Tag: Square Enix

  • New Square Enix Adventure-RPG Launches on Steam with 95% Rating

    New Square Enix Adventure-RPG Launches on Steam with 95% Rating

    Key Takeaways

    1. Game Release and Setting: Square Enix’s new RPG, Paranormasight: The Mermaid’s Curse, was launched on February 19, 2026, for Steam and Nintendo Switch, transitioning from urban legends in Honjo to the isolated Kameshima island.

    2. Gameplay Mechanics: The game features a “brush-stroke” 360-degree investigation method, traditional point-and-click puzzles, and a new interactive diving minigame that enhances exploration.

    3. Narrative Structure: Players experience a non-linear story through multiple perspectives, collecting information that assists in unlocking “curse gates” across different storylines.

    4. Combat and RPG Features: Combat focuses on knowledge with “psychic stand-offs,” and a “Diver Rank” system allows players to upgrade skills for deeper underwater exploration.

    5. Reception and Pricing: The game holds a 95% “Very Positive” rating on Steam, with a price of $24.99, and offers a “Maritime Mystery Bundle” that includes the soundtrack for added immersion.


    Square Enix has released a new RPG, Paranormasight: The Mermaid’s Curse, which is filled with psychological tension similar to its earlier title (Paranormasight: The Seven Mysteries of Honjo). Launched on February 19, 2026, for Steam and Nintendo Switch, the game has a current price of $325 on Amazon. This installment shifts the setting from the urban legends of Honjo to the more isolated Kameshima island. It retains the series’ distinct “brush-stroke” 360-degree investigation method, allowing players to explore unsettling environments in a manner that resembles a cinematic thriller rather than just a visual novel.

    A Slow-Burn Mystery

    Set during the Showa era, The Mermaid’s Curse unfolds as a gradual supernatural mystery, incorporating traditional point-and-click puzzles alongside innovative storytelling. Newcomers can dive into the game without having played the first one, though returning fans will appreciate the recognizable timelines and the “dead-end” logic puzzles that remain unchanged. A significant addition this time is an interactive diving minigame where players take on the role of an ama (pearl diver). Here, you’ll search the ocean floor for treasures while keeping an eye on your oxygen levels. This diversion adds a refreshing element to the lengthy reading sessions.

    Engaging Narrative Perspectives

    The story begins with Yuza Minakuchi, a young man who comes back to his island only to find himself caught in a ritualistic pursuit of a mermaid. The narrative, like its predecessor, is not linear; players will switch between the views of a treasure hunter, a mourning housewife, and a teenage girl. Information collected in one storyline helps to unlock “curse gates” in another. The tone of the game is more personal and down-to-earth compared to the first, according to early feedback.

    Combat and RPG Elements

    Combat in The Mermaid’s Curse revolves around knowledge. Players will partake in “psychic stand-offs,” where the main tool is the information acquired from replaying previous chapters. The introduction of a new “Diver Rank” progression system adds a light RPG aspect, allowing for skill upgrades such as lung capacity and target identification to explore deeper and more perilous underwater areas.

    Positive Reception and Pricing

    The game has received excellent reviews, currently sitting at a 95% “Very Positive” rating aggregate on Steam. While some players mention that the absence of voice acting can make the lore-heavy parts feel somewhat dull, the majority agree that the outstanding writing and cinematic presentation compensate for this. The game is priced at $24.99, and there are no current launch discounts; however, a “Maritime Mystery Bundle,” which includes the soundtrack, is available for those who want to fully immerse themselves in the atmosphere. For more details, you can visit the game’s Steam store page.

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  • Final Fantasy 7 Rebirth: 102GB Storage Needed on Switch 2

    Final Fantasy 7 Rebirth: 102GB Storage Needed on Switch 2

    Key Takeaways

    1. Release Date and Pricing: Final Fantasy 7 Rebirth will be released on June 3rd for the Switch 2, priced at $49.99.

    2. Storage Requirements: The game requires 102GB of installation space, which is a significant portion of the Switch 2’s 256GB storage.

    3. Game-Key Card Limitations: The game exceeds the capacity of a 64GB cartridge, meaning players will need to download additional data.

    4. Comparison with Other Consoles: The file size for the Switch 2 version is smaller than the PS5 (145GB), showing reasonable optimization for the platform.

    5. Future Storage Solutions: Players may need external MicroSD Express cards due to limited internal storage, with prices expected to remain high.


    The recent Nintendo Direct Partner Showcase has announced the release date for Final Fantasy 7 Rebirth, which is set for June 3rd. Gamers also found out the pricing and file size for this title on the Switch 2, which will be available on a Game-Key Card. Many players think the price of $49.99 is fair, but the 102GB installation size might lead to storage issues for some.

    Storage Concerns

    When Final Fantasy 7 Remake Intergrade was launched in January, it required at least 90GB on the handheld. Since players don’t have endless time to finish the first part, the arrival of the sequel is quite soon. As the largest game on the Switch 2, Rebirth will take up 75% of the console’s 256GB storage.

    Game-Key Card Limitations

    Both Square Enix titles are too large for a 64GB cartridge. A Game-Key Card enables players to access games on various Nintendo handhelds, but it primarily depends on downloading data. Director Naoki Hamaguchi mentioned that the standard media may have restricted performance.

    Comparison with Other Platforms

    Even with the big file size of the Final Fantasy 7 Rebirth port for the Switch 2, it is still reasonable when compared to other consoles. The PS5 version is about 145GB, and PCs have similar requirements. Hamaguchi even expressed his appreciation for the developers’ efforts on social media. They previously managed to create a more compact installation for the Steam Deck.

    Optimization Challenges

    The second part of the trilogy was especially challenging to optimize for the development team. The expansive open-world designs resulted in larger assets, putting pressure on CPUs and GPUs. A new trailer has been released, but players will need to wait until the Rebirth launch date to discover if any details were sacrificed.

    Future Storage Solutions

    Using external MicroSD Express cards is one way to fit all three FF7 remakes on the device. However, with AI data centers consuming NAND flash, prices for these cards aren’t expected to drop anytime soon. This shortage also diminishes the likelihood of Nintendo producing a Switch 2 Pro with a larger storage option.

    Upcoming Titles

    Additionally, there are rumors that Final Fantasy 7 Remake Part 3 might be released as early as Summer 2026. It seems highly probable that the entire trilogy won’t fit on the handheld’s memory without needing to buy extra accessories.

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  • Final Fantasy 7 Remake Part 3 Might Come to Switch 2 and Xbox

    Final Fantasy 7 Remake Part 3 Might Come to Switch 2 and Xbox

    Key Takeaways

    1. Cross-Platform Release: Final Fantasy 7 Remake Part 3 will be available on multiple platforms, including Xbox, Switch 2, and PC, breaking the exclusivity trend of previous titles.

    2. Investment and Financial Expectations: Square Enix invested heavily in the FF7 remakes, but returns have not met shareholder expectations, prompting the decision to go cross-platform for Part 3.

    3. Upcoming Announcements: Fans can expect announcements about the release of Part 3 during the Nintendo Direct on February 5th and potentially at the Summer Game Fest in June.

    4. Development Progress: The final chapter of the trilogy is on track, with a playable version already available, and dedicated teams working on optimization for different platforms.

    5. Release Timeline: Microsoft and Nintendo fans may see two games released within six months, indicating a tight but promising schedule for Final Fantasy 7 Remake Part 3.


    After the underwhelming sales of Final Fantasy 7 Rebirth, Square Enix has announced that the last part of the trilogy will be available on multiple platforms. However, it’s still not confirmed if the original plans included consoles that compete with the PS5. According to reliable leaker NateTheHate2, gamers on Xbox, Switch 2, and PC can look forward to versions of Final Fantasy 7 Remake Part 3 when it launches.

    Cross-Platform Release Details

    So far, the FF7 remakes have enjoyed a phase of exclusivity on PlayStation. The first Remake was launched on PS4 in 2020, then made its way to PC in 2021, and is set to arrive on Nintendo and Xbox platforms in early 2026. Similarly, PC users had to wait an additional year to access the 2024 Rebirth. Part 3 appears to eliminate the edge that Sony fans had with this series.

    Investment and Expectations

    Square Enix has poured significant resources into reviving this iconic RPG for modern audiences. One report highlighted that both Remake Intergrade and Rebirth had development costs that were double those of Final Fantasy 16. Despite the quick uptake of the initial remake, the financial returns have not met the expectations of shareholders. Choosing not to keep Part 3 as a PS5 exclusive could potentially increase profits significantly.

    Anticipated Announcements

    NateTheHate2 speculated about when the company might reveal the new project. He believes that fans of Xbox and Switch 2 will find out when Final Fantasy 7 Rebirth will be released during the Nintendo Direct on February 5th. Other rumors indicate that Part 2 might be released this summer, paving the way for an announcement about Final Fantasy 7 Remake Part 3 at the Summer Game Fest in June.

    Progress on Development

    With the story nearing its end, the final cross-platform chapter seems to be on track. In early 2026, Game Director Naoki Hamaguchi stated that a playable version was already available. Recently, Square Enix finally picked a title, leading to endless speculation from fans.

    The timeline may feel tight, as Microsoft and Nintendo fans could potentially receive two games within just six months. Nevertheless, Hamaguchi has assigned dedicated teams to each version, allowing the company to address the complex optimization needed for the Switch 2.

    Conclusion

    In conclusion, the future looks bright for Final Fantasy 7 Remake Part 3, with promises of cross-platform availability and an exciting development process ahead. Stay tuned for further updates!

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  • Final Fantasy 7 Remake Director Discusses Switch 2 Development Challenges

    Final Fantasy 7 Remake Director Discusses Switch 2 Development Challenges

    Key Takeaways

    1. The director of the Final Fantasy 7 Remake trilogy praises the Switch 2 as “great hardware,” but notes development challenges due to its specifications.
    2. The Switch 2 is considered lower-end compared to PS5 and Xbox Series X, making it difficult for developers, including Square Enix, to port games like Final Fantasy 7 Remake Intergrade.
    3. Many developers are struggling to make their games run smoothly on the Switch 2, highlighting a broader industry challenge.
    4. The year 2026 may see significant third-party game releases on the Switch 2, with a Nintendo Direct Partner Showcase potentially scheduled for early February.
    5. The second installment of the Final Fantasy 7 trilogy is nearing completion, with a possible release date announcement for Final Fantasy 7 Rebirth expected soon, possibly in Summer 2025.


    In a recent chat with Polygon, the director of the Final Fantasy 7 Remake trilogy shared his thoughts on the Switch 2, describing it as a “great piece of hardware.” This sentiment echoes Naoki Hamaguchi’s earlier compliments about Nintendo’s handheld system. He also gives another optimistic update regarding Final Fantasy 7 Rebirth. However, he points out that the specifications of the console still pose challenges for developers.

    Challenges of Development

    Hamaguchi reflects on how the original Final Fantasy 7 was the first game in the series made specifically for PlayStation hardware. At that time, Nintendo’s systems did not have the power to deliver the innovative graphics it offered. While the new Switch is more on par with the PS5 and Xbox Series X, the director acknowledges that it is still a tricky platform for development.

    Limitations and Roadblocks

    The experienced Square Enix developer mentions that the specs of the Switch 2 are somewhat “on the lower-end side.” This has made it tough to port Final Fantasy 7 Remake Intergrade. Hamaguchi also shares that many other developers are facing similar issues:

    “I’ve noticed numerous other publishers having a hard time making their games run smoothly on the Nintendo Switch 2.”

    Future Prospects

    The year 2026 might be significant for third-party games on the Switch 2. There’s talk of a Nintendo Direct Partner Showcase possibly being held in early February, where these titles may be highlighted. Nonetheless, Hamaguchi warns that supporting the console can be quite complex. Even with DLSS upscaling, limitations in memory and cartridge sizes can hinder some games.

    Reviews have lauded Remake Intergrade for its consistent frame rates and impressive lighting. However, delivering a satisfying performance for its next installment is more challenging. Players will venture beyond Midgar and into expansive open-world environments, which may require sacrificing some visual quality.

    Despite the hurdles, Hamaguchi reveals that the second installment of the trilogy is almost finished. His team is currently applying the “final polish on the build,” suggesting that news about the Final Fantasy 7 Rebirth release date could arrive soon. Recently, TheGamer indicated that a Summer 2025 launch might be possible.

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  • Final Fantasy 16 Switch 2 Port Expected in 2026, Specs Concerns

    Final Fantasy 16 Switch 2 Port Expected in 2026, Specs Concerns

    Key Takeaways

    1. Square Enix is considering porting Final Fantasy 16 to the Switch 2, but challenges exist due to its design for more powerful consoles.
    2. Significant improvements for third-party games on Switch 2 are expected by 2026, with the potential release of Final Fantasy 7 Rebirth by the end of that year.
    3. Hints of a handheld version of Final Fantasy 16 have emerged, but a surprise release is unlikely in the near future.
    4. Performance concerns exist for Final Fantasy 16, as it struggles with frame rates and graphics quality on current consoles.
    5. Some developers have successfully optimized games for the Switch 2, suggesting that a port of Final Fantasy 16 could be feasible if challenges are addressed.


    With the success of Final Fantasy 7 Remake, Square Enix is considering introducing another title from the franchise to the Switch 2. On a recent podcast episode, NateTheHate2 indicated that there are discussions about a potential port of Final Fantasy 16. However, since this RPG is designed for the more powerful PS5 and Xbox Series X, adapting it for Nintendo’s handheld could be quite challenging.

    Future Prospects for Switch 2 Games

    The well-known leaker suggested that 2026 could mark a significant improvement for third-party games on the Switch 2. It’s possible that Square Enix will release Final Fantasy 7 Rebirth by the year’s end. With the remake trilogy progressing, the focus might shift towards FF16 soon.

    Hints of a Handheld Version

    Reports suggest that a handheld version wasn’t a consideration until lately. In June 2025, Creative Director Kazutoyo Maehiro hinted at the chances of it happening.

    Nintendo enthusiasts should not expect a surprise release for Final Fantasy 16 in the near future. NateTheHate2 mentioned, “I don’t know if it’ll necessarily come out this year, but I wouldn’t be surprised if it’s announced this year.”

    Performance Concerns

    Final Fantasy 7 Remake Intergrade faced doubts leading up to its release on Switch 2. While it performed as expected, getting FF16 to run smoothly would be a greater challenge. On PS5, the performance mode struggles to keep a steady 60 fps, which leads to a drop in texture quality. Many players favor the 30 fps quality option, but the combat can feel slow at times.

    The graphics are also not optimal on the newer Xbox Series X port. Performance mode does maintain frame rates, but the visuals become blurrier. More importantly, the game is not verified for Steam Deck, leading to choppy performance on Valve’s device.

    Surprising Successes on Handheld

    Despite these challenges, developers have achieved impressive results on Nintendo’s handheld. As mentioned in the podcast, titles like Assassin’s Creed Shadows, Star Wars Outlaws, and Cyberpunk 2077 have thrived. They utilize Switch 2 specs such as DLSS upscaling support to compensate for limited power.

    If Square Enix can meet the challenges, a Switch 2 version of Final Fantasy 16 could enhance experiences on other platforms as well. Gamers remain optimistic that the publisher will refine the performance on PC, Xbox, and PS5.

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  • Final Fantasy 7 Remake Switch 2 Sales Surge, Game Sold Out Everywhere

    Final Fantasy 7 Remake Switch 2 Sales Surge, Game Sold Out Everywhere

    Key Takeaways

    1. High Demand and Stock Issues: Final Fantasy 7 Remake Intergrade is experiencing strong demand, with many U.S. retailers sold out of physical copies.

    2. Large Download Size: The game requires over 90GB of storage on the Switch 2, but players feel the investment is worthwhile.

    3. Collector Disappointment: Some collectors regret not pre-ordering the physical version, while digital options remain available.

    4. Franchise Evolution: The Switch 2 better accommodates current-gen features, including DLSS support, enhancing graphics without compromising performance.

    5. Potential Success in Japan: The game may perform well in Japan, where there is a strong interest in handheld versions amid declining sales of Final Fantasy titles.


    Before the official sales figures are released, it appears that Final Fantasy 7 Remake Intergrade might be outperforming expectations for Switch 2 sales. A YouTuber named Aero has pointed out that many U.S. retailers are out of stock for the physical version of the game. Although there has been some backlash regarding the Game-Key Card format, the game’s pricing and its performance have been well-received.

    Storage and Demand

    With a download requirement exceeding 90GB, this Square Enix title is taking up a significant portion of the internal storage on the Switch 2. Nevertheless, players seem to believe that the investment in time and space is justified. Aero has noted on social media that stores like Best Buy, GameStop, and Target show no physical copies available. Furthermore, the game is topping the charts on the Nintendo eShop and is a best-selling item on Amazon.

    Collector’s Regrets

    Some collectors are expressing disappointment for not securing a pre-order for the physical version of Final Fantasy 7 Remake on Switch 2. Additionally, a Magic: The Gathering Play Booster pack has caught the eye of buyers as a promotional bonus. Fortunately, players still have the option to buy a digital version of the RPG.

    Fans were happy to see that the initial part of the FF7 remake trilogy would come at an affordable price. Nintendo has faced some backlash for the high costs associated with first-party remakes and upgrades like Super Mario Galaxy 1+2. Gamers who currently own the game on PS5 or PC can access the mobile version for $39.99.

    A Shift in the Franchise

    The original Switch didn’t get several important Final Fantasy titles, especially the 16th mainline entry. However, older Nintendo consoles used to have more ports of the franchise. The Switch 2 seems to align better with current-gen systems. Its specifications, such as DLSS support, enable realistic lighting effects without sacrificing frame rates.

    As the release date approaches, a demo that has been thoroughly analyzed has made a good impression regarding performance. Even with a frame rate of 30 fps, the optimization efforts led by Director Naoki Hamaguchi look to have been effective.

    Potential Success in Japan

    The Switch 2 port of Final Fantasy 7 Remake may see greater success in Japan. Sales of Final Fantasy games have declined in a country that once warmly embraced the series. The slow uptake of the PS5 console may play a role in this. When Famitsu publishes its retail charts, it may confirm that there was a strong desire for a handheld version among the market.

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  • Final Fantasy 14 Switch 2 Port Confirmed, Specs May Struggle

    Final Fantasy 14 Switch 2 Port Confirmed, Specs May Struggle

    Key Takeaways

    1. Naoki Yoshida confirmed interest in bringing Final Fantasy 14 to the Switch 2, aiming to attract a younger demographic.
    2. There are development challenges for porting the MMO, with limitations on completing main story and raid content compared to PC.
    3. Discussions for the Switch 2 version of Final Fantasy 14 have been ongoing since last summer.
    4. The user interface may need simplification for the Switch’s 7.9-inch display to improve readability.
    5. Storage concerns arise due to the large size of MMO expansions, with PC players often needing over 100GB for installations.


    Nintendo fans are looking forward to the Final Fantasy 7 Remake trilogy for the console. Yet, there’s more news from the iconic Square Enix series. In a recent New Year’s Q&A, Naoki Yoshida, the Director of Final Fantasy 14, confirmed earlier rumors about a Switch 2 version. However, bringing this subscription-based MMO to the Switch will bring its own challenges.

    Insights from Yoshida

    A Reddit user known as BlackmoreKnight used machine translation to share Yoshida’s comments from a Japanese blog. When questioned about the possibility of Final Fantasy 14 on the Switch, he replied, “Please look forward to it.” This excitement is in line with Yoshida’s past comments regarding the MMO. During Gamescom in August, he expressed a desire to make “Final Fantasy 14 and 16 available to as many players as possible.” He specifically mentioned FFXIV as a game for the Switch 2, indicating it would attract a younger demographic.

    Development Challenges

    Discussions about the port with Nintendo were already in motion last summer. Nevertheless, Yoshida’s comments suggest that the Switch 2 version might have some limitations. He mentioned that players could engage in “gatherer and crafter content” on the handheld console. Conversely, completing the main story and taking part in raids might be more suitable for PC gamers.

    Nintendo’s new console is more accommodating for demanding third-party titles. Naoki Hamaguchi has pointed out that DLSS upscaling helps make the Final Fantasy 7 remakes easier to optimize. Nonetheless, Final Fantasy 14 can be quite CPU-intensive, especially when many characters are onscreen at once.

    UI and Storage Concerns

    The portable console features a sizable 7.9-inch LCD display, but a cluttered user interface can lead to issues. Developers might need to simplify the overwhelming options to improve readability.

    Additionally, storage space for a constantly changing MMO is a big worry. After the release of Dawntrail and other expansions, PC players frequently need over 100GB for installations. It’s still unclear whether Final Fantasy 14 will be a mobile supplement for other platforms or a standalone game on the Switch 2.

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  • Final Fantasy 9 Remake Hype Grows After Troubled Anime Reboot

    Final Fantasy 9 Remake Hype Grows After Troubled Anime Reboot

    Key Takeaways

    1. No Final Fantasy 9 Remake Announcement: Despite hopes for a remake during the 25th anniversary, Square Enix did not reveal any plans for Final Fantasy 9.

    2. Merchandise for Fans: Square Enix is releasing a variety of merchandise to celebrate the game and keep fans engaged.

    3. Anime Project Revived: The anime project “Final Fantasy IX: The Black Mages’ Legacy” is set to launch in 2028, focusing on Vivi’s children and their adventures.

    4. Uncertainty Around Game Development: Speculation continues regarding a Final Fantasy 9 remake, with some leaks suggesting the game’s development may be paused.

    5. Focus on Other Remakes: Square Enix is currently focusing on its successful Final Fantasy 7 remake trilogy, with new releases planned for 2024.


    The long-awaited Final Fantasy 9 remake didn’t show up during the celebration of the game’s 25th birthday. However, Square Enix is keeping the spirit alive for fans by releasing a ton of merchandise. The latest news comes from a troubled anime project that is making a comeback. After the original producer went bankrupt, a French studio is now set to launch Final Fantasy IX: The Black Mages’ Legacy in 2028.

    Anime Project Update

    This anime first appeared in 2021, but not much has happened since then until Cyber Group Studios hit financial trouble in April 2025. According to RPG Site, Euro Visual has taken over the creative direction of the project. A report from the French magazine Ecran Total gives a quick rundown on what the 2D anime will be about.

    The story will focus on Vivi’s children and is targeted at viewers aged 6 to 13. Characters like Mel, Koln, and Luciola enjoy a peaceful life in Alexandria until problems, likely tied to their father, start to arise. Vivi, the black mage, is well-known to fans of Final Fantasy 9, and the storyline aligns with earlier rumors about the show.

    Fans Speculate

    While some fans are thrilled about this news, many are curious about what it means for a potential new game. Screen Rant has pointed out that the title was spotted on a leaked Nvidia GeForce Now list back in 2021. Since that time, 7 out of the 8 games that were leaked have been released, including Final Fantasy Tactics: The Ivalice Chronicles in September. Still, Square Enix has not confirmed that a Final Fantasy 9 remake is in development.

    The chances of revisiting the ninth mainline Final Fantasy game looked dim in October. Notable leaker NateTheHate2 hinted that its development might be paused. Maybe by the time the anime premieres in 2028, there will be some positive news regarding the game’s progress.

    What’s Next for Square Enix?

    For now, Square Enix seems to be putting all its energy into its successful remake trilogy. Final Fantasy 7 Remake Intergrade is set to be released on the Switch 2 and Xbox in January. With Final Fantasy 7 Rebirth already available on PC and PlayStation, fans are eagerly waiting for the announcement of the unnamed part 3.

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  • Final Fantasy 7 Remake Part 3 Reveal: Hidden Video Surfaces

    Final Fantasy 7 Remake Part 3 Reveal: Hidden Video Surfaces

    Key Takeaways

    1. Speculation is rising that Final Fantasy 7 Remake Part 3 may be announced at The Game Awards due to activity on the Square Enix YouTube channel.
    2. Game Director Naoki Hamaguchi has indicated that development on Part 3 is progressing quickly, with revamped gameplay nearly complete.
    3. The Game Awards is viewed as a prime venue for major announcements, especially since past installments of the trilogy have received significant exposure there.
    4. There is speculation about a hidden video on the Square Enix YouTube channel, but it could be related to Final Fantasy 7 Remake Intergrade rather than Part 3.
    5. While fans are hopeful for a Final Fantasy 9 remake, current focus is more on the upcoming Final Fantasy 7 Remake Part 3, especially after reports of potential delays for other projects.


    Final Fantasy enthusiasts are eagerly looking for any indication that the beloved series will make an appearance at The Game Awards. The excitement has grown after an observant gamer noticed some activity on the Square Enix YouTube channel. This has led to speculation that a hidden video could be unveiling Final Fantasy 7 Remake Part 3. Game Director Naoki Hamaguchi has hinted that the finale of the trilogy is making swift progress.

    YouTube Playlist Insights

    The YouTube playlist features trailers that highlight major updates to the popular RPG franchise. The most recent addition was a video for the Final Fantasy 14: Dawntrail expansion, which was uploaded in 2024. It is common for publishers to prepare content beforehand and keep it unlisted until the official announcements. However, gamers have previously encountered similar private entries from Rockstar that did not lead to a new GTA 6 trailer.

    Anticipation for Part 3

    Final Fantasy 7 Remake Part 3 is likely the most anticipated project from Square Enix to be showcased at The Game Awards. In an interview with YouTuber Julien Chièze in October, Hamaguchi shared encouraging news. He mentioned that the revamped gameplay is nearly finished, stating that the “new experience the game will offer is almost complete.” Though development is still happening, the director is optimistic about sharing more details “soon,” which could also reveal the game’s title.

    Comments on The Game Awards

    During the interview, Hamaguchi also discussed Geoff Keighley’s event. He acknowledged that The Game Awards has become the leading event since the discontinuation of E3. Regarding Part 3, the Square Enix veteran noted, “It would be a good place for this kind of announcement, yes…”

    Past entries of the trilogy have had significant exposure during the event. In 2023, a new trailer for Final Fantasy 7 Rebirth premiered before the title won the Most Anticipated Game award.

    Speculation on Hidden Videos

    Some fans might think that the hidden video could be promoting Final Fantasy 7 Remake Intergrade. Players on Switch 2 and PC will be able to enjoy the game starting January 22, 2026. However, the Square Enix YouTube playlist does not show any previously announced ports.

    Even though hope is dwindling, fans are still keenly wishing for a Final Fantasy 9 remake. Yet, after NateTheHate2 mentioned in October that the project might be stalled, a trailer for Final Fantasy 7 Remake Part 3 appears to be more plausible.

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  • Final Fantasy 7 Remake and Rebirth Cost Twice as Much as FF16

    Final Fantasy 7 Remake and Rebirth Cost Twice as Much as FF16

    Key Takeaways

    1. Final Fantasy 16 did not meet sales expectations and is considered a weaker addition to the series by some fans.
    2. The development cost for Final Fantasy 16 was approximately $58 million, significantly lower than Final Fantasy 7 Remake ($134 million) and Rebirth ($119 million).
    3. Concerns about Square Enix’s spending have been raised, with claims that some titles were produced at costs not justified by their revenue.
    4. Producer Naoki Yoshida effectively managed the development of Final Fantasy 16, achieving reasonable costs despite delays and a small team.
    5. Square Enix plans to reduce expenses in the future, including potential workforce cuts, as they work on Final Fantasy 7 Remake Part 3.


    Many fans of Square Enix believe that Final Fantasy 16 was not a strong addition to the iconic RPG series. The company itself has acknowledged that the game fell short of its sales expectations. Insights from a significant investor reveal that the costs for developing this title were much lower compared to Final Fantasy 7 Remake Intergrade and Rebirth. Some players argue that these figures support claims that the 16th game lacks richness and refinement.

    Concerns About Spending

    3D Investment Partners released a set of slides highlighting what they consider to be the company’s unwise expenditures. Together with other investors, this firm aims to “engage in constructive dialogue with SQEX HD to boost its corporate value.” The report indicates that numerous Square Enix titles were produced at prices that did not align with the income they brought in.

    Cost Comparisons

    One chart indicates that Final Fantasy 16 required approximately $58 million for its production. In contrast, Final Fantasy 7 Remake cost about $134 million, and Final Fantasy 7 Rebirth came in at $119 million. According to Reddit user HexenVexen, even after adjusting for the economic situations at the time of their releases, the gaps in costs are still significant.

    Production Insights

    It seems that producer Naoki Yoshida played a key role in effectively bringing the last mainline Final Fantasy game to life. Interviews have shown that he began with a small team and established clear goals. While the game did face delays, its overall costs were quite reasonable when compared to other high-budget RPGs.

    From a financial perspective, Final Fantasy 16 might now be viewed as a wiser investment. However, some gamers feel that it doesn’t provide the same expansive experience as other titles in the series. Notably, the open-world elements in Rebirth allowed players more freedom to explore. In contrast, Remake was primarily set in Midgar. The lengthy development period and meticulous attention to detail might explain why it surpassed the $130 million threshold.

    Future Directions

    Square Enix has already vowed to cut back on expenses, with AI technologies potentially leading to workforce reductions. The next installment, Final Fantasy 7 Remake Part 3, is currently under development, with Naoki Hamaguchi returning as the game director. It seems improbable that he will alter his strategy. Still, only time will reveal if Hamaguchi will look for ways to save when he wraps up the remake trilogy.

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