Tag: Nvidia RTX 50

  • Nvidia Halts RTX 5060 Supply for 6 Months: 30% Price Shock Ahead

    Nvidia Halts RTX 5060 Supply for 6 Months: 30% Price Shock Ahead

    Key Takeaways

    1. Nvidia is reportedly stopping production of the RTX 5070 Ti and RTX 5060 Ti 16 GB, despite denials from Nvidia and Asus.
    2. Production cuts are occurring for the RTX 5060, with a halt expected for the next six months due to overbooked AI supply.
    3. Limited availability is anticipated for several RTX 50 models, with the RTX 5060 supply worsening until late 2026.
    4. Nvidia is expected to raise prices of RTX 50 graphics cards by at least 30%, affecting AIBs like MSI, Asus, and Gigabyte.
    5. Consumers should prepare for a challenging six months in GPU availability, with potential price increases for AMD’s RX 9000 cards following Nvidia’s production cuts.


    A few days ago, Hardware Unboxed stated that Nvidia was stopping production of the RTX 5070 Ti and the RTX 5060 Ti 16 GB. This news quickly sparked a debate, with Nvidia and Asus denying the discontinuation of the RTX 5070 Ti. However, the reality seems to tell a different story, as both the RTX 5070 Ti and RTX 5060 Ti 16 GB have seen a significant rise in price compared to their manufacturer’s suggested retail price (MSRP), indicating a tight supply.

    Production Cuts and Supply Issues

    In addition to this unfortunate news, Moore’s Law Is Dead has now indicated that Nvidia is also reducing the production of the RTX 5060. A source from the leaker’s “Distributor” mentioned that, according to discussions with AIBs, the RTX 5060 “is done for the next 6 months.” Nvidia is said to have “overbooked” its AI supply, leading the company to halt the manufacturing of nearly the entire RTX 50 series to balance things out.

    Limited GPU Availability

    The source informed MLID that only the RTX 5070, RTX 5080, and RTX 5060 Ti 8 GB will experience limited availability, while the other RTX 50 models will soon become “unobtanium.” A source from a “Major Retailer” echoed this, stating that the supply of the RTX 5060 will worsen until the fourth quarter of 2026. Nvidia is expected to “re-assess” the circumstances in Q4, and this source added that the RTX 5050 and RTX 5060 are likely to dominate volume sales moving forward.

    Price Increases on the Horizon

    Moreover, an AIB source told MLID that Nvidia is not only increasing the prices of the RTX 50 BOM kits supplied to AIBs but is also mainly providing the RTX 5080, RTX 5070, RTX 5060 Ti 8 GB, and RTX 5050. The production of the RTX 5060 has reportedly been halted due to issues related to RAM and costs.

    The AIB source also warned consumers to anticipate at least a 30% price hike soon. This aligns with reports from Taiwan, which indicate that AIBs such as MSI, Asus, and Gigabyte are raising the prices of their RTX 50 models.

    In short, consumers can expect a tough six months concerning the availability of GPUs. While AMD hasn’t been reported to cut supply of RDNA 4 GPUs, it seems likely that once Nvidia ceases RTX 50 production, RX 9000 cards will experience a sharp increase in prices.

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  • DLSS 4 Launches in 100+ Games; Neural Shaders Arrive in April

    DLSS 4 Launches in 100+ Games; Neural Shaders Arrive in April

    Key Takeaways

    1. Nvidia’s DLSS 4 has launched and is the fastest adopted gaming technology, available in over a hundred games and applications.
    2. A comprehensive list of supported games includes popular titles like Cyberpunk 2077, God of War Ragnarok, and Star Wars Outlaws, with new additions expected weekly.
    3. DLSS 4 utilizes Multi Frame Generation to create up to three extra frames per traditional frame, improving performance, particularly in single-player games.
    4. Fast-paced shooters may experience input lag and visual glitches due to the generated “fake” frames, limiting the benefits of DLSS 4.
    5. Nvidia’s upcoming Neural Shader technology will enhance DirectX API support, improving image quality and performance through neural rendering techniques.


    Nvidia’s Deep Learning Super Sampling (DLSS) 4 has been launched and is now found in over a hundred games and applications. The company claims it is the “fastest adopted Nvidia gaming technology ever.” This upscaling API was first revealed in January, and the number of games that support it has been increasing, with more on the way. Moreover, Nvidia has indicated that it will introduce Neural Shader technology for DirectX API in April.

    Supported Games List

    Nvidia provided a comprehensive list of games that support DLSS 4, featuring well-known titles like Cyberpunk 2077, God of War Ragnarok, and Star Wars Outlaws, along with others like THE FINALS, Ghostrunner 2, and Ready or Not. Some new releases like FragPunk and Avowed are also included. This list is expected to grow as new games add support for DLSS 4 weekly. All these games utilize DLSS 4 with Multi Frame Generation, an AI-powered technology capable of generating up to three extra frames for each traditionally rendered frame.

    Performance Considerations

    Despite the potential for a significant boost in FPS, not every game benefits from this technology. Fast-paced shooters that demand high precision and low latency could suffer from issues because the “fake” frames might lead to input lag, varying frame times, and visual glitches. In contrast, single-player campaign games would see a notable improvement from frame generation.

    Neural Shader Technology

    Additionally, Nvidia revealed more information regarding its Neural Shader technology and its support for DirectX. This technology is already part of the Nvidia RTX toolkit but will soon extend its compatibility to DirectX API. Neural rendering, which Nvidia describes as the next phase of computer graphics, employs small neural networks to create textures, materials, lighting, and other elements that enhance both image quality and game performance. Nvidia is collaborating with Microsoft to integrate this technology into the DirectX 12 Agility development kit, set to launch next month.

    DLSS 4 is compatible with RTX 50, 40, 30, and 20 series GPUs, although Multi Frame Generation is officially restricted to the RTX 50 series cards only.

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  • Nvidia RTX 5090 and 5080 FE Stock Cleared by Scalper Bots in Europe

    Nvidia RTX 5090 and 5080 FE Stock Cleared by Scalper Bots in Europe

    New gaming GPUs running out of stock on their launch day is becoming more of a norm than a surprise. This trend is largely due to the extremely limited availability, high demand, and the presence of scalpers. A recent incident highlights this issue with the retailer Proshop, which is the exclusive seller of Nvidia RTX 50-series Founders Edition in Europe.

    Scalpers Take Advantage

    It seems that a scalper bot managed to buy the Nvidia RTX 5080 and RTX 5090 cards even before they were officially available. As a result, genuine gamers were left with no chance to purchase a GPU through normal means. According to PCGH, the bot found hidden links that were not accessible to the general public and managed to buy out all the RTX 50 FE stock before the embargo was lifted, while Proshop took no action to stop these purchases.

    Workarounds for Restrictions

    There were rules in place to limit purchases to only one unit per address. However, some users cleverly used different addresses to circumvent these rules. PCGH broke this story and noted that Proshop has suggested that they contact Nvidia directly regarding the issue of the launch and how it was handled.

    Details on the Scalper Bot

    PCGH found out that the scalper bot, named Nvidia KSB Test v1.1, was shared on a German Discord server. Those who utilized the bot seem to be quite pleased with their acquisitions, showing no remorse for participating in such unethical behavior. PCGH claims they have compiled a list of usernames and invoices related to this incident and are ready to provide this information to Proshop. As of now, the retailer hasn’t shown interest in this list, but updates will be shared as they become available.

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