Key Takeaways
1. Microsoft is testing the integration of Steam into the Microsoft Store, aiming to bridge the gap between Xbox and Steam.
2. This integration may allow for syncing libraries, shared achievements, and improved cross-platform multiplayer, but does not mean a full Steam client on Xbox.
3. Concerns arise that this could deter third-party developers from using the Xbox Store.
4. The move may reflect Microsoft’s strategy for a more open gaming ecosystem, possibly linked to a new Xbox handheld device.
5. If successful, this integration could challenge Sony and Nintendo’s exclusivity, leading to potential demands for access to games across platforms.
The long-standing divide between Microsoft’s Xbox ecosystem and Valve’s Steam store may be on the verge of disappearing. A recent leak from gaming insider @eXtas1stv suggests that internal trials are currently taking place to integrate Steam into the Microsoft Store. Reactions have varied from confusion to a cautious sense of hope, alongside some wild theories about what this could mean for the future of platform exclusivity.
Clarifying the Situation
To clear things up, this doesn’t imply that you will simply start your Xbox and access the Steam client directly. Most analyses indicate that Steam games might be offered in the Microsoft Store through backend connections, not by fully integrating the client. This could lead to numerous opportunities, like syncing libraries, shared achievements, and potentially more seamless cross-platform multiplayer. However, it also brings up several concerns.
Potential Impacts on Developers
Some users on Reddit have noted that this might push third-party developers away from the Xbox Store entirely. Others speculate that this could be part of a bigger strategy: Microsoft’s aim for a more open and platform-independent future, especially with the buzz around a possible upcoming Xbox handheld device.
The Bigger Picture
But let’s not forget about the big question: if Xbox embraces Steam, how can Sony or Nintendo prevent access to games purchased on their systems? Just as Nvidia had to comply when Sony requested them to block GeForce Now for PlayStation titles, Valve might face similar demands. Should this leak prove accurate, we can expect official confirmation in the near future.
Source:
Link