Free Sandbox MMO with 1,000-Player Battles Launches Steam Demo

Key Takeaways

1. Massive Multiplayer Experience: Anvil Empires features real-time gameplay with up to 1,000 players in a medieval setting, building on the success of Foxhole.

2. Gameplay Mechanics: Players can choose factions, construct detailed settlements, and manage resources, with all roles on the battlefield played by real people.

3. Positive Community Reception: The initial trailer has garnered a positive response, with fans appreciating the graphics and the medieval adaptation of Foxhole’s gameplay.

4. Concerns About Player Behavior: Some players worry about potential issues with trolling and uncooperative behavior, and there are questions about the game’s capability to handle large-scale battles.

5. Public Testing Phase: An open demo will be available from June 9 to 16 during Steam Next Fest, allowing players to experience massive siege battles and testing the game’s server capabilities.


Anvil Empires is the new game from Siege Camp, the team that created the war MMO Foxhole, known for its immersive world and complex logistics gameplay. Anvil Empires builds on this base, offering a massive, real-time multiplayer experience with as many as 1,000 players. This time, the action takes place in the Middle Ages, featuring enormous castles, charging cavalry, and mighty siege weaponry.

Gameplay Mechanics

In Anvil Empires, players select from one of three factions, construct settlements, gather resources, and establish a detailed logistics network. Players can build fortresses piece by piece, with multiple levels designed to endure – or succumb to – siege weapons like catapults, battering rams, and towers. Winning battles requires more than just sheer numbers or strategy; it also hinges on effectively managing supplies and resources. A unique aspect of Anvil Empires is that every role on the battlefield, from armored knights to supply cart drivers, is played by real people. The official announcement trailer provides an early look at the gameplay expectations:

Community Reception

The initial reaction to the announcement trailer has been mostly positive. Viewers are particularly taken with the graphics and how Foxhole’s concept of real-time mass battles has been reimagined in a medieval context. Many fans of the previous game are jokingly calling Anvil Empires the “medieval Foxhole” as a nod of appreciation.

Concerns from Players

However, not all feedback has been positive. Some experienced players from Foxhole have raised alarms about past problems with trolling and uncooperative behavior, and it remains uncertain if Anvil Empires will have effective measures to combat these issues. There is also doubt about whether the game can truly handle massive battles with 1,000 players fighting at once.

So far, Anvil Empires has only been accessible through closed alpha tests, but it’s now opening up to the public for the first time. From June 9 to 16, during Steam Next Fest, an open demo will be released, showcasing one of the game’s key features: massive siege battles with hundreds of players. This testing phase will not only measure community interest but also act as a stress test for the game’s server capabilities. Up to now, no official pricing or release date has been disclosed.

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