version for Switch 2 are not yet disclosed.
    4. Performance options include a quality mode at 30 fps and a performance mode at 40 fps (likely at 120Hz) when docked, with handheld play offering 30 fps at 1080p or 40 fps at 720p.
    5. Nintendo has been reserved about the Switch 2’s specifications, but more information will emerge as journalists begin testing the console.


    The Nintendo Switch 2 is set to deliver remarkable capabilities, such as docked 4K output and a maximum of 120 fps. It is believed to be powered by an Nvidia Tegra T239 processor, and with DLSS upscaling, the handheld could reach its full potential. Recently, Nintendo confirmed that the Switch 2 will indeed support this technology. In an interesting development, CD Projekt Red, the studio behind Cyberpunk 2077, informed Digital Foundry that their action RPG will utilize DLSS.

    Performance Insights

    The developer has not clarified if a version of DLSS tailored for the Switch 2 is in the works. Nevertheless, players can expect to experience DLSS in both handheld and docked performance and quality modes. This announcement marks the game as the first known title for Switch 2 to leverage DLSS. The topic has sparked discussions, especially since handheld demos of Switch 2 displayed a relatively stable 40 fps. Given that the Steam Deck often struggles to hit this figure, DLSS may account for the improved performance. However, it remains unclear if the upscaling is observable in the footage of Cyberpunk 2077: Ultimate Edition.

    Analyzing the Evidence

    In a recent episode of the Digital Foundry Direct podcast, analysts examined videos in search of evidence of DLSS. When upscaling is enabled, players might notice objects with jagged edges. Yet, apart from a few cases, Nvidia’s upscaling was hard to detect. The presence of low-quality motion blur could also hide these indicators in the Switch 2 game. Furthermore, when DLSS renders images at reduced resolutions, identifying these subtle details becomes challenging.

    Game Modes and Performance Targets

    The developer of Cyberpunk 2077: Ultimate Edition also confirmed the performance expectations for Switch 2. Players will have the option to select a quality mode at 30 fps or a performance mode at 40 fps (likely at 120Hz) when docked. The output resolution is 1080p thanks to DLSS. For handheld play, players can still anticipate 30 fps at 1080p in quality mode, while performance mode drops the resolution to 720p to achieve 40 fps.

    Nintendo has been cautious about revealing detailed information regarding the Switch 2 specifications. However, as more journalists begin to test the console, it should soon become clear how other games will take advantage of DLSS.

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  • Nintendo Switch 2 Confirmed with Nvidia DLSS and Ray Tracing Support

    Nintendo Switch 2 Confirmed with Nvidia DLSS and Ray Tracing Support

    Key Takeaways

    1. The Nintendo Switch 2 will use potentiometer-based Joy-Con sticks instead of Hall Effect-based ones.
    2. The console features an Nvidia GPU capable of DLSS and raytracing, allowing for 4K output to TVs.
    3. Software developers have the flexibility to choose between native 4K resolution or upscaling.
    4. Speculation suggests the Switch 2 may use DLSS 2.0 or a custom version developed with Nvidia.
    5. There is uncertainty about the inclusion of frame generation, with more details expected from Nvidia in the future.


    Nintendo has shared a lot about the Switch 2 since it was launched. First off, the Joy-Cons will continue using potentiometer-based sticks instead of the more durable Hall Effect-based ones. Thanks to an interview with IGN, we’ve learned a little more about what’s inside this new console. The company has confirmed that the Nintendo Switch 2’s Nvidia GPU can handle DLSS and raytracing, as stated:

    “We incorporate DLSS upscaling technology, and it’s essential for us in our game development. Regarding the hardware, it can output to a TV at a maximum resolution of 4K. It’s up to the software developers to decide whether they will use that as a native resolution or upscale it, which provides a lot of flexibility for them.”

    Speculation on DLSS Version

    There’s no specific mention of which version of DLSS it uses, but it’s reasonable to guess that it’s DLSS 2.0 (or a specially made version) since the speculation suggests that the Switch 2’s SoC is based on Nvidia’s Ampere architecture. Alternatively, it might be a custom DLSS version developed by Nintendo in collaboration with Nvidia, similar to what Sony and AMD did for PSSR on the PlayStation 5 Pro.

    Good News for Gamers

    In any case, this is encouraging news for those looking to buy a Nintendo Switch 2 because the somewhat underwhelming Nvidia chip will need all the support it can get to achieve the desired 4K at 60 FPS or 1080p at 120 FPS. The only missing detail right now is frame generation. It’s unclear if this feature is enabled since Nintendo has been intentionally vague about specifics, but they mentioned that Nvidia might provide more information about the Switch 2’s hardware in the future.

    Source:
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  • Nintendo Switch 2 Game File Sizes: Surprising and Reasonable

    Nintendo Switch 2 Game File Sizes: Surprising and Reasonable

    Key Takeaways

    1. The Nintendo Switch 2 has a storage capacity of 256GB, significantly higher than the original and OLED models.
    2. Game file sizes for the Switch 2 are larger but still manageable, with most games fitting comfortably within the available storage.
    3. The Switch 2 features DLSS technology for enhanced graphics, improving visual quality without drastically increasing file sizes.
    4. It is powered by a custom Nvidia processor and GPU, enabling 1080p gameplay at 120fps in handheld mode and 4K gameplay in TV mode.
    5. The device also supports HDR, making it a strong option for gamers seeking improved graphics and performance.


    The Nintendo Switch 2 is packed with upgrades, one of the most notable being its storage capacity. It has a significant increase from the 32GB of the original model (and even the 64GB of the OLED version) to a whopping 256GB. Many gamers speculated that this larger storage would be necessary due to the anticipated larger file sizes of Switch 2 games. However, recent information suggests that while the file sizes are indeed bigger, they are still quite manageable.

    Game File Sizes

    An IGN report highlights that the Nintendo Japan store has released a list of some games for the Switch 2 along with their respective file sizes. Below is the list of games and their sizes:

    From the provided list, the file sizes can be seen as quite reasonable, except for Cyberpunk 2077, which is not surprising given its reputation as the largest. Owners of the Switch 2 should have ample storage for multiple games before feeling the need to buy a MicroSD Express card.

    Graphics and Performance

    There are indications that the Nintendo Switch 2 incorporates DLSS technology, which utilizes artificial intelligence to enhance lower resolution images in real-time, resulting in better visual quality. This could explain how the games can have relatively smaller file sizes yet still deliver high-resolution graphics. Nintendo has confirmed that the Switch 2 is equipped with a GPU that employs AI upscaling through DLSS as well as ray tracing capabilities.

    The device is driven by a custom Nvidia processor coupled with an Nvidia GPU. It boasts impressive features like 1080p gameplay at 120fps when in handheld mode and 4K gameplay during TV mode. Additionally, it supports HDR, making it a well-rounded option for gamers.

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  • Deadlock Map Rework: Fast Changes in New MOBA Hero Shooter Patch

    Deadlock Map Rework: Fast Changes in New MOBA Hero Shooter Patch

    Key Takeaways

    1. Deadlock’s map has shifted to a three-lane design, leading to shorter matches and more enemy encounters.
    2. Character movement is enhanced with a faster sprinting speed and a new Explore Map feature for practicing navigation.
    3. Technical upgrades include DLSS, AMD Anti-Lag 2.0, Nvidia Reflex, and improved AMD’s FSR3 for better visuals.
    4. Adjustments for Linux and Steam Deck users aim to resolve shader compilation issues during matches.
    5. The update includes various improvements and bug fixes for an overall better gaming experience.


    The most significant and obvious alteration is that Deadlock’s map now features a three-lane design, replacing the previous four-lane setup. This shift will likely result in shorter individual matches and an increase in encounters with enemies. The term used for this change is Map Overhaul, which also includes updates to various map elements, such as enhanced visuals, fresh building designs, and in-game elements like neutral camps, the mid boss, and destructible items within the surroundings.

    Character Movement Enhancements

    With the latest update, characters have a faster sprinting speed by default, which should contribute to a more rapid and fluid gameplay experience. Additionally, a new feature called Explore Map has been introduced, allowing players to enter an empty map for practicing navigation and movement. This is crucial in a title like Deadlock, where vertical mobility plays a significant role in gameplay.

    Technical Upgrades

    Valve has rolled out new technologies, including DLSS, AMD Anti-Lag 2.0, Nvidia Reflex, and an enhancement to AMD’s FSR3. These updates are expected to greatly enhance the visuals when using upscaling, which is common with gaming handhelds like the Asus ROG Ally X (curr. $799.99 on Best Buy) and Steam Deck. A notable technical modification for Linux and Steam Deck users is the adjustment in how in-game units get loaded, aiming to eliminate shader compilation issues during matches. A range of enhancements to in-game shaders and textures should also improve the appearance of both heroes and the game world overall.

    Update Summary

    The update today brings an overhauled map layout, along with numerous improvements and bug fixes for a better gaming experience.

    Source:
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  • Intel XeSS Hits 160 Games Supported, XeSS 2 Adoption Slow

    Intel XeSS Hits 160 Games Supported, XeSS 2 Adoption Slow

    In a recent post from Intel, it was shared that their Xe Super Sampling (XeSS) technology now works with over 150 games. You can check out the full list of these XeSS-supported games on Intel’s official site. At the time of this writing, popular titles like Ratchet & Clank: Rift Apart, Assassin’s Creed Shadows, Ghostrunner 2, and Death Stranding are included.

    Good News for Gamers

    This update is fantastic for gamers, even for those not using Intel’s graphics cards like the new Arc B580, which costs about $300 on Amazon. Unlike Nvidia DLSS, Intel XeSS can be used on graphics cards from other brands, though it may come with a minor dip in performance. The essence of XeSS is akin to DLSS and FSR; games are first rendered at a lower resolution and then upscaled to match the display’s native resolution using AI technology, aiming to boost frame rates while keeping image quality in check.

    The Launch of XeSS 2

    In December 2024, Intel introduced XeSS 2. This upgraded version of the upscaling tech brings two significant improvements: Frame Generation and XeSS Low Latency. With Frame Generation, the frame rate can be effectively doubled by having AI create every alternate frame instead of rendering it. Meanwhile, the Low Latency feature can cut latency by as much as 45%.

    Slow Adoption Rate

    Despite these advancements, the uptake of XeSS 2 has been slow. Even after two months since its launch, only two games currently support the upscaling technology: Marvel Rivals and F1 2024. However, Intel is optimistic about the future, having already announced that eleven more titles will soon be compatible with XeSS 2, including Civilization VII and Assassin’s Creed Shadows.

    Intel’s updates indicate that they are committed to enhancing the gaming experience for users across various platforms.

    Source:
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  • Nintendo’s New Patent Reveals AI Image Upscaling for Switch 2

    Nintendo’s New Patent Reveals AI Image Upscaling for Switch 2

    Yesterday, we had a closer view at the motherboard of the Nintendo Switch 2. It revealed some important parts, including an Nvidia SoC and 12 GB of LPDDR5X RAM. The markings on the SoC suggested it might be an Nvidia Ampere-based chip. Prior to this, another source claimed that the Switch 2 could run games at 4K 30 FPS when it is docked. Additionally, a recently discovered patent (big shoutout to Laura Kate Dale for finding it) indicates that Nintendo is planning to integrate a DLSS-like feature in its upcoming handheld console.

    Upscaling Technology

    The patent, which you can check out in full, discusses how images can be upscaled using a trained neural network. It uses an example of a 540p image being enhanced to 1080p. Interestingly, 540p is also the resolution used in DLSS 2.0’s ‘Performance’ mode. The document also mentions converting 720p to 4K, which again hints at DLSS 2.0’s ‘Ultra Performance’ mode. These transformations will utilize specialized hardware, such as Nvidia’s Tensor cores, to improve graphics.

    User Control and Battery Life

    Typically, the upscaling features will be turned off when the console is using battery power and will activate when plugged into a dock or other power source. However, users can choose to turn it on manually. This, of course, could impact battery life due to the extra computational power needed. There is also a chance that this feature could be activated via a special button on the Nintendo Switch 2.

    Future Considerations

    It’s worth mentioning that companies frequently file patents for products that may not be released for many years. Yet, this may not be the situation here since the Nintendo Switch 2 will require every bit of performance enhancement possible from the aging Nvidia SoC. Moreover, technologies like DLSS, FSR, PSSR, XeSS, and others were specifically created for this purpose.

    Source: Link

  • Nintendo Switch 2’s Resolution Limited to 1080p Without DLSS Hardware

    Nintendo Switch 2’s Resolution Limited to 1080p Without DLSS Hardware

    The Forthcoming Nintendo Switch Successor

    The upcoming Nintendo Switch successor is sparking significant excitement and conjecture within the gaming community. Nintendo finds itself in a competitive landscape with formidable rivals such as PlayStation, Xbox, and the newcomer Steam Deck. The pressure is on for Nintendo to not only deliver a robust handheld console but also to meet the lofty performance standards demanded by gamers. However, recent leaks indicate that the forthcoming Switch iteration may lack the essential hardware required for running DLSS (Deep Learning Super Sampling), potentially impacting its resolution capabilities.

    Nintendo’s Next Generation Console and the Omission of DLSS

    Although details about the next Nintendo Switch are scant, it has been disclosed that the console will incorporate the T239 chipset, a substantial upgrade from the Nvidia Tegra X1 and X1+ chips present in the current Switch models. Nintendo’s reliance on Nvidia technologies is pivotal as they intend to prolong the console’s longevity by integrating artificial intelligence features like DLSS.

    DLSS is a technology that renders game visuals at a lower resolution and then utilizes deep learning algorithms to enhance them to a higher resolution, enabling games to be depicted at elevated resolutions with enhanced frame rates. Nonetheless, emerging reports suggest that Nintendo could be opting to exclude a Deep Learning Accelerator (DLA), a specialized processor that bolsters the performance of DLSS, possibly due to cost-cutting measures.

    Ramifications on Display Quality

    The purported absence of DLA in the speculated T234 chip that Nintendo is purportedly adopting may entail that the Switch successor could fall short in providing a 4K gaming experience at 60 frames per second. Instead, it might be constrained to running games at 1080p resolution or, optimally, 1440p resolution. This potential limitation could disappoint gamers who had anticipated a more immersive and visually striking gaming experience on the forthcoming console.

    Awaiting Further Insights

    Regrettably, concrete details on this issue remain elusive. As enthusiasts eagerly anticipate fresh leaks and speculations, Nintendo is slated to unveil the Switch successor in the initial quarter of 2024. Until then, one can only ponder on the console’s capabilities and whether the absence of DLSS will exert a substantial impact on its performance.

    Final Thoughts

    In the grand scheme of things, the Nintendo Switch successor is navigating a challenging environment characterized by intense competition and elevated expectations. While the absence of DLSS might curtail its resolution potential, Nintendo has unquestionably devoted considerable time and effort to fabricate a handheld console that promises an engaging gaming venture. As the world of gaming anticipates more revelations, enthusiasts worldwide fervently await the introduction of the Nintendo Switch successor.