Tag: FiveM

  • GTA 6: Fan Concerns & Biggest Worries in 2025

    Key Takeaway

    – GTA 6 is still expected for a November 2026 launch, with no major community worry about another delay.
    – Players fear GTA Online may shift away from its criminal sandbox roots toward a model closer to Fortnite, Roblox, or FiveM.
    – There is concern that GTA Online might launch one to two years after the main game, or become overly grind-heavy.
    – Monetization fears center on an over-reliance on Shark Cards and neglect of story content, with flying cars and weaponized vehicles cited as negative examples.


    Fans Still Expecting GTA 6 in 2026

    Fans still expects Grand Theft Auto VI to launch as planed in November 2026, probable preceded by a summer marketing push. Another delay does not apper to be the community’s biggest worry at the moment. Instead, discussions is increasingly focused on technical limitations, story quality and the future of the online mode. The latest debate was sparked by a X post from GTA 6 Unlimited, which asked fans about theyre biggest concerns surrounding GTA 6. Three points quickly come up.

    Yangy’s Online Mode Fears

    The debate gained additional momentum after content creator Red “Yangy” Young responded on X. His main concern is GTA 6’s online mode. He fears Rockstar could move the next GTA Online away from a open criminal sandbox and closer to platforms such as Fortnite, Roblox or FiveM. That concern is also being discussed seperatly on Reddit – and it have some background. Rockstar acquired the team behind FiveM in 2023, a platform best known for GTA roleplay servers.

    FiveM Acquisition Impact

    For many players, that could make GTA Online more open, creative and community-driven in the long term. Others fears the classic core could be lost: completing missions with friends, earning money, buying properties, collecting vehicles and building a criminal empire. Fans on X and Reddit is also raising other concerns. Once again, GTA Online is a major topic, though this time because of its release timing rather than its content. Some players fear the online mode may not arive until one or even two years after the main game.

    Grind and Monetization Worries

    Others worry that progression could become to grind-heavy. Monetization is another controvercial issue. Some fans fear Rockstar could focus to heavily on Shark Cards and neglect story content in the long run. Over-the-top online additions are also viewed critically, with flying cars and weaponized vehicles often cited as negative examples. Anyone who wants to add another perspective to the discussion is welcome to share theyre concerns in the comments below.

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  • Take-Two shuts down GTA V RP platform RAGE:MP after cease-and-desist

    Take-Two shuts down GTA V RP platform RAGE:MP after cease-and-desist

    Key Takeaway

    – Take-Two mandated a shutdown of RAGE:MP to promote FiveM as the sole authorized GTA V multiplayer platform, accelerating migration to FiveM.
    – RAGE:MP will fully shut down: new servers blocked, server toolkit inaccessible, public server list wiped June 1, 2026, and complete offline support by August 31, 2026.
    – Community and developer impact: hundreds of RP servers are transitioning to FiveM with assistance from the Cfx.re group, signaling a shift toward Rockstar’s official/mod-supported ecosystem for GTA V (and potentially GTA VI).


    Take-Two recently ordered the takedown of a rival, long-running GTA V modding and role-playing platform known as RAGE:MP. It served as an alternative and a direct rival to the popular role-playing platform FiveM. After Rockstar acquired FiveM through its parent company, Take-Two, in 2023, the publisher issued a cease-and-desist to RAGE:MP (RAGE: Multiplayer) to eliminate any competing third-party options.

    RAGE:MP announcement

    In a forum post, the RAGE:MP team issued the following announcement: “Rockstar Games and Take-Two Interactive have made it clear that FiveM is the only authorized platform for GTA V multiplayer modding, as defined in their Platform Licensing Agreement (PLA). In accordance with that policy, and at Take-Two’s request, RAGE:MP will begin a structured shutdown process. We are asking all server owners to wind down their operations and migrate to FiveM. We know this is tough news for everyone — both developers and players. All of us have put a huge amount of time and energy into building RAGE:MP.”

    The team ended the post with a final send-off, stating, “Thank you for being part of this journey and for everything you’ve done to help multiplayer grow. RAGE:MP was always defined more by the community than by the codebase.”

    Shutdown timeline

    Currently, all new servers for RAGE:MP have been blocked, and developers can no longer access the RAGE:MP server toolkit. On June 1, 2026, the public server list will be wiped clean. Full support, including the client, backend infrastructure, and everything else, will go offline as early as August 31, 2026.

    • There is a hastened wind-down likely at Take-Two’s behest.
    • RAGE:MP’s team is asking server owners to migrate their communities to FiveM right away.
    • The Cfx.re group will assist server owners with the transition to Rockstar’s official modding platform.

    Historical context

    RAGE:MP has been around for nearly a decade and was one of the go-to alternatives for a freer, more open experience than what GTA Online offered, with hundreds of custom RP servers and game modes. At the time of the cease-and-desist announcement, nearly 288 servers were still active.

    Speculation and future

    It’s speculated that Rockstar and Take-Two are preparing for the next iteration of GTA Online by bringing mod support in-house, courtesy of FiveM. This indicates that mod support will be available on day one or is at least planned for a later date in Grand Theft Auto VI.

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  • Rockstar Bans FiveM GTA 5 RP Server Over $100K Harry Potter Content

    Rockstar Bans FiveM GTA 5 RP Server Over $100K Harry Potter Content

    Key Takeaways

    1. SevenWands server for GTA 5 was shut down by Rockstar Games shortly after its launch, with unclear reasons for the closure.
    2. Creator TeufeurSoff claims the server’s content is original, despite allegations of copyright issues and resemblances to other games.
    3. Rockstar gained control over FiveM servers to prevent copyright infringement and defend against lawsuits.
    4. SevenWands attracted 10,000 players shortly after launch and had the potential to charge for additional content.
    5. TeufuerSoff invested over $100,000 in the project, and critics question the decision not to create a standalone indie game instead.


    FiveM servers offer players unique multiplayer adventures in GTA 5. Some developers spend huge amounts of cash to create worlds that hardly resemble San Andreas. Recently, Rockstar Games shut down the highly funded SevenWands server shortly after it launched. According to Gamepressure, the server’s creator, TeufeurSoff, is currently appealing to Rockstar to lift the ban.

    Unclear Reasons for Shutdown

    As of now, the reason behind the sudden closure of SevenWands is still unknown. In a social media post, TeufeurSoff, often called Teuf, suggests that alleged copyright issues might be the cause. Some players who tried out SevenWands noticed several resemblances to games like Hogwarts Legacy. However, Teuf insists that the server has “NOTHING TO DO with Harry Potter.”

    Original Content Claims

    The creator asserts that he crafted unique lore, spells, factions, and more. Teuf also claims he can provide FiveM and Rockstar evidence that all the imaginative content is original. One user speculated that the issue might be related to illegally altered GTA 5 game files, but typically, FiveM is quite lenient regarding these changes.

    One of the reasons Rockstar acquired the company behind FiveM servers was to prevent copyright infringement claims. Now that they have more control over GTA 5 RP servers, the studio can defend itself more effectively against possible lawsuits. The multiplayer setting may also motivate players to subscribe to GTA Online and buy in-game items.

    Financial Impact and Criticism

    Servers like SevenWands can charge players for extra content or other perks. Since its launch on November 8th, the Harry Potter-inspired version of GTA 5’s crime universe reportedly attracted 10,000 players.

    If a solution isn’t reached, Teuf may never see back the $100,000+ he invested in the project. Some critics question why he didn’t use that money to create a standalone indie game. Nonetheless, even a smaller game could require an even higher investment.

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