Category: Gaming

  • Hytale Early Access Hits 1 Million Players in Sandbox RPG Comeback

    Hytale Early Access Hits 1 Million Players in Sandbox RPG Comeback

    Key Takeaways

    1. Hytale’s Early Access launched with over 1 million players on the first day, surpassing developer expectations.
    2. The game is available for PC, Mac, and Linux, with the Starter Edition priced at $19.99.
    3. After a rocky development journey, original founders regained rights to Hytale and worked towards the early access release.
    4. Players experienced some launch day challenges, including short login queues, but remained patient.
    5. Developers are actively working on patches for bugs and crashes to improve the game moving forward.


    Hytale’s Early Access has officially launched, and it’s been a rocky start for sure. The interest and demand have blown past what Hypixel Studios ever imagined. This surge of attention has led the developers to warn fans that while the first week may be bumpy, they’ll strive to ensure everyone can join in the fun.

    Developer Expectations

    Simon Collins-Laflamme, the lead developer of the project, anticipated over 1 million players on the first day. It seems he was right on target, as the game experienced an incredible spike in popularity overnight. The blocky sandbox RPG, often referred to as a Minecraft successor by excited fans, went live at 7 a.m. PST on January 13. It is currently available for PC, Mac, and Linux, with the Starter Edition priced at $19.99.

    A Remarkable Comeback

    This launch feels like a miracle for Hytale and Hypixel Studios after a rocky development journey. In 2020, Riot Games took over the project but canceled it in June 2025. After the cancellation, the original founders regained the rights to Hytale and Hypixel Studios for an undisclosed sum and began working towards an early access release using previous builds in November 2025.

    Quick Turnaround and Expectations

    After several updates and announcements, it seems the team at Hypixel Studios has delivered on their promise of a quick early access launch, just eight weeks after their initial announcement. They shared a blog post outlining what players should expect, stating, “The demand has exceeded our expectations, which means launch week will be bumpy, but everyone will get in.”

    Collins-Laflamme expressed his high hopes for Hytale’s revival, predicting a welcome of “over 1 million players” on launch day, a significant number for the studio that began working with early builds back in November 2025.

    Launch Day Challenges

    Interestingly, Hypixel Studios has managed to navigate the launch day challenges quite well. Players on various forums and Reddit have reported short login queues, but many have remained patient, with one player saying, “I guess we just gotta wait for the servers to calm down.”

    Looking Ahead

    This is just the start for Hypixel Studios as Hytale continues to evolve with upcoming updates. The developers are already on the case, working on patches for bugs and crashes, which will be integrated into the pre-release patchline once they’ve sorted out a good number of fixes.

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  • New Strategy RPG Launches on Steam with 4,500 Players and 74% Positive Reviews

    New Strategy RPG Launches on Steam with 4,500 Players and 74% Positive Reviews

    Key Takeaways

    1. Successful Launch: Indie game WindStop Strategy, developed by Xia Start, was released on January 15, 2026, and peaked at 4,526 concurrent players within the first 24 hours.

    2. Localization Issues: Western players faced significant localization challenges, including unclear combat instructions and a mix of Mandarin and English in menus, prompting the developer to issue urgent hotfixes.

    3. Unique Combat System: The game features a two-phase combat system combining manual strategy setup with automatic battles, making combat a puzzle and enhancing gameplay depth.

    4. Engaging Management Mechanics: Players can explore over 100 cultivation techniques and a responsive sandbox world, with mod support expected to help address translation and UI issues.

    5. Accessibility: WindStop Strategy is lightweight, requiring only 3 GB of storage and running smoothly on basic hardware, with future support for Steam Deck and controllers planned.


    After two years of hard work, indie developer Xia Start has launched WindStop Strategy on January 15, 2026. The game immerses players in a challenging environment where they must rebuild martial arts sects. It quickly gained popularity, achieving a peak of 4,526 concurrent players within the first 24 hours of its release. Priced at a budget-friendly $8.99 (including a 10% launch discount), it offers a rich “region-suppressing” simulation experience where players take on the role of the young master of the Hu Yan Men sect, aiming to reclaim land after a devastating massacre. While the core gameplay loop of recruiting and conquering appears solid, based on Steam reviews, the game’s initial hours may have been a tough challenge for the developers rather than just a straightforward launch.

    Localization Challenges

    One of the main challenges faced by Western players has been the localization process. Although there were earlier commitments to provide a professional translation for the initial release, the launch version is plagued by significant UI problems and awkward “Engrish” text that sometimes renders crucial combat instructions completely unclear. Players report a confusing combination of Mandarin and English in the menus, as well as a bug that incorrectly shows “Defeat” messages on victory screens. However, Xia Start has been notably open about these issues, issuing three urgent hotfixes within the first day to resolve black screens following battles and inventory sync problems. It’s evident that the team is working rapidly to enhance the experience, but for now, the game’s “Mostly Positive” rating of 78% likely stems from its engaging mechanics overshadowing the technical glitches.

    Unique Combat System

    The game features a fascinating two-phase combat system. Unlike many turn-based RPGs that can become monotonous, WindStop Strategy introduces a manual “Strategy” phase alongside an automatic “Battle” phase. This requires players to pre-set their team’s skill sequences, turning each battle into a puzzle rather than merely a test of stats. Beyond combat, the management aspect is also quite impressive, showcasing over 100 cultivation techniques and a sandbox-style world map that responds to your sect’s expanding influence. With a mod editor included and Steam Workshop support expected to launch within the week, the community is already gearing up to address the translation issues themselves.

    Accessibility and Performance

    Additionally, the game is quite “potato-friendly,” needing only 3 GB of storage and operating smoothly even on integrated graphics. Although official Steam Deck and controller support is still six months away, the lightweight Unity engine suggests that it should run well on handheld devices with some custom trackpad mapping. Be sure to check out WindStop Strategy on the Steam store here.

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  • Ron Perlman Reveals He Earned $40 and a Sandwich for Fallout Narration

    Ron Perlman Reveals He Earned $40 and a Sandwich for Fallout Narration

    Key Takeaways

    1. Ron Perlman accepted his role in the Fallout series for only “$40 and a sandwich.”
    2. He was initially surprised by the success of Fallout, which sold around 100,000 copies by the end of 1997.
    3. Perlman has never played any of the Fallout games and admits he is not a gamer.
    4. He played a key role in establishing the dark and gritty tone of the Fallout series through his narration.
    5. Perlman has also lent his voice to other major video game titles like Call of Duty and Halo, despite his lack of awareness of Fallout’s popularity.


    Ron Perlman, the famous actor known for his voice in nearly every Fallout game since the initial RPG debuted in 1997, recently revealed in an interview that he accepted the role for only “$40 and a sandwich.” Not particularly interested in video games, he later found it puzzling why the series would have sequels, as the post-apocalyptic Fallout franchise grew tremendously.

    Voice-Over Journey Begins

    In a recent episode of The Joe Vulpis Podcast, Perlman shared his experience of starting in the Fallout series, which kicked off in the 90s with Interplay Entertainment. He recounted, “They gave me $40 and a sandwich.” Over a year later, he received another call, “Hey, do you remember Fallout?” To which he replied, “No.” The response was, “Well, there’s a second one.” Perlman then wondered, “Why?”

    It was a surprise to him when he learned that Fallout had sold around 100,000 copies by the end of 1997 and “went through the fkin’ roof.” He expressed his surprise, saying, “Really? Cool.” Perlman agreed to voice the character again in Fallout 2, and the series only continued to grow with titles like Fallout 3, Fallout: New Vegas, and Fallout 4. Reflecting on this, he remarked, “I didn’t see that coming.”

    The Tone of Fallout

    Perlman played a significant role in establishing the dark and gritty tone of Fallout through his narration. Despite this, he confessed that he has never played any of the games. He admitted, “I’m not a gamer. I wouldn’t know which game goes into which piece of hardware. I’ve never played any of the games.”

    He briefly summarized his experience with Fallout 1, saying, “I did a couple of lines, and you know, got my $40 and my sandwich and went home.” At the time he worked on Fallout 1, it had been seven years since his role as Vincent in Beauty and the Beast, and another seven years before he took on the role of Hellboy in Guillermo del Toro’s Hellboy. Perlman, however, didn’t limit himself to Fallout in the realm of video games.

    Expanding His Voice Talent

    He also lent his voice to major titles like Call of Duty, Halo 2, and Halo 3. This only adds to the humor of his lack of awareness about Fallout’s vast reach and popularity. He commented, “This whole Fallout thing is like a mystery to me.”

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  • Rare Sega Saturn Game from Japanese Show Gets English Patch

    Rare Sega Saturn Game from Japanese Show Gets English Patch

    Key Takeaways

    1. Rare Title: Delisoba Deluxe for the Sega Saturn is extremely rare, with fewer than a hundred copies believed to exist, and it has been listed for $8,300 on eBay.

    2. Game Concept: The game is based on a challenge from the Japanese TV show Tokyo Friend Park 2, where players deliver soba noodles on mopeds through a challenging course.

    3. Gameplay Features: Players race through streets, avoiding obstacles like traffic and a gorilla throwing bananas, with additional modes like time-attack and a custom track editor.

    4. English Translation: A fan translator, ExxistanceDC, released an English translation patch that allows non-Japanese speakers to enjoy the game, enhancing aspects like the title screen and menus.

    5. Accessibility: The English patch can be applied easily for use on emulators or Sega Saturn hardware, making the game more accessible to players worldwide.


    One of the most hidden and rare titles for the Sega Saturn in Japan, which never made it to retail, Delisoba Deluxe has recently been listed on eBay for an incredible price of $8,300 for a physical copy. For those lucky enough to own a copy or have access to a ROM, an English translation patch created by fan translator ExxistanceDC has made it possible for players to experience this unique and quirky game based on a Japanese TV show without the need to hunt down a super-rare edition.

    Game Concept

    Developed by Cave in 1996, Delisoba Deluxe is inspired by a challenge from the TBS game show Tokyo Friend Park 2, where participants were tasked with delivering soba noodles on mopeds through a challenging course filled with various obstacles.

    Gameplay Features

    Delisoba Deluxe took this mini-game concept and expanded it, allowing players to race through the streets of Japan on a bike, navigating around traffic, construction zones, and even dodging a massive gorilla throwing bananas. The goal was to deliver soba noodles to the TBS headquarters as quickly as possible, making for a chaotic and entertaining experience.

    Moreover, Delisoba Deluxe included additional features such as a time-attack mode for those looking to chase high scores, and a custom track editing tool for users to create their own routes.

    Rarity of the Game

    The question arises: Why is Delisoba Deluxe so hard to find? The game was only distributed to a limited number of contestants or audience members at the show. Estimates indicate that there are probably fewer than a hundred copies still in existence today.

    Due to the extreme rarity of a physical version, complete copies of Delisoba Deluxe have been selling for over $8,000 in recent eBay auctions. This game was never released outside Japan, and all in-game dialogues, menus, and text are written in Japanese kanji.

    That’s where the fan translator ExxistanceDC comes into play. They released an English patch for Delisoba Deluxe on December 25, 2025, which is currently accessible on GitHub. This patch enhances the title screen with English text, introduces new fonts, and translates critical parts of the options, pause menu, and track editor.

    Players can easily apply the English translation patch using either the Sega Saturn Patcher or XDelta, allowing them to enjoy the game on emulators or on actual hardware like MiSTer FPGA consoles.

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  • MSI 31.5-Inch 4K 240Hz OLED Gaming Monitor with Sleek Design

    MSI 31.5-Inch 4K 240Hz OLED Gaming Monitor with Sleek Design

    Key Takeaways

    1. Display Technology: The MSI MAG 321UP X24 features a 31.5-inch 3rd generation QD-OLED panel with a unique 5-layer construction for enhanced lifespan and brightness.

    2. High Performance: It offers a resolution of 3840 x 2160, a peak refresh rate of 240 Hz, and covers 99% of the DCI-P3 color space with a Delta E of less than 2, promising excellent picture quality.

    3. HDR Brightness: The monitor achieves a peak HDR brightness of 1300 nits, making it suitable for both gaming and creative tasks.

    4. Limited Connectivity: The monitor has limited connectivity options, which may be a drawback for some users.

    5. Ergonomic Features: It includes an adjustable stand with multiple features such as swivel, tilt, pivot, and height adjustment, along with gaming-oriented functions like an adaptable aim dot and Optix Scope.


    MSI has announced the specifications of a new gaming monitor called the MAG 321UP X24. This monitor features an OLED screen and supports high refresh rates, making it an exciting addition to MSI’s expanding range of monitors.

    Display Features

    The MSI MAG 321UP X24 comes with a 31.5-inch panel that uses 3rd generation QD-OLED technology. This OLED panel has a unique 5-layer construction, which should enhance its lifespan and brightness capabilities. Additionally, MSI claims that its “DarkArmor” film can improve black levels by up to 40%.

    Performance and Quality

    This gaming monitor has a resolution of 3840 x 2160 and can achieve a peak refresh rate of 240 Hz. As expected, it showcases the typical advantages of OLED screens, such as deep blacks, incredibly fast response times, and excellent color accuracy. MSI states that it covers 99% of the DCI-P3 color space, with a Delta E of less than 2.

    In layman’s terms, if MSI’s assertions hold up, the MAG 321UP X24 should provide exceptional picture quality. With a peak HDR brightness of 1300 nits, it should be suitable for most applications, although the full-screen brightness is not yet specified. Based on the details available, it seems the X24 will be more than adequate for both gaming and creative tasks.

    Connectivity and Ergonomics

    However, the connectivity options are somewhat limited, featuring the following ports:

    The monitor includes an ergonomic stand that allows for various adjustments, including 30º to -30º swivel, -5º to 15º tilt, and 10º to -10º pivot. It also has a height adjustment feature that can raise the monitor by up to 110 mm. Other notable features are an adaptable aim dot, Optix Scope with a built-in magnifier, and several gaming-oriented functions. To help prolong the OLED panel’s life, it includes features like pixel shift, which uses screen detection, boundary detection, and taskbar detection.

    Pricing and availability are still unclear at this time, but more information is expected in the next few weeks. For those looking for a high-end gaming monitor immediately, the Asus PG32UCDM 32-inch 4K OLED is a solid alternative, currently priced at $999 on Amazon.

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  • Sony, Microsoft, Nintendo Unite to Combat Hate in Gaming

    Sony, Microsoft, Nintendo Unite to Combat Hate in Gaming

    Key Takeaways

    1. Sony, Microsoft, and Nintendo are collaborating to create safer online gaming environments and reduce toxicity.
    2. The initiative aims to combat hate speech, toxic behavior, and illegal content, with a focus on protecting children and young individuals.
    3. The three companies are working towards uniform safety standards across all gaming platforms to enhance accessibility and enjoyment.
    4. The gaming community has mixed reactions, with some appreciating the effort while others question its effectiveness and clarity.
    5. Players can expect quicker and more consistent management of reports, improved recognition of harmful content, and better parental control tools.


    Since 2020, Sony, Microsoft, and Nintendo have been collaborating to foster safer online environments and encourage more respectful interactions across their platforms. Due to the increasing toxicity observed in online gaming, the three leading console makers now intend to ramp up their efforts significantly, as stated in a joint announcement. This initiative focuses on combating hate speech, toxic behavior, and illegal content, placing a strong priority on safeguarding children and young individuals.

    Building a Safer Gaming Community

    Gaming platforms are now more interconnected than any time before, with numerous titles supporting cross-play among Xbox Series X/S, PlayStation 5, and the Nintendo Switch 2. To keep gaming accessible, positive, and fun, the goal is to create uniform safety standards across all systems. To realize this vision, the three industry giants are concentrating on three main pillars:

    Community Responses and Concerns

    The joint announcement has sparked a variety of reactions from the gaming community. On Reddit, the partnership between the “big three” is mostly appreciated, but numerous users are questioning its real-world effectiveness. Detractors highlight ambiguous wording and the absence of specific measures, with some labeling the initiative more as a public relations effort rather than a genuine attempt to enhance players’ everyday experiences.

    Anticipated Changes for Players

    In practical terms, the announcement indicates that gamers can look forward to quicker and more uniform management of reports, no matter which platform a violation occurs on. Harmful content is anticipated to be recognized sooner, and parents will be provided with enhanced control tools. Whether these initiatives will truly make a significant impact is yet to be determined.

    Xbox Wire

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  • New Action-Adventure RPG on Steam Features Triple Protagonists

    New Action-Adventure RPG on Steam Features Triple Protagonists

    Key Takeaways

    1. Trails Beyond the Horizon officially launched on January 15, 2026, marking the Western debut of the long-running Trails series.
    2. The game features a triple-protagonist system, allowing for multiple political storylines but may suffer from inconsistent pacing.
    3. The hybrid combat system is the fastest yet, with new mechanics enhancing player enjoyment during encounters.
    4. The PC port is well-optimized, particularly for Steam Deck users, offering a stable 60fps experience.
    5. The game is designed for long-time fans, relying heavily on knowledge from two decades of backstory for its emotional impact.


    Nihon Falcom’s extensive Trails series officially launched on January 15, 2026, with the Western debut of Trails Beyond the Horizon. This title is quite challenging to recommend to anyone who hasn’t dedicated the last ten years to playing a dozen other RPGs. Nevertheless, for the 1,977 players who flocked to the Steam servers on the day of release, it remains a notable accomplishment in a competitive genre. After progressing towards the Calvard Republic’s “Project Startaker” and the literal skies, Falcom has advanced a story that has been ongoing since 2004. This game offers a 70-hour epic experience and stands out as one of the most technically impressive installments in the series.

    A Unique Narrative Structure

    Trails Beyond the Horizon features a triple-protagonist system, sharing the narrative among Van Arkride, Rean Schwarzer, and Kevin Graham. This “Reverie-style” format enables the game to manage multiple intricate political storylines simultaneously, though some players have noted it leads to inconsistent pacing. While the high-tech training segments and the thrilling races are exciting, the middle section feels slowed down due to the obligatory “Grim Garten” dungeon crawling, a VR-space grind that seems like filler meant to extend the experience. However, the actual “hybrid” combat system, which allows players to switch between real-time hack-and-slash and tactical turns, is described as the quickest it has ever been, according to some players. This improvement is attributed to new “Z.O.C.” time-slowing mechanics, which enhance the enjoyment of standard mob encounters.

    Excellent PC Port

    The PC version, managed by PH3 GmbH (led by Peter “Durante” Thoman), exemplifies transparency. Thoman noted that players can “mess up” their settings if they overlook the warnings, though certain Ultra-level settings in specific scenes—like a detailed grain field—are capped to prevent even high-end rigs from struggling with “ridiculous amounts of individual stalks”. Moreover, the game is particularly appealing for Steam Deck users (currently priced at $685 on Amazon), boasting a Verified status and a high level of optimization that should ensure players enjoy a stable 60fps experience.

    Designed for Fans

    On one hand, this is a well-polished, technically impressive JRPG, featuring a villain named Ulrika who stands out as a true highlight of this new installment. On the flip side, it is clearly tailored for long-time fans, as its most significant emotional moments and plot twists hinge entirely on a familiarity with two decades of backstory. At the time of writing, there are 1,635 players currently in-game, and the title has received a modest 61 reviews. However, most of these are favorable, which is a positive indicator for Beyond the Horizon as it heads into the weekend.

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  • Civilization VII Launching on iPhone and iPad Soon

    Civilization VII Launching on iPhone and iPad Soon

    Key Takeaways

    1. Sid Meier’s Civilization VII Arcade Edition launches on Apple Arcade on February 5, 2025, for mobile users.
    2. The game offers the core Civilization VII experience but lacks multiplayer mode and will not receive additional content or updates.
    3. It features touch controls and supports controllers and mouse inputs for flexibility in gameplay.
    4. Players need a device with at least Apple’s A17 Pro chip, like the iPhone 15 Pro or iPad Mini 7, to play the game.
    5. Larger map sizes require a minimum of 8 GB of RAM, and the game will take up 3.5 GB of storage space.


    Apple gamers are about to dive into history while on the move.

    Sid Meier’s Civilization VII Arcade Edition is set to launch on Apple Arcade on February 5. This version is tailored for mobile users and is a spin-off of the 4X strategy game that originally debuted on February 11, 2025. It enhances the traditional Civilization gameplay, allowing players to explore maps, establish new cities, negotiate with other civilizations, defeat opponents, and uncover new technologies to build a successful empire.

    Game Features and Limitations

    According to the information on the game’s store page, “this is the genuine Civilization VII base game experience,” but there are several important limitations. First off, multiplayer mode will not be available when it launches. Moreover, this Arcade Edition won’t receive any downloadable content or updates that the main version will have. It employs touch controls, but it also supports controllers and mouse inputs for those who prefer them.

    Hardware Requirements

    The Arcade Edition has specific hardware requirements that might limit accessibility. Players need a device with at least Apple’s A17 Pro chip, which means they will need an iPhone 15 Pro, iPad Mini 7, or a newer model to enjoy the game. Furthermore, larger map sizes (Large and Huge in the in-game settings) will necessitate a minimum of 8 GB of RAM. However, this shouldn’t pose an issue since any device featuring an A15 Pro or later is guaranteed to have at least 8 GB of RAM. Additionally, this version will take up 3.5 GB of storage space.

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  • RedMagic 11 Air: New Performance Details Unveiled Before Launch

    RedMagic 11 Air: New Performance Details Unveiled Before Launch

    Key Takeaways

    1. The RedMagic 11 Air features the high-end Snapdragon 8 Elite SoC and the Red Core R4 chip for optimal gaming performance.
    2. It includes UFS 4.1 storage and ‘LPDDR5X Ultra’ RAM, along with a built-in PC game emulator capable of running games like “Tomb Raider 9” at 60 FPS.
    3. The smartphone can achieve impressive frame rates, handling open-world games at 60 FPS and first-person shooters and MOBAs at 144 FPS.
    4. The device has a 6.85-inch screen with a 95.1% screen-to-body ratio and a 144 Hz refresh rate, plus an integrated active cooling fan.
    5. The RedMagic 11 Air is set to launch in China on January 20, 2026, with more information expected to be released soon.


    RedMagic is about to unveil its latest gaming smartphone, the 11 Air, which is praised for its sleek and lightweight design. The company has recently revealed the smartphone’s design, and now they have disclosed the specifications regarding its system on chip (SoC).

    Impressive Performance

    As anticipated, the RedMagic 11 Air will be equipped with the Snapdragon 8 Elite, a high-end SoC set for 2025. This will be complemented by the Red Core R4 chip, which is expected to deliver reliable gaming performance.

    Storage and Emulation Features

    The device will feature UFS 4.1 storage along with ‘LPDDR5X Ultra’ RAM, both optimized for enhanced performance. Moreover, it includes a built-in PC game emulator similar to Winlator. According to RedMagic, this phone can successfully emulate expansive games such as “Tomb Raider 9” and racing titles like “Need For Speed 17,” achieving an average frame rate of 60 FPS.

    Gaming Capabilities

    In terms of native Android gaming, the RedMagic 11 Air is said to handle open-world games like Honkai Impact 3rd at approximately 60 FPS, first-person shooters like Delta Force at 144 FPS, and MOBA games also at 144 FPS, with the 1% lows for the latter two reportedly not falling below 141 FPS.

    Such benchmark figures are quite impressive and while they seem achievable for a powerful Snapdragon 8 Elite gaming phone, it’s wise to remain skeptical. These claims come directly from the manufacturer, and pre-launch assertions may not always be entirely accurate.

    Display and Cooling Features

    Additional confirmed features of the RedMagic 11 Air include a 6.85-inch screen boasting a 95.1% screen-to-body ratio, a 144 Hz refresh rate, and an integrated active cooling fan. More official information about the gaming phone (currently, an 8BitDo mobile controller is priced at $39.99 on Amazon) is anticipated to be revealed ahead of its launch in China on January 20, 2026.

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  • GuliKit TT Max & TT Pro Wireless Controllers with Adjustable Joysticks

    GuliKit TT Max & TT Pro Wireless Controllers with Adjustable Joysticks

    Key Takeaways

    1. GuliKit has launched two new Bluetooth controllers, the TT Max and TT Pro, featuring adjustable tension TMR joysticks.
    2. The TT Max offers premium features like PC motion aim assist and longer macro recording time (10 minutes), while the TT Pro has a limit of 10 seconds.
    3. Both controllers have 720° tension-adjustable anti-drift joysticks and magnetic levitation vibration motors for improved precision and responsiveness.
    4. They include high-precision triggers, four metal paddles, and interchangeable D-Pads, compatible with Nintendo Switch, PC, Android, and iOS devices.
    5. The TT Max is priced at $69.99 and the TT Pro at $59.99, both with a battery life of up to 26 hours, depending on settings.


    GuliKit has revealed two new Bluetooth controllers featuring adjustable tension TMR joysticks. These controllers, named the GuliKit TT Max and GuliKit TT Pro, are now available for purchase.

    TT Max vs. TT Pro

    The GuliKit TT Max stands out as the premium option, equipped with features like PC motion aim assist, joystick sensitivity settings, and replaceable joystick caps. Additionally, the TT Max allows for up to 10 minutes of recording for its APG (auto-pilot gaming) macro option, while the TT Pro is limited to just 10 seconds of recording. Other than these differences, both models share the same features.

    Precision and Performance

    Both the GuliKit TT Max and TT Pro include 720° tension-adjustable anti-drift magnetic TMR joysticks that enhance aiming precision in shooting games. GuliKit claims that they also incorporate a hidden force adjustment system to prevent accidental inputs, along with an anti-joystick snapback feature. Another common aspect of both controllers is the magnetic levitation vibration motors, which offer quicker responsiveness and better acceleration compared to traditional rotor and HD linear motors.

    Controller Features

    Each controller is designed with high-precision Hall Effect triggers featuring a micro-switch toggle, four metal rear paddles, and a Gen-2 ABXY button switch. While the default layout is for the Nintendo Switch, GuliKit also provides a PC layout keycap in the package for both models. Additionally, two types of D-Pads (4-direction and 8-direction) are included, which can be easily swapped. The new controllers are compatible with Nintendo Switch/Switch 2, featuring a wake function, as well as PC, Android, and iOS devices.

    Battery Life and Charging

    The GuliKit TT Max and TT Pro each have a 950mAh battery that can last up to 26 hours when the joystick RGB lights are off and Turbo mode is activated. However, if the RGB lights and Turbo mode are both in use, the battery life drops to around 14 hours. A four-LED battery indicator is placed on the front of the controller, alongside a USB-C port for charging and wired connection.

    Pricing Details

    The GuliKit TT Max is available in Black and Grey, retailing for $69.99/£69.99/€79.99 on GuliKit’s official site. Alternatively, it can be found for $69.98 on Amazon. The GuliKit TT Pro comes in Black and Retro, priced at $59.99/£59.99/€69.99, with availability on Amazon for $59.99.

    GuliKit, Amazon: 1, 2

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