Category: Gaming

  • 1 vs. 1,000 Battles: Exciting Roguelite Shadow Drop Surprise

    1 vs. 1,000 Battles: Exciting Roguelite Shadow Drop Surprise

    Key Takeaways

    1. Game Release: Warriors: Abyss was unexpectedly launched during the PlayStation State of Play event on February 12, 2025, for PC, PlayStation 5, and Xbox Series X|S.

    2. Gameplay Mechanics: Players fight as a hero summoned to the underworld to defeat the evil Gouma, gathering Karma Embers to recruit fallen heroes and build a team.

    3. Classic and New Features: The game retains the traditional 1 vs. 1,000 battle style while introducing roguelite elements, including procedurally generated levels and enemy layouts.

    4. Progression System: Most progress resets after defeat, but players can keep certain upgrades, unlocked heroes, and collected Karma Embers.

    5. Player Reception and Pricing: Warriors: Abyss holds a 75% positive rating from 74 Steam reviews and is priced at $24.99, with special editions offering additional content at higher prices.


    The latest addition to the popular Warriors series, known for its epic battles, is Dynasty Warriors: Origins, which was released in January 2025. During the PlayStation State of Play event on February 12, various games were announced. One of the highlights was Warriors: Abyss, which unexpectedly launched as a shadow drop for PC, PlayStation 5, and Xbox Series X|S.

    Gameplay Overview

    In Warriors: Abyss, players take on the role of a hero who is summoned to the underworld by the King of Hell to vanquish the evil Gouma. As you fight through swarms of hellish foes, you gather Karma Embers—an in-game currency that allows you to recruit the spirits of fallen heroes and build a formidable team. With more than 100 heroes at your disposal, the game provides a rich strategic experience.

    New Features

    The game maintains the classic 1 vs. 1,000 battle style that fans love while introducing roguelite elements for the first time. Each playthrough presents randomly generated enemy layouts and power-ups, with levels that are also procedurally created, ensuring a unique experience with every session. Although most progress is reset after a defeat, certain upgrades, unlocked heroes, and collected Karma Embers persist.

    Player Reception and Editions

    Currently, Warriors: Abyss has received 74 reviews on Steam, with approximately 75% of players rating it positively. The game is priced at $24.99 on Steam, while the Hack’n’Dash Edition costs $39.99, and the Hack’n’Dash Ultimate Edition is available for $79.99. These special editions come with extra playable characters, skins, and Karma Embers.

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  • Avowed Review: Explore an Immersive World with Great Replay Value

    Avowed Review: Explore an Immersive World with Great Replay Value

    Key Takeaways

    1. Replayability and Side Quests: Avowed offers significant replayability, with many side quests that impact the game’s ending and experience, making exploration crucial.

    2. Technical Performance Issues: The game pushes system requirements to the max, with reported frame drops and crashes, but fixes are expected with upcoming patches.

    3. Character Customization and Classes: Avowed features extensive character customization, allowing players to switch classes and adjust skills on the fly, enhancing player flexibility.

    4. Companions and Team Dynamics: Players can have two companions with unique abilities, enhancing gameplay, though romance options are absent, which feels unusual for an RPG.

    5. Crafting and Gear Limitations: The crafting system is shallow with limited gear tiers, lacking the depth expected from a true RPG, highlighting the gap between good and great game design.


    Indiana Jones and the Great Circle was definetly the most fun I’ve had with a title promoted by Xbox. This is why I was excited for Avowed, mainly because it comes from Obsidian Entertainment. I really enjoyed The Outer Worlds, so a new game by Carrie Patel was something I looked forward to. You can see hints of TOW in Avowed, but they are pretty subtle. More on that later.

    I confess, I’m not well-versed with the game’s origin (Pillars of Eternity), but that didn’t stop me from diving into it for several hours. I aimed to explore as much side content as I could on my first playthrough, yet I still missed some aspects. Avowed offers a lot of replayability, so with one run completed, I feel the next will be smoother. So, does it live up to the expectations? Let’s explore.

    Performance and System Requirements

    Like all Unreal Engine games, Avowed pushes your system to its max. On my setup, which includes a Ryzen 7 5800X3D, GeForce RTX 3080 Ti, and 48 GB DDR4-3200 CL 16 RAM, my FPS ranged from 40 to 60 FPS, just below maximum settings with DLSS quality turned on. Occasionally, I experienced frame drops in busy areas, but this is pretty typical for an open-world game.

    Aside from frame drops, I encountered quite a few crashes during my 20-hour gameplay. Luckily, Obsidian quickly recognized the issue and promised a fix at launch. One crash happened during the frustrating ‘shader compilation’ phase found in nearly every Unreal Engine title. As of now, detailed PC requirements have been disclosed, but based on my experience, Avowed should work fine on lower-end systems with some adjustments.

    Playing on Different Devices

    I attempted to run the game on my Steam Deck OLED, but it was far from playable. Even on the lowest settings, I struggled to stay above 30 FPS. Hopefully, this changes with the day-one patch set for Feb 13 or the one on Feb 17. Also, the game doesn’t have a dedicated benchmarking tool, which feels strange for a game released in 2025. And there’s no Photo Mode. I don’t care much for it, but it’s odd to see a game launch without one.

    In Avowed, you begin your journey waking up on a desert, completely clueless about how you arrived there. Later, a doctor revives you and calls you Courier. Just kidding! But the actual story isn’t too far off. You wash up on the shore after your ship sinks and then battle through the tutorial and face what I like to call a cheap version of a Soldier of Godrick.

    The Storyline and Quests

    Once that’s out of the way, you enter the Living Lands, where your mission is to discover the reason behind a strange plague (Dreamscourge) causing people to hallucinate and look like fungus. As an emperor’s envoy and a ‘Godlike’ being, you’re quickly recognized and taken to see a local commander, and that’s where the real plot begins to unfold when you die and come back to life. Throughout your journey, there’s a persistent voice in your head that talks to you in riddles.

    Much of the first act involves hunting down your assassins. Act 2 is somewhat forgettable story-wise, but there’s a series of side quests you can’t miss. The game is packed with side quests to keep you busy for hours, and some rewards are too good to ignore. You can’t rush the main story without losing a lot of EXP by skipping non-essential content. Some side quests even impact the game’s state or ending later on. So, don’t skip them! While most are marked on the map, some aren’t, so talk to every NPC you encounter.

    Lore and Character Customization

    Since Avowed already has a rich setting, there’s plenty of lore for fans to dive into. The game mainly keeps a medieval RPG tone but includes light moments and a good dose of cheeky one-liners. If you played The Outer Worlds, you’ll feel right at home. Before the credits roll, you see the consequences of your actions through a hand-drawn presentation narrated to you.

    Avowed features an extensive character creation screen packed with customization options. If you want your character to look a specific way, you can easily spend hours tweaking it. Outside of character creation, you’ll find many customization options throughout the game. You can even disable everything on the HUD for a Morrowind-style experience for maximum immersion.

    Technically, Avowed has only three classes, but you can choose from five backgrounds, which provide unique stats and dialogues. Moreover, you gain unique ‘Godlike’ abilities as you progress. This changes depending on your play style, dialogue choices, and story path. Unlike other RPGs that make you commit to one path, Avowed allows you to switch classes easily. Skills and stats can be adjusted on the fly, even during intense battles. Coupled with quick-save and quick-load options, you can navigate tricky dialogue checks with ease.

    Exploration and Map Design

    I appreciated how the game handled exploration. Instead of allowing you to roam the entire map at once, the Living Lands are divided into regions unlocked through story progression. This encourages a balance between main story and side content, as eventually, there’s literally nothing left to do in an area. However, you can spend a good dozen hours in one region due to the vast amount of exploration, and some hidden items are nearly impossible to find without help. Listen for audio cues to detect nearby treasures, making loot collection easier.

    The map scaling for each area was confusing because the in-game distances feel much shorter than what’s shown on the map. Strangely, Avowed doesn’t allow you to place your own markers on the map, which is odd for an open-world game. Many including myself have asked the developers to add this as a quality-of-life upgrade, and I really hope it’s included in the day-one patch mentioned earlier.

    Platforming and Combat Systems

    Lastly, some platforming aspects felt strange. The player occasionally grabs ledges that seem unreachable, which isn’t bad since it gives you more freedom to explore. Plus, you don’t lose stamina while sprinting, which is nice.

    Avowed allows you to experience the Living Lands in either first or third-person, with a dedicated key to switch between them. Personally, I prefer the third-person view, but some veteran RPG enthusiasts might lean towards first-person. My inner Souls-like fan scoffed at the thought of using a magic or ranged character, so I picked up the biggest stick available to smack everyone with it. This worked great in the early game, but things changed.

    Even on easy mode, I struggled to one-shot many basic enemies with an upgraded weapon. However, this changed when I switched from my stick to a rifle. Ranged combat, especially with the right companions (more on that later), makes even the most annoying bosses much easier.

    Weapon and Armor Mechanics

    Weapons and armor in Avowed come in five tiers (Quality), starting from ‘Common’ to ‘Legendary’. Keep an eye on the icons over enemies’ heads, as they indicate what tier of weapon/armor is needed to fight them effectively. For instance, trying to defeat a ‘Fine’ enemy with a ‘Common’ weapon will feel like hitting with a wet noodle. Similarly, you’ll take more damage from higher-tier enemies compared to your armor. This system also applies to spell casting, so keep leveling up your favorite spells.

    The tier of an item determines its damage and defense stats. Additionally, there are ‘unique’ items featuring special properties, with a progression system similar to regular weapons. If you find a unique weapon you like in the early game, you can keep it until the end by upgrading its quality, although eventually, it’s better to save upgrade materials for more powerful gear.

    Companions and Team Play

    Going on adventures alone is tough, and in a game like Avowed, you definitely want someone to make your journey through the Living Lands more enjoyable. You start with a random character whose only purpose is to guide you to Kai, your first ‘real’ companion. Kai is your typical goody-two-shoes, Marius is the stoic dwarf who’s seen a lot and is okay with morally questionable decisions, Giatta is your healer who loves to nerd out, and lastly, Yatzli is your damage-dealing wizard.

    Kai instantly reminded me of Sarah Morgan from Starfield, and not in a positive way. He’s the tank of the party with self-revival abilities, which is super handy if you need someone to absorb damage. Giatta’s healing spells are useful when you’re low on healing items. Marius excels in single-target damage and has an AoE disable. Of the four companions, I found Yatzli’s spells the most effective as they sync well with my build.

    You can only have two companions with you at a time, while the rest stay back at camp. There, you can chat with them, and depending on your actions in certain quests, you can unlock passive bonuses. Each companion boosts a different stat, so watch for dialogue prompts on your screen. Interestingly, you can’t romance any of your companions, which feels odd for an RPG.

    Your companions are quite chatty and will frequently give you prompts during combat and unsolicited advice during puzzles. You can technically go solo, but I wouldn’t recommend it since Avowed is designed with team play in mind.

    Final Thoughts

    As a fantasy RPG, Avowed ranks among the best. It offers significant replay value, an engaging story, and rich lore, with plenty of potential for expansion. However, from a technical viewpoint, it has some shortcomings. Its crafting feels shallow and unfulfilling. Resources collected in the wild are primarily useful for immediate consumption or food items. There are only two tiers of gear, which offers little incentive to use non-unique items. Crafting gear is completely absent. I could elaborate more, but Avowed lacks the depth expected from a true RPG.

    Obsidian obviously invested a lot of effort into the lore and storytelling, and I wish that level of care extended to other game aspects. This highlights the gap between a good game and a great one. While Avowed is enjoyable, it doesn’t quite reach greatness. It feels like a game from 2011 with modern elements mixed in. That’s not necessarily a bad thing, but it misses many quality-of-life features from both eras. Still, it’s worth experiencing at least twice for its plot and storyline. You can access it on Xbox Game Pass starting February 17 or today if you opt for the Deluxe Edition.


  • AMD Radeon RX 9070 XT Pricing Leak: Great Value for Mid-Range

    AMD Radeon RX 9070 XT Pricing Leak: Great Value for Mid-Range

    Key Takeaways

    1. AMD’s RDNA 4-based Radeon RX 9070 and RX 9070 XT GPUs are set to launch early next month, targeting the gaming market.
    2. AMD has a chance to compete effectively in the mid-range market due to Nvidia’s supply issues and high prices.
    3. Leaks suggest that the performance of AMD’s RDNA 4 cards may rival that of Nvidia’s offerings.
    4. The RX 9070 is priced at approximately $589, while the RX 9070 XT is around $699, positioning them as more affordable options compared to Nvidia’s RTX 5070 lineup.
    5. The RDNA 4 series, particularly the RX 9070 XT, is expected to underprice Nvidia’s GeForce RTX 5070 Ti and RTX 5070 models.


    AMD is set to make a big splash in the gaming world with its upcoming RDNA 4-based Radeon RX 9070 and RX 9070 XT GPUs, likely debuting early next month. Given the terrible supply issues and high prices that Nvidia’s GeForce RTX 5090 and RTX 5080 faced, it seems reasonable to think that their more budget-friendly counterparts, the RTX 5070 Ti and RTX 5070, could also struggle with similar challenges.

    AMD’s Opportunity

    There’s no doubt that AMD has a significant opportunity to price its RDNA 4 graphics cards competitively and dominate the mid-range market. Recent leaks suggest a noticeable improvement in performance that rivals Nvidia’s offerings, while another leak indicates that the RDNA 4 cards may be more affordable. A Canadian retailer has showcased a range of RX 9070 and RX 9070 XT cards from various AIB partners, as highlighted by @GawroskiT and VideoCardz.

    Pricing Breakdown

    Starting with the entry-level PowerColor Reaper series, the Radeon RX 9070 Reaper is listed at $839 CAD, which equals about $589. In contrast, the RX 9070 XT is priced at $999 CAD, or around $699. Additionally, several other models are available, with the PowerColor Red Devil RX 9070 XT leading the pack at a staggering $1,239 CAD, approximately $860. It’s clear that the RDNA 4 series is positioned to underprice the GeForce TX 5070 lineup, especially considering the recent leak regarding the RTX 5070 Ti’s pricing.

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  • New Bioshock-Inspired FPS Demo Trending on Steam

    New Bioshock-Inspired FPS Demo Trending on Steam

    Key Takeaways

    1. Nostalgic Influence: Twisted Tower draws strong inspiration from the Bioshock universe while establishing its own identity through a dark narrative and original gameplay features.

    2. Heartfelt Storyline: Players control Tiny, who is grappling with PTSD in 1950s London after his beloved Charlotte disappears, leading him to a mysterious resort.

    3. Unique Gameplay Mechanics: The game features five distinct levels with unique pathways, hidden secrets, and a variety of unusual weapons, enhancing the combat experience.

    4. Weapon Enhancement: Players can upgrade their weapons using coins found throughout the levels and utilize gadgets for improved mobility and combat techniques.

    5. Engaging Mystery: The story unfolds gradually, revealing the relationship between Tiny and Charlotte, with a mix of bizarre enemies and a haunting voice guiding the experience.


    Twisted Tower is a nostalgic first-person shooter that draws strong influence from the Bioshock universe while carving out its own identity with a dark story and original gameplay features. You take on the role of Tiny, who appears to be dealing with PTSD in 1950s London.

    A Heartbreaking Journey

    Tiny’s beloved, Charlotte, has mysteriously disappeared, leaving a note stating she has found another person. Heartbroken, Tiny receives an invitation to a peculiar show. This leads him to a strange and deserted resort, where the host seems to possess more knowledge than he reveals.

    Unique Gameplay Experience

    The engaging demo reveals five distinct levels filled with unique pathways and hidden secrets. The combat feels rewarding, featuring an array of unusual weapons, including mallets, rubber bullet pistols, and a dart-powered Tommy Gun. Players can enhance these weapons using coins scattered across the levels, and some gadgets help with dashing, grappling, and jumping.

    Unraveling the Mystery

    As you progress, the story gradually uncovers what might have transpired between Tiny and Charlotte. An insane voice taunts you while you navigate the resort, and the voice acting is believable, although somewhat monotonous. Enemies include bizarre mascots and aggressive telephones that charge at you. Overall, it’s quite an enjoyable experience. You can try the demo on Steam.

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  • Days Gone Remastered: New Game Modes & $10 Upgrade Available

    Days Gone Remastered: New Game Modes & $10 Upgrade Available

    Key Takeaways

    1. Days Gone Remastered will be released on April 25, 2025, with an upgrade option for existing owners at $10.
    2. The remaster features enhanced capabilities for PS5, including DualSense support, 3D Spatial Audio, and improved performance.
    3. A new dedicated speed mode has been introduced for players seeking fast-paced gameplay.
    4. The remaster includes a challenging permadeath mode, allowing players to restart from the second act.
    5. New gameplay elements include a horde mode, never-before-playable characters, new patch cosmetics, and unique Injectors.


    Days Gone may not see a sequel in the near future (or maybe not at all). However, during today’s State of Play event, we were treated to a remaster of the game. If you already own the game on PlayStation or PC, you can upgrade to this new version for only $10. For those who don’t have the game yet, the price is set at $49.99. This remastered edition will be available on April 25, 2025, for all platforms.

    Exciting New Features

    Days Gone Remastered, similar to other remasters, introduces a variety of features specifically for the PS5. These include the complete range of DualSense capabilities, 3D Spatial Audio, and the advantage of the PS5 Pro’s enhanced performance. Additionally, players can look forward to fresh in-game content. For those who like speed, a new dedicated speed mode has also been included.

    Challenging Gameplay Modes

    Another new feature is a permadeath mode, which, as its name implies, allows only one opportunity to complete the game. However, players can opt to restart from the second act instead of starting from the very beginning. This mode also includes its own trophy. Furthermore, Days Gone Remastered brings in a new horde mode, where players must survive against waves of Freakers. Among various other additions, players can enjoy “never-before-playable characters, new patch cosmetics, and unique Injectors.”

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  • Saros: Housemarque Reveals Returnal’s Spiritual Successor

    Saros: Housemarque Reveals Returnal’s Spiritual Successor

    Key Takeaways

    1. Housemarque’s new game, Saros, is set for release in 2026 and features action-roguelike gameplay.
    2. Players will be able to permanently enhance their loadout with a variety of weapons and suit upgrades.
    3. The protagonist, Arjun Devraj, explores the off-world colony of Carcosa, hinting at a shared universe with Returnal.
    4. NPCs will populate the world, potentially including references or Easter eggs related to Selene from Returnal.
    5. Additional gameplay footage of Saros will be revealed later this year, likely during another State of Play event.


    Housemarque, known for their hit game Returnal, has just unveiled their upcoming project during today’s State of Play event. While fans might have hoped for Returnal 2, the new title, Saros, could exceed expectations. Towards the conclusion of the reveal, we witnessed an impressive array of projectiles aimed right at us, indicating that the thrilling bullet hell mechanics from Returnal are definitely making a return.

    Game Overview

    The new game is named Saros, with a planned release set for 2026. Similar to Returnal, it will feature an action-roguelike gameplay style. However, in Saros, players can “select and permanently enhance their loadout from an evolving array of weapons and suit upgrades,” which will provide a lasting improvement for each gaming session.

    Character and Setting

    In Saros, you step into the shoes of Arjun Devraj, situated on the off-world colony known as Carcosa. This backdrop hints at a shared universe with Returnal. You won’t be traversing this world alone, as there will be other NPCs scattered throughout. Who knows? We might even catch a glimpse or an Easter egg featuring Selene, the protagonist from Returnal.

    Future Reveals

    Housemarque has stated that they will reveal more detailed gameplay footage of Saros “later this year,” probably during another State of Play event. The game’s release is expected in 2026, and it will likely be a PlayStation 5 exclusive. There are hopes for a PC version to be released the following year, but that’s still quite a while off.

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  • RTX 5080 Added to Blackwell GPUs That Overheat Power Connectors

    RTX 5080 Added to Blackwell GPUs That Overheat Power Connectors

    Key Takeaways

    1. A Reddit user reported a malfunctioning RTX 5080, highlighting potential issues in the RTX 50 series.
    2. The RTX 5080 showed a red light warning, indicating a cable connection issue, leading to reduced GPU performance.
    3. Damage was found at the PSU end of the 12VHPWR connector, though not as severe as issues with the RTX 5090.
    4. Tests revealed RTX 50 series cards could reach extremely high temperatures and draw excessive current, suggesting design flaws.
    5. Concerns over the reliability of RTX 5090 and 5080 may lead buyers to consider alternative options like the RX 9070 XT.


    If the issues with the spontaneously combusting Ryzen 7 9800X3D and GeForce RTX 5090 power connectors weren’t enough, there’s a new problem on the horizon. A Reddit user recently shared their experience with a malfunctioning RTX 5080, which has almost half the thermal design power (TDP) of the RTX 5090.

    The Discovery of a Problem

    User u/Ambitious_Ladder1320 realized something was wrong when their GeForce RTX 5080 began flashing a red light, an indicator often linked to a cable connection issue. After re-seating the cable and rebooting their system, the warning light disappeared; however, the GPU performance dropped to PCIe Gen3 speeds. Consequently, their display’s refresh rate and resolution were noticeably lower. A closer look revealed significant damage at the PSU end of the 12VHPWR connector, though it was not as severe as the issues seen with the earlier RTX 5090.

    Design Flaws in the RTX 50 Series

    This points toward a possible design flaw in the RTX 50 series, especially since Der8auer’s tests showed that the cards could reach temperatures of 150 degrees Celsius and pull as much as 22 Amperes of current—much higher than the wire’s specifications allow. Gamer’s Nexus has also jumped in to examine the situation, offering to purchase the PSU, cable, and the RTX 5080 for further investigation.

    User Error or Serious Concern?

    We will have to wait and see if this is a matter of user mistake, a theory proposed by at least one Redditor. Regardless, this raises red flags for anyone considering buying an RTX 5090 or 5080. However, acquiring one of these cards is nearly impossible right now. It might be wiser to hold out for the RX 9070 XT, and with a bit of luck, you could even get your hands on the 32 GB version later this year.

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  • Metal Gear Solid Delta: Snake Eater Release Date & Ape Escape Collab

    Metal Gear Solid Delta: Snake Eater Release Date & Ape Escape Collab

    Key Takeaways

    1. Metal Gear Solid Delta: Snake Eater is a remastered version of the 2004 game, set to release on August 28th.
    2. The remaster will feature enhanced HD graphics and an optional updated control scheme.
    3. The game serves as a prequel and highlights key characters in the Metal Gear Solid series.
    4. A nostalgic nod to the original’s bonus mode, Snake vs. Monkey, was included in the showcase.
    5. Prior leaks diminished the surprise of the game’s announcement, leading to mixed feelings among fans.


    To no one’s shock, Sony’s recent State of Play event revealed that Metal Gear Solid Delta: Snake Eater will be released on August 28th. This game is a remastered version of the beloved 2004 title, Metal Gear Solid 3: Snake Eater, which originally came out on the PS2 and Nintendo 3DS. Given that the same trailer for this thrilling stealth game had previously leaked, fans may feel a little let down. Additionally, a nod to Ape Escape was included in the showcase, which has stirred curiosity among new viewers.

    The Legacy of Metal Gear Solid 3

    Metal Gear Solid 3: Snake Eater serves as a prequel and introduces key figures in the series, such as Snake. Konami saw it as a smart move to bring the classic storyline back to the attention of PlayStation, Xbox, and PC gamers, especially since the series consists of 11 games that follow the same plot. In addition to enhanced HD graphics, players can look forward to seeing Snake’s injuries carry through the entire campaign. Similar to what was done with Tomb Raider remakes, Metal Gear Solid Delta: Snake Eater will also feature an optional updated control scheme.

    A Nostalgic Surprise

    As the leaked video wrapped up, an amusing monkey made an appearance on screen. Longtime fans of the franchise will remember that Metal Gear Solid 3: Snake Eater included a fun bonus mode, Snake vs. Monkey, on the PS2. In this mode, Snake had to find as many Pipo Monkeys as he could. If he succeeded, he received a Monkey Mask and Banana Camouflage as rewards. The video concluded with an enticing “and more” message, hinting at additional surprises.

    In the lead-up to the State of Play, players were clearly wishing for fresh footage of Metal Gear Solid Delta: Snake Eater or other announcements. Nonetheless, Sony can only blame itself for dampening some of the excitement, having even posted the game’s release date on the PlayStation Store beforehand.

    Final Thoughts

    Overall, while the reveal of Metal Gear Solid Delta: Snake Eater is exciting, the prior leaks may have taken away from the surprise factor. Nevertheless, fans are eager to see how the remaster will enhance the beloved classic and introduce it to a new generation of gamers.

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  • Lies of P Overture DLC Release Date Set for Summer 2025

    Lies of P Overture DLC Release Date Set for Summer 2025

    Key Takeaways

    1. The DLC titled “Overture” for Lies of P will be released in Summer 2025 and is available on PS5, PS4, Xbox Series S|X, and PC.
    2. Overture acts as a prequel and explores the reasons behind the “puppet frenzy,” rather than continuing the main storyline.
    3. Players may control a different puppet instead of Pinocchio in this DLC.
    4. The entry points for accessing the DLC are still unclear, with speculation about needing to defeat the Archbishop and reaching the Path of the Pilgrim.
    5. There is uncertainty about multiple endings in the DLC, but the outcome is known.


    The Bloodborne and Sekiro-inspired game Lies of P made a big impact when it was released in 2023. Now, two years later, developer Neowiz has finally revealed some long-awaited downloadable content (DLC). This DLC, titled Overture, is set to release in Summer 2025. It will be available on PS5, PS4, Xbox Series S|X, and PC.

    A Prequel Experience

    Overture serves as a sort of prequel and does not continue the storyline hinted at by the game’s conclusion. That narrative will probably be saved for the sequel, which has been indirectly confirmed through a job listing. In Overture, players will uncover the reasons behind the “puppet frenzy” and will experience these events firsthand. This implies that you might not be playing as Pinocchio, but rather take control of another puppet instead.

    DLC Access Points and Speculations

    It remains unclear if there will be multiple endings, but we do know the outcome. Typically, FromSoftware conceals its DLC entry points in obscure locations, so it will be fascinating to see how Neowiz approaches this aspect. According to rumors circulating on Reddit, players may need to defeat the Archbishop and reach the Path of the Pilgrim, where an inactive Stargazer (similar to Bonfire, Grace, Lantern, or Idol) awaits. It’s quite possible that this will be where players can access Lies of P Overture.

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  • Avowed Review Leaked Before Tomorrow’s Embargo Date

    Avowed Review Leaked Before Tomorrow’s Embargo Date

    Key Takeaways

    1. Avowed aims to attract more players to Microsoft’s Game Pass service but currently only available on PC and Xbox, with potential PS5 release later.
    2. Initial reviews suggest Avowed might be well-received, with one review scoring it 9.5 out of 10 for its lively settings and exciting combat.
    3. The game features a semi-open world design, allowing exploration and combat in both first-person and third-person perspectives.
    4. Concerns about performance exist, but a confirmed 60 fps mode will be available on Xbox Series X, albeit with lower graphical quality.
    5. Character creation options are limited at the start but become more diverse as players progress in the game.


    Microsoft is hoping that Avowed will draw in more players to its well-liked Game Pass service. Currently, the action RPG can only be played on PCs and Xbox consoles, but there’s still a chance it could come to PS5 later. Some gamers worry that Avowed won’t match the charm of Obsidian Entertainment’s 2015 title, Pillars of Eternity. However, if the first leaked review is to be trusted, it might end up being a hit with critics.

    Review Timing and Insights

    Initially, gamers thought they would have to wait until February 13th to get feedback from journalists. The supposed date for the review embargo aligns with the game’s early access launch. The first review from the But Why Tho? site was removed shortly after it was posted on the OpenCritic aggregator. Nevertheless, some keen Reddit users managed to snag the summary and score from the article before it was taken down.

    Impressive Score and Features

    This reviewer gave Avowed a score of 9.5 out of 10, praising its lively settings, exciting combat, and high replay value. This news is particularly positive for those who don’t subscribe to Game Pass and are hesitant about the game’s $70 price tag, especially since the Premium Edition costs even more. Avowed is a semi-open world RPG where players can explore and engage in combat from both first-person and third-person perspectives. If players had to stick to a single path, the expansive environments of Eora could feel rather limiting.

    Performance and Customization Concerns

    As the release date of Avowed approaches on February 18th, there have been worries about its performance. Obsidian recently confirmed that a 60 fps mode will be available on the Xbox Series X, albeit with reduced graphical quality, to ease these concerns. The But Why Tho? reviewer did not address performance in the summary but did touch on another topic of contention. Character creation seems to be more restricted than in Pillars of Eternity, allowing only humans and elves as choices. Still, the review suggests that customization options become more diverse as the game advances, whether it’s about cosmetic features or weapon selections.

    It’s important to note that a single review doesn’t always reflect how the game will be viewed by other critics and players. Those looking to buy Avowed won’t have to wait long for additional reviews and player feedback to start rolling in.

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