Tag: MMO elements

  • New Pirate MMO Combines Soulslike Combat and Boss Fight Gameplay

    New Pirate MMO Combines Soulslike Combat and Boss Fight Gameplay

    Key Takeaways

    1. No-Cost Pirate Adventure: Crosswind is a free-to-play pirate adventure game that mixes survival, RPG, and MMO elements, where players act as a marooned captain gathering a crew and facing enemies.

    2. Unique MMO Structure: Players start in private instances, allowing solo or cooperative exploration, differing from traditional MMOs with large shared worlds, while still offering optional MMO features like faction wars and PvP.

    3. Innovative Combat System: The game features a Souls-like combat system with melee and ranged options, including dodge rolls and parries, setting it apart from standard tab-targeting MMOs.

    4. Positive Community Feedback: The game announcement garnered mostly positive responses from the community, praising the immersive pirate theme, combat mechanics, and dedication from developers, though concerns about the “MMO” label and AI complexity were raised.

    5. Upcoming Release: While there is no official release date yet, Crosswind is marked as “Coming soon” on Steam, with an initial playtest already conducted and players encouraged to wishlist the game.


    Crosswind is a no-cost pirate adventure game that combines elements of survival, RPG, and MMO. Set in an alternate era of piracy, players assume the role of a marooned captain who must gather a crew, command ships, and confront shadowy adversaries. Expect a mix of exploration, crafting, and intense battles on land and sea, along with thrilling boss fights.

    Unique MMO Approach

    This game takes a fresh angle on the MMO concept. Rather than a vast shared world bustling with numerous players, each captain starts in a private instance, reminiscent of titles like Valheim or Enshrouded. These worlds can be explored either alone or cooperatively with friends. Classic MMO features such as faction wars, raids, world events, and PvP areas are optional, primarily aimed at players looking for additional challenges.

    Innovative Combat System

    Crosswind’s combat system deviates from typical genre standards. Unlike established MMOs like World of Warcraft or Final Fantasy XIV, which rely on tab targeting and automatic abilities, Crosswind adopts a more Souls-like style. Players participate in both melee and ranged combat, utilizing mechanics like dodge rolls, parries, and buff items. A sneak peek of this can be seen in a gameplay clip showcasing the game’s initial boss, “The Bosun,” a massive brute who defends his territory with explosives and swings a broken ship’s mast like a weapon.

    Community Response

    To coincide with the unveiling of the new gameplay footage, the developers posted on the r/MMORPG subreddit to provide further details about the game. The feedback has been varied but largely positive. Many users commended the immersive pirate theme and were happily surprised by the quality of the presentation and the developers’ commitment. The ambitious aim of crafting a standalone pirate MMO was well received. The combat mechanics, diversity of weapons, and narrative aspects have generated genuine interest, as reflected in the community’s numerous in-depth inquiries.

    However, some concerns have also emerged. The term “MMO” has stirred discussion, given that Crosswind focuses on private worlds with optional online components. Several users proposed that it might be more fitting to describe the game as a “co-op survival game with MMO features.” Others expressed worries regarding potential player caps in each instance. Additionally, some players thought the AI behavior of the boss enemy “Bosun” seemed overly simple and predictable.

    Crosswind currently lacks an official release date, yet its Steam page already indicates it as “Coming soon,” sparking excitement for a potential launch later this year. An initial playtest has already occurred, and aspiring pirate captains can now add the game to their wishlist.

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