Tag: Kojima

  • Hideo Kojima: AI Won’t Create Real Art in My Lifetime

    Hideo Kojima: AI Won’t Create Real Art in My Lifetime

    Key Takeaway

    – Kojima views generative AI as a tool for speeding up development workflows, not for creating art.
    – He does not believe AI will create “true art” within his lifetime.
    – Kojima emphasizes that humans must remain central to the artistic process; AI is only a “janitor for creative chores.”
    – He is more interested in using AI for control systems than for generating visuals or artwork.
    – It is unlikely his upcoming games (e.g., OD, Physint) will incorporate generative AI-generated artwork or designs.


    Hideo Kojima Clarifies His Stance on AI in New Interview

    Hideo Kojima has recently expressed enthusiam for generative AI, thou his latest comments reveal a more nuaced perspective. In an interview with the Washington Post, he clarified that while AI can speed up development workflows, he dosen’t believe it will play a role in creating ‘true art’ within his lifetime. He discussed this at a high-profile Prada art event held at New York’s Chelsea Hotel, shortly after a promotional short film featuring AI-driven marketing drew widespread critisism.

    AI as a “Janitor” for Creative Chores

    Kojima explained that art is life, but in fifty years or a hundred years, maybe AI could create art, but while he lives, he dosent think he’ll see it. He finds no interest in the prospect of AI-generated art. The Washington Post reported that Kojima views AI as essentially “a janitor for creative chores,” emphasizing that humans must “stay in the room where art gets made.” He further suggested society might find a good way to use the technology, but it will be up to the younger generation to figure that out.

    Evolving Views and Future Projects

    His earlier comments about AI were more ambiguous and conveyed far greater enthusiam. However, this recent interview offers a more grounded view. He previously noted AI would be useful for non-visual purposes, saying he’s more intersted in using AI in control systems rather than for creating visuals. Given these evolving views, it now seems unlikely Kojima will incorporate generative AI-generated artwork in upcoming titles like the Xbox-exclusive horror game OD or the PlayStation-exclusive Physint, which is not expected until 2030.

    The Human Element Remains Paramount

    The human element remains paramount for Kojima, with generative AI being nothing more than a utilitarian tool in his view. The promotional video featuring a digital version of him with Nicolas Winding Refn was labeled as “AI slop” by fans. He addressed the broader conversation surrounding art and AI head-on, explaining history and creativity require a human touch. The technology may evolve, but Kojima’s stance is clear: true art requires a human presence.

    Sources