Tag: Xjum

  • New Free MMORPG on Steam Hits 5,915 Players Amid Controversies

    New Free MMORPG on Steam Hits 5,915 Players Amid Controversies

    Key Takeaways

    1. Dreadmyst launched successfully, peaking at 5,915 players and maintaining a “Mostly Positive” 74% rating from initial reviews.
    2. The game is an isometric, tab-target MMORPG built on a custom engine, designed to run on low-end hardware with four distinct classes.
    3. It follows a non-profit model, lacking a cash shop or monetization plans, raising player interest.
    4. Controversies include the absence of Terms of Service and Privacy Policy, connections to a controversial developer, and allegations of asset theft and botting.
    5. Despite controversies, the game’s technical performance has been solid, with quick fixes for initial issues, leading to positive player feedback.


    When we took a look at Dreadmyst earlier this week, it appeared to be a low-key indie game preparing for its “first real test” on January 9. At that moment, the game was enjoying a slight rise in popularity, with just over 1,200 followers and a wishlist rank of #326 in activity. We were curious if the claim of being “truly free” would hold up and how well the unique engine would manage real-time loads. Now that it’s launched, the game has hit an all-time high of 5,915 players as of this writing and has kept a “Mostly Positive” 74% rating throughout its initial few hundred reviews.

    Game Overview

    To recap, Dreadmyst is an isometric, tab-target MMORPG created using a custom C++/OpenGL engine, which is made to run on nearly any hardware, even on machines without dedicated graphics cards. The game includes four basic classes – Paladin, Mage, Ranger, and Cleric – each with their own unique weapon sets and designated roles within a traditional “trinity” system of tanks, healers, and DPS. The gameplay focuses on tough 4-player dungeon runs and smaller 1v1 or 2v2 PvP arenas, emphasizing “crisp, responsive controls” instead of action-oriented aiming. The developer has established a “non-profit” model, launching the game without a cash shop, paid content, or current plans for monetization.

    Controversies Arise

    Nevertheless, the “passion project” narrative has faced significant challenges due to multiple controversies. A discussion on r/MMORPG highlights the complete absence of a Terms of Service (ToS) or Privacy Policy on both the official website and the Steam client. This lack of legal documentation raises concerns, especially since players are required to create a 3rd-party account to play. Moreover, the community has connected the developer (Xjum) to “Gummy52,” who gained notoriety for suddenly shutting down the “Felmyst” World of Warcraft private server before. Allegations of botting to suppress negative Reddit comments and claims of stealing skill icons and sound assets from the 2008 MMO Aion have only intensified these worries.

    Gameplay Stability

    Despite the surrounding drama, the technical performance of the game has been surprisingly reliable. The build is efficient, and the developer has quickly rolled out hotfixes to resolve day-one server crashes and input issues. Players who can look past the developer’s past have hailed it as a “16-bit WoW Classic,” appreciating its mechanical polish for a solo developer effort. Now, it remains to be seen whether Dreadmyst can overcome its legal and reputational challenges or if it will become just another footnote in MMO history—much will depend on whether these issues are tackled in the upcoming content update scheduled for January 17.

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