Key Takeaways
1. Nintendo is shifting its strategy to make films, moving away from its past hesitance after the failure of the 1993 Super Mario Bros. movie.
2. The success of The Super Mario Bros. Movie in 2023, earning over $1.36 billion, has boosted Nintendo’s confidence in producing more films.
3. A sequel to The Super Mario Bros. Movie is planned for April 3, 2026, along with a live-action film based on The Legend of Zelda for 2027.
4. Miyamoto’s comments about the nature of games and films were initially misquoted, leading to discussions about the lasting impact of IPs.
5. Miyamoto believes films can help keep beloved Nintendo IPs alive, as they are more permanent compared to video games that can become obsolete.
In a fresh chat with Nintendo Dream Web, Shigeru Miyamoto, the mastermind behind Mario, Zelda, Donkey Kong, and Pikmin, shared his thoughts on Nintendo’s new interest in making films. This is a big change for the company, which had previously been hesitant to turn its famous franchises into movies.
A Shift in Strategy
This new direction comes after the poorly received 1993 Super Mario Bros. film featuring Bob Hoskins. Due to the backlash from fans and critics, Nintendo mostly steered clear of live-action films, save for a few anime projects like the Japan-only Animal Crossing movie and various Pokémon films released over the years.
Recent Successes
However, things have changed for the better recently. The Super Mario Bros. Movie, which hit theaters in 2023, has made over $1.36 billion globally, ranking it among the top-grossing animated films ever.
Thanks to the triumph of The Super Mario Bros. Movie, Nintendo feels more confident moving forward with a sequel that is set to premiere on April 3, 2026. There’s also a live-action film based on The Legend of Zelda planned for 2027. Additionally, there are whispers about a possible Donkey Kong and Luigi’s Mansion movie in the works.
Clarifying Misquotes
Miyamoto’s remarks were initially misquoted by Kyodo News as saying, “Games eventually stop running when newer versions come out, but films remain forever,” which sparked discussions online. However, a user named Erasu on Bluesky clarified that this was two separate thoughts from Miyamoto’s interview regarding the newly opened Nintendo Museum in Kyoto, Japan.
In his actual quotes, Miyamoto shared his view on the fleeting nature of video games, noting:
“Ultimately, what people remember are the IPs. Games become obsolete when new versions come out. But that’s incredibly sad.” He added that this feeling of loss partly drove Nintendo’s move into video production, mentioning, “We started video production partly because of that sadness – seeing our creations become playable only on Virtual Console.”
Miyamoto pointed out that while the idea of making games available in a museum like the Nintendo Museum has its challenges, films can serve as a way to keep beloved IPs alive.
“There’s a limit to what you can do if you make them playable in a museum, but videos will remain forever. I always say that my theme is ‘creating reasons for people to choose Nintendo.’”
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