Tag: VR headset

  • Nintendo Explores VR, AR, MR for New Headset Development

    Nintendo Explores VR, AR, MR for New Headset Development

    Key Takeaways

    1. Nintendo is actively researching virtual reality (VR) and other interactive technologies, as confirmed in their recent financial report.
    2. The company’s annual report highlights their focus on various technologies, including VR, augmented reality (AR), and mixed reality (MR).
    3. There is uncertainty about the type of VR device Nintendo is developing, though a standalone headset is considered more likely than a kit like the Nintendo Labo VR.
    4. Recent patents suggest that the upcoming VR device may have its own CPU and GPU, potentially allowing it to function independently from the Nintendo Switch.
    5. Nintendo aims to enter the dedicated VR market, similar to competitors like Sony’s PSVR 2 and Meta Quest 3, despite no announcements concerning VR at the launch of the Switch 2.


    Nintendo has been in the news with whispers about a VR gadget for quite a while. Some patents have appeared online, hinting at what’s to come. Recently, their financial report has clearly stated they are conducting research into VR and other interactive technologies, confirming that they are indeed working on something related to virtual reality.

    Financial Insights

    The annual report for the fiscal year wrapping up on March 31, 2025, includes various details such as sales figures, company strategies, and plans for growth. One key area discussed is “Research and development activities.” Here, Nintendo elaborates on their explorations, saying, “We also carry out research and development activities to examine the applicability of various technologies to the field of home entertainment including interfaces such as touch panels and sensors, networks such as those for wireless communication, security, cloud computing, virtual reality (VR), augmented reality (AR) and mixed reality (MR), deep learning and big data analysis.”

    Unclear Device Type

    At this moment, it’s not really known if this will be something like the Nintendo Labo Toy-Con 04 VR Kit or a standalone VR headset. However, the latter seems more probable. Back in October and November of 2024, a few Nintendo patents were discovered on the US patent office’s site, hinting that the device could come with its own CPU and GPU. This suggests that the upcoming Nintendo VR device may not need to be connected to the Switch 2 or the original Switch.

    Future Outlook

    Of course, there hasn’t been any mention of this type of device with the launch of the Switch 2. But given the research details in the latest financial report and the patents from the previous year, it’s clear that Nintendo is aiming to break into the dedicated VR market, similar to Sony’s PSVR 2 and the Meta Quest 3.

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  • Meta Quest 3S Xbox Edition Retail Box Leak Revealed

    Meta Quest 3S Xbox Edition Retail Box Leak Revealed

    Key Takeaways

    1. The Meta Quest 3S Xbox Edition is a special edition headset set to be unveiled, featuring a black retail box design with both Meta and Xbox logos.

    2. The headset includes a black design with Xbox Green accents and comes with an Xbox Wireless Controller, priced at $399.

    3. Additional accessories include an Elite Strap and a three-month subscription to Xbox Game Pass Ultimate, enhancing the overall value of the Xbox Edition.

    4. The technical specifications of the Xbox Edition are similar to the standard Meta Quest 3S, with no unique version of Meta Horizon OS for this edition.

    5. More information about the Meta Quest 3S Xbox Edition is expected to be announced on June 24, 2024.


    It has been nearly nine months since Meta revealed the Quest 3S headset, and now it’s about to unveil its first special edition. This special edition will be called the Meta Quest 3S Xbox Edition, with reports of its development surfacing back in April 2024.

    Retail Box Design

    A picture of the retail box for the Meta Quest 3S Xbox Edition was shared on X by Zuby_Tech (@Zuby_Tech). The special edition will arrive in a black box, contrasting with the standard edition, which comes in a white box. The bottom of the box features both the Meta Quest and Xbox logos, while the top right corner displays a tiny Xbox Wireless Controller.

    Headset Features

    The headset itself appears black and has a striking Xbox Green accent running along the front. Reports indicate that accessories matching the headset’s color will be included; it will also come with an Xbox Wireless Controller in the packaging.

    As per Gamesandwich, the Meta Quest 3S Xbox Edition will be priced at $399, offering a headset with 128GB of storage. While this may seem pricey, especially since the standard version with the same storage is available for $299 (which you can find on Amazon), additional features help justify the higher cost of the Xbox Edition.

    Additional Accessories and Subscriptions

    Alongside the Xbox Wireless Controller, this version will come with an Elite Strap, which the standard version does not include; owners will need to buy that separately for $69.99. Additionally, the Meta Quest 3S Xbox Edition will provide a three-month subscription to Xbox Game Pass Ultimate, valued at $19.99 a month. However, it’s unclear whether Batman: Arkham Shadow, the free VR game that comes with the standard edition, and a complimentary three-month trial of Metal Horizon+ will also be part of this package.

    Currently, the technical specifications appear to mirror those of the standard Meta Quest 3S. It does not seem that the Quest 3S Xbox Edition will run a unique version of Meta Horizon OS, which was opened to third-party developers last year. Nonetheless, Gamesandwich anticipates that the Meta Quest 3S will be announced on June 24, so we should expect more information shortly.

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  • Pimax Dream Air SE: Affordable Lightweight VR Headset with Eye Tracking

    Pimax Dream Air SE: Affordable Lightweight VR Headset with Eye Tracking

    Key Takeaways

    1. The Pimax Dream Air SE is a lightweight and comfortable VR headset, weighing only 7.1 oz with an adjustable head strap.
    2. It features micro-OLED displays with a resolution of 2560 x 2560 pixels per eye, pancake lenses, and eye tracking for foveated rendering.
    3. The headset includes integrated audio with a microphone and speakers, and supports hand tracking and optional Lighthouse base stations for enhanced tracking.
    4. Connectivity requires a PC via DisplayPort, as it does not have local rendering capabilities like some other VR headsets.
    5. The Dream Air SE is available for pre-order at prices between $899 and $1,199, with shipping expected in the third quarter of 2025.


    We’ve previously talked about the Pimax Dream Air, and now the company has launched a budget-friendly version of this VR headset named the Dream Air SE. Users can expect a lightweight design and great comfort, as the headset weighs only 7.1 oz and features an automatically adjustable head strap.

    Display and Optics

    The device utilizes micro-OLED displays with a resolution of 2560 x 2560 pixels for each eye, which indicates that the standard Dream Air (not the SE) has a higher resolution. It incorporates pancake lenses, allows for eye tracking, and automatically adjusts to the user’s pupillary distance. Additionally, eye tracking is utilized for foveated rendering, which ensures that only the regions users are looking at are displayed in full detail.

    Audio and Compatibility

    Integrated into the Pimax Dream Air SE are a microphone and speakers. The headset comes in a SLAM version and includes controllers. It’s also compatible with optional Lighthouse base stations, supporting 6DoF and inside-out tracking, making setup relatively straightforward. Pimax promotes hand tracking as well, which can be handy for various VR applications like gaming.

    Connectivity and Pricing

    When it comes to gaming, the Pimax Dream Air SE must connect to a PC via DisplayPort. This means it lacks a powerful SoC and cannot locally render VR games, unlike other offerings such as the Meta Quest 3S (starting at $299 on Amazon). Nevertheless, the new VR device is now available for pre-order at prices between $899 and $1,199. These prices reflect a discount for pre-orders, with shipping anticipated to begin in the third quarter of 2025.

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  • Bigscreen Beyond 2: Lightweight VR Headset with Micro-OLED Displays

    Bigscreen Beyond 2: Lightweight VR Headset with Micro-OLED Displays

    Key Takeaways

    1. The Bigscreen Beyond 2 VR headset features a high resolution of 5120 x 2560 pixels and two micro-OLED displays, with a refresh rate of 90Hz.
    2. The headset’s pupillary distance is adjustable with a screwdriver, contributing to its lightweight design of 3.8 to 3.84 oz.
    3. Unlike standalone devices, the Beyond 2 requires an external input and supports 6DoF via SteamVR, connecting to a computer with a 16ft cable.
    4. An upgraded model, the Beyond 2e, includes eye tracking features but is slightly heavier, with foveated rendering still in development.
    5. The base model is priced at $1,019, while the eye tracking version costs $1,219, with shipping expected to start in July.


    Some fans of virtual reality may have heard about the Bigscreen Beyond VR headset, and now the company has released an upgraded model called the Beyond 2. This new VR headset boasts a resolution of 5120 x 2560 pixels and features two micro-OLED displays. Additionally, the specifications include a refresh rate of 90Hz and a pixel density of 32 PPD (pixels per degree).

    Design and Adjustability

    The pupillary distance can be adjusted using a screwdriver, unlike many other VR headsets that have automatic adjustments. Bigscreen likely made this choice to keep the weight down, as the Beyond 2 is quite light, weighing only between 3.8 and 3.84 oz, based on the specific model.

    Performance and Connectivity

    In contrast to the Pico 4 Ultra, which has been previously reviewed, the Beyond 2 is not a standalone device and requires an external input. It supports 6DoF via SteamVR. As is often the case with VR gaming, high performance is essential, and inconsistent frame rates can be more easily noticed compared to traditional gaming. The Beyond 2 can connect to a computer using a 16ft cable.

    Additional Model and Pricing

    Alongside the main model, Bigscreen has also launched the Beyond 2e. This variant is slightly heavier but includes eye tracking features. Though foveated rendering is still under development and not yet available, the eye tracking can enhance experiences in VR applications like VRChat. The base version of the headset is priced at $1,019, while the eye tracking model is available for $1,219. Shipping is anticipated to begin this July.

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  • Valve Deckard VR Headset Manufacturing Tips and Leak Insights

    Valve Deckard VR Headset Manufacturing Tips and Leak Insights

    Key Takeaways

    1. Valve is importing updated injection molding machines to produce the Deckard VR headset locally in the US.
    2. The move may help Valve avoid US tariffs on imports from China or enable easier prototyping and trial runs.
    3. Valve has received shipments of VR face gaskets from Teleray Group, indicating progress in their manufacturing process.
    4. The shipments suggest that Valve is refining the headset’s hardware design for future mass production.
    5. Modifications to SteamOS for Arm hardware hint that the Deckard VR headset may be released soon.


    Not too long ago, some leaks came out revealing the prices, specs, and possible release info for Valve’s next-gen VR headset, known as Deckard. A recent tweet from industry expert, @SadlyItsBradley, on X showed that Valve seems to be bringing in equipment and parts to the US to produce the upcoming Deckard VR headset locally.

    Manufacturing Moves

    The leaked shipping records suggest that Valve has begun importing what looks like updated injection molding machines to create facial interfaces for the Deckard headset. Some people are guessing that this step is a way for Valve to dodge potential US tariffs on items from big manufacturers like China, but it could also mean Valve is just setting up a small production area to more easily prototype and do small trial runs.

    Components and Collaborations

    Furthermore, Valve has received multiple shipments of VR face gaskets from the same original equipment manufacturer — Teleray Group — which is already known for producing parts for both the Valve Index and various other VR headsets. This backs up the theory that Valve is either validating its manufacturing process for future mass production or refining the headset’s gasket hardware design and materials for the same reasons.

    Release Speculations

    Although this info doesn’t exactly tell us when the headset will be released, it does hint that Valve Deckard might be coming very soon. Additionally, Valve was seen modifying SteamOS to function on Arm hardware, which further implies that the gaming company is gearing up for a Deckard launch in the next few months.

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  • Pimax Crystal: Order the High-Res VR Headset with Foveated Rendering

    Pimax Crystal: Order the High-Res VR Headset with Foveated Rendering

    Key Takeaways

    1. The Pimax Crystal Super is available for preorder in two versions: one with a 120-degree field of view and another with a 135-degree field of view, both offering a resolution of 3840 x 3840 pixels per eye.

    2. The 135-degree model is expected to ship on April 7th, while the 120-degree model is set for delivery in the second quarter of 2025.

    3. The price for the headset is $1,791, which can be paid with an initial payment of $999 plus a monthly subscription of $32.99 for two years, or as a single payment with no subscription afterward.

    4. Key specifications include a variable refresh rate of 72 and 90Hz, automatic adjustment for interpupillary distance (58 to 72 mm), and support for foveated rendering.

    5. The headset features QLED displays with mini-LED backlighting, comes with two controllers, requires an external device for operation, and does not support wireless image connections or local rendering.


    The Pimax Crystal Super is now ready for preorder in two distinct versions. One model features a 120-degree field of view, while the other offers a 135-degree horizontal field of view. Both models come with a resolution of 3840 x 3840 pixels for each eye. The version with the larger field of view is expected to start shipping on April 7th, whereas the 120-degree model is planned for delivery in the second quarter of 2025.

    Pricing Details

    The total cost for this latest VR headset is $1,791. This includes an initial payment of $999 along with a Pimax Prime subscription that costs $32.99 each month for two years. Alternatively, customers can pay off the remaining balance in a single payment. Once that’s done, the Crystal Super can be used without the need for any subscription.

    Specifications Overview

    When it comes to specifications, the headset features a variable refresh rate of 72 and 90Hz, ensuring smooth visuals consistently. It automatically adjusts to interpupillary distances ranging from 58 to 72 millimeters. Additionally, it supports foveated rendering, enabling the headset to track the user’s eyes accurately, which minimizes the workload by rendering only the parts of the image that the eyes are focused on in full resolution.

    Pimax has chosen QLED displays with mini-LED backlighting and local dimming, allowing for precise brightness control and improved contrast. The package includes two controllers for navigation within 3D environments. However, it’s worth noting that the Crystal Super is a VR headset that requires a connection to an external device and does not permit local rendering. Wireless image connections are also not supported. For VR enthusiasts looking for a standalone headset with local rendering capabilities, the Pico 4 Ultra may be a better option to consider.

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  • Visual-X Unveils Wireless VR Headset with High Resolution and Endless Runtime

    Visual-X Unveils Wireless VR Headset with High Resolution and Endless Runtime

    Key Takeaways

    1. The Visual-X is a lightweight VR headset (6.7 ounces) but cannot render games locally.
    2. It features a resolution of 2280 x 2880 pixels per eye, a 72 Hz refresh rate, and a 96° field of view.
    3. The headset supports head tracking and includes a 13-megapixel camera for scanning QR codes.
    4. It connects via Miracast and DLNA, lacking a wired connection and not compatible with WiFi 7.
    5. The 3DoF version is priced around $460 with additional risks and costs from crowdfunding, and it ships in July.


    A new virtual reality headset is currently being offered through a crowdfunding initiative. The Visual-X is a lightweight device, weighing merely 6.7 ounces, but it has a notable limitation: it can’t render games locally like similar headsets from Meta that you can find on Amazon. However, it does have an SD card slot for playing local media. Interestingly, the Visual-X lacks a wired connection for image signals, so users will need to use Miracast and DLNA to connect instead. While it does support WiFi 6 and OpenXR, it doesn’t have compatibility with the newer WiFi 7.

    Specs and Features

    The Visual-X boasts a resolution of 2280 x 2880 pixels for each eye, offers a refresh rate of 72 Hz, and has a field of view measuring 96°. It includes a camera with a resolution of 13 megapixels, which is helpful for scanning QR codes. Additionally, the headset supports head tracking, making it suitable for enjoying 360° videos and other applications. A buffer battery adds practicality, allowing users to continue using the headset without interruptions, as the main 2,000mAh battery can be easily swapped out when it runs out of juice.

    Pricing and Risks

    As part of the crowdfunding effort, the 3DoF version is priced at approximately $460 and is expected to ship in July. As is common with crowdfunding projects, there are significant financial risks involved. This price does not cover shipping fees or import duties, and there’s also a special control ring available for an extra $69. Lastly, it’s worth mentioning that Toall is not a well-known manufacturer in the market.

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  • Pimax Dream Air: Affordable VR Headset Like Apple Vision Pro

    Pimax Dream Air: Affordable VR Headset Like Apple Vision Pro

    Pimax has launched a new VR headset called the Dream Air, which is available for pre-order at a price of $1,199. This amount only covers the product itself; additional charges such as shipping fees, VAT, GST, and local sales taxes will be added during the checkout process. Customers can check the potential extra fees, which can differ based on their country. Those who order before March 31, 2025, will benefit from free shipping, including residents from the USA, UK, EU, Canada, Australia, China, and Japan. The headset is expected to be delivered in May 2025, and any cancellations will be refunded in full, although third-party payment fees may apply.

    Product Specifications

    Regarding the headset, the Dream Air is reported to weigh under 200 grams. Pimax appears to have taken significant design cues from the Apple Vision Pro, particularly with the fabric used on the sides and front, which closely resembles the Apple device. However, unlike the Apple Vision Pro, the Pimax Dream Air is not standalone; it requires a gaming device for operation, as there is no System on Chip (SoC) integrated. The connection is made through a five-meter USB-C cable, which allows image data to be transmitted via DisplayPort.

    Display and Features

    The headset boasts a resolution of 3,840 x 3,552 pixels per eye, promising excellent display clarity. It has a refresh rate of 90 Hz and is outfitted with micro OLED panels. The field of view is stated to be 102°. It also includes both hand tracking and eye tracking, with automatic adjustment for interpupillary distance. Additionally, the headset features built-in microphones and speakers. Lastly, while SLAM tracking is supported, users can also utilize Lighthouse tracking if they choose.

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