Category: Gaming

  • Randy Pitchford Hints at Borderlands 4 PvP Mode Before Backtracking

    Randy Pitchford Hints at Borderlands 4 PvP Mode Before Backtracking

    Key Takeaways

    1. Mixed Initial Reviews: Borderlands 4 has received varied feedback from players, but there is still considerable excitement surrounding the game.

    2. FOV Slider Discussion: CEO Randy Pitchford has inquired about adding a field of view (FOV) slider for consoles, emphasizing its potential impact on gameplay fairness.

    3. Clarification of Intentions: Pitchford clarified that his comments about the FOV slider should not be seen as leaks, hinting at future plans related to fairness in gameplay.

    4. Absence of PvP Mode: Unlike previous titles, Borderlands 4 does not include any player-versus-player (PvP) options, which is considered unusual by fans.

    5. Speculation on Future Updates: While Gearbox has hinted at adding features post-launch, the current roadmap for Borderlands 4 does not mention a PvP mode, leaving discussions about it speculative.


    Borderlands 4 has just been released, and while the initial reviews from players have been mixed, there is still a significant buzz around the newest entry in the co-op looter-shooter franchise. Gamers are eager for upcoming updates to address noticeable performance problems, but Randy Pitchford, the CEO of Gearbox, appears to have ambitions that extend beyond immediate fixes.

    Feedback on FOV Slider

    In a recent update on social media platform X, Pitchford sought opinions on adding a field of view (FOV) slider for consoles. What’s particularly intriguing is his mention of fairness in the gameplay experience.

    “I have some dreams where an FOV setting could impact fairness. I can’t go into detail right now, but I recognize this matters to you, so we are looking into it,” he stated.

    Clarifying Comments

    Later, Pitchford made it clear that his previous comments shouldn’t be interpreted as leaks about future content, indicating that he may have unintentionally revealed more than intended with his first message.

    “You have no idea about the plans my team and I have, and how an FOV slider might relate to fairness,” he explained.

    The responses to Pitchford’s poll have largely been about the absence of an FOV slider, but some users have speculated if a PvP mode might be in the works. If a PvP mode is being considered, it could resemble the Arms Race battle royale feature that was part of the Designer’s Cut edition of Borderlands 3. Currently, Borderlands 4 focuses mainly on multiplayer gameplay, without any PvP options.

    Strange Omission of PvP Mode

    All previous Borderlands titles included some form of PvP, even if it was just dueling, making the absence of a PvP mode in Borderlands 4 quite unusual. It’s possible that the Arms Race mode in Borderlands 3 was originally intended for that game but was cut due to budget and development limitations. Gearbox has been transparent about adding certain features to Borderlands 4 after its launch, and a PvP multiplayer mode might just be one of those additions.

    It’s important to mention that the new endgame content roadmap for Borderlands 4 does not include any reference to a PvP mode, so any discussion about it remains speculative.

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  • 97% Validated Signatures Boost Stop Killing Games Petition for EU Action

    97% Validated Signatures Boost Stop Killing Games Petition for EU Action

    Key Takeaways

    1. The Stop Killing Games movement has collected approximately 1.45 million signatures, with about 97% deemed valid, positioning it for official verification.
    2. The verification process is expected to take around three months, during which the campaign team will engage with lawmakers and counter misinformation.
    3. The campaign began in 2024 after Ubisoft’s closure of “The Crew,” advocating for player rights to access games after official support ends.
    4. The goal is to push game companies to offer options like offline modes or private servers to protect players’ ownership rights.
    5. Supporters are encouraged to stay connected via social media for updates as lawmakers consider new regulations to protect access to purchased games.


    The Stop Killing Games movement has hit a significant milestone. Recently, the organizers shared that they have gathered around 1.45 million signatures by the end of July, with initial checks indicating that approximately 97% of these signatures are valid. This strong showing positions the campaign well for its next phase: official verification by the relevant authorities. If the petition receives approval, it will be submitted to the European Commission for consideration on what actions to take next.

    Next Steps in Verification

    The expected duration for the verification process is roughly three months. The campaign team is already gearing up for discussions with lawmakers while also addressing misinformation and lobbying from the gaming industry. Some long-time contributors, including founder Ross Scott, have taken a step back, allowing new individuals to manage the day-to-day activities of the campaign. The team has noted that this change is yielding positive outcomes.

    Campaign Origins and Objectives

    To provide some context, the campaign was initiated in 2024 after Ubisoft decided to close down “The Crew,” which resulted in the loss of access to games that players had purchased. The movement is advocating for game companies to create options for players to continue enjoying their games after official support ceases, including features like offline modes or private servers. The main aim is to safeguard players’ ownership rights and stop video games from vanishing, especially as the cost of purchasing and producing video games continues to rise annually. The backing from the public has allowed the campaign to exceed the one million signature threshold necessary to prompt a formal examination by the European Commission.

    Staying Connected

    The campaign also urges its supporters to remain active through their official social media channels on Reddit, Discord, Mastodon, and Twitter for the latest updates. The coming months are crucial as lawmakers will deliberate on the potential introduction of new regulations to ensure access to games that players have already purchased.

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  • Transforming Skyrim with RTX 5090 and 3,500+ Mods

    Transforming Skyrim with RTX 5090 and 3,500+ Mods

    Key Takeaways

    1. Skyrim remains popular due to a vast amount of mods available online, enhancing the game’s experience.
    2. Digital Dreams showcased impressive graphics improvements using an RTX 5090, achieving 8K resolution at 60 FPS.
    3. The game features 3,580 mods that enhance visuals, lighting, and environmental details, making the world feel more vibrant.
    4. Some community members are divided over the drastic visual changes, feeling it alters the original charm of the game.
    5. While graphics have improved, the core animations and gameplay remain unchanged, preserving the classic experience.


    Almost fifteen years after it was launched, The Elder Scrolls V: Skyrim still manages to amaze us, largely due to the vast amount of mods available online. Recently, Digital Dreams released a remarkable video on their YouTube channel, presenting a game that looks stunning and almost unrecognizable.

    A Leap in Graphics

    While many recent mods have made players accustomed to certain enhancements, Digital Dreams took things to a higher level. Utilizing an RTX 5090, The Elder Scrolls V: Skyrim now operates in 8K resolution at 60 FPS. Furthermore, an impressive 3,580 mods have been added to breathe new life into this classic game.

    Visual Enhancements

    By watching the video, viewers can observe numerous upgrades, including more lifelike lighting and intricately detailed villages. The overall environment feels much more vibrant than it used to, inspiring players to explore this enchanting world. Additionally, water visuals have seen significant improvements, particularly with regard to reflections.

    A Divided Community

    Despite the stunning visuals that can rival some modern titles, not everyone is thrilled. The Elder Scrolls V: Skyrim has a dedicated community that feels nostalgic about the original game, and such drastic enhancements might seem to alter its essence and diminish its original charm.

    It’s important to mention that while the graphics have been significantly upgraded, the animations and gameplay remain the same. In other words, if you choose to incorporate mods into this game, you can still enjoy the classic gameplay experience of the past.

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  • ZeniMax Chief Aims for The Elder Scrolls Online as 30-Year MMO

    ZeniMax Chief Aims for The Elder Scrolls Online as 30-Year MMO

    Key Takeaways

    1. Microsoft laid off over 9,000 employees in its Xbox division, marking significant job cuts in the gaming industry.
    2. ZeniMax Studios lost about one-third of its workforce, impacting key projects like The Elder Scrolls Online and halting the development of the MMORPG Blackbird.
    3. The layoffs created an emotional toll on the team, with game director Rich Lambert describing it as a “super emotional time” and a mourning process for lost colleagues.
    4. Communication regarding the layoffs was poor, leading to frustration among remaining employees, who felt betrayed and struggled with morale.
    5. Lambert has shifted to a higher-level role, with Nick Giacomini taking over day-to-day leadership of The Elder Scrolls Online, while the studio continues to release updates for player engagement.


    On July 2, 2025, Microsoft made the decision to lay off a large portion of its Xbox gaming division, impacting over 9,000 employees. This marked one of the harshest job cuts within the industry so far. The layoffs affected several internal studios, including ZeniMax Online, known for developing The Elder Scrolls Online.

    Impact on ZeniMax Studios

    Sources indicate that ZeniMax Studios experienced a reduction of about one-third of its workforce, resulting in the loss of important personnel and information crucial for the ongoing work on The Elder Scrolls Online. The layoffs also abruptly halted ZeniMax’s highly regarded project, Blackbird, which was an MMORPG that took inspiration from both Destiny and Cyberpunk 2077.

    Emotional Toll on the Team

    Following these layoffs, ZeniMax Online Studios faced significant emotional and operational difficulties, as revealed by game director Rich Lambert in a recent discussion with PCGamesN. Lambert took on the role of game director in mid-August, just a month before the sweeping cuts occurred. He referred to the layoffs as a “super emotional time,” losing many colleagues he had known for years. He expressed in the interview, “There were friends and colleagues involved that I had personally worked with for ten to fifteen years, and we lost them. You go through a sort of mourning process.”

    Challenges in Communication and Morale

    The effects of the layoffs not only impacted ZeniMax’s main team but also resonated throughout the wider studio, as employees expressed frustration over the “hollow” communication regarding the layoffs and the challenges in maintaining productivity during the restructuring. Even though staff characterized the overhaul as “disgusting” and “betraying,” ZeniMax remains dedicated to its flagship MMORPG.

    Regardless of these upheavals, Lambert remains focused on the vision for The Elder Scrolls Online. He stated, “But, at the end of the day, we still have our commitment to our community, to the game, and everyone that’s still here, and we have to move forward, as hard as that is. That’s what the studio focused on, we want ESO to be the 30-year-old MMO.”

    Shifting Responsibilities

    Lambert has now taken on a higher-level directorial role, passing the day-to-day leadership of ESO to Nick Giacomini, who has been a long-standing product management director. Lambert described this change as “bittersweet.” He commented on this transition, saying: “Nick is here to do the day-to-day, but I’m still involved in it – it’s kind of my baby. But I get to look at the studio-level things and the future-level things, and that’s all new to me. It’s a new challenge and it’s really, really exciting. Stepping away’s been harder than I thought it was going to be, but I’m excited to.”

    Even though the layoffs have disrupted morale, ESO continues to roll out updates to keep its player base engaged. For instance, ZeniMax introduced Update 47 Feast of Shadows in mid-August, which brought new mechanics like swimming mounts and various content updates.

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  • Revealed Images of Canceled Batman Arkham Game Show Promise

    Revealed Images of Canceled Batman Arkham Game Show Promise

    Key Takeaways

    1. Project Sabbath was a dark-themed Batman game developed by WB Games Montreal but was ultimately canceled over a decade ago.
    2. The game promised a grimmer tone and featured an older, worn-out version of Batman, as revealed through concept art shared on social media.
    3. Artist Jerad S. Marantz designed a unique Batman suit for the game, which reflects the character’s struggles and challenges.
    4. Recent leaks have hinted at gameplay and more details about Project Sabbath, creating anticipation among fans despite the cancellation.
    5. Jerad S. Marantz’s artwork continues to resonate with Batman fans, showcasing the potential of the scrapped project.


    Although many Batman games have seen great success, there’s one that was scrapped over a decade ago. Still, it looked promising, as shown by the images shared on social media.

    Project Sabbath’s Darker Vision

    Originally created by WB Games Montreal, Project Sabbath caught gamers’ attention by promising a tone that was grimmer than previous titles. But that’s not the only thing, as social media has revealed various details, giving us a sneak peek at how the characters in this game might have appeared.

    Exciting Design Insights

    Recently, artist Jerad S. Marantz shared new images of the Batman suit on Instagram, along with his thoughts:

    “I’m such a big fan of Batman! I was thrilled to design a suit for the Arkham universe. Sadly, the game got canceled, but I’m really thankful to have had the chance to create another bat suit. This one was a fun project. It featured an older Batman, and the suit was meant to reflect this worn-out and battered hero. Batman remains my favorite superhero. I could keep working on him forever.”

    In the image, we can see a more somber Batman with red eyes, suggesting he has faced numerous challenges. Additionally, his outfit looks robust and showcases the strength of the hero.

    More Leaks on the Horizon

    It’s worth mentioning that there have been other leaks in the past few months regarding this game, including a gameplay snippet. Fans can look forward to more information in the weeks and months ahead, which might frustrate those who are invested in the franchise.

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  • Top-Rated Co-Op Free Game on Steam Deck Going Paid Soon

    Top-Rated Co-Op Free Game on Steam Deck Going Paid Soon

    Key Takeaways

    1. Game Update: Pico Park: Classic Edition received a graphics refresh after nine years and will soon transition from free to a paid model, with a limited-time offer to grab it for free starting September 13, 2025.

    2. Multiplayer Features: The game supports online multiplayer for 2 to 10 players and includes 22 levels filled with physics-based puzzles, featuring unique mechanics and time-limited challenges.

    3. Endless Mode: An additional gameplay mode called Endless Mode offers cooperative challenges, requiring teamwork to solve puzzles and navigate obstacles in a single session.

    4. Local Play Options: The game supports local play with multiple Xbox controllers and includes a smartphone app, TecoGamePad, to use phones as gamepads, along with being Steam Deck Verified.

    5. Player Feedback: While the game has a 72% positive rating, some players find the gameplay frustrating due to its emphasis on coordination and timing, and the sound design has received criticism for being overly loud.


    Released back in 2016, Pico Park: Classic Edition, a no-cost game on Steam, has just gotten an update nine years after it first came out. The game now features refreshed graphics that align better with other titles in the series. Although it started as a complimentary option and is still listed at $0, it will soon change to a paid model.

    Upcoming Changes

    On September 13, 2025, the developers announced that the game will be “free for about a week.” If you’re keen on grabbing it for your Steam library while it’s still free, Pico Park: Classic Edition is classified as an action-puzzle game featuring both local and online multiplayer modes.

    Multiplayer Options

    The game allows for online play with 2 to 10 players and currently offers 22 levels filled with physics-based puzzles. Each stage features its own mechanics, including time-limited challenges. Some levels also switch player movements, creating an extra layer of difficulty.

    There are several gameplay modes available too. One such mode is called Endless Mode, where players face a new set of cooperative challenges in a single session, including dodging obstacles, constructing puzzles, and flying planes. While the controls are described as straightforward, the puzzles in this currently free game are quite tricky, demanding strategic teamwork.

    Local Play Features

    For local gameplay, Pico Park: Classic Edition includes “Xbox Extended Feature Support,” enabling players to link more than five Xbox controllers simultaneously (the Xbox Elite Series 2 Core is currently priced at $153 on Amazon). The developers also mention a smartphone app called TecoGamePad, which turns your phone into a gamepad.

    Additionally, Pico Park: Classic Edition is tagged as Steam Deck Verified, boasting a 72% positive rating from around 1,550 reviews. Although it sounds promising for a free game, some players have pointed out that the gameplay can be a bit frustrating due to the strong focus on coordination and timing. The sound design has also faced criticism, with some users finding it unnecessarily loud. Watch the video below to discover more.

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  • Cyberpunk Doom-Inspired Shooter Launches to Very Positive Reviews

    Cyberpunk Doom-Inspired Shooter Launches to Very Positive Reviews

    Key Takeaways

    1. Game Launch: Beyond Sunset has launched on Steam after years of development, combining retro-style gunplay and cyberpunk elements.

    2. Storyline: Players control Lucy, a fighter with cybernetic enhancements, who must uncover her lost memories in a corrupt city filled with gangs and corporations.

    3. Combat Mechanics: The game features engaging combat with a mix of firearms and katana battles, emphasizing active play through chaining attacks, dashes, and parries.

    4. RPG Features: Beyond Sunset includes RPG elements such as side quests and dialogue choices, allowing players to unlock cyber upgrades and explore different playstyles.

    5. Visuals and Soundtrack: The game showcases a low-fi pixel art style with a neon aesthetic, complemented by an energetic synthwave soundtrack that enhances the gameplay experience.


    After many years of work (and a short period in early access), Beyond Sunset has finally launched on Steam, offering a wild blend of retro-style gunplay, katana battles, and a bright neon setting. Developed by the indie team Metacorp and released by Movie Games, this game takes inspiration from classic shooters of the ’90s and mixes it with cyberpunk role-playing elements. The outcome is a gaming experience that feels both familiar yet refreshingly unique.

    The Storyline and Main Character

    You take on the role of Lucy, a fighter with cybernetic enhancements who awakens without memories of her past and finds herself in a corrupt city filled with gangs and battling corporations. The story is intentionally broken at the start, encouraging players to uncover her identity while slicing through foes using a mix of powerful guns and an energy sword.

    Engaging Combat Mechanics

    Combat is a crucial part of the experience. Shotguns, chainguns, and plasma weapons handle the explosive elements of fights, while the katana introduces a rhythm that’s rare in this type of game. Players can chain attacks into dashes and parries, requiring them to stay active, avoid hits, and search for chances to strike. It’s a well-crafted blend of classic boomer shooter gameplay and contemporary, fast-paced combat.

    RPG Elements and Upgrade Options

    Unlike many retro shooters that stick to simple campaigns, Beyond Sunset incorporates more RPG-like features. With side quests and dialogue choices, players can guide Lucy toward unlocking new cyber upgrades, allowing for experimentation with various playstyles. These branching options don’t overshadow the action but contribute to a feeling of progression beyond just shooting through levels.

    Visuals and Soundtrack

    Visually, the game boasts a low-fi pixel design bathed in neon, perfectly complemented by a powerful synthwave soundtrack. The music, created by Karl Casey and other artists, enhances the overall experience and has received positive feedback from players.

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  • New Nintendo Switch Emulator for Android Now on Google Play Store

    New Nintendo Switch Emulator for Android Now on Google Play Store

    Key Takeaways

    1. Eden Emulator has launched on the Google Play Store, making it easier for Android users to access a Nintendo Switch emulator.
    2. The current version available is not the latest, but a v0.0.3 update is promised soon, which will improve performance and fix bugs.
    3. Eden Emulator is a fork of Yuzu and includes significant changes compared to its predecessor.
    4. The emulator now supports the popular game Hollow Knight: Silksong.
    5. Increased visibility on the Play Store may attract Nintendo’s attention, potentially leading to legal challenges for Eden Emulator.


    Nintendo Switch emulation on Android isn’t something new, since after Yuzu was shut down, many forks appeared for mobile devices. However, while Yuzu could be found on the Google Play Store, its forks didn’t really show up on Android’s app store. But now, Eden Emulator is changing all that!

    Eden Emulator Now on Google Play Store

    The team behind Eden Emulator has launched the Nintendo Switch emulator for Android on the Google Play Store. It’s important to note that the version available isn’t the latest one, but the developers have promised that the v0.0.3 update will be available soon on the store.

    This launch on the Google Play Store makes it easier for most Android users to install a Nintendo Switch emulator on their devices. Many of Yuzu’s forks need sideloading, and not everyone feels comfortable doing that.

    What to Expect from Eden Emulator

    For those who might not know about this emulator, the current version number indicates that Eden is still in its infancy. However, as noted by the developer from Sudachi, it’s a fork of Yuzu that brings “real, significant changes.” More specifically, version 0.0.3 has fixed several bugs and provided noticeable performance improvements.

    Additionally, the latest version of Eden Emulator now supports Hollow Knight: Silksong, a metroidvania game that has been topping charts. While the emulator’s appearance on the Google Play Store is a significant boost for visibility, it could also be a double-edged sword.

    Potential Risks Ahead

    This increase in visibility could attract Nintendo’s attention to the Switch emulator sooner than expected. If that occurs, Eden might face a fate similar to Yuzu’s.

    You can find more about Eden on Discord!

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  • Enhance Red Dead Redemption 2’s Beauty with This Free Mod

    Enhance Red Dead Redemption 2’s Beauty with This Free Mod

    Key Takeaways

    1. The Catalogue Improvements mod enhances Red Dead Redemption 2 by fixing clothing glitches and minimizing clipping issues.
    2. The mod adds beta version clothing, head models, and previously removed hats, allowing for more unique character customization.
    3. Improved horse features include the addition of horseshoes and rifle holsters for a more immersive experience.
    4. The mod is free to download on Nexus Mods but is only available for PC users.
    5. Users should be aware that installing the mod may lead to unexpected bugs in the game.


    It’s been nearly seven years since Red Dead Redemption 2 made waves in the gaming world with its stunning visuals and a narrative that resonated with so many. With a new mod, you can enhance the beauty of this game even more, especially by fixing a variety of minor glitches.

    What the Mod Offers

    Named Catalogue Improvements, this mod is free to download on Nexus Mods and addresses several issues related to clothing by minimizing clipping. This means that outfits will appear more lifelike, as garments won’t intersect with surfaces like skin and will be free from glitches.

    Enhancing Character Depth

    Moreover, if you’ve experienced Red Dead Redemption 2, you might have noticed how John Marston seems too connected to Arthur Morgan, lacking his own distinct character, even in terms of the clothing available in-game. To fix this, mod creators iAbokai and Suika have added clothing from the beta version, along with head models and some gear. Additionally, hats that were previously removed from the game are now accessible, allowing players to create unique outfits.

    Improved Horse Features

    It’s also worth mentioning that horses have received upgrades with the addition of horseshoes, and rifle holsters are now available for these animals too. So, if you’re looking to make Red Dead Redemption 2 feel even more immersive, this mod is the way to go. However, do keep in mind that it’s only available on PC, and installing it may lead to some unexpected bugs.

    Nexus Mods’

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  • Bungie’s Marathon: Major Gameplay Changes and March 2026 Release

    Bungie’s Marathon: Major Gameplay Changes and March 2026 Release

    Key Takeaways

    1. Bungie has incorporated player feedback from the Closed Alpha Tests into significant updates and monthly playtests, increasing participant numbers from 500 to over 900 players.
    2. New features include fully functioning proximity chat, revamped combat mechanics with quicker time-to-kill rates, and updated healing mechanics with heal-over-time effects for Patch Kits.
    3. Changes to player deaths now include longer body visibility, blue bleeding trails when downed, and the drop of a duffel bag containing loot upon death.
    4. The endgame map, “Cryo Archive,” includes unique areas and a modified permadeath system, requiring players to activate a terminal to spawn extraction points within a time limit.
    5. UI and audio improvements have been made, along with enhanced map visuals, while matchmaking remains focused on trios, with no solo queue available; a new release date announcement is expected soon.


    Bungie’s new extraction shooter, Marathon, has seen significant updates since its Closed Alpha Test earlier this year. According to an exclusive article from The Game Post, the developers have been working hard to incorporate player feedback.

    Playtest Developments

    Since the Closed Alpha Tests, Bungie has been running monthly playtests with more and more players joining in. The first Closed Test had 500 participants, Test 2 increased that to 1,700, and this month’s Playtest 3 attracted over 900 players.

    New Features and Mechanics

    One of the top requests from players was the addition of proximity chat, which is now functioning fully. The combat system has also been revamped, with quicker time-to-kill rates that make firefights more thrilling.

    Changes have also been made to healing mechanics; items like Patch Kits now offer a heal-over-time effect rather than instant healing, while Shields are applied right away.

    In addition, a new environmental threat named “Heat Cascade” will be featured in the game. This hazard sends sparks falling from ships above, which can harm players and fill up a heat meter that players must manage during their extraction missions.

    Changes to Player Deaths

    Players expressed concerns during the Closed Alpha Test about how deaths were managed. Now, when players fall, their bodies remain on the ground for a longer time instead of turning into green mist instantly. When downed, players bleed blue, leaving trails as they crawl towards revives. Additionally, when players die, they drop a duffel bag containing their loot.

    The Game Post also disclosed a new system called “Codex,” which is similar to Destiny 2’s Triumphs. Players can accomplish simple tasks, like “Kill 5 enemies on a map with a specific weapon type,” to gain extra rewards, with these unlockable rewards shown under in-game IDs. Moreover, a shooting range is being introduced for practice purposes.

    The Endgame Map

    The endgame map, “Cryo Archive,” located on the UESC Marathon vessel, provides players with unique elements and hints at what the ship may offer in future seasonal expansions when the game launches.

    The UESC ship is split into seven different areas: Cargo, Index, Revival, Preservation, Biostock, Steerage, and the central Cryohub. This map includes a modified permadeath system that allows teammates to rescue downed players, but if they die, there are no respawns.

    To successfully extract, players must activate a terminal in the Control room, which spawns a random extraction point, followed by a three-minute window to reach the exit.

    UI and Audio Improvements

    Additional improvements include a complete UI update with more organized menus and the removal of placeholders. Audio quality has also been greatly enhanced. The edges of the maps now feature denser vegetation, better lighting, and significantly upgraded shaders, with sources noting a “night and day” difference compared to the Closed Alpha. However, matchmaking still revolves around trios, with no dedicated solo queue available.

    Sony has mentioned that Marathon is aiming for an “optimal chance of success” by March 2026, and Bungie has confirmed a new release date announcement is on the way. Speculation suggests the game might launch around March 31, 2026.

    Reports indicate that Marathon may be showcased at an upcoming PlayStation State of Play event, aiming to restore player confidence in the game.

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