Tag: Divinity

  • Larian Studios Responds to Fan Backlash on AI Use in Divinity

    Larian Studios Responds to Fan Backlash on AI Use in Divinity

    Key Takeaways

    1. Larian Studios has decided to stop using generative AI in the concept art phase for Divinity after receiving backlash from gamers.
    2. CEO Swen Vincke emphasized that the studio’s talented team of artists will create all final artwork, with no AI-generated content included.
    3. While discontinuing AI use in concept art, Larian is still exploring how AI can improve other development processes for faster iterations and enhanced gameplay.
    4. The studio ensures that any use of generative AI for in-game assets will only be based on data they own and after obtaining consent from creators.
    5. Writing director Adam Smith confirmed that no generative AI has been used for text creation in Divinity, with prior tests scoring poorly.


    After significant pushback, Larian Studios, the team behind Baldur’s Gate 3 and the upcoming game Divinity, has changed its position on the use of generative AI in Divinity. However, the studio continues to believe that AI could assist in improving different parts of the development process to create a top-notch experience.

    Controversy Unfolds

    The issue began when Larian announced Divinity at The Game Awards 2025 after a mysterious teaser. To mark this event, Swen Vincke, the CEO of Larian, had a chat with Bloomberg, stating that the studio was experimenting with generative AI for tasks like concept art, presentations, and placeholder text. He emphasized that no AI-generated content would appear in the final product.

    Online Reactions

    Gamers expressed strong discontent with Vincke’s remarks, leading to a heated response from him. He stated:

    “Holy fk, guys, we’re not trying to replace concept artists with AI. We have a talented team of 72 artists, including 23 concept artists, and we’re looking to hire more. Their art is original, and I’m truly proud of their work.”

    To address the growing backlash, Vincke engaged in a Reddit AMA where he confronted gamers’ concerns directly. In his initial remarks, he clarified:

    “First off, there won’t be any GenAI art in Divinity. There’s been a lot of chatter about our use of AI tools for concept art exploration. We’ve already said that AI is not producing the actual concept art, but we see how this caused some confusion.”

    Clarifying Future Use of AI

    To eliminate any uncertainties, the studio has decided to stop using GenAI tools in the concept art phase. This way, there will be no debate over the artwork’s source.

    While Vincke confirmed the studio’s decision to discontinue GenAI in concept art, he highlighted that Larian is not abandoning AI altogether. He explained:

    “Even so, we are constantly looking for ways to improve how quickly we can experiment. More iterations can lead to a better overall gameplay experience. We believe GenAI can assist with this, so we’re testing it in various departments. Our hope is that it will help us refine concepts faster, resulting in a more streamlined development cycle, less waste, and ultimately a better game.”

    The important takeaway is that Larian will not create ‘creative assets’ for the game without being completely certain about the origins of the training data and obtaining consent from the creators. If a GenAI model is used for in-game assets, it will be based on data that we own.

    Director’s Insights

    In the same AMA thread, writing director Adam Smith elaborated on Larian’s attempts to use GenAI for text creation. He assured that Larian “hasn’t used any text generation for our dialogues, journal entries, or other writing in Divinity.” He mentioned that a small test was conducted, which resulted in a score of “3/10” at best.

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  • Larian Announces New Divinity Game Bigger Than Baldur’s Gate 3

    Larian Announces New Divinity Game Bigger Than Baldur’s Gate 3

    Key Takeaways

    1. The mysterious statue at The Game Awards is confirmed to be related to Larian’s upcoming title: Divinity.
    2. The new Divinity game is an extension of the popular Divinity: Original Sin series, but its timeline is still unclear.
    3. Limited information has been shared, with only a cinematic trailer released so far.
    4. The host of The Game Awards claims the new Divinity game will be “bigger than Baldur’s Gate 3.”
    5. There is no pricing or release date information; a launch might not happen before 2026, potentially including an Early Access phase.


    The mystery surrounding the enigmatic statue at The Game Awards has finally been cleared up. A prior trademark listing suggested it was related to Larian, and now we have confirmation. It is associated with Larian’s forthcoming title: Divinity. This game is an extension of the highly praised Divinity: Original Sin series, although its timeline remains uncertain.

    Limited Information Revealed

    Apart from a cinematic trailer, not much has been disclosed about the new Divinity game. Geoff Keighley, the host of The Game Awards, mentions that it is “bigger than Baldur’s Gate 3.” This aligns with a previous report where Larian stated that their next RPG would “dwarf them all.”

    Anticipation Grows

    Sadly, there is no information on pricing or a release date. If the new Divinity game is truly as expansive as Larian suggests, it’s probably not going to be released before 2026. At the very least, we might see a Baldur’s Gate 3-style Early Access phase that allows players to engage with the story bit by bit. Regardless, The Elder Scrolls 6 may face significant rivalry this time around.

    The Game Awards’

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