Tag: Patent Battle

  • Apple Wins Legal Battle Against AliveCor, Avoids Watch Import Ban

    Apple Wins Legal Battle Against AliveCor, Avoids Watch Import Ban

    Key Takeaways

    1. Apple won a significant patent dispute against AliveCor, preventing a potential ban on importing the Apple Watch.
    2. The U.S. Court of Appeals confirmed the invalidation of AliveCor’s ECG patents, which Apple was accused of infringing.
    3. The legal battle began in 2020 when AliveCor claimed Apple copied its ECG technology used in the Apple Watch.
    4. Apple successfully appealed to the U.S. Patent and Trademark Office, arguing that AliveCor’s patents lacked patentability due to prior art.
    5. AliveCor expressed disappointment with the ruling, claiming it harms smaller innovators and allows larger companies to dominate the market.


    Apple has emerged victorious once more in a significant patent dispute, achieving an important win against AliveCor in a case that could have resulted in a ban on importing the Apple Watch. The U.S. Court of Appeals for the Federal Circuit confirmed the invalidation of AliveCor’s patents today, wrapping up a lengthy legal battle that has seen the tech giant from Cupertino face off against a smaller medical technology firm that argues Apple exploited its innovations.

    Court Ruling Favors Apple, Disqualifying AliveCor’s ECG Patents

    The conflict traces back to 2020 when AliveCor charged Apple with violating its patents concerning ECG technology, which Apple incorporated into the Apple Watch starting with the Series 4 model. AliveCor is recognized for its KardiaBand accessory, which brought FDA-approved electrocardiogram features to the Apple Watch prior to Apple releasing its own version. The company claimed that the tech titan copied its innovations while also hindering third-party developers like AliveCor from freely functioning on its platform. AliveCor pushed for an import ban at the U.S. International Trade Commission (ITC), which initially ruled in its favor, deciding that Apple did infringe on its patents.

    Apple’s Resilience in Legal Battle

    Nevertheless, Apple wasn’t about to give in easily. The company appealed the matter to the U.S. Patent and Trademark Office’s Patent Trial and Appeal Board (PTAB), which ultimately sided with Apple, ruling that AliveCor’s patents lacked patentability due to existing prior art. This ruling weakened AliveCor’s position, and the Federal Circuit’s decision today solidifies the result: AliveCor’s patents will not hold up, and there will be no ban on importing the Apple Watch.

    AliveCor, as expected, is not pleased with the outcome. The company voiced its disappointment with the ruling, arguing that it endangers smaller innovators by enabling large corporations to monopolize the market without checks. For Apple, however, this represents yet another win in its quest to keep the Apple Watch as the leading device for health monitoring. In a related note, a separate import ban concerning Masimo’s blood oxygen technology for the Apple Watch is still in place—at least for the time being.

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  • Sony’s Latest Patent to Boost Game Loading Speeds and Enable In-Game Downloads

    Sony’s Latest Patent to Boost Game Loading Speeds and Enable In-Game Downloads

    Sony’s Recent Patent: Transforming Game Accessibility and Reducing Wait Periods

    Sony has recently lodged a patent that has the potential to revolutionize the gaming sector by enabling users to commence gameplay even before the entire game has completed downloading. The patent, submitted in August 2023 and disclosed last week, brings forth a technology that streamlines the initiation process of games.

    Innovation in Game Entry

    Historically, gamers have been required to patiently wait until the entire game is downloaded to begin playing. Sony’s inventive approach suggests a substantial alteration to this convention. The technology revolves around a comparison between the time it takes for a player to conclude a specific section of a game and the total time needed to download the complete game. Should the download duration exceed the gameplay time, Sony’s technology prioritizes installing that particular game segment first. This allows players to engage with aspects of the game while the remainder continues to download.

    Leveraging Application Chunks for Expedited Launch

    The patent delineates a strategy to hasten application initiation by employing what Sony terms "application chunks." These chunks represent distinct segments of the game, each associated with game time data. This data estimates the duration it takes a player to reach a specific point or achievement within the game.

    To enhance the download process, the system forecasts the download time for these segments based on the chunk data and the user’s network specifics. It subsequently contrasts this anticipated download time with the previously recorded time taken to traverse these chunks during gameplay. If the download time proves shorter than the gameplay duration, the system proceeds to install that specific chunk of the game promptly.

    Prospective Implications and Technological Progress

    The timeframe for Sony’s potential integration of this groundbreaking technology into its offerings remains uncertain. Nevertheless, if the company chooses to do so, it could profoundly influence the gaming experience. Gamers would be able to plunge into their favored games more swiftly than ever, eradicating the annoyance associated with lengthy download times.

    Apart from this patent, Sony is actively working on enhancing mobile gaming controls, concentrating on precision and seamless gameplay. The corporation is also delving into lifelike non-playable character (NPC) responses to heighten gaming involvement.

    These patents exemplify Sony’s dedication to reducing loading durations in gaming. With the company’s concentration on cloud gaming, we can anticipate witnessing further improvements in this domain in the foreseeable years.

  • Apple Halts Sales of Apple Watch Series 9 and Ultra 2 Amid Patent Dispute

    Apple Halts Sales of Apple Watch Series 9 and Ultra 2 Amid Patent Dispute

    Apple Halts Sales of Apple Watch Series 9 and Ultra 2 in Light of ITC Decision

    In a significant turn of events, Apple has made the bold decision to stop selling its flagship models, the Apple Watch Series 9 and Apple Watch Ultra 2, within the United States. This action follows a recent ruling by the International Trade Commission (ITC) in the midst of a patent dispute with medical technology firm Masimo.

    Infringement on Masimo’s Intellectual Property

    Last October, the ITC declared that Apple’s blood oxygen sensing technology used in the Apple Watch infringed upon Masimo’s patents. In response to this verdict, Apple has opted to cease sales of the affected models in preparation to comply with the ITC’s directive. The sales suspension is slated to come into effect post 3 p.m. ET on Thursday, December 21, with in-store inventory disappearing after December 24.

    Masimo’s Stance

    Masimo, the focal point of this legal wrangle, perceives the ITC’s ban as confirmation that even industry giants like Apple are subject to legal regulations. The company continues to be entangled in legal disputes, including a hung jury in a district court case.

    Presidential Review Phase and Apple’s Position

    The matter has now entered a 60-day Presidential Review Phase, concluding on December 25. During this duration, President Biden has the prerogative to veto the ITC’s ruling. Apple has voiced its dissent with the decision and has articulated ongoing efforts to explore legal and technical pathways to ensure the availability of the Apple Watch Series 9 and Ultra 2 for consumers.

    Market Implications and Future Strategies

    The ITC’s ruling solely impacts the sale of the Apple Watch Series 9 and Ultra 2, as these variants integrate blood oxygen monitoring functions. The more basic Apple Watch SE, devoid of this feature, continues to remain unaffected and will be procurable. While Apple’s sales are curtailed, third-party sellers such as Amazon and Best Buy might still offer the barred models.

    Apple intends to lodge an appeal with the U.S. Court of Appeals for the Federal Circuit on December 26, aiming to contest the ITC’s judgment. Notwithstanding, it should be noted that appealing the ruling will not defer the immediate repercussions of the ban. Apple’s subsequent moves, encompassing potential settlements, licensing accords with Masimo, or design adjustments, are shrouded in uncertainty. The company assures its patrons that it is actively laboring to resume sales promptly.

    Anticipation Surrounding the Future of Apple’s Wearable Lineup

    With the countdown commencing on the Presidential Review Phase, the tech community anxiously awaits the resolution regarding Apple’s renowned wearable lineup. The ruling and its plausible repercussions hold the potential to significantly influence the broader wearables market.