– Merlin is a multi-weapon SSR mage who changes her element (ice, lightning, or fire) based on her equipped weapon.
– Version 1.5 adds the Sealed Sanctuary zone and Malachite crafting items to advance character mastery.
– Engraved Equipment can now be stacked with standard armor, preserving set bonuses while adding unique traits.
– The five-player raid “Taranis’s Sanctuary” offers top-tier armor drops twice a week, focusing on fire and wind weaknesses.
– Cube Keys are no longer required to collect standard elite boss drops.
Netmarble Dropped a Massive Content Patch for The Seven Deadly Sins: Origin
The big new thing is Merlin, shes a multi-weapon SSR battlemage that changes how players think about magic squads. Her inclusion is rewriting endgame strategies for upcoming boss content, letting you optimize in ways not posible before. Its a game changer for those who like to min-max.
The Version 1.5 Update and Sealed Sanctuary Zone
Version 1.5 also expands the map with a zone called the Sealed Sanctuary, hidden behind aggressive desert sandstorms. This mysterious region holds specialized crafting items like Malachite needed to advance character mastery ranks, so players can jump straight into the zone by progressing through the main campaign update. Its a direct path to better gear.
Unlike traditional characters locked to a single combat style, Merlin shifts her entire elements matrix based on her weapon choice. Equipping a Grimoire focuses her build around ice attacks, freezing opponents after stacking up passive status marks. Swapping over to a Wand transitions her into a fast lightning damage dealer built around quick ability cooldowns.
Burst Performance with Staff Configuration
Players looking for massive burst performance can run her with a Staff instead. This fire attribute configuration lets Merlin summon active mirror clones to distract enemies while building a massive burst gauge. Activating this mechanic allows her to fire off ultimate abilities without spending a single point of mana, which is huge for resource management.
Overhauled Gearing and Progression Systems
Netmarble used this update to overhaul high-tier character gearing and progression limitations. The new system architecture allows players to stack Engraved Equipment alongside standard tier armor pieces simultaneously. This tweak ensures players preserve vital five-piece set bonuses while still inheriting unique standalone Engraved traits, making builds more flexible.
The update introduces a five-player raid dungeon named Taranis’s Sanctuary to test these newly configured builds. The zone offers top-tier armor drops twice a week for teams capable of exploiting fire and wind elemental weaknesses. Netmarble also removed the old requirement that forced players to spend Cube Keys just to collect standard elite boss drops, which streamlines the grind enormously.
Other Updates and Netmarble’s Focus
Netmarble isnt just focusing on open-world fantasy tweaks right now. The studio is running a parallel meta shakeup in its other major action game, which you can track by reading our breakdown of how the Solo Leveling Arise June update introduces Buster class mechanics. Its a busy time for the publisher.


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