Tag: AMD RDNA 3

  • CheckMag: Understanding the GPU Slowdown Crisis

    CheckMag: Understanding the GPU Slowdown Crisis

    For many years, GPUs have changed the way we compute, bringing amazing improvements in performance with every new release. However, as the industry nears the physical and financial limits of making silicon, these advances have begun to slow down. This situation is leading to a change in how we measure and achieve performance. By looking at trends over the years, we can see this shift and the necessity for fresh strategies to keep pushing GPU technology forward.

    Nvidia’s Progression

    Nvidia’s journey illustrates this evolution well. The RTX 20 series (Turing) marked a major step with the introduction of real-time ray tracing. Following that, the RTX 30 series (Ampere) and RTX 40 series (Ada Lovelace) raised computational power significantly. But, the speed of performance improvements is not as fast anymore. Monthly growth rates have dropped from around ~2.68% during the transition from RTX 20 to 30, to an estimated ~0.96% for the upcoming RTX 50 series. Similarly, AMD’s RDNA 2 (RX 6000 series) achieved a remarkable ~6.25% monthly growth, but RDNA 3 only manages about ~2.60%.

    Challenges in Scaling

    This slowdown isn’t because of lack of ambition; it’s due to increasing difficulties in scaling silicon. Process nodes like 7nm and 4nm have unlocked amazing capabilities, but pushing for even smaller sizes encounters serious technical and financial obstacles. The time of rapid hardware growth is shifting towards a focus on architectural innovation as the key driver of progress.

    Technological advancements like Nvidia’s DLSS and AMD’s multi-chip designs show this new path. These technologies utilize AI, advanced memory integration, and software-driven tweaks to boost performance in real-world use. New ideas such as chiplet architectures and 3D stacking also hold the potential to change GPU design, helping manufacturers go beyond the limits of single-chip designs and achieve better performance under existing restrictions.

    Rethinking Performance Metrics

    As hardware innovation slows down, the way we view performance needs to change too. Traditional benchmarks like teraflops and synthetic scores are still useful but often miss the mark on real-world user experiences, especially in gaming. A more relevant measurement is frame latency, which looks at the time it takes for a GPU to create and show each frame. This provides a clearer view of how smooth and responsive gameplay is.

    Different gaming genres also have unique latency needs. Fast-paced shooters (FPS) require ultra-low latency for smooth visuals and accurate controls during intense moments. Conversely, role-playing games (RPGs) focus more on rich visuals, where a bit of extra latency is acceptable. Casual games or strategy titles can handle even more latency without affecting player satisfaction. Understanding these distinctions helps developers and manufacturers fine-tune graphics cards and software for specific gaming experiences, ensuring the best performance across a range of applications.

    The Importance of Frame Latency

    Frame latency plays a crucial role in how smooth and responsive a game feels, especially during graphically demanding or high-frame-rate situations. Evaluating GPUs based on latency and stability gives a clearer picture of their real-world performance. A GPU that has moderate raw power might still outperform a higher-rated model by reducing stutters and frame drops in challenging gameplay. By focusing on these metrics, manufacturers can better meet the needs of both gamers and professionals.

    The GPU sector is at a pivotal point. With traditional silicon scaling yielding less impressive results, the way forward involves blending innovative hardware designs with more intelligent methods of measuring performance. AI-enhanced rendering, clever resource management, and advanced memory structures will drive the next phase of GPU development. By using metrics like frame latency, we can ensure that these advancements bring real, significant benefits to users.

    The future for GPUs isn’t solely about making silicon quicker or smaller. It’s about rethinking how we approach computing itself, emphasizing creativity, efficiency, and user experience to foster innovation in a time when the limits of silicon no longer define what’s possible.


  • AMD Supports Retail Price Cuts on RX 7000 GPUs

    AMD Supports Retail Price Cuts on RX 7000 GPUs

    Over the last few days, we’ve noticed a decrease in prices for RNDA 3 GPUs. Ranging from the RX 7700 XT to the RX 7900 XTX, nearly all mid-range and high-end RX 7000 GPUs have seen their prices drop, with the RX 7800 XT and RX 7900 XTX hitting record-low prices. In our coverage of these price reductions, we suggested that while AMD hasn’t officially declared any discounts, these offers might act as unofficial price changes by the company.

    Possible Official Price Cuts

    A recent leak from Moore’s Law Is Dead has revealed that AMD is “finally thinking about officially lowering RDNA 3 pricing.” Therefore, Team Red may soon unveil new MSRPs for their RX 7000 GPUs.

    Moreover, MLID’s source from a “Major Retailer” confirmed that AMD “appears to be enabling” undisclosed price adjustments for the RDNA 3 graphics cards. This action could explain the RX 7000 series discounts we’ve been observing.

    Why the Price Reductions?

    You might wonder: What’s the reason behind AMD’s sudden GPU price cuts? One potential explanation is the upcoming launch of RDNA 4 cards anticipated in early 2025. Logically, AMD must stimulate demand for new GPUs, and a smart tactic to achieve this is by clearing out RDNA 3 inventory.

    Another factor could be an oversupply of RDNA 3 GPUs. MLID reports that Navi 31-based models like the RX 7900 XTX and RX 7900 XT are not performing well in sales. If this is accurate, AMD would be keen to sell off the surplus stock by reducing the prices to more attractive levels.

    Positive News for Gamers

    No matter the reasons driving these price reductions, it’s a positive turn of events for gamers who have felt let down by a rather underwhelming generation of GPUs.

    Moore’s Law Is Dead on YouTube, Teaser image: Notebookcheck, Briana Graham on Unsplash, edited.


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