Tag: Lucca Comics & Games

  • Hideo Kojima’s True Motivation: Bringing Joy Through Game Stories

    Hideo Kojima’s True Motivation: Bringing Joy Through Game Stories

    Key Takeaways

    1. Hideo Kojima launched the Death Stranding World Tour 2 at Lucca Comics & Games 2025, engaging thousands of fans in a panel discussion.
    2. The challenges of creating Death Stranding 2 included remote filming with actors due to the pandemic, which involved green screen technology.
    3. Kojima aims to inspire happiness and purpose in players through his games, reflecting on how movies helped him during a difficult childhood.
    4. He emphasized the immersive nature of video games, wanting players to feel significant emotions and life lessons through character relationships.
    5. Over 79% of players continued playing Death Stranding 2 after completing the main storyline, indicating a strong connection to the game’s themes of resilience and collaboration.


    Hideo Kojima launched the Death Stranding World Tour 2 at Lucca Comics & Games 2025 in Tuscany during the weekend of October 31 to November 3. He captivated the crowd during a panel where he spoke to thousands of fans, discussing the challenges faced in creating Death Stranding 2 and the deeper philosophies that inspire his artistic works.

    Panel Discussion Highlights

    During this World Tour, Kojima was joined by actors Luca Marinelli, known for his role as Neil Vana, and Alissa Jung, who played Lucy. In the panel, Kojima talked about the difficulties of making Death Stranding 2, highlighting that the pandemic made it necessary to film remotely, with actors performing in front of green screens.

    Kojima’s Creative Motivation

    Later in the conversation, Kojima shared what drives his creativity, explaining that he hopes players find happiness in life through his games. He expressed:

    “I grew up watching movies and reading books. As a child, the world often felt dark, and I didn’t have many good role models, so movies helped me. The characters, dialogue, and themes really lifted my spirits. They gave me the energy to keep going.”

    He continued, saying, “I want to give that back. One reason I make games is if someone plays my game and years later feels inspired to live because it brought them joy, that’s the greatest reward for me. I put a lot of thought into that when creating.”

    Immersive Gaming Experience

    Kojima emphasized the power of video games, noting how they can be deeply immersive, often requiring players to invest hundreds of hours. He remarked, “If I ask someone to spend that much time, I want to ensure they feel something significant while playing. Through the relationships between characters like Luca and Alissa, I hope players can take away something valuable for their own lives.”

    He acknowledged that he hasn’t fully achieved this goal yet, but it’s what drives him in his game development.

    Kojima’s reflective approach to Death Stranding 2 and its potential to provide players with a renewed sense of purpose resonates with many. Numerous individuals online have shared how the game’s themes of connection, resilience, and collaboration have supported them in tough times.

    Player Engagement Insights

    Kojima also pointed out that over 79% of players continued their journey in Death Stranding 2 even after finishing the main storyline, which may link to a stronger connection with Kojima’s vision of a post-apocalyptic Australia.

    Source:
    Link