Tag: Tears of the Kingdom

  • Cloud Saves Missing in Zelda: Tears of the Kingdom Switch 2 Edition

    Cloud Saves Missing in Zelda: Tears of the Kingdom Switch 2 Edition

    Key Takeaways

    1. The Legend of Zelda: Tears of the Kingdom – Switch 2 Edition will not support cloud save backups via Nintendo Switch Online.
    2. A ResetEra user discovered this information on European store pages for several Switch 2 Edition games.
    3. Most game pages have been updated, but the Tears of the Kingdom page remains unchanged, lacking a cloud save support badge.
    4. The Japanese versions of the game pages do not display the same cloud save warning.
    5. If the lack of cloud save support is accurate, players will only have local save data for the Switch 2 Edition of Tears of the Kingdom.


    There’s been some confusion surrounding the games labeled as Switch 2 Edition, which are meant to be enhanced versions of the original Switch titles. A key point of uncertainty relates to the support—or lack of it—for cloud saves. It appears that The Legend of Zelda: Tears of the Kingdom – Nintendo Switch 2 Edition will not allow players to back up their save data using the cloud feature included in the Nintendo Switch Online subscription.

    Store Page Discoveries

    A user on ResetEra first noticed that the European store listings for certain Switch 2 Edition games indicated they wouldn’t support the typical cloud backup for save data linked to the Nintendo Switch Online subscription. The user found this note on the pages for The Legend of Zelda: Tears of the Kingdom, The Legend of Zelda: Breath of the Wild, and Super Mario Party Jamboree. Interestingly, Metroid Prime 4: Beyond and Kirby and the Forgotten Land did not include such a notice.

    Updates and Discrepancies

    Most of these European pages seem to have been updated, as the disclaimer has been taken down for all but one title: The Legend of Zelda: Tears of the Kingdom. This might suggest that Nintendo is actively correcting the information, possibly due to a marketing mix-up. Yet, it’s curious that all other game pages have been refreshed, leaving the Tears of the Kingdom page unchanged. Furthermore, this specific page lacks the “Nintendo Switch Online features supported” badge that appears on the others, and notably, the Metroid Prime 4: Beyond page also doesn’t feature this badge or the accompanying disclaimer.

    Japanese Pages Comparison

    The user also pointed out that the Japanese versions of these game pages did not contain any such warning.

    If this isn’t just a mistake and Tears of the Kingdom truly does not support cloud save backups, then any progress players make in the Switch 2 Edition will only be stored locally. This means that if players decide to start a new game, they won’t have the ability to back up their save files.

    While it might just be an oversight and Nintendo could be in the process of correcting it, currently, the store page for The Legend of Zelda: Tears of the Kingdom – Switch 2 Edition displays this notice: “Please note: this software does not support the Nintendo Switch Online paid membership’s Save Data Cloud backup feature.”

    Details from ResetEra thread, Nintendo European store (1,2,3,4,5), Nintendo Japan store.

    Source:
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  • Looking Ahead: The Future of Zelda after ‘Tears of the Kingdom’

    Looking Ahead: The Future of Zelda after ‘Tears of the Kingdom’

    The world of gaming eagerly anticipates each new chapter in the iconic ‘Legend of Zelda’ series, renowned for its engrossing storytelling and innovative gameplay. However, fans expecting a direct sequel to ‘Breath of the Wild’ and ‘Tears of the Kingdom’ might need to adjust their expectations. In a revealing interview, game director Hidemaro Fujibayashi and producer Eiji Aonuma shed light on the future direction of this beloved series.

    A Desire for Innovation

    The ‘Zelda‘ team, known for their creativity, is keen on exploring fresh ideas rather than treading the same path. When asked about the possibility of the Ultrahand – a notable feature in ‘Tears of the Kingdom’ – making a comeback, both Aonuma and Fujibayashi expressed a desire to innovate. Fujibayashi emphasized the importance of newness in game creation, suggesting that repeating elements like the Ultrahand could stifle creativity. This mindset is a testament to the team’s commitment to delivering unique experiences to players.

    A Conscious Choice

    Aonuma’s insights on the development process offer a glimpse into the meticulous care taken in crafting ‘Tears of the Kingdom’. The absence of downloadable content (DLC) for this title is not an oversight but a conscious choice, reflecting the team’s belief in the game’s completeness. This approach resonates with the broader philosophy of the ‘Zelda’ franchise: to continually evolve and surprise its audience.

    Balancing Tradition and Innovation

    While the future of the series might not include a direct sequel to ‘Tears of the Kingdom’, this doesn’t diminish the excitement for what’s next. The development team acknowledges the fans’ enthusiasm for the series’ timeline and lore, yet they wisely balance this with the freedom to innovate. This ensures that each new installment not only respects the series’ heritage but also pushes boundaries in storytelling and gameplay.

    As the ‘Zelda’ series moves forward, it promises to retain the magic that has captivated players for decades while venturing into uncharted territories. The commitment to freshness and creativity by its creators hints at exciting adventures ahead, keeping the spirit of exploration and wonder alive in the hearts of gamers around the world. Who knows, their next game might be a bestseller too!