Tag: Moravec’s paradox

  • Boston Dynamics Develops Adaptive Robot for Changing Environments

    Boston Dynamics Develops Adaptive Robot for Changing Environments

    Key Takeaways

    1. Atlas can now adapt to different environments and respond to unexpected events.
    2. The robot demonstrates quick adaptation when faced with changes, like moving shelf locations.
    3. Atlas uses its camera to locate sounds, illustrating the challenges of dynamic perception.
    4. The video highlights Moravec’s paradox, showing that simple human tasks are difficult for robots.
    5. Small mistakes in the perception system can lead to significant errors in task execution.


    Atlas keeps on changing. In a rather lengthy video with rare explanations, Boston Dynamics shows that Atlas can now handle different environments. While it still sorts car parts like before, the team hopes Atlas will learn to adjust to a more dynamic setting. This means that Atlas should be able to respond and adapt to new situations or unexpected events.

    Adapting to Challenges

    For instance, in the video, Boston Dynamics staff frequently shift the location of the shelf container where parts are sorted. This forces the robot to adapt, and it does so quickly. In another scenario, an employee drops a part near Atlas, causing a noise. The robot hears this with its microphone, but since it doesn’t have the ability to locate sounds based on the microphone, it methodically scans the area using its camera to find the part.

    The robot successfully picks up the part and puts it back on the shelf, though it isn’t as smooth as a human would be. Overall, the video illustrates Moravec’s paradox well. This paradox points out the seemingly odd fact that tasks simple for humans, like social interactions or physical movements, are hard for robots. On the other hand, tasks that are tough for humans, like complex calculations or data processing, come easy to robots.

    The Need for Dynamic Perception

    Jan Czarnowski, who leads the perception team, says that Atlas’ perception system must be flexible to handle unpredictable and changing situations. This challenge is made worse by the fact that, as the developers note, small mistakes and tiny errors can add up quickly. For example, the shelf cells have a margin of 5 cm. A slight miscalculation in grasping or placing parts into these cells, even just one centimeter off, could lead to a failure.

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