Tag: 8BitDo Ultimate 2C

  • Cyberpunk Doom-Inspired Shooter Launches to Very Positive Reviews

    Cyberpunk Doom-Inspired Shooter Launches to Very Positive Reviews

    Key Takeaways

    1. Game Launch: Beyond Sunset has launched on Steam after years of development, combining retro-style gunplay and cyberpunk elements.

    2. Storyline: Players control Lucy, a fighter with cybernetic enhancements, who must uncover her lost memories in a corrupt city filled with gangs and corporations.

    3. Combat Mechanics: The game features engaging combat with a mix of firearms and katana battles, emphasizing active play through chaining attacks, dashes, and parries.

    4. RPG Features: Beyond Sunset includes RPG elements such as side quests and dialogue choices, allowing players to unlock cyber upgrades and explore different playstyles.

    5. Visuals and Soundtrack: The game showcases a low-fi pixel art style with a neon aesthetic, complemented by an energetic synthwave soundtrack that enhances the gameplay experience.


    After many years of work (and a short period in early access), Beyond Sunset has finally launched on Steam, offering a wild blend of retro-style gunplay, katana battles, and a bright neon setting. Developed by the indie team Metacorp and released by Movie Games, this game takes inspiration from classic shooters of the ’90s and mixes it with cyberpunk role-playing elements. The outcome is a gaming experience that feels both familiar yet refreshingly unique.

    The Storyline and Main Character

    You take on the role of Lucy, a fighter with cybernetic enhancements who awakens without memories of her past and finds herself in a corrupt city filled with gangs and battling corporations. The story is intentionally broken at the start, encouraging players to uncover her identity while slicing through foes using a mix of powerful guns and an energy sword.

    Engaging Combat Mechanics

    Combat is a crucial part of the experience. Shotguns, chainguns, and plasma weapons handle the explosive elements of fights, while the katana introduces a rhythm that’s rare in this type of game. Players can chain attacks into dashes and parries, requiring them to stay active, avoid hits, and search for chances to strike. It’s a well-crafted blend of classic boomer shooter gameplay and contemporary, fast-paced combat.

    RPG Elements and Upgrade Options

    Unlike many retro shooters that stick to simple campaigns, Beyond Sunset incorporates more RPG-like features. With side quests and dialogue choices, players can guide Lucy toward unlocking new cyber upgrades, allowing for experimentation with various playstyles. These branching options don’t overshadow the action but contribute to a feeling of progression beyond just shooting through levels.

    Visuals and Soundtrack

    Visually, the game boasts a low-fi pixel design bathed in neon, perfectly complemented by a powerful synthwave soundtrack. The music, created by Karl Casey and other artists, enhances the overall experience and has received positive feedback from players.

    Source:
    Link


     

  • Mysterious Open-World Driving Game Launches on Steam Sept 18

    Mysterious Open-World Driving Game Launches on Steam Sept 18

    Key Takeaways

    1. Release Date and Developer: Easy Delivery Co, created by solo developer Sam C. and released by Oro Interactive, will launch on September 18, 2025.

    2. Game Concept: Players act as delivery drivers in a snow-covered mountain town, focusing on atmosphere rather than speed while navigating slippery roads and engaging with anthropomorphized characters.

    3. Visual Style: The game features a retro low-poly style reminiscent of PlayStation 1 graphics, contributing to its unique charm.

    4. Gameplay Elements: It includes split-screen multiplayer and combines elements of cozy driving simulation with community vibes similar to Animal Crossing and relaxed exploration akin to A Short Hike.

    5. Early Reception: The game has gained significant interest, with over 150,000 wishlists prior to launch and positive feedback from its demo, hinting at a mix of warmth and mystery.


    A fresh indie game is set to hit the Steam platform this month. It’s called Easy Delivery Co, created by solo developer Sam C. and released by Oro Interactive. The game is scheduled to debut on September 18, 2025. It has already attracted considerable attention during its demo, receiving positive feedback from gamers and accumulating over 150,000 wishlists before its launch.

    Game Overview

    In Easy Delivery Co., players take on the role of a delivery driver in a quaint, snow-covered mountain town. The job appears simple—collect packages, drive on slippery roads, refuel when necessary, and deliver items to the townsfolk. However, the game emphasizes atmosphere over speed. Players will find themselves navigating winding paths in a worn-out kei truck, interacting with anthropomorphized characters, and discovering quirky elements in the surroundings, creating a blend of warmth and discomfort. The retro low-poly style, reminiscent of graphics from the PlayStation 1 era, greatly contributes to the game’s unique appeal. Additionally, it features split-screen multiplayer for extra fun.

    Unique Features

    Though Easy Delivery Co is primarily a cozy driving simulator, many early reviews have highlighted its unusual aspects. Some previews have even likened its tone to that of Silent Hill, albeit without any horror elements. Others have noted that it embodies the community vibe of Animal Crossing along with the relaxed exploration found in A Short Hike.

    System Requirements and Availability

    The system requirements are quite reasonable. With the official launch approaching, the game should attract fans who enjoy a calming delivery loop as well as those intrigued by indie titles with a hint of mystery. Easy Delivery Co will be available on Steam, and wishlisting is currently open for anyone looking to save the date.

    Source:
    Link


     

  • New Free-to-Play Action-Adventure Game Tops Steam Charts

    New Free-to-Play Action-Adventure Game Tops Steam Charts

    Key Takeaways

    1. Game Launch: Kaelaverse: Pemascape launched on Steam as a free 2D action-adventure game on August 30, 2025, as a surprise birthday gift for Kaela Kovalskia from Hololive Indonesia.

    2. Gameplay Experience: Players control Pemaloe, exploring caves and dungeons to find a missing blacksmith-idol, with a focus on puzzle-solving and side-scrolling mechanics reminiscent of metroidvania games.

    3. Positive Reception: The game has received a “Very Positive” review aggregate on Steam, indicating strong player interest and satisfaction, particularly during its launch weekend.

    4. Accessibility: Pemascape supports multiple languages (English, Japanese, and Indonesian) and is designed for single-player, enhancing its reach and appeal to a broad audience.

    5. Player Feedback: Even those unfamiliar with Kaela find the game enjoyable, praising its smooth tutorial, engaging puzzles, and light combat, making it appealing to both casual gamers and puzzle enthusiasts.


    Kaelaverse: Pemascape has officially launched on Steam as a free 2D action-adventure game, surprising players as a birthday gift from Hololive Indonesia’s Kaela Kovalskia. Developed by KayAnimate under the holo Indie label, early reactions have been remarkably positive. Players are enjoying a refined platformer that offers great value for a game with no price tag.

    Game Overview

    Debuting on August 30, 2025, Pemascape allows players to step into the shoes of Pemaloe, Kaela’s mascot. Your mission is to explore caves, dungeons, and intricate chambers in search of a missing blacksmith-idol. The premise is straightforward: navigate rooms, activate switches in the environment, battle possessed foes, and uncover the mystery behind Kaela’s disappearance. It features side-scrolling mechanics that emphasize puzzles more than anything else, along with some elements reminiscent of metroidvania games.

    Accessibility and Reception

    Steam’s details confirm that the game is free-to-play and designed for single-player, offering support in English, Japanese, and Indonesian. This accessibility likely contributes to its rapid popularity. Third-party tracking services indicate a “Very Positive” review aggregate and an ideal Player Score at launch, along with a spike in players during the first weekend before stabilizing, which is quite common for launches driven by community interest.

    Player Feedback and Gameplay

    Importantly, player feedback goes beyond mere enthusiasm from fans. A glance at the Steam reviews indicates that even players unfamiliar with Kaela are finding the game to be an enjoyable puzzle platformer with a hint of metroidvania gameplay. This is a strong endorsement for Pemascape. The initial gameplay showcases a smooth tutorial, clear room puzzles, and light combat mechanics that keep the game flowing without causing frustration. The pacing seems designed to attract casual gamers while providing enough depth for puzzle enthusiasts to enjoy.

    Source:
    Link


     

  • Visually Stunning Roguelike Launches on Steam with 20% Off

    Visually Stunning Roguelike Launches on Steam with 20% Off

    Key Takeaways

    1. Mortal Sin has officially launched its 1.0 version after over two years of development and player feedback.
    2. The game features a completed storyline, a new final boss, and improvements to combat, including smoother animations and new character abilities.
    3. Players can choose between the original art style and a new detailed color palette for enhanced visuals.
    4. The developer actively incorporated player suggestions during early access, leading to an “Overwhelmingly Positive” rating on Steam.
    5. Mortal Sin is priced at $19.99 on Steam, with a 20% launch discount, and is anticipated to be a standout indie title of 2025.


    After a long wait of more than two years filled with player suggestions and consistent updates, Mortal Sin has finally made its way to a full 1.0 release. This first-person roguelite game, created by Nikola Todorovic, initially came into the spotlight during its early access launch in March 2023. It quickly gained traction thanks to its engaging melee combat and its unique art style inspired by graphic novels.

    New Features and Improvements

    With the launch of version 1.0, players can now enjoy a completed storyline, a brand-new final boss, and numerous enhancements to both combat and progression systems. The melee combat, which has always played a crucial role in the game, has been refined with smoother animations, greater responsiveness, and fresh character abilities. The visuals have also been significantly upgraded—players can now choose between the original stylized design and a newly detailed color palette that was introduced earlier this year.

    Evolving Through Feedback

    During its early access period, Mortal Sin established itself as a noteworthy title. The game’s developer actively incorporated player feedback into frequent updates. New biomes, character classes, and major mechanical changes were introduced, allowing the game to grow from a mere concept to a fully fleshed-out roguelite experience. This effort has been rewarded, as the game currently boasts an “Overwhelmingly Positive” rating on Steam. Most reviews praise its combat mechanics and the variety offered in each run. Critics have also shared favorable remarks about its artistic style and immersive atmosphere, despite acknowledging its challenging gameplay. PC Gamer called the combat “heart-stopping” and visually impressive, giving the earlier version a score of 81%.

    Looking Ahead

    The 1.0 launch marks the conclusion of a lengthy development journey for Mortal Sin, but discussions surrounding the game are expected to persist. Its positive reception certainly positions it as one of the standout indie releases of 2025. Mortal Sin 1.0 is available on Steam for $19.99, currently featuring a 20% discount for its launch.

    Source:
    Link


     

  • 225+ Positive Reviews in 2 Days for New Life-Sim on Steam

    225+ Positive Reviews in 2 Days for New Life-Sim on Steam

    Key Takeaways

    1. Game Revival: Story of Seasons: Grand Bazaar was relaunched on Steam on August 27, 2025, bringing back the classic 2010 Nintendo DS game for a new audience.

    2. Enhanced Gameplay: The updated version features improved graphics, voice acting, and sophisticated systems, enhancing the community-oriented trade experience.

    3. Interactive Features: Players revive Zephyr Town through farming, crafting, and selling at a weekly bazaar, with new gameplay mechanics like gliders and windmills.

    4. Positive Player Feedback: The game has received a “Very Positive” rating on Steam, with players praising it as the best Story of Seasons game in years due to its balance of farming and character engagement.

    5. Affordable Access: Priced at $49.99, the game has modest system requirements, making it accessible for a wider range of players.


    The farming simulator genre has always had a loyal fanbase, and Marvelous has recently brought back one of its classic handheld games for a fresh audience. Story of Seasons: Grand Bazaar was launched on Steam on August 27, 2025, and it reinvigorates Zephyr Town’s previously renowned marketplace in an exciting new way.

    Nostalgia Meets Modern Gaming

    The original Grand Bazaar debuted on the Nintendo DS in 2010. It gained a positive reception, too. In this game, players manage a market stall while engaging in traditional farming activities. While it didn’t achieve the same fame as Friends of Mineral Town or A Wonderful Life, the game still secured a spot in the series legacy for its emphasis on community-oriented trade. The updated version enhances these concepts with improved graphics, voice acting, and more sophisticated systems.

    Interactive Community Experience

    Players are responsible for bringing Zephyr Town back to life through farming, raising livestock, crafting items, and selling them at the weekly bazaar. The windy environment of the town significantly influences gameplay, enabling the use of gliders and windmills for travel and production. Unlike many solitary farming simulators, Grand Bazaar heavily revolves around the bazaar mechanism, allowing players to personalize stalls and draw in customers.

    The game’s universe has expanded with new characters and storylines, all fully voiced for the first time in the franchise. Gamers can build relationships, create families, and interact with both local residents and magical beings like Nature Sprites.

    Positive Reception from Players

    In its initial days on Steam, the game has achieved a “Very Positive” rating based on over 225 reviews as of this writing. Players have noted that it is significantly more refined compared to recent Story of Seasons titles. Many reviews online describe it as “the best Story of Seasons game in years,” thanks to its balance of farming, selling, and character engagement.

    Pricing and System Requirements

    Story of Seasons: Grand Bazaar is available for $49.99 on Steam. The system requirements are relatively modest, needing at least an Intel i5-7400 or AMD Ryzen 5 2400, 8GB of RAM, and a GTX 1050 or RX 560 graphics card, with higher specifications suggested for better performance.

     

    Source:
    Link


     

  • New FF6-Inspired RPG Launching on Steam with 8-Hour Campaign

    New FF6-Inspired RPG Launching on Steam with 8-Hour Campaign

    Key Takeaways

    1. Launch Date and Platforms: Quartet, a new retro-style JRPG, launches on Steam for PC on August 26 and will also be available on Windows, macOS, and Linux, with future releases planned for GOG and the Epic Games Store.

    2. Campaign Structure: The game features four chapters that players can complete in any order, leading to a unified storyline with eight playable characters, balancing player choice and overarching plot.

    3. Combat System: Quartet utilizes a menu-based, turn-based combat system with visible turn order, encouraging players to rotate party members and manage resources through mechanics like immediate turn swaps and passive ability point regeneration.

    4. Engaging Narrative: The game includes intriguing story elements such as train heists and airship battles, all tied to a broader narrative about magic and historical turmoil, reminiscent of 16-bit era storytelling.

    5. Future Console Releases: Console versions for PlayStation 5, PlayStation 4, and Nintendo Switch are expected later this year.


    A new retro-style JRPG is making its debut for PC gamers today: Quartet, a fresh turn-based game from Something Classic Games, is set to launch on Steam on August 26. The game brings together a nostalgic look with a modern flow.

    Campaign Structure

    The campaign in Quartet is organized into four initial chapters that players can tackle in any sequence before they merge into a unified storyline featuring a total of eight playable characters. This design aims to provide a balance between player choice and an overarching plot. The release is aimed at Windows, macOS, and Linux on PC, with plans for additional versions to appear on GOG and the Epic Games Store.

    Combat System

    The combat is primarily menu-based and turn-based, showcasing a visible turn order, with four active party members and four in reserve. Key mechanics include an immediate turn swap system and passive ability point regeneration for characters not currently in play. This setup should motivate players to rotate their party members and plan resources across different challenges.

    Engaging Narrative

    In terms of storytelling, Quartet offers compelling scenarios, including train heists tied to a larger conspiracy, airship battles in a disputed area, and the awakening of magical powers. All these elements are woven into a broader narrative about the destiny of magic and ongoing historical turmoil. The structure of the game seems to honor the storytelling style of the 16-bit era, which is always a delightful touch. Screenshots from the game evoke a strong resemblance to Stardew Valley, particularly in the art design.

    Demo Experience

    Before the launch, a publicly accessible demo presented the core gameplay loop to eager players. This demo featured timeline-based tactics, equipment progression, and exploration through diverse environments. The full version will expand on this framework, introducing all eight protagonists and the integrated narrative journey.

    Future Console Releases

    Console versions for PlayStation 5, PlayStation 4, and Nintendo Switch are expected later this year, as the developers mentioned in a Reddit discussion. You can also view the Quartet release day trailer below.

    Source:
    Link


     

  • New Free Trippy Snake Game Launches on Steam, Tops Charts

    New Free Trippy Snake Game Launches on Steam, Tops Charts

    Key Takeaways

    1. Deep Snake is a modern, free-to-play remake of the classic Snake game, featuring vibrant neon graphics and dynamic effects.
    2. The gameplay allows smooth movement beyond a grid, with engaging arenas and power-ups that introduce risk-reward decisions.
    3. The game promotes score chasing with light progression mechanics and optional cosmetic items for customization.
    4. Deep Snake is easily accessible on basic PC setups, with quick play sessions and a user-friendly installation process.
    5. The monetization focuses on cosmetics and optional add-ons, and initial player feedback has been very positive.


    We all recognize Snake, the timeless game that has been remade countless times since it debuted on Nokia phones back in 1997. Now, there’s a fresh take called Deep Snake, which has just been released on Steam as a free-to-play version of the same concept. It keeps the essential gameplay loop—eat to grow and dodge obstacles—but adds vibrant, neon graphics and dynamic effects that intensify as your run progresses. The game moves at a rapid pace that’s easy to follow: quick play sessions, increasing speed, and clear failure states that help players jump back in without delay. It also runs smoothly on basic PC setups and installs in no time.

    Gameplay Dynamics

    In Deep Snake, movement flows smoothly instead of being confined to a grid, and the design of the arenas focuses on lively patterns, pulsating dangers, and changing color schemes that really require your full attention while gaming. Power-ups challenge players to weigh their options between risk and reward, offering temporary abilities that can clear areas, slow down time, or dramatically change the snake’s path. The game promotes score chasing through light progression mechanics and optional cosmetic items. The visual effects are designed with strong contrast and clarity, ensuring that even with the “trippy” aesthetic, the snake, power-ups, and hazards are all easily recognizable. The audio also complements the pace of the game, with layered beats and sound effects that sync up as the snake expands.

    Accessibility and Monetization

    As a free-to-play title, Deep Snake is super accessible: simply download it, play a quick round, and you can choose whether to pursue personal records or climb the leaderboards. The monetization strategy is primarily focused on cosmetics and optional add-ons right from the start. Although there aren’t many reviews yet, the general consensus is “Very Positive” so far, which is definitely encouraging.

     

    Source:
    Link


     

  • Battlefield 1 vs. Battlefield 6: My Experience After the Beta

    Battlefield 1 vs. Battlefield 6: My Experience After the Beta

    Key Takeaways

    1. Contrasting Experiences: Playing Battlefield 1 after the BF6 Open Beta highlighted significant differences in gameplay and atmosphere, emphasizing the unique moments BF1 offers even after nearly ten years.

    2. Gameplay Limitations in BF6: The BF6 Open Beta featured smaller, cramped maps focused on close-quarters combat, which detracted from the large-scale battles fans expect from the franchise.

    3. Atmosphere and Setting: Battlefield 1’s World War I backdrop creates immersive gameplay experiences, with strategic elements influenced by map design, weather changes, and game-changing features like armored trains.

    4. Storytelling Through Gameplay: The maps in Battlefield 1 narrate a story through their design and combat pacing, providing a more engaging and memorable experience compared to the BF6 Beta’s modern but less impactful environments.

    5. Emphasis on Teamwork: Battlefield 1 excels in promoting teamwork, where effective squad play significantly enhances the gaming experience, making collaboration essential for success.


    After spending quite a bit of time in the Battlefield 6 Open Beta (check out my opinions about it here), returning to Battlefield 1 felt like entering a completely different war zone. Even though it’s been almost ten years since its launch, Battlefield 1 still amazed me with unique moments and experiences that newer titles, including the BF6 Open Beta, don’t quite capture – at least not yet. This isn’t about picking the best Battlefield game or guessing the future of the franchise. Rather, it’s about the genuine experience of playing these two contrasting games back to back and what each one has to offer right now – not considering what BF6 might bring in 6 weeks when it officially drops on Steam.

    Gameplay and Modes

    The Battlefield 6 Open Beta presented a gameplay loop that fans of the genre will recognize right away – fast matches, destructible environments, team-based fighting, and a solid selection of game modes. I tried every mode available, and they all had that familiar Battlefield vibe: chaotic, enjoyable, and filled with moments where teamwork really matters.

    Limitations of the Beta

    However, the beta felt constrained in a few significant ways. The maps were smaller and felt more cramped than many would expect from a full Battlefield experience. The emphasis was on high-energy, close-quarters combat rather than large-scale battles, which I really missed. Although the destruction was impressive and satisfying, the scale and variety were toned down, making the matches feel more like tight skirmishes instead of grand battles. Recently, leaks have revealed much larger maps likely coming with the full launch, which is fantastic – because fans like me love seeing battles unfold on a larger scale.

    Returning to Battlefield 1 after the BF6 Beta was like taking a breath of fresh air. Instead of tight matches, I found myself on vast battlefields filled with unpredictable moments and an atmosphere that quickly drew me in. And I must say, I hadn’t played this game in a super long time.

    Unique Setting and Atmosphere

    To be honest, Battlefield 1’s World War I backdrop is a major part of what makes it shine. The intricate trenches, wide-open hills, and deserts look great, sure, but they truly shape experiences on the battlefield. Maps like Monte Grappa made me feel uneasy as I navigated exposed ridges, always worried that a sniper could be lurking a kilometer away. It compelled me to think strategically about positioning and movement, rather than just rushing headlong into combat. What I mean to say is, it never felt thoughtless in any way. Plus, the HUD in BF1 is so much cleaner than BF6 (although it can be simplified in settings). It keeps the focus where it should be, which greatly enhances immersion.

    Another memorable map for me is Sinai Desert. The open sands and unpredictable weather changes like sandstorms kept me alert in a way that felt refreshing, even after years of playing shooters. These elements limit visibility and alter the entire pace of combat. Game-changing features like the armored train and behemoths are some of my favorite aspects of the game. They can shift the balance of a match in an instant. When one appeared, it immediately changed the way everyone played. Teams had to abandon their current plans and address this new threat. Because of all this, my time with BF1 felt vibrant in a way that BF6 Beta didn’t quite reach. But remember, I’m comparing my experience with an unfinished modern game to a nearly decade-old title – that’s a key factor here.

    Storytelling Through Gameplay

    In my view, Battlefield 1’s maps work perfectly because they narrate a story through gameplay. While playing the BF6 Open Beta, maps like Liberation Peak and Siege of Cairo felt modern and sleek, sure, but they lacked those huge, wild moments where the environment itself becomes part of the battle’s narrative.

    The combat pace in Battlefield 1 also deserves a ton of recognition. It strikes a balance between tactical and fluid, and it feels just right. The explosions hit hard, the weapons feel solid, and the kill feedback – oh, how I adore the kill feedback in BF1. The sounds, the screen effects, and the satisfaction of a precise shot are still unbeatable, even after all these years.

    The Importance of Teamwork

    Playing Battlefield 1 also reminded me how much the game appreciates teamwork. Squad play is a central feature of the Battlefield series, yes, but it is executed really well in BF1. When squads work together effectively, it changes everything. Spotting enemies for teammates, reviving fallen allies, and pushing objectives as a team feels significant and maintains high tension – even when playing with randoms.

    I really, really hope that Battlefield 6 can replicate the scale and cinematic flair of Battlefield 1. I enjoyed the gunplay a lot, and some new mechanics like dragging while reviving or the enhanced destruction system in the Beta. Based on the early reviews, Battlefield 6 will probably be a successful game – but whether it achieves “classic” status (like BF1) largely depends on the direction it takes after launch, and if it manages to keep a large part of its player base over time.


     

  • Viture and 8BitDo Release Translucent Ultimate 2C Controller

    Viture and 8BitDo Release Translucent Ultimate 2C Controller

    Key Takeaways

    1. Viture and 8BitDo have launched new translucent special edition controllers, expanding the 8BitDo Ultimate 2C lineup.
    2. The Ultimate 2C Bluetooth controller now includes a Smoky Translucent option but is only compatible with Nintendo Switch and Switch 2, not SteamOS.
    3. The Ultimate 2C Wireless controller introduces a Clear Translucent version, bringing the total color options to eight.
    4. Each controller is priced at $39, with a promotion offering a free controller when purchasing a Viture glasses pack.
    5. The new controllers are available on Amazon, but they are not yet for sale.


    Earlier this year, Viture and 8BitDo team up to introduce the first mobile controller that works with XR glasses. This controller, priced at $79, is built on the 8BitDo’s Ultimate Mobile Gaming Controller design. Now, these two brands have come together again to launch two new controllers, which are special editions of the 8BitDo Ultimate 2C.

    New Translucent Controllers

    The latest controllers are see-through versions of the 8BitDo Ultimate 2C Bluetooth and the 8BitDo Ultimate 2C Wireless, currently sold on Amazon for $25.49. The Ultimate 2C Bluetooth was first offered in Blue, Pink, and Dark Blue, but now it adds a Smoky Translucent option to its lineup.

    Viture claims the color resembles that of the limited-edition Steam Deck OLED, yet it’s important to note that the Ultimate 2C Bluetooth controller doesn’t work with SteamOS. It is compatible only with the Nintendo Switch and Switch 2. Be sure to check the compatibility list for other 8BitDo controllers with the Steam Deck and SteamOS.

    Features of Each Controller

    On the flip side, the Ultimate 2C Wireless made its debut in Mint, Peach, Green, and Purple. In December 2024, 8BitDo released two special-edition colors: Blueberry and Brownie, plus a Black Myth: Wukong special edition. With the addition of the new Clear Translucent version, users now have eight color choices available.

    Differing from the Ultimate 2 Bluetooth, the Ultimate 2C Wireless provides a 2.4GHz adapter, making it compatible with the Viture Neckband (Bluetooth) and with devices like Windows (Wired and 2.4GHz) and Android (Bluetooth only).

    Pricing and Availability

    Each version of the Viture × 8BitDo Ultimate 2C controller can be purchased directly from Viture for $39. However, there’s a special offer where if you buy a Viture glasses pack and add one of the controllers to your cart, you can get the controller for free. Listings for the new controllers are also available on Amazon, but as of now, they are not available for purchase.

    Source:
    Link


     

  • New Doom-Inspired Co-Op Roguelite FPS Launches on Steam with Discounts

    New Doom-Inspired Co-Op Roguelite FPS Launches on Steam with Discounts

    Key Takeaways

    1. Unique Aesthetic and Setting: Abyssus features a brine-punk aesthetic in a frenetic underwater environment, setting it apart in the roguelite FPS genre.

    2. Dynamic Gameplay: The game includes 64 randomly arranged levels with eight distinct weapons, 45 mods, and divine blessings that enhance gameplay and strategy.

    3. Multiplayer Options: Abyssus supports online co-op for up to four players, while also providing a viable solo experience, appealing to different playstyles.

    4. Positive Reception: With approximately 2,725 concurrent players and 85% “Very Positive” reviews on Steam, the game has been well-received, though some balancing issues and multiplayer glitches were noted.

    5. Launch and Pricing: Launched on August 12, 2025, at $24.99, Abyssus is currently discounted to $21.24 until August 19, 2025, and offers additional content like the Brinehunter Pack and original soundtrack.


    When Abyssus made its debut on Steam on August 12, 2025, it introduced a distinctive brine-punk aesthetic to the roguelite FPS scene. This title comes from DoubleMoose Games and is brought to you by The Arcade Crew. In Abyssus, players find themselves in a frenetic underwater environment where surviving mainly depends on swift reflexes, customizable gear, and divine powers.

    Exciting Gameplay Features

    As soon as you dive in, you’ll encounter uniquely crafted levels that are arranged in random patterns – there are 64 levels total – each filled with foes and topped off with formidable bosses scattered across four different regions. The game features eight distinct weapons, each of which you can modify using one of 45 various mods, and ‘divine blessings’ enhance your build as you advance through your runs.

    Multiplayer and Solo Experience

    The game allows for up to four players in online co-op, but playing solo is also quite viable. Reviews from various sites have been largely positive. Its fast-paced nature evokes comparisons to Doom, but critics also highlight that there’s more than just chaotic action at play: movement is crucial, with abilities like double jump and dash influencing how you navigate through the levels. Players have the choice to switch between keyboard/mouse and controller, as the game fully supports both options.

    Player Engagement and Feedback

    Regarding player counts, SteamDB indicates approximately 2,725 concurrent players at the last check, with a peak reaching 4,629 on launch day. Overall, user reviews have been largely favorable – currently, 85% of 548 reviews are labeled as “Very Positive.” Not only have players responded well, but critics have also complimented its pacing and design, though many have noted some balancing issues and multiplayer glitches. On Metacritic, Abyssus holds a mixed-to-average rating of 73, which highlights problems with consistency and polish.

    At its launch, the base game was priced at $24.99, but it’s now available at a 15% discount, reducing the price to $21.24 until August 19, 2025. Additional content includes the Brinehunter Pack (which comes with a helmet, emote, and frame) along with the original soundtrack.

    If you’re a fan of roguelite shooters, Abyssus seems like a great choice, and its concurrent player count suggests a vibrant community if you’re interested in giving it a shot. You can visit the game page on the Steam store here.

     

    Source:
    Link