Cities: Skylines 2 Console Release Update and Asset Editor Issues

Key Takeaways

1. Cities: Skylines 2 has not met fan expectations due to poor performance and gameplay issues.
2. Console versions for PS5 and Xbox Series X are delayed until summer 2024, following problems with the PC release.
3. Porting complex games like Cities: Skylines 2 to consoles poses significant challenges, affecting performance and controls.
4. The asset editor for Cities: Skylines 2 is still in development and has been detached from the Unity Engine for better performance.
5. Many players prefer the original Cities: Skylines, which offers a more complete experience and better performance on multiple platforms.


Long after it launched in October 2023, Cities: Skylines 2 has not met the expectations of many fans of the city-building series. Issues like poor performance, lackluster gameplay, and absent features have left numerous players still favoring the original game. Today, Paradox Interactive shared another disappointing update on their official forums. Players on PS5 and Xbox Series X should not anticipate a console version before summer. Additionally, creators are still uncertain about when an asset editor will be available.

Console Release Delays

The initial plan was to see the console version of Cities: Skylines 2 released in October 2024. However, after the PC version faced a rough welcome, Paradox turned its attention toward fixing these problems. Even with some enhancements, the city-building experience continues to be a strain on even high-end gaming PCs. The developers have had difficulties optimizing the game enough for it to run well on the PS5 or Xbox Series X.

Challenges of Porting Games

Bringing complex strategy and simulation games to consoles can be quite tough. These types of games tend to use up a lot of resources, and the controls and interfaces that work well on PCs don’t always translate to consoles. A recent example is Civilization 7, which has had a user interface that fails to satisfy both PC and console gamers. With the slow advancement of Cities: Skylines 2, some players are beginning to doubt that it will ever reach consoles.

Asset Editor Woes

Another letdown for Cities: Skylines 2 involves its long-awaited asset editor. Paradox is currently detaching it from the Unity Engine to ensure better performance of the tool. While mods for Cities: Skylines 2 do exist, unique buildings and objects may face compatibility issues once the official editor is finally ready.

In many regards, the original Cities: Skylines offers a more rounded experience and boasts an equal or even higher player count on Steam compared to its sequel. Moreover, it has several console versions that provide a solid simulation experience. Paradox’s latest update on Cities: Skylines 2 is unlikely to motivate many players to make the switch.

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