Tag: Krafton

  • Subnautica 2 Playtest Revealed Before 2026 Early Access Release

    Subnautica 2 Playtest Revealed Before 2026 Early Access Release

    Key Takeaways

    1. Playtest Information: Subnautica 2 has a closed playtest with 280 players participating, revealing its testing stage.

    2. Development Status: The playtest began on July 19, 2025, and the latest update was on August 26, 2025, indicating ongoing development despite corporate issues.

    3. Community Reactions: Mixed reactions from the community, with some envious of beta testers and concerns about more players possibly testing the game internally.

    4. Concerns Over Development: Ongoing worries about the game’s development due to a lack of recent updates and leadership changes at Unknown Worlds Entertainment.

    5. Launch Prospects: Despite mixed feelings, the playtest data suggests progress toward an early access launch in 2026, and it remains the most wishlisted game on Steam.


    Subnautica enthusiasts on the internet have reportedly uncovered official playtest information for the much-awaited sequel on SteamDB. The Subnautica 2 Playtest (App ID 1962780) indicated that 280 players took part four months ago, giving the first solid look into the game’s testing stage.

    Details of the Playtest

    The SteamDB entry provides some insight into the testing program. Initially, the playtest was launched on July 19, 2025. However, as shown in the screenshot, the latest update was made on August 26, 2025, showing that development work is still ongoing despite some corporate upheaval affecting the project. As it stands, the app is currently not visible to the public, which is common for closed beta testing initiatives.

    Community Reactions

    A Reddit user found this playtest information and shared it on the platform. Interestingly, reactions from the community have been quite mixed. Many Redditors showed envy towards the beta testers, with one remarking, “You’re telling me 280 people have played SN2?!” A knowledgeable member of the community pointed out that this number merely reflects the “public playtest pool,” hinting that even more players might have tried the game through internal testing.

    Ongoing Concerns

    Nonetheless, this discovery arrives amid ongoing questions about the game’s prospects. One tester mentioned that there hasn’t been “a new build for a while now,” with the last update coming before significant leadership changes at Unknown Worlds Entertainment. This situation has raised some worries among community members regarding the continuity of development.

    The corporate turmoil involving publisher Krafton has evidently influenced the community’s feelings. While some players are still enthusiastic about the game, others have voiced hesitation in backing the project, with one fan expressing they’re “not excited for it anymore after all that the Publisher has done.”

    Progress Toward Launch

    Even with the mixed feelings, the playtest data indicates that development for Subnautica 2 is moving forward toward its early access launch in 2026. It also continues to be the most wishlisted game on Steam. Regardless, it will take some time before fans catch their first underwater glimpse of the sequel.

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  • Krafton vs. Unknown Worlds: Subnautica 2 Legal Battle Heats Up

    Krafton vs. Unknown Worlds: Subnautica 2 Legal Battle Heats Up

    Key Takeaways

    1. Former leaders of Unknown Worlds have filed a lawsuit against their publisher Krafton, alleging “sabotage” of Subnautica 2’s launch to avoid a $250 million payment.

    2. The lawsuit claims Krafton violated their 2021 acquisition agreement by obstructing development and unjustly terminating the founders’ positions.

    3. The founders assert that Krafton broke promises regarding creative control, consultation on decisions, and termination procedures.

    4. Community reactions are mixed, with some fans supporting a boycott against Krafton for allegedly prioritizing profit over the game’s original creators.

    5. The lawsuit seeks the full $250 million bonus, damages, and the reinstatement of the original leadership team.


    The Subnautica 2 situation has taken a major twist in what’s being called one of the largest controversies in the gaming world this year. Former leaders of Unknown Worlds, including CEO Ted Gill, co-founder and creative director Charlie Cleveland, and co-founder and technical director Max McGuire, have filed a lawsuit against their publisher and parent company, Krafton. They claim that Krafton is “sabotaging” the early access launch of the game, which is scheduled for 2025, to avoid a hefty $250 million incentive payment.

    Legal Action Filed

    The lawsuit, consisting of 58 pages, was submitted to the Delaware Chancery Court on July 10, 2025. It accuses Krafton of violating their 2021 acquisition deal by obstructing the development of Subnautica 2 and unjustly terminating the three leaders. The document states:

    “Krafton blatantly breached both the letter and spirit of the agreement to purchase Unknown Worlds.” According to the former leaders, Krafton failed to uphold its promise to let the founders maintain creative control and not dismiss them without valid reasons.

    Breach of Promises

    The lawsuit elaborates:

    “It promised to keep creative and operational control with the Founders. Promise Broken. It promised to consult the Founders before making any moves that could jeopardize the earnout. Promise broken. It assured not to take any actions aimed at frustrating the earnout. Promise broken. And it promised not to terminate the Founders without Cause. Promise Broken.”

    “Why? Because Krafton understood that allowing the Founders to release Subnautica 2 as intended would lead to massive commercial success, triggering the $250 million earnout. By letting go of the Founders and postponing the launch, Krafton can seize (what’s left of) the game’s success without paying the Unknown Worlds team anything from the earnout.”

    Community Reactions

    The conflict began to attract attention when Krafton announced on July 2, 2025, that it would replace the former leaders with Steve Paoutsis, the ex-CEO of Striking Distance Studios, claiming a need for “renewed energy and momentum.” Shortly after this, Krafton revealed that Subnautica 2’s release would be delayed, which the lawsuit alleges was a tactic to dodge the $250 million bonus payment.

    The lawsuit is asking for the full $250 million bonus, damages, and the reinstatement of the previous leadership team. Reactions from the gaming community have been mixed, with some fans advocating for a boycott, accusing Krafton of “taking the game from its creators for the sake of profit.”

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  • Krafton Confirms Legitimate Document Leak for Subnautica 2

    Krafton Confirms Legitimate Document Leak for Subnautica 2

    Key Takeaways

    1. Krafton confirmed the authenticity of a leaked internal document discussing Subnautica 2’s development issues.
    2. The document revealed that the game lacks essential features and biomes, leading to delays and the removal of founding members from Unknown Worlds.
    3. A narrative delay reduced the game’s gameplay by about 6 hours, prompting a re-evaluation of the release schedule.
    4. Krafton emphasized the importance of meeting quality standards and indicated that the push for more content caused the delay, not a rush for an early release.
    5. The situation has resulted in legal action from former leaders of Unknown Worlds against Krafton, with mixed reactions from fans regarding the game’s delay and development management.


    Krafton has confirmed that a leaked internal document is authentic in a discussion with PC Gamer. This document was shared on the Subnautica subreddit, amid ongoing issues with the previous leaders of Unknown Worlds.

    Details on the Document

    The document reveals that the publisher intended to add more content and enhance the game before its Early Access launch. This led to a delay and the removal of founding members from Unknown Worlds. The internal presentation from May 2025 indicated that Subnautica 2 “lacks the newness and amount expected from a sequel.” Another slide pointed out that essential features were missing to achieve the Early Access launch goals. The report highlighted that the game was short two biomes, one leviathan, one vehicle, and a game mode that was ultimately cut.

    Changes to the Narrative

    Additionally, Krafton’s internal document mentioned that one narrative had been delayed, resulting in a reduction of roughly 6 hours of gameplay. Krafton explained, “The current target content volume has been decreased or modified across different aspects like biomes, creatures, equipment progression, and features,” which led to a “re-evaluation of the release schedule and roadmap.”

    The publisher clarified that the internal presentation was just part of their usual target review process, done together with their creative studio, to ensure the project met Krafton’s quality standards.

    Fallout and Reactions

    Krafton’s acknowledgment of the internal document adds complexity to the situation between Unknown Worlds’ Charlie Cleveland, Ted Gill, Max McGuire, and the publisher. The former leaders were let go due to the delays.

    Fans had speculated that the developers needed extra time for polishing, while Krafton was pushing for a 2025 release, which included a provisional bonus of $250 million. However, the internal documentation seems to indicate otherwise, showing Krafton was actually looking for more content, causing the delay rather than rushing the development.

    Last week, Cleveland, who co-founded Unknown Worlds, claimed that the game was ready for Early Access. In contrast, Krafton accused the former leadership of feeling “a deep sense of betrayal and neglecting their responsibilities.” They also accused Cleveland of concentrating on a “personal film project” instead of focusing on Subnautica 2. Following these events, Cleveland, McGuire, and Gill have filed a lawsuit against Krafton, but details remain undisclosed.

    Reactions to this situation have been varied. Some fans back Krafton’s decision to delay the game for a better Early Access experience. Meanwhile, others in the gaming community have criticized Krafton for their handling of titles like The Callisto Protocol, PUBG, and Inzoi.

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  • Unknown Worlds Sues Krafton Over Subnautica 2 Development Dispute

    Unknown Worlds Sues Krafton Over Subnautica 2 Development Dispute

    Key Takeaways

    1. Legal Action: Former leaders of Unknown Worlds Entertainment have sued Krafton over conflicts related to Subnautica 2 and a $250 million bonus.

    2. Leadership Change: Krafton replaced the original leadership of Unknown Worlds with Steve Papoutsis, raising tensions within the company.

    3. Release Delays: Subnautica 2’s release has been postponed to 2026, impacting the ability to meet financial goals tied to the bonus.

    4. Accusations: Krafton accused the former leaders of neglecting their responsibilities, claiming Cleveland focused on a personal film project.

    5. Community Response: Cleveland addressed the Subnautica community, emphasizing the importance of the lawsuit and his commitment to the game and team.


    Unknown Worlds Entertainment’s past leaders, Charlie Cleveland, Max McGuire, and Ted Gill, have taken legal action against publisher Krafton, marking a significant conflict in the gaming world for 2025. This lawsuit follows rising tensions due to the postponed release of Subnautica 2 and claims regarding a $250 million bonus.

    Leadership Changes

    The situation escalated in July when Krafton decided to replace the original leadership of Unknown Worlds, which was founded by Cleveland, McGuire, and Gill in 2001. They were succeeded by Steve Papoutsis, the former CEO of Striking Distance Studios and one of the key figures behind The Callisto Protocol.

    Krafton bought Unknown Worlds for $500 million in 2021, which included a conditional $250 million bonus if the company achieved specific revenue goals before the end of 2025. This bonus was meant to be shared among the studio’s 100 staff members, with Cleveland, McGuire, and Gill set to receive 90% of it, as reported by Bloomberg.

    Release Delays

    The revenue target would only be reached if Subnautica 2 was launched in Early Access. However, after the leadership change, Krafton declared that Subnautica 2 would not be released until 2026, making it impossible for the studio to hit its financial goals. Cleveland previously expressed confidence, saying, “we know in our souls that the game is ready for Early Access.”

    In response, Krafton claimed that the former leaders neglected their duties. They accused Cleveland of diverting his attention to a personal film project rather than focusing on Subnautica 2. Krafton further expressed a strong sense of betrayal, stating, “We feel a profound sense of betrayal by their failure to honor the trust placed in them by our fans.”

    Community Reaction

    In reaction to these accusations, Cleveland shared in the Subnautica community, “We’ve filed a lawsuit against Krafton: the details should eventually become (at least mostly) public – you all deserve the full story.”

    He further noted, “Suing a multi-billion dollar company in a painful, public, and possibly protracted way was certainly not on my bucket list. But this needs to be made right. Subnautica has been my life’s work, and I would never willingly abandon it or the amazing team that has poured their hearts into it.”

    This legal battle is shaping up to be a crucial test for the gaming industry regarding the treatment of creative talent and the adherence to contractual agreements. The outcome of this case could have significant implications for the future of Subnautica 2 and the relationship between developers and publishers in the gaming sector.

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  • Krafton: Subnautica 2 Delay to 2026 Not Due to Financial Issues

    Krafton: Subnautica 2 Delay to 2026 Not Due to Financial Issues

    Key Takeaways

    1. Subnautica 2 has been postponed to 2026, with Krafton denying that financial issues caused the delay.
    2. Krafton dismissed the three founders of Unknown Worlds Entertainment, replacing them with Steve Papoutsis as the new CEO.
    3. The timing of the leadership changes is suspicious, as it coincides with a potential $250 million bonus tied to revenue goals for Unknown Worlds.
    4. Charlie Cleveland, one of the ousted founders, claims the game is ready for early access, contradicting Krafton’s stance that it is not.
    5. The first Subnautica was a huge success, selling over 6 million copies, but the controversy surrounding the sequel has affected trust between Krafton, Unknown Worlds, and fans.


    The follow-up to the 2018 underwater survival title, Subnautica 2, has been officially postponed until 2026. Krafton, the publisher, insists that the delay was not driven by any financial or contractual issues, despite reports revealing a potential $250 million payment that developers, Unknown Worlds, could have received if they met specific performance goals.

    Leadership Changes

    Last week, Krafton made headlines by dismissing the three founders of Unknown Worlds Entertainment from their roles. Charlie Cleveland, who was the original I Director, along with CEO Ted Gill and co-founder Max Guire, were ousted from the company they established in 2001. In their place, Krafton appointed Steve Papoutsis from Striking Distance as the new CEO of Unknown Worlds.

    Suspicious Timing

    As reported by Bloomberg, the timing of these changes raises eyebrows, especially considering the financial implications. Krafton had earlier promised a signing bonus of $250 million to Unknown Worlds, which would be shared among the studio’s employees if revenue targets were met by the end of 2025. This arrangement was heavily weighted towards the three executives who were let go, providing them with a significant portion of the bonuses if the conditions were fulfilled.

    With Subnautica 2 now officially pushed back to 2026, it seems improbable that Unknown Worlds will hit the revenue goals, effectively blocking the team from receiving their potential payout of a quarter-billion dollars.

    Response from Charlie Cleveland

    After his dismissal, Charlie Cleveland voiced his concerns and contradicted Krafton’s narrative, stating, “We know that the game is ready for early access release, and we know you’re ready to play it. And while we thought this was going to be our decision to make, at least for now, that decision is in Krafton’s hands. And after all these years, to find that I’m no longer able to work at the company I started things.”

    On the flip side, Steve Papoutsis, the new CEO, informed staff that Krafton did not think Subnautica 2 was ready for early access and claimed he was unaware of the bonus agreement: “It’s never been told to me that we’re making this change specifically to impact any earnout or anything like that.”

    A Successful Predecessor

    The first Subnautica entered early access back in 2014 and had its full launch in 2018. The game sold over 6 million copies, marking it as one of the most successful indie survival games ever.

    Whether the delay for Subnautica 2 is warranted remains unclear, but the controversy has already damaged the trust between Krafton, Unknown Worlds, and the fans of the Subnautica series.

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  • Subnautica 2 Early Access Delay Sparks Fan Boycott Calls

    Subnautica 2 Early Access Delay Sparks Fan Boycott Calls

    Key Takeaways

    1. Fans are urging a boycott of Subnautica 2 in response to Krafton’s firing of the original co-founders of Unknown Worlds.
    2. Krafton delayed the early access release of Subnautica 2 until 2026, raising suspicions about motives related to a potential $250 million bonus for the team.
    3. The subreddit post titled “DO NOT BUY SUBNAUTICA 2” is rallying the community to oppose Krafton and support the developers.
    4. Mixed opinions exist within the community, with some suggesting waiting for discounts instead of outright boycotting.
    5. Krafton has not provided updates on the game’s current development stage or the new early access release date.


    Developed by Unknown Worlds, the initial Subnautica was launched in December 2014 and quickly gained a loyal following, maintaining an Overwhelmingly Positive rating on Steam. In October 2024, the sequel was announced, and everything seemed to be progressing smoothly. However, recent events have caused fans to take a stand against Subnautica 2, urging gamers to refrain from purchasing the game upon its release.

    Fan Reactions

    A post on the Subnautica subreddit titled “DO NOT BUT SUBNAUTICA 2” encourages the community to support the developers and oppose the large corporation Krafton by not buying the sequel.

    For background, Krafton took control of Unknown Worlds in October 2021. The team was actively working on Subnautica 2, and after the teaser in October 2024, excitement among fans was high. In April of this year, Design Lead Anthony Gallegos provided an update on the game, inviting fans as they approached early access. Up until this point, all seemed well.

    Major Changes

    The trouble for the upcoming game began when Krafton unexpectedly fired the original co-founders of Unknown Worlds—Ted Gill, Charlie Cleveland, and Max McGuire—earlier this month without any clear explanation. Following this, Cleveland posted on Reddit stating that Subnautica 2 was prepped for early access, despite the recent layoffs. Nevertheless, Krafton announced a delay for early access until 2026 in order to incorporate additional content. Later reports revealed that the Unknown Worlds team could have earned a $250 million bonus if the game met specific revenue goals by year-end. This led fans to suspect that the delay was aimed at preventing the bonus payout, resulting in the Reddit petition advocating for a boycott of Subnautica 2.

    Some users in the comments support the boycott, while others argue that Krafton will still profit regardless, as many will likely purchase the game. A few have suggested waiting a year or two to buy the game when it’s on sale or discounted. Another suggestion made was to remove the game from Steam wishlists as a way to communicate dissatisfaction with Krafton.

    Current Situation

    As it stands, Krafton has not provided any updates on the early access release date, and it remains unclear what stage of development Subnautica 2 is currently in.

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  • Subnautica 2 Devs Assure Fans: Leadership Change Won’t Affect Game

    Subnautica 2 Devs Assure Fans: Leadership Change Won’t Affect Game

    Key Takeaways

    1. The daily development team for Subnautica 2 remains unchanged, ensuring continuity in the game’s development.
    2. Steve Papoutsis has been appointed as a new leader at Unknown Worlds, with support from the team, though a brief adjustment period is expected.
    3. The structure of Subnautica 2 will remain the same, focusing on a single-player experience with optional co-op multiplayer.
    4. The studio confirmed there will be no subscriptions, loot boxes, or battle passes for the game.
    5. Plans for Early Access are still on track, with more updates and details to be shared soon.


    Unknown Worlds, the creators of the well-known Subnautica series, have responded to worries from the community after the unexpected departure of its founding leaders, a decision made by publisher Krafton. In a letter addressed to their fans, the studio confirmed their dedication to the original vision of Subnautica 2.

    Development Team Stability

    The statement highlighted that the daily development team has not changed at all. This team includes members who have been part of the franchise since its inception, ensuring a smooth transition as Subnautica 2 moves toward Early Access.

    “We’re really proud of everything we built, from the story we want to tell, to every creature (both big and small), and even the smallest rock,” the team expressed.

    New Leadership

    The studio also showed their full support for Steve Papoutsis, who previously worked as an executive producer on Dead Space 2 and Callisto Protocol, as he takes on a new position at Unknown Worlds. The developers pointed out that Papoutsis is “jumping in to help our ongoing vision,” but they cautioned fans that there might be a brief period of adjustment.

    Moreover, Unknown Worlds directly addressed fan fears regarding possible alterations to Subnautica 2. “Nothing has changed about how the game is structured,” the team communicated in their community letter. “It will still be a single-player first experience, with optional co-op multiplayer.”

    Player Assurances

    The studio further guaranteed players that there will be “No subscriptions. No loot boxes. No battle pass.” The plans for Early Access remain on track, and the team assured fans that “an update to our schedule and more details, including the Early Access timeline, will be shared shortly.”

    In any case, Subnautica 2 is still one of the most awaited survival games for 2025. The studio’s latest reassurances may help calm worries raised by the sudden leadership changes.

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  • Krafton Takes Over Leadership for Subnautica 2 Early Access Release

    Krafton Takes Over Leadership for Subnautica 2 Early Access Release

    Key Takeaways

    1. Krafton has removed the founding leadership of Unknown Worlds Entertainment, including co-founders Charlie Cleveland and Max McGuire, and CEO Ted Gill.
    2. Steve Papoutsis, former head of Striking Distance Studios, is the new CEO and will lead the creative vision for the studio.
    3. The leadership change raises concerns about the future direction of Subnautica 2, which is set for early access in 2025.
    4. Fans are expressing dissatisfaction and worry about the impact on the franchise without the original creators in leadership roles.
    5. Krafton reassured that the team is focused on delivering a great player experience for the Subnautica community.


    In a surprising turn of events, publisher Krafton has removed the entire founding leadership group from Unknown Worlds Entertainment, the creators behind the Subnautica series. This change is immediate, with co-founders Charlie Cleveland and Max McGuire, alongside CEO Ted Gill, being succeeded by Steve Papoutsis. Papoutsis is known for his role as the former head of Striking Distance Studios and his involvement in The Callisto Protocol and Dead Space 2.

    Concerns Over Subnautica 2

    This announcement comes just a few months prior to the much-anticipated early access launch of Subnautica 2, leading to worries about the game’s future and guidance. No specific reasons were provided for this leadership change, although Krafton stated it “sought to keep” the original team engaged in the project.

    Krafton expressed gratitude for the contributions of Ted, Charlie, and Max in cultivating the beloved Subnautica universe. The statement did not specify why the decision was made, but it mentioned that the company wishes them well in their future endeavors. “While Krafton sought to keep the Unknown Worlds’ co-founders and original creators of the Subnautica series involved in the game’s development, the company wishes them well on their next endeavors,” the announcement said.

    New Leadership and Vision

    Steve Papoutsis is now taking charge as the new CEO of Unknown Worlds, responsible for leading the creative vision of the studio. “Player experience is our North Star,” he stated in the announcement. “The team is laser-focused on delivering the best possible game for the Subnautica community.”

    Krafton reassured that Subnautica 2 is still set for an early access release in 2025 on PC as well as Xbox Series X and S, and it will also be available on Xbox Game Pass.

    Fan Reactions and Concerns

    However, fans are wondering how much of the original vision will remain without the founding team in leadership positions. Many are expressing their discontent with the sudden shift in power, suggesting that it could jeopardize the franchise’s future.

    “Not to be dramatic, but this is probably the end of the franchise,” one user remarked on the Subnautica subreddit. Numerous comments on that thread echoed similar feelings. “I wanted to play a game by the people that made Subnautica, and their leadership just got fired,” another user commented. “It does not inspire confidence. But real talk, they fired 3 top-level employees and replaced them with 1. The labor savings are what justified this in the eyes of the corporation,” said yet another user.

    For the time being, Subnautica fans can only wish that the remaining development team has enough stability and freedom to create the sequel they have been eagerly awaiting.

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  • Subnautica 2 Dev Vlog Reveals Co-op Gameplay Ahead of Early Access

    Subnautica 2 Dev Vlog Reveals Co-op Gameplay Ahead of Early Access

    Key Takeaways

    1. Subnautica 2 is set in a new alien environment, building on lessons learned from the first game.
    2. The sequel will introduce co-op gameplay, allowing players to explore together.
    3. Early access for Subnautica 2 is expected to begin later in 2025, with player feedback encouraged during development.
    4. The game will feature new biomes, vehicles, crafting options, and leviathans.
    5. Early Access duration is anticipated to last around two to three years, with publishing managed by KRAFTON.


    Subnautica was created and released by Unknown Worlds Entertainment in 2018, and the game has received overwhelmingly positive feedback on Steam. It quickly gained popularity after its release, and fans have been eagerly awaiting a follow-up, which was officially announced last October. Recently, a new developer vlog called ‘Road to early access’ appeared on their YouTube channel, inviting fans to contribute to the game’s improvement as it prepares for early access later this year.

    New World and Gameplay

    In the video, Design Lead Anthony Gallegos reveals that Subnautica 2 takes place in a completely new and mysterious alien environment. He mentions that the team has utilized all the lessons they learned from the first game to enhance the sequel. One exciting addition is the introduction of co-op gameplay, which was missing in the original title. The vlog features scenes of two players exploring the underwater world together and assisting one another.

    Early Access Timeline

    According to Gallegos, the early access period for Subnautica 2 will begin “later in 2025.” During this phase, players can provide feedback while the game is still being developed. They will be able to explore various biomes and encounter new vehicles, crafting options, and leviathans. Although a specific release date for early access hasn’t been confirmed yet, this marks the first update since the teaser that was released in October 2024.

    The Steam page for Subnautica 2 mentions that while it is “difficult to accurately predict how long Early Access will last,” based on past experiences with Early Access titles from Unknown Worlds Entertainment, the team anticipates a duration of around two to three years. Additionally, unlike the original game from 2018, the sequel will have its publishing managed by KRAFTON.

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  • Krafton Faces Legal Action in India Over Alleged User Data Sales

    Krafton Faces Legal Action in India Over Alleged User Data Sales

    Key Takeaways

    1. Krafton is facing legal issues in India concerning user privacy, with an FIR lodged by Santosh Torane.
    2. The complaint alleges that Krafton breached an online service agreement by revealing and profiting from user data.
    3. Krafton is accused of unlawfully selling user data, reportedly for around 2,000 INR per subscriber.
    4. The charges against Krafton include criminal conspiracy, cheating, and breaches of the Information Technology Act.
    5. In response, Krafton has filed writ petitions to contest the FIR and halt the investigation.


    Krafton, the company known for BGMI (Battlegrounds Mobile India) and PUBG Mobile, is currently dealing with legal issues in India. Their relationship with the Indian government has been troubled, and now they are facing a First Information Report (FIR) regarding user privacy matters.

    Legal Actions Against Krafton

    The FIR was lodged by Santosh Torane, initiating a legal battle focused on digital privacy in the country. TalkEsport acquired the legal documents tied to this case, which claim that Krafton India and four of its top officials breached an online service agreement. This agreement contained strict confidentiality rules that permitted Torane to use Krafton’s game offerings. Nonetheless, the FIR argues that Krafton failed to uphold these terms by revealing his private information and profiting from it.

    Krafton is essentially in trouble for unlawfully selling user data. The complainant asserts that private information was leaked and shared with outside entities. Reportedly, this data was sold for approximately 2,000 INR per subscriber. As a result, Krafton is facing charges of criminal conspiracy (IPC 120-B), cheating (IPC 420), along with breaches under Sections 72, 72A, and 85 of the Information Technology Act, 2000. The court has instructed the police to commence an inquiry into these allegations.

    Krafton’s Response

    In reaction to the FIR, Krafton India has submitted two writ petitions to the Bombay High Court, contesting the FIR and seeking to halt the investigation. The studio is actively pursuing relief against these claims and is challenging the legal actions taken against them. TalkEsport attempted to contact Krafton representatives and their public relations team for an official response but has not yet received any information from them.