Nintendo Disputes Dark Souls 3 Mod in Palworld Pokémon Patent Case

Key Takeaways

1. The legal dispute involves Pocketpair’s Palworld and Nintendo over creature-capturing mechanics, with Pocket Souls mod from Dark Souls 3 being cited as potential prior art against Nintendo’s patents.

2. Pocket Souls, released in September 2020, allowed players to capture and battle enemies in a way similar to Pokémon, which Pocketpair argues predates Nintendo’s patent filings.

3. Nintendo and The Pokémon Company filed a lawsuit in September 2024, focusing on three Japanese patents related to creature collection and aiming systems, with claims for an injunction and damages.

4. Pocketpair defends itself by asserting that Nintendo’s patents are invalid due to prior art, while Nintendo counters that mods like Pocket Souls cannot be considered independent inventions.

5. Patent expert Florian Mueller criticizes Nintendo’s attempts to limit the recognition of community-created mods as prior art, warning of negative implications for the modding community and innovation in gaming.


The legal conflict between Pocketpair’s Palworld and Nintendo continues to unfold. A notable discussion has arisen about whether a mod from 2020 for Dark Souls 3, called Pocket Souls, could potentially act as prior art to challenge Nintendo’s patents regarding creature-capturing mechanics similar to Pokémon.

Details of the Mod

The mod in question, relevant to the lawsuit involving Nintendo and Palworld, was launched on September 12, 2020, through Nexus Mods. This mod altered Dark Souls 3 to create a game experience reminiscent of Pokémon, allowing users to capture enemies within an Abyssal Flask and compete them against other foes or bosses in battles.

Pocketpair’s Arguments

Pocketpair has cited this mod along with other games such as Final Fantasy XIV, Monster Hunter, and its own earlier title, Craftopia, to support its claim that the key concepts behind Nintendo’s recent patents were already available to the public well before the company submitted them.

Nintendo along with The Pokémon Company initiated the lawsuit against Pocketpair in September 2024 at the Tokyo District Court. The case focuses on three Japanese patents concerning creature collection and aiming systems. The initial patent application was filed in late 2021, right before the launch of Pokémon Legends: Arceus, which included broader methods for capturing and displaying creatures similarly to how Poke Balls work.

Success of Palworld

Palworld saw a tremendous launch in January 2024, with over 25 million copies sold in its first month. In the wake of Palworld’s popularity, Nintendo filed divisional patents in 2024, concentrating on the mechanics of the Poke Ball, such as aiming indicators and success rates for captures.

These divisional patents have become crucial for Nintendo and The Pokémon Company’s infringement accusations, as they seek an injunction to stop Palworld’s distribution and demand damages around 10 million yen or $67,000.

Pocketpair’s Defense

In reply, Pocketpair has mounted a comprehensive defense, arguing against infringement and asserting the invalidity of Nintendo’s patents by referencing various prior art examples, including the Pocket Souls mod, which predates Nintendo’s 2021 filings by more than a year.

However, in recent court sessions, Nintendo has strongly countered, arguing that mods like Pocket Souls cannot be recognized as prior art since they “cannot operate without the original games” and therefore do not represent independent inventions.

Nintendo’s Legal Approach

Nintendo’s arguments have been presented in two distinct filings that seek to limit community-created mods from being considered as eligible prior art references, aiming to narrow the options available in court.

Patent expert Florian Mueller has characterized Nintendo’s stance as “extreme,” noting that “courts typically reject efforts to unreasonably limit the pool of prior art references.” He expressed concerns about the potential ramifications of the Tokyo District Court adopting Nintendo’s views for the modding community globally.

Mueller elaborated, “Aside from completely ignoring the tremendous creativity that modders add to gaming innovation, modders could become ‘fair game’ as their ideas might be patented by others (unless they secure patents beforehand, which is rare for modders) and then, depending on specific prior use laws in different regions, be used against them.”

For instance, in the U.S., the infringer would only need to submit patents within a year of the mod’s release.

The fallout from Nintendo and Palworld’s ongoing intense lawsuit goes beyond just Pocketpair’s hit title, as Nintendo has a history of taking action against fan mods, including removing Pokémon-themed add-ons for Garry’s Mod and various mods for games like The Legend of Zelda: Breath of the Wild, Another Metroid 2 Remake, Pokémon Uranium, Super Mario 64 HD, Full Screen Mario, and The Legend of Zelda: Ocarina of Time 2D.

Source:
Link


 

Comments

Leave a Reply

Your email address will not be published. Required fields are marked *