Tag: AdHoc Studio

  • Dispatch Sells Over 3 Million Copies Despite Game Discounts

    Dispatch Sells Over 3 Million Copies Despite Game Discounts

    Key Takeaways

    1. Single-player narrative games are rare in today’s gaming landscape dominated by live services, yet titles like “Dispatch” show there’s still demand for them.
    2. AdHoc Studio, formed by ex-Telltale Games members, faced significant challenges in developing and self-publishing “Dispatch” after Telltale’s bankruptcy.
    3. The team struggled to secure investment due to industry perceptions that narrative-driven games were niche or no longer viable.
    4. After losing their publisher midway, AdHoc Studio partnered with Critical Role to self-publish “Dispatch,” focusing on their strengths in storytelling.
    5. “Dispatch” achieved critical and commercial success, selling over three million copies by the end of 2025, validating the studio’s vision and hard work.


    Single-player games that focus on storytelling are rare in today’s gaming world, which is dominated by live services. However, there are still remarkable examples like “Dispatch” by AdHoc Studio that show there are narrative adventures ready to be created, found, and enjoyed.

    The Journey of AdHoc Studio

    The team at AdHoc Studio faced numerous challenges to deliver a game centered on narrative and choices. The studio was started by four ex-Telltale Games members who wanted to keep making the choice-driven stories that fans loved. Sadly, Telltale Games closed its doors in late 2018, leaving behind a minimal team.

    With Telltale going bankrupt, very few other studios were willing to invest in their unique style of games. Nevertheless, AdHoc Studio took the initiative to develop and self-publish “Dispatch” in 2025.

    Overcoming Obstacles

    At the Game Developers Conference, co-creative director Dennis Lenart spoke with Gamesradar+ about the hurdles AdHoc faced to launch “Dispatch.” He mentioned, “It was a hard time for a studio made up of two writers and two directors wanting to create single-player narrative games.”

    He added, “Whenever we pitched to potential investors, they would reference the data and claim there weren’t enough recent successes to feel safe investing money. The general idea was that the kind of games we wanted to create was niche or, even worse, dead. But we were convinced they were mistaken.”

    Co-creative director Nick Herman also shared his thoughts, stating, “It was a blend of arrogance and foolishness. But we recognized that we were among the most seasoned teams in making these games, so we thought if we didn’t stand up for ourselves, who would?”

    A Shift in Strategy

    Initially, “Dispatch” had a publisher, but they backed out halfway through development. The studio then sought support from Critical Role to self-publish the game. Through every challenge, AdHoc Studio stayed committed to a few core principles.

    Lenart remarked, “We’re going to concentrate on what we excel at. Just because we can create an open-world action RPG doesn’t mean we ought to. Whatever we pursue, we want it to be excellent, and throughout the entire project, we aimed to avoid any compromises.”

    He also mentioned, “We weren’t just employees anymore. We couldn’t create a fantastic game that no one buys. Now that we’re managing a studio, we owe it to our team to keep the business running. So we need to develop something that has a broad enough appeal to succeed, both critically and financially.”

    Success at Last

    Ultimately, AdHoc Studio’s hard work paid off, as “Dispatch” received rave reviews at its release and swiftly became a success, selling over three million copies by the end of 2025.

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  • Nintendo Offers Rare eShop Refunds for Dispatch Switch Censorship

    Nintendo Offers Rare eShop Refunds for Dispatch Switch Censorship

    Key Takeaways

    1. The release of “Dispatch” faced backlash due to censorship on Nintendo Switch and Switch 2, with nudity removed and black bars used to cover suggestive scenes.
    2. Players expressed frustration on social media, particularly over not being informed about the heavy censorship prior to purchase, leading to a surge in refund requests.
    3. Nintendo’s usual policy is to deny refunds for digital sales, but refunds have been granted due to technical issues affecting gameplay.
    4. There were early signs of censorship, including altered costumes in promotional materials for the game, particularly for the North American audience.
    5. Debates continue over whether Nintendo or AdHoc Studio is responsible for the censorship, with regional differences in attitudes toward adult content affecting game releases.


    Praised for its engaging story influenced by players, fans of Nintendo were eagerly waiting for the Dispatch release date. Sadly, unexpected censorship has dampened its launch on both Switch and Switch 2. With nudity removed, Nintendo Support has been flooded with complaints. Despite strict rules, many gamers have been able to get refunds.

    Censorship Concerns

    Unlike the versions on PS5 and PC, there is no way to turn off the black bars hiding sexually suggestive scenes in the game. After the backlash started, AdHoc Studio, the publisher of Dispatch, provided a statement to Nintendo Life. They explained that the changes were essential to adhere to specific platform guidelines. The studio claimed that these alterations do not affect gameplay, but critics disagree with that perspective.

    Gamers Voice Their Discontent

    Social media platforms like Reddit are filled with frustrated gamers expressing their dissatisfaction with Nintendo Support. A frequent complaint is that players were not informed of the heavy censorship before making their purchases. Most agents have been quick to offer refunds with minimal hassle.

    Typically, the gaming giant is reluctant to return money for digital sales. The eShop’s policy usually considers all transactions final and denies refund requests from unhappy customers. But, technical problems that ruin the gaming experience might allow for exceptions.

    Signs of Censorship

    Although it came as a shock to many, there were hints of trouble before the Dispatch Switch 2 release. Altered costumes were spotted in a Nintendo eShop graphic for the Digital Art and Comics pack add-on. Nevertheless, the more modest outfits seemed to be restricted to the North American site.

    Debates have erupted among gamers about whether Nintendo or AdHoc is to blame. One theory discussed by Video Games Chronicle highlights how attitudes toward nudity differ across regions. For example, the Japanese CERO disapproves of adult content that may pass in other rating systems. To comply with these regulations, some Switch and Switch 2 titles only offer censored versions in Japan.

    AdHoc might not have sufficient resources to manage multiple releases at the same time. Still, Nintendo of America has also faced criticism for blocking the release of the controversial Corpse Party Tetralogy Pack, which continues to be available in Japan. Frustrated fans see a lack of consistency in how these standards are enforced.

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  • AdHoc Studio’s Dispatch Sells 1 Million Units in 10 Days

    AdHoc Studio’s Dispatch Sells 1 Million Units in 10 Days

    Key Takeaways

    1. AdHoc Studio, formed by ex-Telltale Games employees, launched their new game Dispatch, selling over one million copies in just ten days after its release on October 22.
    2. Dispatch has been well-received, with a 91% Very Positive rating on Steam and an 84/100 score on Metacritic.
    3. The game fills a gap in the episodic storytelling market left by Telltale’s decline, appealing to fans of choice-driven narratives.
    4. Dispatch features an impressive voice cast, including Aaron Paul, Jeffrey Wright, and Laura Bailey, along with popular content creators.
    5. The game follows a traditional episodic release format, with episodes 3 and 4 already launched and episodes 5 and 6 scheduled for release on November 5 and November 12, respectively.


    Episodic storytelling games are making a comeback, thanks to a group of former Telltale Games employees who came together to create AdHoc Studio. Their new game, Dispatch, has already sold over one million copies within just ten days of its launch on PS5 and PC on October 22.

    A Celebratory Milestone

    AdHoc took to X to share their excitement about this achievement with a playful tone, saying, “2 days. 80 million copies sold. Would’ve been nice. We sold 1 million in 10 days, though. Still pretty good.”

    Critical Acclaim

    Dispatch has received praise from both gamers and critics, boasting a 91% Very Positive rating on Steam from about 20,000 reviews. On Metacritic, it holds a Generally Favorable score of 84/100 based on five critic reviews. Additionally, players have rated it a 9.3 based on 178 reviews.

    Filling the Void Left by Telltale

    After Telltale’s decline in 2018, there was a noticeable gap in the episodic game market, especially those focused on choices and consequences. Even spin-offs like Life is Strange: Double Exposure struggled to capture interest. However, Dispatch has emerged as a refreshing option for fans.

    AdHoc Studio was established by ex-Telltale members, including co-founder and Chief Creative Officer Pierre Shorette, who is known for his work on popular titles such as The Wolf Among Us, Tales from the Borderlands, The Walking Dead, and Batman: The Telltale Series.

    Star-Studded Voice Cast

    Beyond its humorous superhero theme, AdHoc managed to bring in impressive voice talent and content creators for Dispatch. Players take on the role of Robert Robertson, also known as Mecha Man, voiced by Aaron Paul.

    Having been demoted to a dispatcher after losing his suit, Robert must now lead a team of reformed supervillains, featuring Jeffrey Wright as Track Star, Laura Bailey as Invisigal, along with internet stars like Jacksepticeye, MoistCr1TiKaL, Alanah Pearce, and Matthew Mercer.

    Episode Releases

    Sticking to Telltale’s familiar episodic format, Dispatch is a superhero comedy that launched its first two episodes on October 22. Episodes 3 and 4 were released last week, with episodes 5 and 6 set to drop on November 5, 2025, at 9 AM PDT. The concluding episodes are planned for release on Wednesday, November 12.

     

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