Ubisoft Ends Red Storm’s Role After Involvement in 10 Projects

Key Takeaways

1. Red Storm, established in 1996 and acquired by Ubisoft in 2000, has been linked with major franchises like Rainbow Six and Ghost Recon.
2. The studio is shifting to primarily support roles, specifically for IT and the Snowdrop engine, rather than leading projects.
3. Recent reports suggest that Red Storm is effectively shutting down, impacting its involvement in key projects like the next Ghost Recon and Splinter Cell.
4. The closure of game development at Red Storm is part of Ubisoft’s broader cost-cutting measures.
5. Red Storm’s historical significance and internal resources have been underestimated, leading to potential impacts on ongoing projects.


Red Storm is a prominent name in the world of Ubisoft. Established in 1996, it became part of the company in 2000 and has been linked with franchises like Rainbow Six and Ghost Recon for many years. Although Red Storm has recently taken a backseat on some projects, it has still been a vital component of Ubisoft’s overall development strategy. Insider Gaming notes that the studio has been a versatile asset, providing help whenever it was needed. This makes the newly released list of their projects particularly significant.

Project Involvement

The report indicates that Red Storm contributed to several projects among others. However, the studio is not expected to completely vanish; it will continue to function mainly as a support team for IT and the Snowdrop engine. This means Ubisoft is not just losing a historic team but also a crucial internal resource that supported multiple projects simultaneously.

Podcast Insights

In the latest Insider Gaming Weekly podcast, it was stated that Red Storm is practically “done,” implying that the studio has been effectively shut down. The podcast also touched on the potential impacts on various projects, especially the next Ghost Recon, which reportedly had significant input from Red Storm. Additionally, it is believed that the studio had a key role in Splinter Cell as well. However, these interpretations go beyond the straightforward facts presented in the article and should be taken as context and speculation rather than definitive conclusions.

Cost-Cutting Measures

Many reports suggest that the closure of game development at Red Storm is part of a larger cost-cutting initiative that Ubisoft has been implementing for several months. Overall, the findings imply that the studio had a much more critical internal function than what recent public perceptions may have indicated. This is exactly why the decision could impact several ongoing projects.

Insider Gaming

_Image source: Ubisoft_

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