Tag: tinyBuild

  • Steam Sale: Best Price for Anarchic Sandbox Roguelike at $4

    Steam Sale: Best Price for Anarchic Sandbox Roguelike at $4

    Key Takeaways

    1. Game Overview: Streets of Rogue, created by Matt Dabrowski and published by tinyBuild, combines roguelike elements with sandbox gameplay and anarchic humor in a dystopian city setting.

    2. Gameplay Freedom: Players can approach missions in multiple ways—sneaking, negotiating, hacking, or creating chaos—while experiencing randomly generated levels for unique playthroughs.

    3. Replay Value: The game features over 20 unlockable characters and various mission designs, but some objectives can become repetitive, focusing on stealing or killing.

    4. Positive Reception: Streets of Rogue received an 8 out of 10 from GameSpew for its fun gameplay and humor, and has 96% positive reviews from approximately 22,000 users on Steam.

    5. Current Pricing: The game is typically priced around $20 but is currently discounted by 80% until November 10, bringing it to just under $4, the lowest price ever recorded for it.


    Streets of Rogue is a game made by Matt Dabrowski and published by tinyBuild, first released in July 2019. This game mixes roguelike elements with the freedom of sandbox gameplay, all presented with a twist of anarchic humor. Players find themselves in a dark, dystopian city under the control of a corrupt mayor, joining a group of rebels who want to topple the oppressive government and reclaim the city.

    Gameplay Options

    In this chaotic city, players can tackle missions in a variety of ways. True to sandbox style, they can choose to sneak by foes, negotiate deals, hack into security, or create mayhem. As a roguelike, Streets of Rogue ensures that every playthrough offers something new: levels are generated randomly, so no two runs are ever identical. However, dying means losing all your gear, weapons, and progress on missions, forcing players to start the rebellion from scratch. The only things that carry over are permanent upgrades and characters that have been unlocked.

    Reception and Features

    GameSpew awarded Streets of Rogue an 8 out of 10, highlighting its enjoyable chaotic gameplay and humor that keeps players entertained. With over 20 characters to unlock, from soldiers to bartenders, and a variety of mission designs, the game has great replay value. Still, GameSpew pointed out that some objectives can become repetitive, often focusing on stealing or killing. They also mentioned that combat might feel a little off during intense action scenes. On Steam, the game has approximately 22,000 reviews, with 96% of them being positive. It is also labeled “Playable” on the Steam Deck, which is priced around $440 on Amazon.

    Current Pricing

    Typically, Streets of Rogue is priced at around $20 on Steam, but it is currently available for an 80% discount until November 10, reducing the price to just under $4. As per SteamDB, this is the lowest price ever recorded for the game, although it has been on sale this heavily before.

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  • Free to Play Steam Survival PvPvE Shooter Now Available

    Free to Play Steam Survival PvPvE Shooter Now Available

    Key Takeaways

    1. Realism and Immersion: Deadside emphasizes realistic survival gameplay in a post-Soviet war-torn environment, focusing on exploration and tactical mechanics without zombies or futuristic elements.

    2. Survival and Competition: Players start with minimal resources and must gather gear through looting, missions, and combat, with dynamic PvPvE challenges adding excitement.

    3. Base Building: Players can construct and upgrade bases for shelter and storage, which require maintenance to remain functional.

    4. Accessibility for New Players: Compared to other survival shooters, Deadside is more welcoming to newcomers, offering a less harsh survival experience focused on exploration.

    5. Ongoing Development: Developed by Bad Pixel and published by tinyBuild, Deadside entered Early Access in April 2020 and fully released in December 2024, with regular updates and promotional events for players.


    Set in a rough open environment, Deadside mixes tactical survival gameplay with a strong emphasis on realism and immersion. Instead of featuring zombies or futuristic elements, it places players in a barren, war-torn area of the post-Soviet Union. Covering more than 225 square kilometers, the game allows players to explore thick forests, abandoned towns, industrial areas, and military bases while searching for gear, weapons, and supplies.

    Survival and Competition

    Deadside merges traditional survival game mechanics with thrilling PvPvE action. You start with nearly nothing and need to gradually gather resources, whether by looting, fulfilling missions, or fighting against bandits and other players. Realism is crucial: the mechanics of weapons are based on physics, and a single mistake can set you back significantly. The game keeps the gameplay lively with dynamic missions. Challenges like bandit attacks or heavily guarded supply convoys frequently show up on the map, providing valuable loot but also attracting other players’ attention.

    Building Your Base

    A key element of Deadside is the ability to construct bases. With the materials you collect, you can create a shelter and slowly upgrade it into a sturdy fortress. These bases act as both a retreat and a secure spot for storing important gear, but they require regular maintenance to prevent them from falling apart.

    According to a review from the YouTube channel LevelCapGaming, Deadside is more welcoming to newcomers than other survival shooters such as DayZ. The survival mechanics are less harsh and focus more on exploration, making it attractive for players who don’t have hours to dedicate daily. However, the AI has been criticized for its lack of tactical awareness – frequently rushing at players without taking cover. At the time of this review, Deadside had roughly 32,000 ratings on Steam with a “Mostly Positive” approval rating of 77%. Here’s the video review from LevelCapGaming:

    Game Development and Updates

    Deadside was developed by the indie studio Bad Pixel and published by tinyBuild. The survival shooter first entered Early Access in April 2020 and saw its complete release in December 2024. On March 25, the game received Update 1.4, which brought a new map and more content. To celebrate, players can experience the PvPvE shooter for free over the weekend from March 28 to 30. If you like it, you can purchase Deadside for 40% off, bringing the price down to about $15 from the original $24.50 until April 3.

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  • Dieselpunk Mech Shooter: Open-World PvPvE Enters Early Access Soon

    Dieselpunk Mech Shooter: Open-World PvPvE Enters Early Access Soon

    Key Takeaways

    1. Game Concept: SAND is an open-world PvPvE extraction shooter set in a dieselpunk environment with decaying cities and mechanical giants called Tramplers.

    2. Loot and Combat: Players must collect resources while battling other players and NPCs, with gameplay involving both Trampler-based combat and on-foot shootouts.

    3. Community Feedback: The demo released in October 2024 received mixed reactions, with praise for its concept but criticism for performance issues like disconnections and FPS drops.

    4. Development Team: SAND is developed by TowerHaus and Hologryph, published by tinyBuild, known for popular games like Hello Neighbor.

    5. Release Information: The game is set to enter Early Access on April 3, with pricing yet to be announced, and players can add it to their Steam wishlist for updates.


    SAND is an open-world PvPvE extraction shooter that takes place in a large, procedurally generated environment filled with decaying cities and dangerous threats. Rather than using polished, high-tech equipment, the game focuses on gritty mechanics, towering metal giants, and roaring engines that race across the desert, delivering a real dieselpunk vibe. Central to the gameplay are the Tramplers, which are enormous mechanical walkers that serve as mobile bases, transportation, and powerful war machines all rolled into one.

    Loot and Combat Mechanics

    As in any extraction shooter, loot is key in SAND. Players must collect precious resources while battling against competing scavengers, as well as defending themselves from NPC dangers, which include not only enemy factions but also the undead remnants from a long-gone civilization. To thrive in the harsh desert, players need to gather resources to improve their Trampler, boosting its engines, weaponry, defenses, and storage space. Combat isn’t confined to these gigantic machines; players can also partake in high-stakes shootouts on foot.

    Community Reactions to the Demo

    In October 2024, SAND was briefly released as a demo, generating mixed feedback within the Reddit community. Many players applauded the idea of an extraction shooter integrated with massive machines and a distinctive dieselpunk backdrop, describing the battles as both thrilling and strategic. However, there were concerns regarding performance issues. Demo testers frequently faced disconnections, experienced lengthy loading times, and noted poor optimization that led to FPS drops on even high-end gaming systems. There’s hope that the developers will fix these issues prior to the game’s full launch.

    Development and Release Information

    SAND is being crafted by TowerHaus and Hologryph in collaboration with the publisher tinyBuild, who is recognized for hit games such as Hello Neighbor, Graveyard Keeper, and SpeedRunners. The game is set to enter Early Access on April 3, although its pricing is still not disclosed. Meanwhile, players can add it to their Steam wishlist and stay tuned for updates.

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