Category: Gaming

  • EA Pauses Need For Speed to Focus on Other Game Projects

    EA Pauses Need For Speed to Focus on Other Game Projects

    Key Takeaways

    1. Electronic Arts (EA) has placed the Need For Speed series on hold indefinitely to focus on profitability within its gaming portfolio.

    2. Speedhunters, a site closely linked to the NFS brand, has lost funding and is now “on ice” due to EA’s decision.

    3. The Need For Speed franchise, which began in 1994, has struggled with popularity, especially after three unsuccessful titles released between 2015 and 2019.

    4. Despite a positive reception for the 2022 game Need For Speed Unbound, it did not meet sales expectations, leading EA to shift resources to other projects like Battlefield 6.

    5. The competitive racing game market, dominated by Forza Horizon, poses challenges for the Need For Speed series, which is now at risk of being overshadowed.


    Reports indicate that Electronic Arts has decided to place the Need For Speed series on hold indefinitely as it focuses on achieving greater profits within its gaming portfolio. This news comes from Speedhunters, a website that celebrates car culture and was supported by EA for its Need for Speed-related projects, which is now reportedly “on ice.”

    Announcement on Instagram

    On his Instagram account, Matthew Everingham, a long-time contributor to Speedhunters, shared that EA is discontinuing the Need For Speed franchise, leading to a reduction in funding for the site.

    Everingham stated, “Speedhunters is on ice. EA shelved Need For Speed, and that means no more funding for the site. Grateful for everything — the trips, the stories, the lifelong mates. I’m still shooting, just shifting gears into more video.”

    The History of Speedhunters

    Speedhunters was a blog focused on automotive culture and was closely linked to the NFS brand. The last update on the site was on April 8, 2025, and it has stayed “on ice” since that time. EA has not yet officially confirmed that the franchise has been shelved.

    The decline of the NFS series has been noticeable. First released in 1994, the franchise has launched over 20 titles but has struggled to keep its former stature. From 2015 to 2019, the Need For Speed series faced a downturn, with three games created by Ghost Games failing to achieve the popularity and community approval they sought.

    Recent Developments

    Although the 2022 installment, Need For Speed Unbound, made by Criterion and Codemasters, received a more positive response, it still fell short in sales needed to approve a sequel. Following this, EA redirected Criterion Games to the EA Entertainment division, tasking them with the development of Battlefield 6 along with another racing title.

    It seems that the reported halt of the NFS franchise indicates that EA has either paused the project or redirected its resources entirely to Battlefield 6, which aims to attract a player base of 100 million.

    The racing game market has remained highly competitive over the years, with Turn 10 and Playground Games’ Forza Horizon leading the way, boasting over 45 million players since its launch, even before it was available on the PlayStation 5.

    Matthew Everingham from Speedhunters has expressed concerns about this shift, as the franchise that once thrived appears to be in jeopardy.

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  • Xbox Users Frustrated by Mobile Game Ads on Dashboard

    Xbox Users Frustrated by Mobile Game Ads on Dashboard

    Key Takeaways

    1. A Call of Duty: Mobile ad on the Xbox Series dashboard upset gamers since the game isn’t playable on the console.
    2. Many users criticized the logic of advertising non-console games, recalling past controversial ads on Xbox.
    3. Some users believe the current complaints about ads overlook worse experiences from the past.
    4. Xbox players feel ads should be relevant to their console, especially after a recent price increase.
    5. Microsoft has not responded to the backlash about ad placements, which reflects broader frustrations with rising costs for the Xbox ecosystem.


    A post on r/xbox has gone viral after a user noticed a Call of Duty: Mobile advertisement on the Xbox Series dashboard, even though the game isn’t playable on the console. This has understandably upset many gamers.

    The initial post by Reddit user u/Critical_Term_1013, named “Putting an ad for a game that’s not available on Xbox is beyond my understanding,” has garnered over 2,600 upvotes and numerous comments. User u/WolfOfLOLStreet pointed out, “What’s the logic in your gaming device advertising a game not playable on that same device?”

    User Reactions and Comparisons

    In a sarcastic turn, u/IronMonkey18 referenced Blizzard’s well-known quote, “Do you guys not have phones?”, while u/Bunta_Fujiwara reminded everyone that this isn’t the first instance of controversial ads from Microsoft: “Do you guys not remember Xbox 360 metro in around 2011?” This refers to the widely criticized 2011 Fall Dashboard Update that introduced Microsoft’s Metro UI to the Xbox 360.

    That update faced backlash for swapping the classic blade interface for a tile-based layout that heavily featured third-party ads, from snacks to movie promotions. Back then, many users felt that they were being treated as ad impressions rather than paying customers. A Reddit thread from 14 years ago even explained how to block these dashboard ads by adjusting DNS settings and blacklisting Microsoft’s ad servers through OpenDNS or router controls.

    Bigger Picture

    Adding to the conversation, u/Jakeasuno commented that the current complaints overlook the larger issue: “people complaining about the ads on the current dashboard clearly haven’t experienced the worst.” In contrast, u/Zeppelin041 acknowledged the global popularity of mobile gaming but still believes it’s inappropriate to advertise phone-exclusive titles on a $500 console.

    Microsoft, which owns Activision Blizzard, the company behind Call of Duty: Mobile, is promoting cross-platform strategies. However, many Xbox players insist that ads should be relevant to the console experience, especially since the device is now priced at $599.99 following a recent increase from its original price of $499.99.

    Many Xbox users have voiced their frustrations over ads integrated into the dashboard, especially when fans feel that competitors like Sony and Nintendo provide cleaner, ad-free interfaces. In a previous post, a user criticized a full-screen Starfield boot-up ad as ‘awful’ and questioned why paid hardware was showcasing promotions. Another thread highlighted Microsoft’s experiments with ad formats through the Xbox Insider Program, including dashboard tiles and reward-based ads embedded in the home screen.

    Microsoft’s Silence

    As of now, Microsoft hasn’t provided any comments regarding the ad placement or their overall strategy. It’s still unclear if this backlash will lead to any changes.

    Some users have reacted to the situation with dry humor. For instance, u/greenyquinn offered a sarcastic take: “Microsoft published games that I can play with my Microsoft account being advertised on a Microsoft device. Who does this even appeal to?” He further added, “Now if it was MTN DEW Code Red, that would be an appropriate ad. Literally every human needs to consume beverages to survive.”

    This comment sheds light on the differing opinions regarding the ad placement. However, the underlying frustration may stem from broader issues: Microsoft has recently raised prices for the Xbox Series X, upped the cost of first-party accessories, and announced an $80 price tag for several upcoming games. In this context, the dashboard ad might not be the root problem but rather the last straw in a series of grievances.

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  • Nintendo Switch 2: Issues with Second-Hand Game Compatibility

    Nintendo Switch 2: Issues with Second-Hand Game Compatibility

    Key Takeaways

    1. The Nintendo Switch 2 can play games from the original Switch.
    2. A Reddit user reported being banned after using second-hand games.
    3. Nintendo Support helped the user recover his account after he provided evidence.
    4. The ban was linked to a disk image created by the previous owner of the games.
    5. This situation appears to be rare and not officially acknowledged by Nintendo.


    The Nintendo Switch 2 is capable of playing games from the original Switch. Recently, a Reddit user shared that his Nintendo Switch 2 was banned after he tried to use a second-hand game on it. In the Reddit discussion, the user elaborated on the matter while also complimenting Nintendo Support for their help. It’s worth noting that this seems to be a unique case and hasn’t been officially acknowledged by Nintendo yet. If the user’s account is correct, the chances of experiencing this issue after buying a used game are quite low, though it’s not entirely impossible.

    User’s Experience with Second-hand Games

    According to what the user shared, he bought several used games for the Nintendo Switch through Facebook Marketplace. He inserted the games and applied the required updates. The next day, his console notified him that online services were limited, and soon after, it confirmed that his console had been banned. When he reached out for help, he provided Nintendo with photos of the Facebook Marketplace ad and the game cartridges, which led to the unlocking of his account. Being banned from the console means he couldn’t access any updates or downloadable content (DLC), and he was unable to use game key cards.

    Explanation from Nintendo

    Nintendo clarified to the user how the ban occurred. Apparently, the prior owner of the game cartridges had created a disk image, which Nintendo was able to identify. They detected this through various means, such as a MiG card with online capability and the serial numbers of the cartridges. Consequently, they started the process of banning the related accounts.

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  • New Cozy Free-to-Play Game Tops Steam Charts with 300+ Reviews

    New Cozy Free-to-Play Game Tops Steam Charts with 300+ Reviews

    Key Takeaways

    1. Unique Gameplay Experience: Players take on the role of a fluffy dog exploring a snowy landscape with a child, focusing on teamwork and navigation challenges.

    2. Calm and Soothing Atmosphere: The game is praised for its serene pace, offering a heartwarming and relaxing escape for players.

    3. Open-Source Development: Created by Blender Studio, Dogwalk showcases the capabilities of open-source tools, utilizing Blender and the Godot Game Engine.

    4. Free to Play: The game is completely free, with an optional $4.99 Supporter Pack available for those who want to support the developers.

    5. Short and Accessible: With a gameplay time of around 20 minutes and a small download size of approximately 300MB, Dogwalk is easy to access and play.


    Steam has added a new indie game this week, and it’s quite unique for several reasons. Dogwalk, which launched on July 11, offers a brief, heartwarming experience that is sure to bring a smile to your face. Created by Blender Studio, the game takes players through a stunning winter setting. You take on the role of an adorable, fluffy dog, accompanied by a little child.

    Exploring the Winter Wonderland

    As you embark on this short adventure, you’ll wander through snowy forests, icy ponds, and serene paths. The objective is straightforward: locate scattered objects to assemble a snowman. However, the way you navigate this journey adds layers to the experience. The leash connecting you to the child can either promote teamwork or make things more challenging. One player noted that running too fast can make the kid fall behind. Many players have praised its calm tempo, calling it a soothing escape, among other accolades.

    A Showcase of Open-Source Creativity

    What makes Dogwalk particularly fascinating is that it’s more than just an endearing indie game. It serves as Blender Studio’s demonstration of what can be achieved with fully open-source tools. The whole project— including its assets, animations, and code—was created using Blender and the popular Godot Game Engine. In contrast to well-known platforms like Unity or Unreal, Godot is entirely open-source, meaning developers don’t have to pay royalties or adhere to strict licensing rules. This is a significant advantage for smaller studios and independent developers, as it simplifies the process of creating games.

    Pricing and Accessibility

    Dogwalk is completely free, aligning perfectly with its open-source ideology. Nevertheless, there is a $4.99 Supporter Pack available for those who wish to contribute to the developers. Players have pointed out in their reviews that the short gameplay of about 20 minutes and the small download size of around 300MB enhances its accessibility. Dogwalk serves as a delightful diversion, and given that it’s free, it’s definitely worth checking out. You can find it here.

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  • Resident Evil 6: A Great Handheld Experience, But Unplayable

    Resident Evil 6: A Great Handheld Experience, But Unplayable

    Key Takeaways

    1. Battery Life Efficiency: Resident Evil 6 consumes about 10 watts at 1080p on maximum settings, providing 3+ hours of gameplay, which is ideal for travel.

    2. Persistent Glitch: A long-standing bug causes erratic controller behavior, making gameplay difficult, especially during intense action sequences.

    3. Troubleshooting Challenges: Common fixes, like disabling Steam input or shutting down Steam, are often ineffective, leaving players frustrated.

    4. Gameplay Mechanics Issues: The save system is inconvenient, ammo collection feels unbalanced, and quick time events add frustration, detracting from the experience.

    5. Mixed Enjoyment: Despite the controller issues and gameplay mechanics, the reviewer finds some enjoyment in Resident Evil 6, indicating a complicated overall experience.


    Looking for a good triple A game experience that wouldn’t drain my ROG Ally X battery too quickly while traveling through various airports and long flights this summer, I thought Resident Evil 6 would be a great choice. I had never really considered it before, mainly due to the negative reviews when it first came out, but I decided to give it a shot when I saw it on Steam for just $4.99.

    Battery Life Evaluation

    Considering RE6 from the perspective of battery life turned out to be a smart move. Running at 1080p, which is the native resolution for both the Ally (available on Amazon) and Ally X, and on maximum settings, it consumes about 10 watts. This allows the game to run between 40 and 80 frames per second. I could even reduce the power usage to 8 watts and still maintain a steady frame rate of 30. This is quite decent if you’re trying to make the most of your battery life, providing me with over 3 hours of gameplay.

    The Frustrating Bug

    Unfortunately, there’s a glitch that renders the game nearly unplayable. This issue has been reported for quite some time, with complaints dating back to 2015 and more recent reports surfacing in the last few years. The bug causes the game to frequently switch between keyboard and mouse and back to the controller. This leads to some erratic behaviors, like aiming in the wrong direction or turning around unexpectedly. It’s particularly frustrating when it tends to happen right in the middle of a heated firefight, making it nearly impossible to aim properly. You can stroll through quiet corridors without any issues, but as soon as the action heats up, the bug triggers multiple times in just a few seconds.

    Troubleshooting Suggestions

    Many forums suggest turning off any Steam input and relying solely on the game’s native controller settings. However, this doesn’t seem to help. The most common workaround appears to be completely shutting down Steam while playing, which is not feasible for Steam OS or Bazzite users. There are no active gyro controls, and shaking the device during calm moments doesn’t trigger the problem. It’s also not due to accidental button presses on the back keys, as those simply bring up their own menus and don’t affect gameplay elsewhere.

    After battling through Leon’s campaign while dealing with this issue, I moved on to Chris’s campaign, which is much more action-oriented, making certain parts nearly impossible to get through.

    Gameplay Mechanics and Issues

    Regarding the game itself, the save system can be quite annoying, especially if you need to take a break, as you often end up losing significant progress. The ammo collection feels unbalanced; during the Leon campaign, I found myself with more ammo than I could use, while the Chris campaign frequently gave me skill upgrades instead of bullets. Even with the supposed upgrades designed to yield more ammo, it feels counterproductive in such a fast-paced section where shooting is essential. Quick time events add to the irritation, and the absence of the previous games’ inventory management is a major drawback. And seriously, what’s with the chest-smashing to revive characters?

    It may not affect the Steam Deck, but if you’re running Bazzite, you’d think it would be pretty similar. Still, I’ve been mostly enjoying Resident Evil 6, but the controller switching issue is a major downside.

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  • Best Indie Games of 2025 Now on Epic Games Store

    Best Indie Games of 2025 Now on Epic Games Store

    Key Takeaways

    – Epic Games Store features a selection of top indie games released in 2025.
    – The list highlights unique storytelling and innovative gameplay in indie games.
    – A variety of genres are represented, appealing to different player preferences.
    – All featured games are available on the Epic Games Store and other platforms like Steam.
    – Prices for the highlighted games range from $10 to $30, catering to various budgets.


    Epic Games Store recently put together a fresh selection of the top indie games that were released in 2025. Every title mentioned can be found on their platform as well as on other stores such as Steam. Below is additional details about the games that have been included in this roundup:

    Exciting Titles to Explore

    Indie games have been gaining a lot of traction among gamers, and this list highlights some of the most creative and engaging experiences. Several of these games showcase unique storytelling and innovative gameplay that really stand out in the crowded gaming market.

    Diverse Genres Represented

    The collection features a variety of genres, ensuring that there is something for everyone. From action-packed adventures to relaxing puzzle games, players can find titles that cater to their tastes. This variety is part of what makes indie games so special in the gaming community.

    Availability and Pricing

    All the highlighted games can be purchased on the Epic Games Store, with prices ranging from $10 to $30. This pricing structure allows gamers of all budgets to enjoy high-quality indie titles. Don’t miss out on checking out these amazing games if you’re looking for something new to play!

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  • New Free Games on Steam After Summer Sale 2025 Ends

    New Free Games on Steam After Summer Sale 2025 Ends

    Key Takeaways

    1. The Steam Summer Sale 2025 ended on July 10, featuring various impressive discounts.
    2. Despite the sale’s conclusion, there are still new free games available on the platform.
    3. Recent free titles have received positive feedback from players.
    4. Players should actively look for and explore new free games even after the sale.
    5. Ongoing free game offerings provide opportunities to find enjoyable titles before the next big sale.


    Steam wrapped up its Summer Sale 2025 on July 10. This short-lived event featured a variety of impressive discounts. Even though the exciting game offers have ended until the next sale comes around, there are still fresh free games available on the platform. Here are some of the recently discovered free titles that have received good feedback from players:

    New Free Games

    The excitement doesn’t have to stop just because the sale is over. Players can still enjoy a selection of new free games on Steam. These titles are getting decent reviews, showing that players are enjoying them. So, while you might have missed out on the sale, there are still opportunities to grab some games without spending a dime.

    What to Look For

    Make sure to keep an eye out for these free games. Even if the discounts from the Summer Sale are gone, the ongoing offerings are worth checking out. With new games being added, you might find something that really catches your interest. It’s a good time to explore and see what’s available before the next big sale comes around.

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  • New Pixel-Art Horror Game Launches on Steam for $3.99

    New Pixel-Art Horror Game Launches on Steam for $3.99

    Key Takeaways

    1. Game Release and Pricing: Last Report was released on July 11 for $3.99 (discounted from $4.99) until July 25.

    2. Gameplay Experience: Players act as a park ranger, monitoring surveillance cameras and uncovering eerie secrets, focusing on investigative gameplay and psychological suspense.

    3. Visuals and Atmosphere: The game features intricate pixel art and atmospheric sounds, building tension through subtle unease rather than jump scares.

    4. Positive Initial Reception: The game has received a “Very Positive” rating from over 170 reviewers on Steam, praised for its ambiance but criticized for its short playtime (1-2 hours) and vague instructions.

    5. Technical Specifications: Built on the Unity Engine, Last Report has a small download size (200 MB) and runs on basic PC specs, supporting multiple languages with full subtitles.


    Monopixel Games has just unveiled their latest horror-adventure game, Last Report, on Steam. This new title was released on July 11 and offers players a brief but intense experience as a park ranger at Among Green Trees National Park. The introductory price is set at $3.99, down from the usual $4.99, and this offer lasts until July 25.

    Experience the Tension

    In Last Report, you find yourself at a secluded ranger station during your night shifts. The gameplay consists mainly of keeping an eye on surveillance cameras, noting sightings, and recording strange occurrences. What starts as simple tasks quickly leads to frightening findings. As you communicate with other rangers via radio, you gradually uncover more profound and sinister secrets of the park.

    Visuals and Atmosphere

    The game showcases intricate pixel art, with animations and atmospheric sounds complementing the overall tension. Unlike many horror games that rely on sudden scares, Last Report adopts a more subtle approach, building a creeping sense of unease. The pacing of gameplay encourages thorough observation, making players feel both empowered and exposed.

    A Nod to Indie Classics

    When compared to classic indie games like Firewatch or Observation Duty, Last Report stands out. Similar to Firewatch, the story unfolds through dialogue and visual cues. Players seeking quick thrills may not find what they expect here; however, those who enjoy investigative gameplay and psychological suspense will likely appreciate this title.

    Initial reviews from players have been positive, with the game receiving a “Very Positive” rating from over 170 reviewers on Steam. Gamers have praised its moody ambiance and minimalist gameplay mechanics. Nonetheless, some criticisms have arisen, particularly regarding the game’s short playtime—around one to two hours—and the vague instructions for the report logging system. In response to feedback, Monopixel Games promptly released Hotfix 1 to address these concerns.

    Technical Details

    Last Report is built on the Unity Engine, resulting in a relatively small download size of about 200 MB. It runs well on most PCs, requiring basic specs (Intel Core i3, 4 GB RAM). The game also supports several languages, including English, Polish, and Russian, with full subtitles available. For its current launch price of $3.99, fans of brief, atmospheric horror experiences might find it a good deal.

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  • Lenovo Launches Legion Gaming Tablet Magnetic Mobile Cooler

    Lenovo Launches Legion Gaming Tablet Magnetic Mobile Cooler

    Key Takeaways

    1. Lenovo introduced a new Legion-branded magnetic mobile cooler in China, designed for gaming tablets and smartphones.
    2. The cooler features three adjustable settings, with one capable of reducing temperature to -3° Celsius (26.6° Fahrenheit).
    3. It utilizes strong magnetic suction to securely attach to devices, with a removable back clip for non-magnetic devices.
    4. The cooler has a gamer-centric design, including RGB lights, and is priced at CNY 199 (around $28).
    5. There is no confirmed international availability yet, but it may launch alongside the global Legion Tab Y700 Gen 4.


    Lenovo has introduced some fresh accessories in China, including a novel Legion-branded magnetic mobile cooler. This cooling gadget is claimed to be broadly compatible, and the company showcased it being used with the latest Legion gaming tablet.

    Features of the Mobile Cooler

    The new mobile cooler from Lenovo is said to have three adjustable settings. One of these settings can reportedly bring the temperature down to as low as -3° Celsius (26.6° Fahrenheit). If this is accurate, it might provide a more stable gaming experience on both smartphones and tablets.

    Magnetic Suction and Design

    Another impressive feature of this cooling accessory is its robust magnetic suction. Lenovo asserts that even if users shake their tablet or smartphone, the cooler will remain securely attached. For devices that lack magnetic support, there’s a removable back clip that includes a silicone anti-slip mat.

    Pricing and Availability

    In addition to its functionality, the new Lenovo mobile cooler comes with a gamer-centric design, which includes RGB lights and a stylish black finish. The price for this cooling accessory launched in China is CNY 199, approximately $28. While the company hasn’t provided any details about international availability, it’s possible that the cooler could be released outside China alongside the global Legion Tab Y700 Gen 4 (with the Gen 3 currently priced at $429.99 on Lenovo).

    Lenovo shared this news on Weibo (translated from Chinese).

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  • Nintendo Surveys Game-Key Card Format Amid Switch 2 Criticism

    Nintendo Surveys Game-Key Card Format Amid Switch 2 Criticism

    Key Takeaways

    1. Nintendo’s newest console has seen strong sales, but fans are worried about the shift to Game-Key Cards.
    2. Game-Key Cards require additional downloads, leading to concerns about the decline of physical media.
    3. Nintendo conducted a short survey in Japan to gauge opinions on Game-Key Cards versus digital versions.
    4. The survey’s third question does not address traditional Game Cards, which critics find limiting.
    5. 70% of Japanese gamers prefer physical media, contrasting with North American players who may be more accepting of digital trends.


    Most reports indicate that the release of Nintendo’s newest console has been a big hit in terms of sales. However, fans have raised worries about a new format that is becoming typical for third-party Switch 2 titles.

    Game-Key Cards Cause Concern

    Game-Key Cards are cartridges that carry just a small amount of data, requiring users to download additional content. This situation has alarmed some buyers, who lament the decline of physical media. Perhaps in response to these sentiments, Nintendo sent out a survey to gamers in Japan regarding Game-Key Cards.

    Survey Details and Gamer Opinions

    As found by NintendoSoup, the survey is quite short, comprising only three questions about these debated cartridges. The first question asks gamers if they possess a Game-Key Card or know anything about this format. The second question assesses their understanding of the download requirements and how to start games. Lastly, participants must indicate whether they prefer Game-Key Cards or fully digital versions.

    Interestingly, the third question does not reference Switch 2 games that utilize traditional Game Cards. Critics could argue that Nintendo is missing the mark by limiting gamers to a choice between two digital options.

    Focus on the Japanese Market

    Fans might question why Nintendo only surveyed players in Japan. The company has frequently adopted a distinct strategy for this market. The price for the Japanese version of the Switch 2 was lower than many analysts anticipated. When converted, it amounts to around $343, and it’s reported that Nintendo provided retailers with the handhelds at lower wholesale prices. Although the manufacturer has denied this rumor, it recognizes the significance of physical stores in the region.

    In 2023, the CESA Games White Paper indicated that 70% of gamers in Japan still prefer to buy physical media. This trend is particularly evident with the Switch, where digital gaming lags behind that on PlayStation consoles. On the other hand, data shows that players in North America may be more open to industry changes. Nintendo could be concerned that the backlash against Game-Key Cards will be more pronounced in Japan than elsewhere.

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