AI is Here: Glen Schofield on Embracing Technology in Gaming

Key Takeaways

1. Glen Schofield fully supports generative AI in game creation, believing it enhances creativity and efficiency.
2. He actively uses AI tools like Midjourney to produce over 1,500 pieces of concept art for his upcoming project.
3. Schofield anticipates AI will take 5-10 years to evolve into a fully functional engine, currently serving as a tool to make game production faster and cheaper.
4. He compares AI’s impact on jobs in gaming to past technological shifts, noting that while some jobs may disappear, new roles, such as prompt engineers, may emerge.
5. Schofield encourages embracing AI in gaming, likening its current skepticism to the early days of the internet, where widespread adoption eventually became the norm.


Glen Schofield, who is famous for his work on games like Dead Space, The Callisto Protocol, and many Call of Duty titles, has expressed his strong support for generative AI in game creation. He stated he is “100%” in favor of this technology, even as discussions continue about its influence on the gaming world.

Active Use of AI Tools

In a recent chat with The Game Business, Schofield shared that he actively incorporates AI tools, particularly Midjourney, to create and gather over 1,500 pieces of concept art. He is convinced that AI enhances his creativity and efficiency for his forthcoming project.

Insights on AI in Gaming

Schofield elaborated on his engagement with AI, saying, “Everyone’s buzzing about AI. I’m right in the mix. The one thing people are excited about is that you can generate stunning concept art and cinematics. Do you know what the fans were saying? Don’t focus on cinematics.”

He also pointed out that AI might take an additional five to ten years before it becomes a fully functional engine. For the moment, AI is just a set of tools that can assist in game development, making production “cheaper, more efficient, faster, and better.”

Industry Changes and Historical Context

AI has led to job cuts in the gaming sector, which Schofield compared to earlier technological shifts, mentioning how Photoshop replaced airbrush artists by offering quicker digital options, which eventually complicated and diversified the industry. He noted,

“I remember when motion capture was supposed to eliminate jobs. Now, I see animation teams with 30 people. It always elevates the standards. It’s raising the bar for me as I brainstorm ideas and worlds. I wish I could foresee what jobs might emerge from this. I hear whispers about needing prompt engineers. And we likely will.”

The Future of AI in Gaming

Schofield also likened the current AI situation to the early internet days when many people were skeptical about its future widespread usage, but now “everyone has” a website. He concluded with, “AI is already here, so just embrace it.”

The gaming landscape is shifting, as a recent survey conducted at the 2025 Game Developers Conference showed that one in three developers are using generative AI to optimize their workflows. Meanwhile, 30% of those surveyed viewed AI’s impact negatively, marking a 12% rise in such concerns compared to the previous year.

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