Tag: Nintendo Switch 2

  • Nintendo Kicks Off Donkey Kong Bonanza Countdown with Celebration Clip

    Nintendo Kicks Off Donkey Kong Bonanza Countdown with Celebration Clip

    Key Takeaways

    1. Nintendo is building excitement for Donkey Kong Bananza with a countdown and promotional clips shared on social media and the Nintendo app.
    2. Early physical copies of the game are circulating, leading to potential spoilers and screenshots online.
    3. The game’s hype has surpassed that of the Nintendo Switch 2’s launch, aided by a talented development team.
    4. Producer Kenta Motokura and director Kazuya Takahashi focus on player enjoyment, despite performance challenges with voxel-based technology.
    5. Initial gameplay reports show good performance on the Switch 2, with frame rate drops occurring during intense visual effects.


    Nintendo is generating excitement for the launch of Donkey Kong Bananza, which is set to drop later this week, using various strategies. The company shared a brief clip on X and the Nintendo app, showcasing a countdown that lasts for three days leading up to the game’s much-awaited release.

    Building Anticipation

    The excitement for Donkey Kong Bananza is growing as the July 17 launch date for the Nintendo Switch 2 approaches. This buzz is supported by numerous hands-on previews and exciting reveals that have captured the attention of the fanbase.

    Spoilers in the Wild

    Nintendo’s promotional efforts for Donkey Kong Bananza come at a pivotal time, with physical copies of the game already circulating. Several owners of the Switch 2 have taken to social media and r/Switch to share images of their early copies.

    However, with this early release, spoilers and screenshots are spreading across the internet. Fans hoping to keep their Donkey Kong Bananza experience free from spoilers should be cautious while browsing social media.

    Behind the Hype

    The journey of Donkey Kong Bananza began with a relatively understated announcement but has since garnered more excitement than the Nintendo Switch 2’s own launch. A significant factor contributing to this hype is the talented development team working on the game.

    The producer is Kenta Motokura, known for directing Super Mario Odyssey, while Kazuya Takahashi, who joined Nintendo in 2020, serves as the project’s director. Takahashi has acknowledged that the voxel-based technology can impact performance, yet the main focus remains on ensuring player enjoyment and satisfaction.

    Gameplay Performance

    Initial reports indicate that the game performs well on the Nintendo Switch 2, except when environmental destruction and explosions clutter the screen, leading to frame rate drops.

    In this highly anticipated title, fans will see the return of a beloved character, Pauline, who will team up with Donkey Kong in this voxel-based 3D platformer.

    With just three days to go until launch, players are encouraged to navigate the spoiler-filled online landscape carefully. Donkey Kong Bananza is officially set to release on the Nintendo Switch 2 this Thursday, July 17.

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  • Nintendo Direct Rumored for Last Week of July, Focus on Third-Party Games

    Nintendo Direct Rumored for Last Week of July, Focus on Third-Party Games

    Key Takeaways

    1. A Nintendo Direct is rumored to happen in the last week of July, but no specific date is confirmed.
    2. The Direct is expected to focus on third-party games, including titles like Elden Ring and Final Fantasy 7 Remake.
    3. Credible leaker Nate The Hate suggests the Direct may be scheduled after the release of Donkey Kong Bananza on July 17.
    4. Major third-party publishers are developing projects for the Switch 2, but some announcements may be delayed until 2026.
    5. An official announcement for the Direct could come between July 20 and July 27.


    There have been talks about another Nintendo Direct happening this summer, but the exact date is still unknown. Although that is the situation now, recent leaks suggest it might take place in the last week of July. It’s anticipated that this Direct will highlight third-party games, which aligns with prior leaks about major news for the upcoming event.

    Podcast Insights

    Credible leaker Nate The Hate recently shared a podcast on YouTube, discussing what’s coming for the Nintendo Switch 2. During the podcast, the main topics were the limited availability of Switch 2 development kits and the upcoming Nintendo Direct. At around the 42-minute mark, he mentioned that he heard the next Direct might happen after the release of Donkey Kong Bananza on July 17. While there’s no specific date yet, Nate The Hate believes it could take place just before the company’s earnings call on August 1. This points towards a possible event in the last week of July.

    Expected Announcements

    Regarding what announcements might be featured in the Nintendo Direct, Nate The Hate and his co-hosts think that there will be a strong emphasis on third-party titles. As Nintendo works on enhancing its first-party game lineup for the Switch 2, fans are still eager for release dates of third-party games like Elden Ring, Final Fantasy 7 Remake, The Duskbloods, Hades II, and more.

    Future Projects

    One of the co-hosts mentioned that major third-party publishers have projects in development for the Switch 2. These include companies like Capcom, Sega, Ubisoft, Bandai Namco, and even Microsoft, who are all waiting to unveil their titles. Nevertheless, these announcements might be postponed until 2026, and the earlier discussion about the limited number of Switch 2 dev kits could be a contributing factor.

    It’s important to note that Nintendo has not officially confirmed any Direct event for July. If there is indeed something planned, we might see an announcement next week, between July 20 and July 27.

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  • Nintendo’s Donkey Kong Bananaza: Gameplay Over Performance Focus

    Nintendo’s Donkey Kong Bananaza: Gameplay Over Performance Focus

    Key Takeaways

    1. Performance Issues: The game may experience performance drops during intense moments, particularly with many explosions.

    2. Focus on Fun: The main goal of Donkey Kong Bananza is to provide a fun and engaging experience, even with some performance challenges.

    3. Enhancing Gameplay: The team has added hit stops and slow motion effects to make impactful moments feel more powerful, despite potential lag.

    4. Hardware Demands: The voxel-based technology requires significant power from the Nintendo Switch 2, which can lead to performance dips during large-scale changes.

    5. Development History: Donkey Kong Bananza has been in development since 2017 and will build on sandbox-style level design and gameplay inspired by Super Mario Odyssey, with a release date of July 17, 2025.


    In a recent chat with La Vanguardia, Kazuya Takahashi, the Director of Donkey Kong Bananza, shared some insights about the game’s performance. He mentioned, “We are aware that in some moments with a lot of explosions, the performance may drop a little.” This shows they know there are some issues.

    Focus on Fun

    Takahashi made it clear that the primary goal of the game is to provide a fun and engaging experience. The key feature of Donkey Kong Bananza is its big, destructible environments, but this comes with some performance challenges.

    Enhancing Impactful Moments

    To help reduce any rough gameplay, the team has added hit stops and slow motion effects. These elements are designed to make certain moments seem more powerful. Takahashi explained, “Some visual effects like slow motion are intentional to emphasize impacts.” This approach aims to enhance the player’s experience despite potential lag.

    The game utilizes voxel-based technology to create its destructible settings. Takahashi acknowledged, “voxel-based destruction can cause performance dips during large-scale changes.” This means that while the technology can create amazing visuals, it can also strain the hardware.

    Hardware Demands

    Voxel-based tech requires a lot from the hardware, especially from a portable device like the Nintendo Switch 2, which is powered by a custom Nvidia Tegra T239 SoC that also features AI-sharpening tech. This means that the game might not always run perfectly smoothly.

    Despite these performance issues, Takahashi stressed that Nintendo is prioritizing the fun of gameplay over smooth performance: “We prioritize gameplay satisfaction over perfect performance in those moments.” This indicates a commitment to player enjoyment.

    Early feedback from players and previews supports this idea. Donkey Kong Bananza typically runs well on the Nintendo Switch 2, although the frame rate can drop during explosive scenes or when the environment is being destroyed.

    Donkey Kong Bananza has been in the works since 2017, right after Super Mario Odyssey was launched. Initially, it was being developed for the Original Switch, but with the confirmation of the Nintendo Switch 2, the Super Mario Odyssey crew switched to voxel-based tech for this new title.

    The game is slated for release on July 17, 2025, and will expand on sandbox-style level design, 3D platforming, and gameplay elements inspired by Super Mario Odyssey.

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  • Nintendo Switch 2: Issues with Second-Hand Game Compatibility

    Nintendo Switch 2: Issues with Second-Hand Game Compatibility

    Key Takeaways

    1. The Nintendo Switch 2 can play games from the original Switch.
    2. A Reddit user reported being banned after using second-hand games.
    3. Nintendo Support helped the user recover his account after he provided evidence.
    4. The ban was linked to a disk image created by the previous owner of the games.
    5. This situation appears to be rare and not officially acknowledged by Nintendo.


    The Nintendo Switch 2 is capable of playing games from the original Switch. Recently, a Reddit user shared that his Nintendo Switch 2 was banned after he tried to use a second-hand game on it. In the Reddit discussion, the user elaborated on the matter while also complimenting Nintendo Support for their help. It’s worth noting that this seems to be a unique case and hasn’t been officially acknowledged by Nintendo yet. If the user’s account is correct, the chances of experiencing this issue after buying a used game are quite low, though it’s not entirely impossible.

    User’s Experience with Second-hand Games

    According to what the user shared, he bought several used games for the Nintendo Switch through Facebook Marketplace. He inserted the games and applied the required updates. The next day, his console notified him that online services were limited, and soon after, it confirmed that his console had been banned. When he reached out for help, he provided Nintendo with photos of the Facebook Marketplace ad and the game cartridges, which led to the unlocking of his account. Being banned from the console means he couldn’t access any updates or downloadable content (DLC), and he was unable to use game key cards.

    Explanation from Nintendo

    Nintendo clarified to the user how the ban occurred. Apparently, the prior owner of the game cartridges had created a disk image, which Nintendo was able to identify. They detected this through various means, such as a MiG card with online capability and the serial numbers of the cartridges. Consequently, they started the process of banning the related accounts.

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  • Hitman: World of Assassination Switch 2 Update for Performance Fixes

    Hitman: World of Assassination Switch 2 Update for Performance Fixes

    Key Takeaways

    1. IO Interactive acknowledges performance issues with Hitman: World of Assassination on the Nintendo Switch 2 and is actively working on fixes.
    2. Franchise director Jonathan Lacaille confirmed that improvements will be addressed over the summer, though no specific update timeline was provided.
    3. Insights from the performance challenges of Hitman will inform the development of their next game, 007 First Light.
    4. The decision to natively port Hitman to the Switch 2 was influenced by the underperformance of the previous cloud version on the original Nintendo Switch.
    5. IO aims to provide a high-quality native experience on the Switch 2, learning from past technical problems to enhance future titles.


    IO Interactive has recognized the performance challenges that Hitman: World of Assassination is facing on the Nintendo Switch 2. This launch title was anticipated to highlight the handheld’s impressive graphic capabilities.

    Performance Issues Acknowledged

    However, the Switch 2 version of the game has come under fire for its inconsistent performance. In light of this, IO has assured players that they are diligently working on fixing these performance problems.

    In a recent chat with VGC, IO’s franchise director, Jonathan Lacaille, addressed the worries surrounding the game’s port. He mentioned:

    “The team is working on some of those performance issues right now, and they are addressing them over the summer.” Nonetheless, Lacaille did not specify when players can expect future updates.

    Future Projects and Improvements

    Additionally, he gave some reassurance to Switch 2 users about their next game, 007 First Light, indicating that insights gained from the performance challenges of Hitman: World of Assassination will help enhance their forthcoming title. Lacaille also added:

    “It’s, of course, good learning for us to bring First Light as well, so all of this will be learnings we bring to the next title.”

    It appears that IO is committed to providing a robust native experience on the Switch 2, which is a significant change from their previous cloud-based method for Hitman 3 on the original Nintendo Switch.

    Motivation for Porting

    When discussing IO’s reasons for natively porting Hitman: World of Assassination to the Nintendo Switch 2, IO Interactive CEO Hakan Abrak remarked that the earlier cloud version “wasn’t as successful as Nintendo had expected,” and expressed that there was “unfinished business” to attend to. Abrak also stated:

    “There are also various Hitman modes that lend themselves really well for a platform like Switch 2. We thought we had a game that was very compatible with playing on the go, and that we owed our players to deliver that in a native way on the platform.”

    This isn’t the first instance where IO Interactive has struggled with performance issues. Recently, the launch of MindsEye faced considerable backlash due to technical problems, leading to full refunds for PlayStation 5 users, despite the platform’s policy against reimbursing downloaded games.

    With a summer update on the horizon for Hitman: World of Assassination, Switch 2 users can anticipate a more refined gaming experience. Furthermore, IO’s comments about 007 First Light imply that the studio is striving to deliver high-quality native titles that can fully leverage the capabilities of the Switch 2’s hardware.

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  • Donkey Kong Bananza: From Switch 1 to Switch 2 Development Shift

    Donkey Kong Bananza: From Switch 1 to Switch 2 Development Shift

    Key Takeaways

    1. Release Date: Donkey Kong Bananza is set to launch on July 17 for the Nintendo Switch 2.
    2. Development Team: The game is developed by the team behind Super Mario Odyssey, with Kenta Motokura as producer and Kazuya Takahashi as director.
    3. Transition to Switch 2: The game moved from Switch 1 to Switch 2 to utilize voxel-based environmental destruction and new features.
    4. Innovative Features: The game will include mouse controls for cooperative play and a unique DK Artist mode.
    5. Voxel Technology: The entire game world is built using voxels, enabling a destructible environment that enhances gameplay.


    Donkey Kong Bananza is one of the most anticipated titles for the Switch 2, set to release next week. The game’s development has been quite eventful. Initially planned for the Switch 1, the developers opted to transition to the Nintendo Switch 2 to allow for voxel-based environmental destruction.

    Development Team Behind the Game

    The creative minds behind Donkey Kong Bananza come from the Super Mario Odyssey team, with Kenta Motokura serving as the producer and Kazuya Takahashi taking on the role of director. Kenta Motokura has a history with notable titles like Super Mario Sunshine, Donkey Kong Jungle Beat, and Pikmin. In a chat with IGN, Motokura shared:

    “The original idea for Donkey Kong Bananza sparked when my supervisor, Mr. Kozum, asked us to think about making a 3D Donkey Kong game. At that time, we had a programmer testing out voxel technology.”

    Transition to Switch 2

    In Super Mario Odyssey, there were some levels that showcased limited voxel destruction, like Luncheon Kingdom and Snow Kingdom. When the announcement about the Switch 2 came along, highlighting its new features such as mouse controls, the team decided to move the project to the newer console. Takahashi explained this transition:

    “When we found out about the Switch 2’s development, we understood that the best way to bring our ideas to life would be on Nintendo Switch 2. This allows us to work on a vast array of materials and make large-scale changes to the environment using this advanced hardware.”

    Exciting New Features

    The features mentioned by Takahashi include mouse controls for cooperative play and the innovative DK Artist mode. Motokura pointed out that the entire game world is constructed using voxels, which makes Donkey Kong ideally suited for a destructible environment.

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  • GameStop’s Nintendo Switch 2 Stapler Available for $100,000

    GameStop’s Nintendo Switch 2 Stapler Available for $100,000

    Key Takeaways

    1. GameStop is auctioning a black stapler linked to the “Staplegate” incident, where it damaged Nintendo Switch 2 screens during launch night.
    2. All auction profits will be donated to the Children’s Miracle Network Hospitals, with current bids exceeding $100,000.
    3. The auction includes a certificate of authenticity and the first damaged Nintendo Switch 2, which has been refurbished.
    4. The stapler has been described as an “authentic relic” and was retired immediately after the incident.
    5. GameStop CEO Ryan Cohen is adding a personal touch to the auction by offering a pair of his own underwear if bids reach six figures.


    GameStop has successfully recovered from the mishap during the launch night of the Nintendo Switch 2. The retailer is now auctioning off the notorious black stapler that accidentally damaged several Switch 2 screens at their Staten Island, New York, location. All profits from this auction will be donated to the Children’s Miracle Network Hospitals. Currently, bids have surpassed $100,000 with six days left in the auction.

    Auction Details

    This infamous stapler is listed on eBay and will come with a certificate of authenticity, along with the very first Nintendo Switch 2 that had its screen stapled, which has since been refurbished. The fortunate buyer will also receive the original packaging, which shows visible puncture marks from the incident.

    GameStop has referred to this item as an “authentic relic from the now-infamous ‘Staplegate’ incident.” The black stapler was used by a GameStop employee who, in a moment of overzealous excitement during launch night, stapled a receipt directly onto a customer’s new Nintendo Switch 2 box, causing damage to both the cardboard and the screen in one quick act.

    The Staplegate Incident

    The listing for ‘Staplegate’ further explains, “Features authentic field-use wear throughout and retired immediately from service, the stapler now stands a retail legend born from a half-second decision.”

    To add some context, customers who unwrapped their Nintendo Switch 2 consoles last month discovered that the screens had been punctured by staples. This was due to an employee attaching receipts to the boxes, accidentally driving staples into the screens. These occurrences were limited to just one Staten Island store. GameStop promptly replaced the damaged consoles for the customers affected.

    In the wake of this incident, GameStop CEO Ryan Cohen commented: “While the incident itself was unfortunate, we hope its legacy serves a greater purpose.” In a surprising twist, Cohen even promised to throw in a pair of his own underwear if the auction surpassed six figures. At the time of this writing, the listing is sitting at $111,269.00, with 188 bids and 228,167 views in the last 24 hours.

    A Charitable Turnaround

    This retail mistake has been cleverly transformed into a social media success for the company, while also serving as a charitable initiative to genuinely help children in need.

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  • Themes Could Arrive on Switch 2 Next Year

    Themes Could Arrive on Switch 2 Next Year

    Key Takeaways

    1. Nintendo Switch handhelds have limited customization options compared to Xbox Series and PS5 devices.
    2. Leaker Nash Weedle suggests that themes may be introduced in the Nintendo Switch 2, but not this year.
    3. Themes could allow players to customize their home screens with changes to icons, backgrounds, and sounds.
    4. Themes might be available for purchase in the Nintendo store or bundled with games.
    5. There is no official confirmation from Nintendo about an upcoming Direct event or theme announcements, so caution is advised regarding this information.


    When it comes to custom options, the Nintendo Switch handhelds have not been in the spotlight, while Xbox Series and PS5 devices let gamers adjust their home screens. Followers have been waiting for this level of customization for a long time since the first Switch, but nothing has changed. Nonetheless, it seems that Nintendo might finally introduce themes in the Switch 2.

    Possible Arrival of Themes

    This information comes from leaker Nash Weedle, who shared on X that themes could be on their way to the Nintendo Switch 2, but it won’t be this year (translated to English). It’s unclear when they might actually be released, but it could potentially be early next year. Even so, offering general or game-related themes would let gamers customize their home screen and some interface elements, though this might be the limit of what can be customized. Themes could include changes to icons, fresh backgrounds, sounds, and more. This is similar to how themes are handled on PlayStation and Xbox consoles.

    Purchase Options

    If and when they do become available, players might be able to buy them from the Nintendo store, or they could come bundled with a game purchase. Nintendo is anticipated to hold another Direct event this month, where they might announce the themes for the Switch 2, but the odds of that happening seem slim.

    Caution Regarding Information

    It’s important to mention that there has been no official word from Nintendo about a Direct event this month or the themes themselves, so it’s wise to take this information cautiously. Still, themes would definitely be a great addition to the Switch 2.

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  • Nintendo Switch 2 External Fan Fixes Overheating Problems

    Nintendo Switch 2 External Fan Fixes Overheating Problems

    Key Takeaways

    1. Users report overheating issues with the Nintendo Switch 2, leading to shutdowns after extended gameplay.
    2. Jsaux is releasing a clip-on fan to lower the console’s temperature from over 37°C to 30-32°C during use.
    3. The fan connects via the USB-C port on top of the console and can help improve gaming performance and battery life.
    4. An additional USB-C port at the back allows for charging the console while using the fan, with a recommended 65-watt charger for full charge in three hours.
    5. The Jsaux Cooling Fan (model GP0201A) is priced at $39.99 and offers shipping options to various European countries.


    More and more users of the Nintendo Switch 2 are saying that their consoles are overheating and can even turn off after a few hours of gameplay. These issues seem to line up with recent heatwaves in some areas, prompting accessory maker Jsaux to step in with a fix.

    Jsaux’s Solution

    To tackle this problem, Jsaux is rolling out a clip-on fan specifically for the Nintendo Switch 2. This fan aims to reduce the console’s temperature from over 37 degrees down to a cooler range of 30 to 32 degrees Celsius while playing games. Jsaux believes this added cooling will enhance gaming performance during long sessions, as it prevents the console’s processor from throttling. Additionally, lower temperatures could help prolong the battery’s life. The fan is powered through the USB-C port located on the top of the Nintendo Switch 2.

    Charging and Features

    There’s also another USB-C port at the back, which lets the console charge while the Jsaux fan is in use. This port can provide up to 18 watts for charging, and Jsaux suggests using a 65-watt USB-C charger to fully charge the console in just three hours. Users can adjust the fan speed with a rotary knob, but Jsaux points out that higher speeds will naturally create more noise from the fan.

    The Jsaux Cooling Fan for the Nintendo Switch 2 (model GP0201A) is now available on the manufacturer’s website for $39.99. Jsaux also offers shipping to various European nations for a charge of $6.99, though shipping is complimentary for orders exceeding $49.99.

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  • Nintendo Switch 2 Can Run Xbox Series S Games, Says Game Developer

    Nintendo Switch 2 Can Run Xbox Series S Games, Says Game Developer

    Key Takeaways

    1. Eoin O’Grady claims the Nintendo Switch 2 performs similarly to the Xbox Series S in handheld mode but slightly underperforms without DLSS technology.
    2. The Switch 2 features a Tegra T239 SoC with 46 Ampere Tensor Cores and custom DLSS upscaling, enhancing its image quality and performance.
    3. The Switch 2’s octa-core ARM Cortex-A78C CPU is slightly more powerful than the PS4’s CPU, making it competitive for modern gaming.
    4. Games running at 60 FPS on the Series S should be easily ported to the Switch 2, while CPU-heavy games may require extra optimization.
    5. Impressive ports on the Switch 2, like Street Fighter 6 and Cyberpunk 2077, demonstrate its technical capabilities, with some games outperforming the Series S.


    Virtuos’s Eoin O’Grady has made some daring statements regarding the performance of the Nintendo Switch 2. He claims that in handheld mode, the Switch 2 offers performance similar to the Xbox Series S. But when NVIDIA’s DLSS technology comes into play, the situation changes.

    Insights from Eoin O’Grady

    In a conversation with WCCFtech, Eoin O’Grady, who is the Technical Director at Black Shamrock (a part of Virtuos), provided insights into the performance of the Switch 2. He compared it with both the Xbox Series S and the PS4. He stated that the performance of the Switch 2 is slightly under that of the Series S in handheld mode.

    Performance Features

    Thanks to the Tegra T239 SoC that the Switch 2 uses, which includes 46 Ampere Tensor Cores, it also features custom DLSS upscaling that enhances image quality and performance. According to O’Grady, “In terms of GPU, the Switch 2 is a bit under the Series S; this is especially clear in handheld mode. However, the Series S lacks support for technologies like DLSS, which the Switch 2 has. This makes their GPU capabilities quite comparable overall.”

    CPU Comparisons

    On the CPU side, the Switch 2 stands up well against the PS4, equipped with an octa-core ARM Cortex-A78C CPU, which is slightly more powerful compared to the PS4’s octa-core AMD Jaguar x86-64 CPU.

    While the Switch 2’s ARM CPU might seem like a limitation, O’Grady notes that many modern games rely heavily on the GPU, particularly if they are well-optimized. This suggests that games running at 60 FPS on the Series S should be relatively easy to port to the Nintendo Switch 2. The only issue seems to be with CPU-heavy games, which can still be transitioned with some extra optimization. O’Grady elaborated:

    “Any game that runs at 60 FPS on the Series S should easily be ported to the Switch 2. Also, a 30 FPS game from the Series S that relies on the GPU should transfer well. However, games that involve complex physics, animations, or other CPU-demanding features might face difficulties in achieving 30 or 60 FPS or may need extra optimization during the porting process.”

    Impressive Game Ports

    The Nintendo Switch 2 has already showcased some remarkable ports that highlight its technical strengths. For instance, the port of Street Fighter 6 for the Switch 2 not only matches the performance of the Xbox Series S but also delivers superior texture and image quality. Additionally, CD Projekt RED’s Switch 2 adaptation of the graphically demanding Cyberpunk 2077 runs smoothly at 30 FPS in Quality mode and 40 FPS in Performance mode.

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