Asobo Studio is generating buzz with its upcoming release, Microsoft Flight Simulator 2024, especially due to its novel cloud-based asset streaming system. Many gamers are curious about how this will impact their internet connections. Initial alpha tests indicate that the game's bandwidth requirements could be more demanding than anticipated, posing challenges for those with slower or limited data plans.
Bandwidth Demands
From the early tests, the bandwidth consumption for the game can fluctuate between 20Mbps and 180Mbps, which exceeds the recommended 100Mbps outlined in the official specifications. In extreme cases, players might experience streaming rates up to 81GB of data per hour, raising concerns about whether the game is feasible for users with data restrictions or slower internet speeds.
Shift from Previous Versions
This cloud streaming method marks a major shift from the 2020 edition, where players had to download as much as 200GB to begin playing—and this could skyrocket to 2TB if they opted for all downloadable content. The intention behind the new approach is to lessen the need for local storage, requiring only 50GB for the game and an initial download of 30GB, which should help speed up startup times and cut down on lengthy updates.
Consistent Internet Required
However, this convenience comes at a cost—ensuring smooth gameplay now hinges on having reliable, high-speed internet access at all times.
In comparison, other streaming platforms demand significantly less bandwidth, making Flight Simulator 2024's streaming requirements seem quite hefty.
Graphics Settings Impact
An additional point of interest from the testing is that adjusting the graphics settings didn't appear to significantly impact bandwidth usage. Whether flying over bustling New York City or the serene Grand Canyon, the bandwidth remained relatively consistent, even with changes to the Level of Detail (LOD) settings.
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