Battlefield 6 Could Feature New Player Movement Like Call of Duty

Key Takeaways

1. Leaks from Battlefield Labs playtests reveal new player movement mechanics, including elements inspired by Call of Duty.
2. A recent video shows players able to aim down sights (ADS) while sliding, with the scope tilting during the movement.
3. The movement mechanics resemble Call of Duty’s omnimovement but are less aggressive, leading to mixed reactions from the community.
4. Many players are concerned about the realism of maintaining accurate ADS while performing dynamic movements like jumping and sliding.
5. The new movement system is still in testing, and final changes may occur before the game’s official release.


There have been numerous leaks regarding the upcoming Battlefield title, primarily from the Battlefield Labs playtests, and we’ve witnessed extensive gameplay videos emerge on the internet. The trend continues with the latest leak providing insights into player movement mechanics and the modifications in progress. It appears that Battlefield is adopting elements from Call of Duty, introducing a more dynamic movement system, which has led to mixed reactions from the community.

Details from the Leak

According to MP1st, the leak initially came from the BF1 Telegram channel but was later shared on the Battlefield subreddit by a user named Old_Doubt5886. The short clip, lasting under a minute, showcases a player in the shooting range executing slides, aiming, and shooting, as well as diving to assume a prone position. Based on the footage, players will have the ability to aim down sights (ADS) while sliding, but the scope will tilt at an angle during the slide and realign when the player stops.

Movement Mechanics Compared

The movement mechanics seem to echo what Call of Duty refers to as omnimovement, although the version seen in Battlefield appears less aggressive. Omnimovement stirred controversy as it enabled players to dive and traverse significant distances while maintaining the ability to aim and shoot in any direction. Many players voiced concerns that being able to ADS while performing jumps and slides felt unrealistic.

Similar sentiments are surfacing in response to the Battlefield leak, with some fans supporting the feature while others express doubt. Realistically, players should not be able to maintain accurate ADS while sprinting, sliding, or jumping, which is exactly what omnimovement permits. Introducing this mechanic in Battlefield could split the player base, as some may find it frustrating and abandon the game, while others might view it as an additional skill to perfect.

Final Thoughts

Nonetheless, it’s important to highlight that this new movement system might not be part of the final version of the game. The developers are currently experimenting with these mechanics and assessing public response, but changes can still happen as the release date approaches.

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