Category: Gaming

  • Free Sandbox MMO with 1,000-Player Battles Launches Steam Demo

    Free Sandbox MMO with 1,000-Player Battles Launches Steam Demo

    Key Takeaways

    1. Massive Multiplayer Experience: Anvil Empires features real-time gameplay with up to 1,000 players in a medieval setting, building on the success of Foxhole.

    2. Gameplay Mechanics: Players can choose factions, construct detailed settlements, and manage resources, with all roles on the battlefield played by real people.

    3. Positive Community Reception: The initial trailer has garnered a positive response, with fans appreciating the graphics and the medieval adaptation of Foxhole’s gameplay.

    4. Concerns About Player Behavior: Some players worry about potential issues with trolling and uncooperative behavior, and there are questions about the game’s capability to handle large-scale battles.

    5. Public Testing Phase: An open demo will be available from June 9 to 16 during Steam Next Fest, allowing players to experience massive siege battles and testing the game’s server capabilities.


    Anvil Empires is the new game from Siege Camp, the team that created the war MMO Foxhole, known for its immersive world and complex logistics gameplay. Anvil Empires builds on this base, offering a massive, real-time multiplayer experience with as many as 1,000 players. This time, the action takes place in the Middle Ages, featuring enormous castles, charging cavalry, and mighty siege weaponry.

    Gameplay Mechanics

    In Anvil Empires, players select from one of three factions, construct settlements, gather resources, and establish a detailed logistics network. Players can build fortresses piece by piece, with multiple levels designed to endure – or succumb to – siege weapons like catapults, battering rams, and towers. Winning battles requires more than just sheer numbers or strategy; it also hinges on effectively managing supplies and resources. A unique aspect of Anvil Empires is that every role on the battlefield, from armored knights to supply cart drivers, is played by real people. The official announcement trailer provides an early look at the gameplay expectations:

    Community Reception

    The initial reaction to the announcement trailer has been mostly positive. Viewers are particularly taken with the graphics and how Foxhole’s concept of real-time mass battles has been reimagined in a medieval context. Many fans of the previous game are jokingly calling Anvil Empires the “medieval Foxhole” as a nod of appreciation.

    Concerns from Players

    However, not all feedback has been positive. Some experienced players from Foxhole have raised alarms about past problems with trolling and uncooperative behavior, and it remains uncertain if Anvil Empires will have effective measures to combat these issues. There is also doubt about whether the game can truly handle massive battles with 1,000 players fighting at once.

    So far, Anvil Empires has only been accessible through closed alpha tests, but it’s now opening up to the public for the first time. From June 9 to 16, during Steam Next Fest, an open demo will be released, showcasing one of the game’s key features: massive siege battles with hundreds of players. This testing phase will not only measure community interest but also act as a stress test for the game’s server capabilities. Up to now, no official pricing or release date has been disclosed.

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  • State of Play Event Scheduled for June 4 Announcement

    State of Play Event Scheduled for June 4 Announcement

    Key Takeaways

    1. Sony has officially announced a State of Play event for June 4, despite earlier doubts about future announcements.
    2. The event will start at 5pm ET / 2pm PT / 11pm CEST and will last for 40 minutes, available on YouTube and Twitch.
    3. The showcase will feature updates on must-play games for PS5, but specific titles have not been revealed.
    4. Fans were uncertain about a State of Play due to a lack of announcements since the last event on April 30.
    5. June is shaping up to be an exciting month for gamers, with the Summer Game Fest occurring on June 6, featuring potential announcements from major companies.


    For a long time, many thought there wouldn’t be a State of Play announcement or any significant events from Sony in the near future. However, after some insider clues about a potential event, Sony has now officially announced a State of Play for tomorrow, June 4. The details shared do not specify what PlayStation fans might look forward to or which games will be announced.

    Timing and Streaming Info

    As per the PlayStation Blog, the State of Play will kick off at 5pm ET / 2pm PT / 11pm CEST and will last for 40 minutes, available for viewing on YouTube and Twitch. The message simply says, “Watch live for news and updates on must-play games coming to PS5. The show will showcase a selection of amazing games from developers around the world.”

    Fan Anticipation

    Fans have been curious about whether Sony would hold any events or announcements, but indications pointed to there being none. Until late May, many thought that there wouldn’t be any news related to a proper State of Play event after the Borderlands 4 event on April 30. Typically, Sony organizes these events every four to six months, and this one on June 4 comes just in time after the detailed February 12 State of Play.

    Exciting Times Ahead for Gamers

    With Sony ready to share some exciting updates with fans tomorrow, June is looking like a great month for gamers overall. The Summer Game Fest is set for June 6, promising announcements from PlayStation, Xbox, and Nintendo, among others. Reports have suggested that Ubisoft might announce the Splinter Cell Remake at this event, and there’s also anticipation for an Arc Raiders announcement.

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  • Lenovo G9 Controller Turns Legion Tablet into Gaming Handheld

    Lenovo G9 Controller Turns Legion Tablet into Gaming Handheld

    Key Takeaways

    1. Lenovo unveiled the Y700 gaming tablet along with the G9 controller, designed to convert the tablet into a handheld gaming console.
    2. The G9 controller is priced at CNY 399 (approximately $55) and features Hall Effect triggers and joysticks for enhanced durability and performance.
    3. The controller includes four customizable macro buttons on the back, offering strategic advantages in gaming.
    4. It features ventilation holes for cooling and connects to the tablet via a USB-C port for low latency.
    5. Lenovo also introduced a G9 Pro variant with upgraded features, but details on global availability remain undisclosed.


    At the unveiling of the latest Lenovo Y700 gaming tablet, the company revealed a special add-on for the device, the G9 controller. This accessory is made specifically for the tablet and can transform it into something that resembles a handheld gaming console. It is currently for sale in China.

    Pricing Details

    The introductory price is CNY 399, which is approximately $55, aligning it closely with standard gaming controllers. In terms of features, much like top-tier controllers, the Legion G9 is equipped with Hall Effect triggers and joysticks. Unlike the traditional analog sticks, Hall Effect joysticks have a longer lifespan and are less likely to experience stick drift.

    Enhanced Performance

    When it comes to the triggers, the Hall Effect version offers superior response times. Another notable feature of the Lenovo Legion G9 controller is the four macro buttons located on the back, which can be customized. These extra buttons could provide a strategic advantage in competitive gaming scenarios.

    In addition to that, the controller for the newly launched Lenovo Legion gaming tablet includes ventilation holes, which help the device stay cool during use. It connects to the tablet via a USB-C port, which, as stated by the company, guarantees low latency.

    Other Variants

    Alongside the Legion G9 controller, Lenovo also introduced a G9 Pro during the launch event. In contrast to the standard version, the Pro variant boasts upgraded vibration motors and optical ABXY buttons. The Pro model will be available for purchase at a later date, and Lenovo has not yet disclosed its plans for the global launch of both this accessory and the gaming tablet.

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  • Razer Launches HyperFlux V2 Wireless Charging System and Mouse Pad

    Razer Launches HyperFlux V2 Wireless Charging System and Mouse Pad

    Key Takeaways

    1. Razer’s HyperFlux V2 offers faster charging and improved compatibility with various Razer wireless mice compared to the original version.
    2. The mouse pad includes a USB Type-C connection and acts as a HyperSpeed USB receiver for multiple keyboards, saving USB ports.
    3. The HyperFlux V2 features a charging puck compatible with four different Razer wireless mice, enhancing its versatility.
    4. Users can choose between a hard or cloth texture for the mouse pad, both designed for stability and performance during gaming.
    5. The HyperFlux V2 lacks RGB lighting effects, focusing instead on practicality with Synapse integration for optimal charging management.


    After taking a break, Razer is bringing back its HyperFlux wireless charging system. The new HyperFlux V2 offers quicker charging and wider compatibility with various Razer wireless mouse models. The mouse pad also acts as a HyperSpeed USB receiver, allowing it to connect to multiple cordless keyboards. You can get the versions with hard or cloth textures for $119.99.

    Features of HyperFlux V2

    The HyperFlux V2 mouse pad delivers constant power to mice moving across its surface. Razer has improved the system with a USB Type-C connection that supports fast charging. This means it should recharge your devices faster than the earlier HyperFlux Firefly mat. With enhanced current output, Razer claims it provides better performance than its competitor, the Logitech PowerPlay.

    Compatibility Improvements

    A limitation of the first HyperFlux was its reliance on a specific Mamba wireless mouse. In contrast, the Logitech PowerPlay succeeded partly due to its wide range of compatible devices. The HyperFlux V2 addresses this by including a charging puck that fits onto four different Razer wireless mice. The Basilisk V3 Pro 35K, Basilisk V3 Pro, Cobra Pro, and Naga V2 Pro automatically connect with the internal wireless receiver of the mouse pad. It also connects to several Razer DeathStalker and BlackWidow keyboards without needing an extra dongle, which helps save USB ports.

    Design Adjustments

    Unlike its predecessor, the new wireless charging pad is not double-sided. Gamers can now choose a hard version that emphasizes speed, or a cloth version that offers better control during fast mouse movements. In both designs, the Razer mouse pad features an anti-slip rubber base, ensuring stability during intense gaming sessions. As for size, the HyperFlux V2 pad is nearly the same dimensions as the FireFly V2 Pro.

    Fans of Chroma RGB lighting might be disappointed since the HyperFlux V2 does not have any lighting effects apart from a basic LED power indicator. However, it focuses on practicality, with Synapse integration to keep track of and optimize charging cycles.

    Notebookcheck has also shared their own experiences with the Razer HyperFlux V2, which you can check out below:

    Disclaimer: Notebookcheck isn’t liable for any price changes made by retailers. The discounted price or deal mentioned here was valid at the time of writing and might have time limits or limited availability.

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  • Nintendo Switch 2 Games Transform Multiplayer with GameShare Feature

    Nintendo Switch 2 Games Transform Multiplayer with GameShare Feature

    Key Takeaways

    1. GameShare Feature: The Nintendo Switch 2 introduces GameShare, allowing players to join multiplayer sessions without owning the same game title, potentially saving money as game prices rise.

    2. Development Challenges: Implementing GameShare can be time-consuming for developers, as seen with Unity’s efforts for the return of Survival Kids on the Switch 2.

    3. Gameplay Experience: In Survival Kids, GameShare supports unique camera angles and audio effects for each player, enhancing the multiplayer experience at different frame rates.

    4. Functionality Examples: GameShare works with less demanding games, like Clubhouse Games: 51 Worldwide Classics, allowing players to see game boards from their individual perspectives, albeit with reduced screen size for guests.

    5. Connectivity Options: GameShare can operate over local wireless networks or online via GameChat, but the current list of compatible multiplayer games for this feature is limited.


    With the specs of Nintendo Switch 2 featuring a bigger screen and a quicker processor, it’s simple to miss new features like GameShare. As game prices climb, this new option could help players save some cash. Games that support this feature enable players to join multiplayer sessions with friends who don’t own the same Switch 2 titles. However, recent interviews and videos hint that GameShare offers more than just mirroring screens.

    Development Challenges

    One challenge for GameShare’s uptake is the time it takes to develop. For Unity, the creators of Survival Kids, the effort was worthwhile. The series, which first launched in 1999 for the Game Boy Color, is set to make its comeback on June 5th with the release of Switch 2. In an interview with GameFile, Andy Dennison from Unity explained how GameShare functions in their game.

    Gameplay Features

    In Survival Kids, players can enjoy a two-player cooperative mode running at 60 frames per second and a three-player mode at 30 frames per second. Each console will show a unique camera angle, making it feel as if everyone has their own copy of the game. Additionally, the audio effects will change based on where a player is located. Dennison mentioned that some aspects of GameShare demand significantly more coding efforts from developers. Without the enhanced specifications of the Switch 2, like additional memory, the cooperative gameplay may not be feasible.

    Simple GameShare Examples

    The Nintendo Today! app showcased how GameShare can function with less demanding Switch 2 games. In Clubhouse Games: 51 Worldwide Classics, players can view game boards from their individual perspectives. A minor downside is that the screen size reduces for guest players in this scenario.

    GameShare can function over a local wireless network or, exclusively for the Switch 2, online via GameChat. However, Nintendo’s list of multiplayer games that support this feature is short and does not even include Survival Kids. We can hope that in the near future, more information will surface about how developers are utilizing GameShare.

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  • Genki Launches Modular Grips, Hard Cases, and Compact MagSafe Battery

    Genki Launches Modular Grips, Hard Cases, and Compact MagSafe Battery

    Key Takeaways

    1. Genki has launched eight new accessories to improve handheld gaming, addressing issues like uncomfortable grips and limited battery life.
    2. The standout product, the Attack Vector, is a modular grip case that enhances comfort and offers two pricing options: $49.99 for the basic shell and $59.99 with a travel cover.
    3. The Force Field 2 provides a slimmer protective shell for $29.99, featuring a flip hinge system for detachable controllers, with an optional travel cover for $39.99.
    4. The Sleeper Case offers enhanced protection with a hard exterior and secure zipper closure, priced at $42.99, designed specifically for travel and storage.
    5. The Energy Pack is a 30W USB-C battery bank with 20W wireless charging support, priced at $69.99, catering to power users on the go.


    Handheld gaming has made significant progress over the years, but issues like uncomfortable grips, delicate screens, and limited battery life still persist. Genki’s latest range of accessories aims to tackle these challenges head-on, introducing eight new products designed for gamers who are always on the move.

    Modular Grip Case

    Among the new arrivals, the standout product is the Attack Vector, a modular grip case that features interchangeable grips and supports detachable controllers. It is set to launch in two versions: the basic shell priced at $49.99 and a version with a travel cover for $59.99. According to Genki, this case enhances comfort during extended gaming sessions while maintaining a compact size for easy transport.

    Slimmer Options Available

    For those who like a more streamlined option, the Force Field 2 offers a sleek protective shell. Constructed from polycarbonate, it incorporates a flip hinge system to accommodate detachable controllers. The starting price is $29.99, with a travel cover bundle available for $39.99.

    Enhanced Protection with Sleeper Case

    The Sleeper Case provides a sturdier carrying solution, featuring a hard felt exterior and a reinforced design. It is built to resist impacts and includes a secure zipper closure. While its dimensions may be slightly larger, it’s aimed specifically at travel or storage needs. This case is priced at $42.99.

    Screen Protection with Aegis Shield

    For handheld devices, the Aegis Shield offers screen protection, including two tempered glass protectors and an applicator in the package. It is marketed as a straightforward accessory, with a price tag of $19.99.

    Power Solutions with Energy Pack

    Power users can get the Energy Pack, which is a 30W USB-C battery bank that supports 20W wireless charging through MagSafe. Its compact design makes it convenient, and it costs $69.99.

    Additional Products in the Lineup

    The lineup also features a charging dock for detachable controllers, a cartridge storage case that holds up to 36 physical games, and the Saya Carry sling bag equipped with magnetic clasps and a storage capacity of 4 liters. The Saya is the priciest product in the collection at $139.99.

    Every item in this range serves a unique purpose, from basic protection to enhanced power and portability. The complete selection is now available for purchase on Genki’s official website.

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  • New Details Revealed About Upcoming Sims 4 Expansion Pack

    New Details Revealed About Upcoming Sims 4 Expansion Pack

    Key Takeaways

    1. A new trailer for The Sims 4 expansion will be released on June 12.
    2. The Sims 4 team has launched a sneak peek website, “Somethingisgrowing.com,” for fans.
    3. Players will discover three new traits that affect Sims’ interactions and a new occult type.
    4. Sims may be able to live outdoors without basic amenities like beds or bathrooms.
    5. The new world is called “Innisgreen,” featuring three neighborhoods: a waterfront, a grove, and a magical forest.


    Sim 4 fans are just days away from a new trailer that will reveal the latest expansion for the game. Yet, the Sims 4 team is keeping the excitement alive by sharing numerous hints. In a unique approach, they have launched a website that gives players a sneak peek into the new world being developed for the expansion.

    Explore the New World

    At “Somethingisgrowing.com,” individuals can navigate through three beautiful scenes, each offering insights about what to expect in the new expansion. The initial page introduces three new traits that will influence how Sims interact, suggesting a fresh mechanic that could change how the new occult type impacts their surroundings. The second teaser dives deeper into the nature theme, indicating that Sims might be able to live outdoors without needing basic amenities such as a bed or a bathroom. Finally, the official name of the new world, “Innisgreen,” has been confirmed, along with a short description that highlights three neighborhoods, including a tranquil waterfront, a grove, and a magical forest for players to discover.

    Anticipation Builds

    The official trailer for this exciting expansion is set to drop on June 12. However, those eager to uncover more details before the big reveal should consider revisiting the site. According to the latest update, the Sims 4 team might release additional hints prior to the expansion’s launch, keeping fans on their toes.

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  • Suspicion of AI in Spanish Voices for Zelda Notes on Nintendo Switch 2

    Suspicion of AI in Spanish Voices for Zelda Notes on Nintendo Switch 2

    Key Takeaways

    1. Critics accused Nintendo of using AI-generated content in Mario Kart World, but the company denied these claims.
    2. Concerns arose over mechanical-sounding Spanish dialogue in the Zelda Notes app for updated Switch 2 games.
    3. Players expected to hear the original voice of Princess Zelda, Nerea Alfonso, but some suspect AI-generated voice or a different actress was used.
    4. Nintendo has not adopted generative AI, as Shigeru Miyamoto believes it doesn’t fit the company’s values and raises intellectual property concerns.
    5. Players will be able to experience the new narration when the upgraded Switch 2 versions of Zelda games launch on June 5th.


    The topic of generative AI in video games has sparked a lively debate. Recently, some critics accused Nintendo of utilizing AI-generated billboards in Mario Kart World. The company refuted these claims and has generally avoided such controversies. However, doubts have now arisen regarding some peculiar-sounding Spanish dialogue in Zelda. Players encounter this voice work in the Zelda Notes app, which accompanies two updated Switch 2 games.

    Enhancements in Zelda Notes

    Zelda Notes improves the Switch 2 versions of The Legend of Zelda: Tears of the Kingdom and Breath of the Wild. In this app, players gain navigational help and insights on significant places. Additionally, it allows users to share their ultrahand builds from Tears of the Kingdom. Nintendo also recorded lines for key characters, including Princess Zelda. When the gaming giant released snippets of this dialogue on social media, Spanish players quickly voiced their worries.

    Concern Over Voice Acting

    The narrator guiding gamers sounds quite mechanical, leading some to believe it might be generated by AI. However, the focus is primarily on Princess Zelda’s voice. Spanish gamers in Europe expected to hear Nerea Alfonso, who voiced Zelda in Breath of the Wild. Instead, some listeners suspect that Nintendo may have used AI-generated voice or possibly a lesser-known actress. Up until now, Alfonso has not provided any clarification on whether she is involved in Zelda Notes.

    Future of AI in Gaming

    As more opinions pour in, a growing number of Zelda enthusiasts are concluding that Nintendo has chosen a different actress. Unlike other developers and publishers, Nintendo has not yet adopted generative AI. Shigeru Miyamoto, a key designer and producer, believes that this technology doesn’t align with the company’s ethos. He also raises concerns about potential issues surrounding intellectual property rights.

    Players will soon have the chance to form their own opinions about the narration in Zelda Notes. The upgraded Switch 2 versions of Tears of the Kingdom and Breath of the Wild, along with last-gen upgrade packs, are set to launch on June 5th.

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  • Nintendo Lowers Wholesale Switch 2 Price in Japan to Boost Sales

    Nintendo Lowers Wholesale Switch 2 Price in Japan to Boost Sales

    Key Takeaways

    1. Physical stores in Japan remain popular for buying gaming consoles, including the Switch 2, despite high pre-order interest.
    2. Nintendo is offering the Switch 2 at a lower wholesale price, increasing retailer margins from 2% to 5%, encouraging them to promote the console more.
    3. Japanese consumers prefer physical copies of games over digital ones, which supports retail sales and promotions for Switch 2 games.
    4. Nintendo aims to outpace competitors like PS5 and Xbox by leveraging the Switch 2’s pricing strategy and appealing to current handheld owners.
    5. The handheld gaming market is thriving in Japan, as many gamers prefer portable devices for gaming on the go.


    Physical stores in Japan continue to be a favored method for consumers to buy the latest gaming consoles and titles. Despite the impressive pre-order figures for the Switch 2, Nintendo is not taking any risks. According to a new report by Bloomberg, the company is supplying Japanese retailers with the handheld at a surprisingly affordable wholesale price. Nintendo’s aim is to make the Switch 2 the leading console in the market.

    Retailer Insights on Switch 2

    Various retailers discussed Nintendo’s strategy regarding the Switch 2 with Bloomberg’s Takashi Mochizuki. Typically, stores earn about a 2% gross margin for each console they sell. This makes it tough for retailers to gain profit from these systems, so they usually depend on selling bundles, games, and accessories. However, with the Switch 2, the margin is increased to 5%. This change gives shops greater motivation to stock the new handheld and to put more focus on marketing it.

    Market Trends and Consumer Preferences

    Retailers in the U.S. and other areas will also be focusing on the console both before and after the Switch 2’s official launch date. However, data from 2022-25 indicates that Japanese consumers are not as open to digital gaming. Physical copies still hold strong appeal, which means that customers depend on stores to buy their games. Retail chains like Bic Camera are heavily promoting Switch 2 games for the launch.

    Competition and Future Sales

    By offering a lower wholesale price for the Switch 2, Nintendo is also targeting its competitors. Sales of the PS5 are still behind those of the PS4, while the Xbox is becoming increasingly irrelevant. In 2024, the Switch reached the milestone of being the best-selling console in Japan’s history. If Nintendo can persuade current handheld owners to upgrade, it will continue to lead in hardware sales.

    The Mobile Gaming Opportunity

    With the help of retailers, Nintendo can tap into the profitable mobile gaming sector. Since gamers often spend a lot of time traveling and away from home, handheld devices like the Switch and 3DS have flourished in Japan.

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  • Nvidia MediaTek APU for Gaming Laptops Rivals RTX 4070 Performance

    Nvidia MediaTek APU for Gaming Laptops Rivals RTX 4070 Performance

    Key Takeaways

    1. Nvidia is set to launch a new APU for gaming laptops in early 2026, with a TDP of 80 to 120 Watts.
    2. The APU will be based on Arm architecture, marking Nvidia’s entry into the Windows-on-Arm market.
    3. Nvidia is collaborating with MediaTek for the production of this APU, which may perform similarly to an RTX 4070 laptop.
    4. MediaTek will use advanced Arm cores for the CPU, aimed at creating a powerful Arm-based SKU surpassing Qualcomm’s offerings.
    5. The APU is expected to be unveiled at CES 2026, with potential benefits for both gaming laptops and handheld devices.


    Last week, we got to see a glimpse of an intriguing Nvidia APU that has a thermal design power (TDP) ranging from 80 to 120 Watts. Scheduled to launch in early 2026, this APU is aimed at gaming laptops. While it hasn’t been clearly stated, it seems like this could be Nvidia’s entry into the Windows-on-Arm market. A new report from UDN confirms that this APU will indeed be based on Arm architecture and provides us with additional details.

    Collaboration with MediaTek

    Nvidia is apparently teaming up with MediaTek for the production of this APU. It is anticipated to be released alongside a yet-to-be-announced product from Dell. However, UDN mentions that the TDP is expected to be around 65 Watts, and the APU is likely to perform similarly to an RTX 4070 laptop, courtesy of a Blackwell-based GPU. The exact model of the GPU remains unknown, but it can be assumed it will be a reduced version of the GB206 or GB207.

    Powerful Arm Architecture

    MediaTek is expected to utilize standard Arm cores (the successor to Cortex-X925) for the CPU, similar to their plans with the Dimensity 9500. The combination of a fully-featured discrete GPU alongside new Lumex (previously known as Cortex) cores will create the most powerful Arm-based SKU available; likely far surpassing anything currently offered by Qualcomm.

    The anticipated launch timeframe suggests that it may be unveiled at CES 2026, with a broader release to follow in the weeks after. The idea of a gaming laptop powered by Arm is thrilling, but the biggest winners from these components may be gaming handheld devices, though they’ll require something that uses less than 65 Watts to operate efficiently.

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