Category: Gaming

  • Capcom Surprises with RTS in Resident Evil: Survival Unit

    Capcom Surprises with RTS in Resident Evil: Survival Unit

    Key Takeaways

    1. Capcom is releasing a new mobile game called Resident Evil: Survival Unit, which is a real-time strategy (RTS) title for iOS and Android.
    2. The game is developed in collaboration with Joycity Corporation and Aniplex to ensure quality and authenticity.
    3. Resident Evil: Survival Unit aims to attract both longtime fans and new players, with a worldwide release planned but no specific launch date yet.
    4. Additional details about the game will be revealed on YouTube on July 10th, with hints that it relates to the Umbrella Corporation and is set before the original Resident Evil events.
    5. Resident Evil 9: Requiem will be released on February 27, 2026, featuring a new character and taking place 30 years after Resident Evil 2.


    Capcom has revealed a surprising new entry in its Resident Evil franchise. The new game is a mobile title for iOS and Android called Resident Evil: Survival Unit. This mobile game shifts away from the usual Resident Evil style and adopts the real-time strategy (RTS) genre.

    Collaboration for Authenticity

    This Resident Evil-themed RTS mobile spin-off is being developed in close partnership with Capcom to guarantee both quality and authenticity. The company is teaming up with the Korean mobile developer Joycity Corporation, noted for its work on Pirates of the Caribbean: Tides of War, alongside Sony’s anime division, Aniplex.

    Anticipation for New Players

    Although many details about the game remain undisclosed, the developers claim that Resident Evil: Survival Unit will “interest both longtime fans and newcomers.” The game has been approved for a worldwide release across North America, Europe, Asia, Japan, and South Korea, but no specific launch date has been shared yet.

    Upcoming Reveal

    Further information regarding Resident Evil: Survival Unit will be disclosed on YouTube on July 10th at 6 PM EDT. Currently, only one piece of artwork has been released, subtly hinting that the spin-off is connected to the now-defunct Umbrella Corporation from the Resident Evil universe. This implies that the game is set before the events of the original Resident Evil and the Raccoon City incidents of 2003.

    In the main series, players will return to Raccoon City in Resident Evil 9: Requiem. Taking place 30 years after the storyline of Resident Evil 2, Requiem introduces a new lead character, Grace Ashcroft, who ventures back into the remnants of Raccoon City.

    Release Date for Requiem

    Resident Evil Requiem is set to launch on Xbox Series S|X, PlayStation 5, and PC on February 27, 2026. The game has already been wishlisted by a million players across various platforms and continues to attract significant attention following the success of Resident Evil Village and Resident Evil 4 Remake.

    Source:
    Link

  • Upcoming Open-World Co-Op Survival Game: Build, Automate, Fight!

    Upcoming Open-World Co-Op Survival Game: Build, Automate, Fight!

    Key Takeaways

    1. Game Overview: StarRupture is a co-op survival game combining FPS, survival, and base building elements, set to release on Steam Early Access later this year.

    2. Setting: The game is set on the alien planet Arcadia-7, where players gather minerals for powerful corporations as punishment for minor offenses on Earth.

    3. Gameplay Features: Players will explore a vast open world with stunning visuals, face hostile alien creatures, and uncover environmental clues about the planet’s history and past inhabitants.

    4. Challenges: Players must navigate a harsh environment with dangers like alien creatures and devastating waves of fire from the nearby star, Ruptura.

    5. Developer Background: Created by Creepy Jar, known for the successful survival game Green Hell, StarRupture is expected to launch in a mostly functional state, featuring multiplayer survival and crafting mechanics.


    StarRupture is a new co-op survival game that will be available on Steam Early Access later this year. It combines elements of FPS, survival, and base building, offering an exciting gaming experience for players.

    Setting and Storyline

    Set in a troubled future, StarRupture shows a world where even minor offenders are sent to distant alien planets to work for big corporations. You play as one of these individuals, dispatched to the dangerous planet of Arcadia-7, where your mission is to gather precious minerals for powerful Earth companies.

    Gameplay Features

    While StarRupture is not yet available on Steam, the game developers have revealed several aspects of the gameplay and visuals. Players will navigate a vast open world that is both stunning and unforgiving, featuring everything from vibrant vegetation to scalding hot springs.

    The history of Arcadia-7 is shrouded in mystery, with environmental hints such as deserted buildings and concealed secrets providing players with clues about the planet’s previous inhabitants and their downfall. Recent previews from StarRupture’s development updates on Steam and the official site showcase extensive automation systems similar to The Planet Crafter, combined with first-person exploration, resource collection, and fierce battles against alien creatures resembling crabs and bugs.

    Challenges Ahead

    In addition to facing these hostile alien creatures, players must also contend with the planet’s harsh environment, including periodic waves of fire from the nearby star, Ruptura, which devastate the surface and force life to restart.

    StarRupture is expected to enter early access in August, but it’s uncertain if this will be the full Steam release or a limited test version. However, the game appears to be well along in its development, and it might launch in a mostly functional state. The studio, Creepy Jar, has a solid background in creating survival games, having previously developed the successful Green Hell, which shares many multiplayer survival and crafting features with StarRupture, albeit in a different context. Green Hell has received praise for its deep narrative, refined multiplayer mechanics, and gameplay that is both challenging for seasoned players and accessible for beginners.

    Source:
    Link

  • T16 Max: Affordable Gaming Handheld with Sharp Display Under $38

    T16 Max: Affordable Gaming Handheld with Sharp Display Under $38

    Key Takeaways

    Eye-Catching Design: The T16 Max features a unique design inspired by Batman, with controls arranged in vertical rows and the screen positioned above them.

    Controls and Buttons: It includes two analog sticks, action buttons, a D-pad, extra menu buttons, and four shoulder buttons for enhanced gaming experiences.

    Specifications: Powered by an RK3326 processor with four cores at 1.6GHz and 1GB DDR4 RAM, it can emulate various gaming platforms and consoles.

    Storage Options: The device has two SD card slots for the operating system and game storage, allowing for expanded game libraries.

    Display and Battery: It features a 3.5-inch LCD screen with a resolution of 720 x 720 pixels and a 3,000mAh battery, supporting multiplayer gaming with wireless controllers.


    The T16 Max is a fresh and budget-friendly gaming handheld that sports an eye-catching design. The makers seem to have taken inspiration from Batman, as evident from the logos, although these might not have official permission.

    Unique Design Features

    This device stands quite tall, with its input controls set up in two vertical rows. Instead of being placed between the buttons, the screen sits above them. Specifically, it includes two analog sticks, action buttons, a D-pad, and extra menu buttons. On the back, there are four shoulder buttons, which should accommodate even more demanding gaming experiences.

    Specs and Performance

    Regarding its specifications, the affordable T16 Max is powered by an RK3326 processor featuring four cores that can reach speeds of up to 1.6GHz, along with 1GB of DDR4 RAM. This setup is likely capable of emulating various platforms and consoles, including several generations of Game Boy, the Sony PlayStation 1, PSP, and Nintendo 64.

    Storage and Battery Life

    Gamers have access to two SD card slots, one of which typically houses the operating system, while the other is for game storage. Furthermore, it boasts a 3.5-inch LCD screen with a resolution of 720 x 720 pixels, ensuring a reasonably clear picture. Finally, the T16 Max comes equipped with a 3,000mAh battery and is compatible with wireless controllers, allowing for multiplayer gaming fun.

    Source:
    Link


     

  • Nintendo Plans More Movies After Zelda and Super Mario Success

    Nintendo Plans More Movies After Zelda and Super Mario Success

    Key Takeaways

    1. Nintendo is set to release a sequel to The Super Mario Bros. Movie in April 2026 and a live-action film based on The Legend of Zelda in 2027.
    2. Nintendo President Shuntaro Furukawa confirmed plans for more cinematic projects beyond Zelda, emphasizing active involvement in production.
    3. Nintendo Pictures, formerly Dynamo Pictures, will ensure creative control and collaboration with key creators like Shigeru Miyamoto.
    4. Future films may include adaptations of other Nintendo games, with Metroid Prime 4: Beyond being a potential candidate.
    5. Following past failures, Nintendo has become more cautious but is inspired by recent successful video game adaptations like Sonic the Hedgehog.


    Even though the gaming industry is buzzing about the upcoming Switch 2, Nintendo’s ambitions reach far beyond just games. The company is set to unveil the sequel to The Super Mario Bros. Movie in April 2026. Additionally, a live-action film inspired by The Legend of Zelda is slated for release in 2027. An investor meeting on June 27th hinted that more Nintendo franchises could be transformed into cinematic events.

    Nintendo’s Recent Updates

    Nintendo has shared an English version of their 85th Annual General Meeting of Shareholders. During the meeting, Nintendo President Shuntaro Furukawa addressed inquiries regarding new visual content. He confirmed that both the Super Mario Bros. and Zelda movies are on schedule for their respective release dates. Furukawa also mentioned, “While we can’t talk about plans beyond The Legend of Zelda movie at this moment, we are developing various other projects.”

    A Focus on Creative Control

    Furukawa emphasized that Nintendo prefers to take an active role in films that celebrate its beloved games. Following the acquisition of Dynamo Pictures in 2022, Nintendo revamped the studio as Nintendo Pictures. Instead of letting other companies control production, Furukawa aims to involve key creators like Shigeru Miyamoto. Miyamoto, the mastermind behind both the Mario and Zelda franchises, is also producing the sequel to The Super Mario Bros. Movie.

    Future Film Inspirations

    Gamers are now buzzing with theories about which games could lead to future Nintendo films. With the release of Metroid Prime 4: Beyond still planned for 2025, it stands out as a strong contender. A previous adaptation of the first-person adventure game was unfortunately canceled back in 2007. Additionally, trailers for Donkey Kong Bananza have caught viewers’ attention, showcasing an unexpected cinematic quality.

    Since the letdown of the 1993 movie featuring Mario and Luigi, Nintendo has been cautious about making more films. However, recent years have seen a revival of successful productions based on video games. Alongside The Super Mario Bros. Movie, Sega’s Sonic the Hedgehog has also achieved notable box office success.

    Source:
    Link


  • New Free PvPvE Shooter Tops Steam Charts Amid Criticism

    New Free PvPvE Shooter Tops Steam Charts Amid Criticism

    Key Takeaways

    1. Mecha Break officially launched on July 1st as a free-to-play multiplayer third-person shooter, quickly gaining popularity with 95,000 concurrent players at launch.
    2. The game allows players to control giant battle mechs and features both PvP and PvE gameplay, focusing on enhancing characters and loadouts through loot.
    3. Despite its success, the launch faced criticism from players unhappy with changes since the beta, particularly regarding microtransactions and AI-generated voices.
    4. The game has a positive community reception for its movement mechanics and combat, with most mechs available from the start and only a few locked behind in-game currency.
    5. As of the time of writing, Mecha Break holds a 63% positive rating on Steam, with more favorable reviews than negative ones.


    After several beta tests that seemed to impress many players, Mecha Break was officially released on Steam on July 1st as a free-to-play multiplayer third-person shooter. This game allows players to control massive battle mechs. Right after its debut, Mecha Break saw a huge surge in popularity, hitting 95,000 concurrent players and surpassing 132,000 within just eight hours. This impressive start positioned the game at 11th place on the SteamDB Most Played Games chart, just behind titles like Banana and Elden Ring Nightreign. The earlier demo attracted over 300,000 players at its peak, indicating there’s still potential for further growth.

    Criticism Amidst Popularity

    However, the launch wasn’t all smooth sailing; Mecha Break faced significant criticism from some players who were unhappy with the changes made between the last beta and the full 1.0 release. Many vocal fans expressed dissatisfaction with the game’s evolution.

    Gameplay Dynamics

    Mecha Break is a shooter that offers both PvP and PvE experiences, allowing players to battle in giant robots. Success in the game is about enhancing your character and loadout through better loot and weapons before making a safe escape.

    Before its full launch, Mecha Break had already drawn criticism for utilizing AI-generated voices. Although this feature has been replaced with actual voice acting, many negative reviews on Steam lament the presence of microtransactions. Even though some of these complaints appear to be overstated, other players have noted that it is still possible to earn in-game currency to purchase cosmetics and extra weapons.

    Player Feedback

    Overall, the game is receiving much appreciation from its community for its smooth movement mechanics and rapid combat. Players are pleased that most of the mechs are available from the start, with just three out of the 15 currently locked, which can be accessed using in-game currency. This point has been raised multiple times by players defending the game, questioning why some are upset about a few cosmetics being behind a paywall in a free title.

    Despite the slight controversies, Mecha Break maintains a positive rating of 63% on Steam, with 4,260 favorable reviews and 2,450 unfavorable ones recorded since its launch, at the time of writing.

    Source:
    Link

  • RCE Exploit Hacks Call of Duty: WW2 Players on Xbox Game Pass

    RCE Exploit Hacks Call of Duty: WW2 Players on Xbox Game Pass

    Key Takeaways

    1. Call of Duty: WW2 has joined Xbox Game Pass, leading to a surge in players and exposing serious security vulnerabilities.
    2. A Remote Code Execution (RCE) exploit allows hackers to take control of players’ computers, potentially stealing personal data or installing harmful software.
    3. Players have reported alarming incidents, including inappropriate content appearing on screens and unexpected pop-up messages confirming successful exploits.
    4. The gaming community is advising against using multiplayer modes in Call of Duty: WW2 due to the security risks, while Microsoft and Activision have not responded to concerns.
    5. Previous Call of Duty games have faced similar hacking issues, leading some players to seek third-party solutions to address security flaws.


    Call of Duty: WW2 has recently joined Xbox Game Pass, marking the latest first-person shooter from Activision to become available. This title from 2017 is seeing a significant rise in players, but it’s also bringing to light a serious security issue. Many gamers are sharing their experiences on social media about a Remote Code Execution (RCE) exploit that they encountered while playing online. These events underscore the dangers of including an older game in a popular subscription service without necessary security updates.

    The Risks of RCE Exploits

    The RCE hack allows malicious individuals to take over another player’s computer. When this exploit is activated, the potential damage can be extensive. Participants of Call of Duty: WW2 might find their personal data stolen or malicious software installed unknowingly. In some instances, the exploit can harm the operating system to such an extent that a complete reinstall becomes essential.

    Player Experiences with the Exploit

    As reported by CyberInsider, one player of Call of Duty: WW2 recounted a shocking incident where inappropriate content appeared on their secondary monitor. Another player noticed a Notepad window that unexpectedly popped up, displaying a message that confirmed a successful exploit. Luckily, these players have so far managed to avoid severe consequences. However, if a hacker gains access to sensitive information like passwords or bank details, the effects could take weeks to become apparent.

    Community Response and Developer Silence

    Players are advising others to steer clear of multiplayer modes in the newly added Xbox Game Pass title. So far, neither Microsoft nor Activision has commented on this serious matter. Interestingly, several Call of Duty titles went offline for maintenance on July 2nd, but it remains uncertain whether any updates included security enhancements.

    Adding to gamers’ frustrations, similar hacks and exploits have plagued earlier Call of Duty games. Some fans have turned to third-party launchers that fix these security vulnerabilities. Players are frustrated that developers did not address these issues prior to making the game available to a large Xbox Game Pass audience.

    Source:
    Link

  • EU “Stop Killing Games” Initiative Hits One Million Signatures

    EU “Stop Killing Games” Initiative Hits One Million Signatures

    Key Takeaways

    1. The EU’s “Stop Destroying Videogames” campaign quickly gathered over a million signatures but faced declining support after initial success.
    2. By January 2025, only 415,000 signatures had been collected, falling short of the required 1,000,000 with only five months left.
    3. A sudden increase in media coverage led to a revival in interest and a rise in the number of signatures and countries meeting their quotas.
    4. As of July 4, 2025, 23 EU nations achieved their required quotas, with Slovenia exceeding its goal.
    5. Nordic countries showed strong participation, while Luxembourg, Malta, and Cyprus lagged behind, achieving only 37% to 52% of their quotas.


    The EU’s campaign “Stop Destroying Videogames,” also referred to as “Stop Killing Games,” has successfully gathered over a million signatures, which was the crucial requirement for the EU. This initiative quickly collected the necessary signatures in just a few weeks across seven nations. However, this initial wave of support did not continue steadily.

    Declining Support

    After a strong start, the influx of new signatures significantly decreased, likely due to limited media attention. In January 2025, we revisited the numbers, and the outlook wasn’t promising. The initiative was still relatively unknown in many EU states. With only five months left until the deadline, only 415,000 signatures had been gathered out of the needed 1,000,000. Additionally, the count of seven countries with their respective quotas remained the same. Had the previous momentum persisted, the initiative would have been at risk of failing, as it was nearly 200,000 signatures short despite receiving signatures regularly.

    A Sudden Turnaround

    However, a notable shift occurred in the last few days. Media outlets began covering the looming failure of the EU initiative, which sparked increased interest. Consequently, not only did the number of signatures rise, but the amount of countries achieving their quotas also grew. As of July 4, 2025, 23 EU nations have successfully met the required quotas. Slovenia just made it with a score of 100.23%, while Bulgaria was close at 94.89%.

    Regional Highlights

    Particularly, the Nordic countries demonstrated impressive engagement. The remaining countries, Luxembourg, Malta, and Cyprus, are lagging behind, having only achieved between 37% and 52% of their quotas. The organizers emphasize that gathering more signatures could be beneficial in case some signatures turn out to be invalid. The response from the EU and the extent of it will likely be revealed in the months and years to come.

    Source:
    Link

  • Anthem to Permanently Shut Down in January 2026

    Anthem to Permanently Shut Down in January 2026

    Key Takeaways

    1. Anthem will be terminated on January 12, 2026, with no access to its single-player mode afterward.
    2. The game was primarily designed for online play, which is why it won’t be available offline.
    3. Players can still purchase Anthem until August 15 from the EA App or PlayStation Store.
    4. The game, released in 2019, received mixed reviews and failed to meet EA’s sales expectations.
    5. EA has assured that the shutdown of Anthem will not result in any layoffs despite recent job cuts in the gaming sector.


    EA and BioWare’s live-service game, Anthem, is set to be terminated on January 12, 2026. After this date, players will no longer be able to access its single-player mode. EA has pointed out that Anthem was mainly created for online gameplay, which explains why it won’t be available offline. Furthermore, amidst recent job cuts in the gaming sector, the company has assured that the shutdown of Anthem will not lead to any layoffs.

    Experience the Game Before It’s Gone

    You have until January 12 to enjoy its single-player mode, which is actually quite good. If you’re interested in playing Anthem, you can currently buy it from the EA App or the PlayStation Store. However, it will be removed from the EA App on August 15. While it’s odd for a game featuring both single and multiplayer options to be taken down entirely, this has become more common lately. That’s exactly why movements like Stop Killing Games are so important.

    The Journey of Anthem

    Anthem was first released in 2019 and received a variety of reviews, with some being positive and others negative. It sold decently but faced some issues, such as causing problems for certain PS4 consoles. Some insiders at EA criticized players for its underperformance. Sadly, the game fell short of EA’s ambitious sales goals and quickly slipped into obscurity, largely due to a lack of ongoing support from BioWare, who understandably had to focus on other initiatives.

    Source:
    Link

  • Helldivers 2 Launches on Xbox Series S|X After PS5 Release

    Helldivers 2 Launches on Xbox Series S|X After PS5 Release

    Key Takeaways

    1. Helldivers 2 remains popular despite many similar live service games fading away.
    2. A significant update introduces the Illuminate faction and the game is now available on Xbox Series S|X.
    3. Two editions are offered: Standard and Super Citizen, with the latter providing unique in-game benefits.
    4. Pre-orders for Helldivers 2 on Xbox Series S|X are now available, with a release date set for August 26.
    5. The Standard Edition costs $40, while the Super Citizen Edition is priced at $60, with an upgrade option available.


    Despite being a live service game, Helldivers 2 remains popular even as many similar games have faded away. With a significant update introducing the Illuminate faction, Arrowhead has breathed new life into its main game by making it available on a completely new platform: the Xbox Series S|X. This release confirms a rumor from last year that suggested Sony would bring Helldivers 2 to the competing platform.

    Editions and Features

    Like the versions on PC and PlayStation 5, Helldivers 2 will be offered in two editions: Standard and Super Citizen. The Super Citizen edition includes a unique in-game tag to flaunt, an additional Premium Warbond, an extra piece of armor, a weapon, and most importantly, the chance to practice Strategems on your ship. This last benefit is particularly useful since many powerful Strategems, such as the Orbital Laser and 380 mm cannons, need fast and complicated inputs during intense battles.

    Pre-Order Details

    You can now pre-order Helldivers 2 for the Xbox Series S|X, with the release date set for August 26. The Standard Edition will cost $40, while the Super Citizen Edition is priced at $60. If you purchase the Standard Edition, you have the option to upgrade to Super Citizen later if you want. The release date chosen by Sony and Arrowhead is interesting as it aligns with the launch of Gears of War Reloaded, a previous Xbox exclusive, on PS5 and other platforms.

    Source:
    Link

  • Death Stranding 2 Expected to Sell 1.4M Copies by June

    Death Stranding 2 Expected to Sell 1.4M Copies by June

    Key Takeaways

    1. Death Stranding 2: On the Beach had a strong start in the UK but saw a 66% drop in launch sales compared to the original game.
    2. Ampere projects global sales of 1.4 million copies for Death Stranding 2 by the end of June, indicating reliance on digital purchases.
    3. Sales figures for PS5 titles are not disclosed by Sony, leading to reliance on estimates from companies like Ampere.
    4. The digital gaming market has grown significantly since the first game’s launch, with the sequel being a top seller on the PS Store in North America.
    5. A Dutch consumer protection agency is taking legal action against Sony for alleged monopolistic behavior regarding digital game sales.


    Some gamers have voiced worries after the first sales figures for Death Stranding 2: On the Beach were revealed. In the UK, the project by Hideo Kojima led the sales charts, yet its launch sales fell by 66% compared to the previous game. It’s worth noting that the data only counted physical disc sales. Ampere has now projected that by the end of June, Death Stranding 2 is expected to have sold 1.4 million copies globally. These numbers indicate a strong start, but they also highlight how many new PS5 titles rely heavily on digital purchases.

    Caution Advised

    When the UK sales figures for Death Stranding 2 appeared, Christopher Dring from The Game Business recommended taking a careful approach. Since the first Death Stranding launched in 2019, the appeal of digital gaming has grown immensely. Indeed, North American players have just discovered that the sequel was the top seller in June on the PS Store. Even though the standard edition came out on June 26th, it’s already sitting at fourth place in Sony’s UK rankings.

    Sales Numbers Unavailable

    Sadly, Sony does not disclose exact sales figures for PS5 titles on its platform. This leaves companies like Ampere to rely on other indicators for their estimates. The original Death Stranding achieved 5 million sales by July 2021, but this was after the PC version was released. Unless there’s an unexpected drop, the new post-apocalyptic action-adventure game seems to be on a bright path.

    Digital vs. Physical

    Although both physical standard and collector’s editions are on the market, the ease of buying from the PS Store is alluring. However, the rise of the digital marketplace has not been without its issues. A Dutch consumer protection agency has recently taken legal action against Sony, claiming they are engaging in monopolistic behavior. The agency is pushing for Sony to permit other retailers to offer digital PS5 games on the console. Meanwhile, collectors of games have pointed out that it’s often simpler to find significant discounts on disc versions at retail stores.

    Source:
    Link