Tag: Ubisoft

  • The Division Resurgence Official Launch Date Announced

    The Division Resurgence Official Launch Date Announced

    Key Takeaways

    1. Global Launch Date: The Division Resurgence will be available worldwide on March 31 for iOS and Android.
    2. Game Features: It offers a shared open world, canonical story, solo and cooperative gameplay, and familiar elements from The Division series.
    3. 10th Anniversary Showcase: The launch announcement coincided with Ubisoft’s 10th Anniversary Showcase for The Division, highlighting future plans for the franchise.
    4. Cross-Game Rewards: Players of The Division 2 can earn rewards in Resurgence, and vice versa, enhancing the interconnected experience.
    5. Pre-Registration Available: Players can pre-register for The Division Resurgence on the iOS App Store and Google Play ahead of the launch.


    Ubisoft has announced that The Division Resurgence will be available globally on March 31 for both iOS and Android. This marks a solid launch date for the free-to-play mobile shooter after an extensive period of testing and previews. The news was revealed during Ubisoft’s 10th Anniversary Showcase for The Division, where the company also shared future plans for The Division 2 and other titles in the franchise.

    Game Features and Experience

    The Division Resurgence is described by Ubisoft as a mobile game set in a shared open world, featuring a canonical story within The Division universe. It will support both solo and cooperative gameplay. The game will incorporate well-known elements from the series like the Dark Zone and Specializations, ensuring that it delivers a comprehensive Division experience made for mobile devices, rather than just a minor side project.

    10th Anniversary Presentation Highlights

    The announcement of the launch date took place during the celebration of the franchise’s 10th anniversary, where Ubisoft provided updates on multiple Division projects simultaneously. In the same official statement, Ubisoft revealed that The Division 2 is set to receive its Anniversary Season and Year 8 roadmap, while The Division Resurgence transitions from pre-launch testing to a worldwide release at the end of March.

    Cross-Game Rewards and Pre-Registration

    Ubisoft is also promoting cross-game rewards as part of the launch strategy. According to the official announcement, players of Division 2 will be able to earn rewards in The Division Resurgence. Additionally, those who participate in Resurgence will have the opportunity to gain items in The Division 2, including a Level 40 boost.

    This gives mobile gamers a definitive date to look forward to after years of intermittent reveals, regional testing, and fluctuating expectations regarding the game’s release. Ubisoft’s current communication emphasizes March 31 as the global launch date, with pre-registration already available on the iOS App Store and Google Play.

    For Ubisoft, this date signifies the transition of The Division Resurgence from the preview stage to a complete commercial launch. For gamers, it indicates that the much-anticipated mobile spinoff is just days away from becoming available, rather than being stuck behind another testing sign-up page.

  • Assassin’s Creed Unity 60 FPS Patch & Black Flag Remake Teased

    Assassin’s Creed Unity 60 FPS Patch & Black Flag Remake Teased

    Key Takeaways

    1. Assassin’s Creed Unity will receive a free 60 FPS performance patch for PS5 and Xbox Series X|S on March 5, 2026.
    2. Xbox players can enjoy Assassin’s Creed games during Free Play Days from April 2 to April 6.
    3. A rumored remake, Assassin’s Creed IV: Black Flag Resynced, is in development, with potential release before March 31, 2026.
    4. Assassin’s Creed Shadows has been updated based on player feedback and will celebrate its first anniversary with a livestream on March 20.
    5. New projects in development include Codename Hexe (a darker narrative entry), Codename Invictus (a PvP multiplayer project), and Assassin’s Creed Jade, along with a live-action series for Netflix.


    Ubisoft has provided a significant update regarding the future of the Assassin’s Creed series, highlighting enhancements to previous games, new projects in the works, and planned updates for the upcoming months. The immediate focus is on older titles, with Assassin’s Creed Unity set to receive a highly requested performance update, and there are rumors of a remake for Assassin’s Creed IV: Black Flag.

    Performance Patch Details

    Ubisoft announced that a free 60 FPS patch for Assassin’s Creed Unity will be available for PlayStation 5 and Xbox Series X|S starting March 5, 2026. This update removes the previous 30 FPS limit on the PS5, while Xbox Series X|S users have already enjoyed the game at 60 FPS due to the console’s FPS Boost feature.

    The company noted that many fans have been seeking a performance enhancement for quite some time. With this patch, AC: Unity is likely to attract a wave of new players shortly.

    Upcoming Free Play Opportunities

    Xbox players will also have the opportunity to experience the game during Xbox Free Play Days, which will take place from April 2 to April 6. During this limited-time event, several Assassin’s Creed titles will be accessible for play.

    In addition to the AC: Unity update, Ubisoft acknowledged the ongoing discussions surrounding the revival of older Assassin’s Creed games in updated versions. One of the most talked-about projects is Assassin’s Creed IV: Black Flag Resynced, which many believe is a remake of the 2013 pirate adventure.

    Speculation on New Projects

    While Ubisoft has yet to provide detailed information, the project is anticipated to reimagine the tale of Edward Kenway with modern graphics and revamped gameplay features. The company recently shared new official artwork for Assassin’s Creed Black Flag Resynced on its blog, subtly confirming the existence of the project without an outright announcement. Previous reports suggested that the Black Flag remake might be released before March 31, 2026. Ubisoft teased the game earlier this month, making that timeline seem possible, although the company has not officially announced any release date.

    Ubisoft also provided updates on various Assassin’s Creed initiatives. Assassin’s Creed Shadows, which was launched last year, has undergone multiple updates based on player feedback, including enhancements to the parkour mechanics.

    The game will celebrate its first anniversary with a livestream event on March 20 at 10 AM PT / 6 PM CET on Ubisoft’s Twitch channel. The studio confirmed that Shadows is entering its final support phase, with only minor updates planned moving forward.

    Future Developments

    Ubisoft mentioned that Codename Hexe, a darker narrative-focused entry, and Codename Invictus, a PvP multiplayer project, are still in the works. The company also indicated that Assassin’s Creed Jade and a live-action series for Netflix are currently in development.

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  • Ubisoft Projects Still in Development After Studio Closures

    Ubisoft Projects Still in Development After Studio Closures

    Key Takeaways

    1. Ubisoft is undergoing a major restructuring, resulting in the shutdown of several studios and the cancellation of at least six games, including the Prince of Persia remake.
    2. Two new Far Cry games are in development: a main installment codenamed Blackbird and a standalone action game called Maverick, both facing delays.
    3. The Assassin’s Creed franchise is expanding with several upcoming games, including a multiplayer spin-off, a remake of Assassin’s Creed IV: Black Flag, and a darker project known as Hexe.
    4. Ubisoft is reinforcing its existing franchises, with Rainbow Six Siege X attracting 2.5 million daily players and a global launch for Rainbow Six Mobile planned for February 23, 2026.
    5. The company is exploring projects beyond gaming, such as a live-action Assassin’s Creed series for Netflix and a Far Cry adaptation in development at FX.


    Ubisoft is currently going through a significant overhaul that has already led to the shutdown of several studios and the cancellation of no less than six games, including the highly anticipated Prince of Persia remake. This naturally brings up the question of what projects are still in the works. Some information has now come to light, from both official sources and insider reports.

    New Developments in Far Cry

    In a conversation with Variety, Guillemot confirmed that the company is working on two Far Cry games and multiple titles set in the Assassin’s Creed world. While specifics were not provided, Insider Gaming shared additional insights. Insider sources state that the two Far Cry projects consist of a new main installment, codenamed Blackbird, and a standalone action game referred to internally as Maverick. Both of these titles have reportedly encountered several delays and changes, particularly during the restructuring that took place in early 2026.

    Expanding Assassin’s Creed

    Ubisoft is continuing to grow the Assassin’s Creed franchise. Official comments mention several upcoming games that will include both single-player and multiplayer options. Insider Gaming states that three projects are definitely in the works. These include a multiplayer spin-off, a remake of Assassin’s Creed IV: Black Flag (the PS4 version is available on Amazon for around $20), and a darker project known as Hexe. Simultaneously, two additional Assassin’s Creed titles are said to have been scrapped, one of which was intended to be a trading card game.

    Reinforcing Established Brands

    On another note, Ubisoft is also fortifying its well-known franchises. Guillemot mentioned that Rainbow Six Siege X attracts roughly 2.5 million daily players, and Rainbow Six Mobile is set for a global launch on February 23, 2026. The company is also venturing beyond gaming. Future projects include a live-action Assassin’s Creed series for Netflix and a Far Cry adaptation that is currently in the works at FX.

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  • Ubisoft Crisis: Insider List of Canceled Games Revealed

    Ubisoft Crisis: Insider List of Canceled Games Revealed

    Key Takeaways

    1. Ubisoft has canceled six projects as part of its cost-reduction strategy and restructuring efforts.
    2. The Prince of Persia remake was nearing completion but was scrapped due to not meeting quality benchmarks.
    3. Community reactions are largely negative, with disappointment particularly focused on the cancellation of the Prince of Persia remake.
    4. Concerns are rising about the future of other Ubisoft franchises like Splinter Cell, Far Cry, and Assassin’s Creed.
    5. Ubisoft aims for a realignment to improve focus and quality standards, but the effectiveness of this strategy is uncertain.


    Ubisoft has been encountering troubles for a while now. Earlier this year, the company disclosed major cost-reduction strategies and confirmed that development on six different projects had been stopped. Up until now, it was uncertain which games were impacted. A recent report from Insider Gaming, citing internal sources, has clarified the situation. It appears that Ubisoft has scrapped the following titles as part of its restructuring:

    Community Reaction

    Although many were expecting this decision, the Reddit community has shown clear disappointment over the cancellation of the Prince of Persia remake. Insider Gaming claims that this project was already nearing completion but did not meet internal quality benchmarks. Ubisoft seems to have intervened at the last moment to avoid a poor release that could harm the brand’s reputation. Fans can only wish that the remake might be brought back to life in the future. Furthermore, Insider Gaming mentions that Project Aether will at least partly be integrated into a new title.

    Ongoing Concerns

    The overall sentiment among the community is quite skeptical. Many perceive these cancellations not as a bold new beginning but as another indication of a continuing crisis. Alongside this, worries are increasing regarding the company’s other franchises. What does the future hold for Splinter Cell, Far Cry, or upcoming Assassin’s Creed spin-offs? Ubisoft has labeled this move as a crucial realignment and a new operational model. In the short term, these adjustments will lead to additional reductions. However, the company’s long-term goal is to enhance focus and improve quality standards. Whether this approach will ultimately be effective remains to be seen in the upcoming years.

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  • 1,200 Ubisoft Employees Protest Cost-Cutting Measures

    1,200 Ubisoft Employees Protest Cost-Cutting Measures

    Key Takeaways

    1. Around 1,200 Ubisoft workers participated in a strike from February 10 to 12, 2026, across various locations, including studios in France and Milan.
    2. The strike was triggered by Ubisoft’s announcement of cost-cutting measures, including studio closures, project cancellations, and layoffs.
    3. The union criticized these actions as “absurd” and condemned CEO Yves Guillemot’s leadership, particularly in response to a reinstated mandatory office attendance policy.
    4. The company held a town hall meeting to restore trust, but it reportedly had the opposite effect among employees.
    5. Future changes depend on management’s willingness to address union demands, which include clearer workforce planning, a review of office attendance, and potential leadership changes.


    From February 10 to 12, 2026, a large number of Ubisoft workers, about 1,200, left their jobs. This number was verified by Marc Rutschlé, who is a spokesperson for the Solidaires Informatique union at Ubisoft. Along with various French locations, it is said that the studio in Milan also joined in on the strike.

    Cause of the Walkout

    The strike began due to what the company referred to as a “final” series of cost-cutting actions announced on January 21. This plan involves closing down studios, scrapping projects, and more layoffs. The union has called these steps “absurd” and has heavily criticized CEO Yves Guillemot. The situation escalated with the return of the mandatory office attendance policy. An employee who spoke out against this policy was first suspended and then let go. A recent town hall meeting aimed at restoring trust among employees seems to have had the opposite effect.

    Future Implications

    It is still uncertain if this strike will lead management to change their stance. For a compromise to happen, the company might need to consider some of the union’s requests. These requests are for clearer workforce planning, a review of the mandatory office attendance rule, and a significant change in the leadership team, which could include the resignation of CEO Yves Guillemot. In discussions on Reddit, the union appears to have substantial support. However, many users feel skeptical. Some expect additional layoffs, while others think the company might eventually be taken over.

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  • Assassin’s Creed Veteran Leaves Ubisoft Montreal After 21 Years

    Assassin’s Creed Veteran Leaves Ubisoft Montreal After 21 Years

    Key Takeaways

    1. Couture announced February 3, 2026, as his final day at Ubisoft Montreal, seeking a change and new opportunities at a smaller studio.
    2. He has a notable career, starting with the PS2 Prince of Persia trilogy and later contributing to the Assassin’s Creed series and other Ubisoft titles.
    3. Most recently, he served as world-level design director for the upcoming Assassin’s Creed project, Codename Hexe.
    4. His departure coincides with ongoing challenges at Ubisoft, including workplace dynamics and a controversial return-to-office policy.
    5. Legal issues are also affecting Ubisoft, including a lawsuit from former Assassin’s Creed head Marc-Alexis Côté regarding management changes.


    Couture announced that February 3, 2026, would be his final day at Ubisoft Montreal, sharing that he is “in need of some change” and plans to “soon pivot” to new opportunities at a smaller studio alongside other experienced colleagues. However, he has not disclosed the name of this new studio.

    Career Highlights

    Couture’s career trajectory highlights his beginnings with the PS2 Prince of Persia trilogy, which includes The Sands of Time, Warrior Within, and The Two Thrones. He later transitioned into senior-level and world design positions within various prominent Ubisoft franchises. Notably, in the Assassin’s Creed series, reports indicate he took on a senior design role for the first Assassin’s Creed in 2005 and maintained significant positions throughout the series’ growth into expansive open worlds.

    Additional Contributions

    The same reports mention that Couture also played a role in the development of Far Cry 4 and Watch Dogs. Most recently, he held the position of world-level design director for the upcoming Assassin’s Creed project known as Codename Hexe.

    Couture’s announcement appears to signal a personal career shift; however, it coincides with ongoing challenges at Ubisoft related to workplace dynamics and organizational issues. Notebookcheck has reported on the repercussions of Ubisoft’s return-to-office policy, which included disciplinary measures and the firing of a Montreal employee who publicly criticized the policy.

    Ongoing Legal Issues

    In related news, Notebookcheck has also highlighted legal troubles surrounding the previous leadership of the franchise. Marc-Alexis Côté, the former head of Assassin’s Creed, is suing Ubisoft, claiming constructive dismissal linked to restructuring and changes in management.

    For fans of Assassin’s Creed, Couture’s exit is being interpreted not just as the departure of a significant developer but rather as another indication of the shifting landscape of veteran staff within Ubisoft’s flagship series.

  • Ubisoft Town Hall Fails to Address Key Concerns, Sparks Uncertainty

    Ubisoft Town Hall Fails to Address Key Concerns, Sparks Uncertainty

    Key Takeaways

    1. Increasing Uncertainty: Ubisoft employees are facing rising uncertainty due to studio shutdowns, project cancellations, and return-to-office concerns.

    2. Ineffective Town Hall Meeting: An internal town hall aimed at addressing employee worries failed to improve morale, with vague responses to key questions.

    3. Job Security Fears: Employees are anxious about potential layoffs, with rumors suggesting over 2,000 job cuts by March 2026 and unclear communication from management.

    4. Communication Failures: Ubisoft’s leadership acknowledged issues in internal communication, admitting that employees often learn important news from the media rather than the company.

    5. Office Attendance Controversy: The company rejected requests for a four-day workweek and did not provide solid evidence to support claims that office work enhances productivity, leading to employee dissatisfaction.


    Following the shutdown of studios, the cancellation of projects, and growing issues with the return-to-office rules, uncertainty among Ubisoft’s workforce is increasing. The company’s internal town hall aimed to tackle worries and improve morale through a question-and-answer format. Nonetheless, as reported by Insider Gaming, it seems to have done the opposite.

    Employees Speak Out

    Tom Henderson, an industry insider, noted that over a dozen current and former Ubisoft staff shared their thoughts anonymously regarding the atmosphere, content, and organization of the meeting. Insider Gaming also acquired a complete audio recording of the session. Employees were allowed to submit and vote on questions, with the most popular ones set to be answered during the event. However, many of these queries were reportedly addressed in vague or overly broad responses.

    Job Security Concerns

    A significant worry among employees is the looming possibility of layoffs. There are rumors indicating that Ubisoft could be ready to let go of more than 2,000 workers. Management has been unclear, stating only that the workforce needs to be “significantly lower” by March 2026. This ambiguity has only intensified anxieties about their job security within the company.

    Ubisoft’s leadership has admitted some failures in their internal communication, recognizing that staff often find out important news through media rather than from the company itself. Moving forward, they intend to issue press releases internally at the same time they are released to the public. Nevertheless, for many employees, this commitment feels like a case of too little, too late. Insider Gaming reports that the event ultimately did not succeed in fostering trust in the company’s future plans.

    Office Attendance Issues

    The subject of office attendance was addressed openly. Ubisoft didn’t provide solid evidence to back up claims that working in the office boosts productivity. Instead, management cited other firms like Riot Games and Rockstar Games, where a five-day office week is the norm. Requests for a four-day office schedule were outright rejected, and information on possible exceptions has been postponed until the summer.

    News about the internal town hall quickly spread to Reddit, where most users expressed dissatisfaction with Ubisoft’s leadership. Many are now openly questioning the company’s future, speculating about possible sell-offs or a breakup of the organization.

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  • Union Blames Ubisoft CEO for Crisis, Demands Resignation

    Union Blames Ubisoft CEO for Crisis, Demands Resignation

    Key Takeaways

    1. French trade union Solidaires Informatique is demanding the resignation of Ubisoft CEO Yves Guillemot due to the company’s current struggles.
    2. Union representatives blame Guillemot for the company’s issues, expressing a lack of trust in his leadership.
    3. Criticism has arisen over nepotism after Guillemot’s son was appointed as co-CEO, with concerns about the lack of diversity in senior positions.
    4. The union believes the absence of diverse leadership negatively impacts creativity within the company.
    5. An international strike is planned for February 10–12, 2026, to unite workers in response to management’s actions.


    After a number of studio shutdowns, canceled initiatives, and internal conflicts regarding the return to the office, the situation at Ubisoft seems more delicate than ever. Now, officials from the French trade union Solidaires Informatique are vocally requesting the resignation of CEO Yves Guillemot. This demand comes after interviews with Game Developer that were also reported by Insider Gaming.

    Blame on the CEO

    Union spokespeople Marc Rutschlé and Chakib Mataoui are pointing fingers directly at Yves Guillemot. As the CEO, he is ultimately accountable for the company’s current condition. “At the end of the day, it’s his company,” Rutschlé remarks. Nevertheless, trust has dwindled to a point where expectations for a positive solution seem quite low. “I expect nothing from this guy,” the union member adds. In addition to Guillemot stepping down, the union is also calling for a complete restructuring of the management board.

    Criticism of Nepotism

    The recent decision to appoint Charlie, Yves Guillemot’s son, as co-CEO of a new Ubisoft branch has sparked significant backlash. The union lashes out at the company for nepotism and for nurturing a closed-off leadership atmosphere. Mataoui highlights the absence of diversity in senior positions, pointing out that executive roles are predominantly occupied by white men from the CEO’s close circle. He asserts that this lack of diversity hinders creativity: “We operate in a creative field. We require fresh ideas to come in and assist us in creating fantastic new games. But we’ve got none of that.”

    Upcoming International Strike

    In light of these recent occurrences, an international strike is planned for February 10–12, 2026. This action is being coordinated by Solidaires Informatique along with other French labor unions. Rutschlé is encouraging employees globally to band together, stating that if management operates on a worldwide level, then workers should as well. It remains unclear whether Yves Guillemot will respond to the union’s requests—and in what manner.

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  • Ubisoft Employee Fired After Criticizing Return-to-Office Policy

    Ubisoft Employee Fired After Criticizing Return-to-Office Policy

    Key Takeaways

    1. Ubisoft announced significant restructuring, leading to studio closures and project cancellations, including the Prince of Persia remake.
    2. A new return-to-office policy was introduced, which some employees, like David Michaud-Crop, criticized as unnecessary for efficiency.
    3. Michaud-Crop faced disciplinary action after publicly expressing his discontent, resulting in a three-day unpaid suspension and eventual termination.
    4. Ubisoft stated that employees can voice feedback respectfully, but violations of the company’s Code of Conduct can lead to disciplinary measures.
    5. The company emphasized that disciplinary actions depend on the severity and context of the infraction.


    Ubisoft made significant announcements last month, which were hard for many employees to digest. As part of a larger restructuring process, the firm closed several studios and shelved multiple projects, including the remake of Prince of Persia: Sands of Time. Alongside these changes, Ubisoft introduced a new policy requiring employees to return to physical offices, suggesting that this would enhance overall efficiency.

    Criticism from Within

    Shortly after the announcement of the return-to-office policy, David Michaud-Crop, a team lead at Ubisoft Montreal, voiced his discontent on his personal LinkedIn page. His post challenged the notion that mandating employees to go back to the office would necessarily improve efficiency, especially since teams had demonstrated their ability to work effectively from home.

    Disciplinary Measures

    After his post attracted attention, Ubisoft responded with disciplinary measures, issuing Michaud-Crop a three-day unpaid suspension. The situation intensified when Michaud-Crop later announced on LinkedIn that he had been dismissed from Ubisoft. He shared that his termination was immediate and emphasized that this decision was not his doing, though he refrained from revealing specific internal circumstances behind the choice. He also stated that he intends to take some time to reflect before deciding on his future plans.

    Company Stance

    In light of these events, Wccftech contacted Ubisoft for an official statement. The company responded by affirming that employees have the right to voice their feedback and opinions, provided it is done with respect. They clarified that simply expressing criticism does not result in termination.

    Ubisoft also highlighted its internal Code of Conduct, which sets forth the expected standards of professional behavior. Employees are obliged to review and sign this code annually. The company explained that when these guidelines are violated, disciplinary measures may follow, which can escalate based on the severity of the infraction, the frequency of occurrence, and the overall context surrounding the issue.

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  • Assassin’s Creed Unreleased Multiplayer Game Raises Concerns

    Assassin’s Creed Unreleased Multiplayer Game Raises Concerns

    Key Takeaways

    1. Ubisoft announced a new multiplayer game, AC Invictus, as part of the Assassin’s Creed series, developed by experienced designers from For Honour.
    2. The game features a mix of humor and cartoonish graphics, likened to Fall Guys and Fortnite.
    3. A streamer revealed negative feedback from a source within the development team, suggesting a lack of faith in the game’s success.
    4. Concerns about a toxic work environment at Ubisoft were highlighted, where management dismisses creative input from the development team.
    5. The streamer criticized the game’s aesthetics and questioned its target audience, expressing skepticism about its appeal to long-time fans.


    Back in 2022, Ubisoft revealed a new addition to its Assassin’s Creed series: a standalone game that centers on multiplayer, named AC Invictus. This game is being developed by experienced designers who had previously contributed to For Honour, making it the fifth title currently in production, following Assassin’s Creed Mirage, Codename Red, Codename Jade, and Codename Hexe.

    A Different Kind of Game

    The game is described as a mix of humor, where Fall Guys meets Fortnite, featuring cartoonish graphics.

    Fast forward to 2026: a streamer has disclosed information from a source who is either part of or close to the project, sharing troubling updates. In a tweet, j0nathan revisited his previous thoughts on the game, asserting that “the concept was rubbish and the game would probably flop.” He mentioned that someone from the “development team” reached out to him, revealing that even the developers “don’t believe in the game and are disgusted to be working on this garbage.”

    Issues Inside the Studio

    Toxic positivity is what studios call that belief that management knows better than the creative team about making games. Instead of creating a space for responsibility and new ideas, they falsely claim their work is the best thing since sliced bread.

    For instance, insider info from Concord pointed to a similar unhealthy environment where genuine concerns were ignored, and those who spoke up faced criticism from the project’s leaders. This has been described as a “head in the sand mentality” that arises from a “too good to fail” attitude. The situation at Ubisoft starts to sound almost familiar, as the YouTuber shared the exact phrases from his source.

    Opinions from the Streamer

    “I don’t know any colleagues who appreciate Invictus. Only managers will probably continue to smile and praise the merits of this project,” j0nathan stated. He continued to express his views, offering more context. “Ridiculous animations, hideous and cartoonish characters (their faces are just as awful), idiotic sound and visual effects, fighting arenas,” he said, sharing his disdain for the concept and questioning who the game is aimed at. He wondered if the audience for the game might not be long-time fans but rather children who are “six years old?” he pondered.

    As of now, fans must wait for official announcements for trustworthy details regarding the game, including reveals or interviews with the development teams. That said, given Ubisoft’s current situation and their recent projects, it’s reasonable for gamers to be skeptical of overblown AAA titles that tend to disappoint.

    For gamers who can’t wait or are interested in the latest single-player focused installment from the Assassin’s Creed universe, they can still purchase the Amazon-exclusive limited edition of the title here.

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