Tag: Metroidvania

  • 16-bit Action Platformer Inspired by Metal Slug and Metroid

    16-bit Action Platformer Inspired by Metal Slug and Metroid

    Key Takeaways

    1. Gameplay Style: Guns of Fury combines fast-paced shooting like Contra with exploration and skill development typical of Metroidvania games.

    2. Visuals: The game features vibrant 16-bit graphics and hand-drawn pixel art inspired by classic titles like Metal Slug.

    3. Items and Bosses: Players can discover hundreds of items, weapons, and face various bosses, while piloting unique mechs with special abilities.

    4. Soundtrack: The game includes a nostalgic soundtrack composed by Dominic Ninmark, enhancing the overall gameplay experience.

    5. Storyline: Players control Vincent Fury, a special operative on a mission to rescue a scientist from an evil industrialist aiming to create a super weapon.


    Guns of Fury is an action-packed military-themed Metroidvania that merges the fast-paced shooting elements of games like Contra with the map exploration and skills found in Super Metroid.

    Stunning Visuals

    The game features a charming and vibrant 16-bit style, drawing heavy inspiration from the classic SNK title Metal Slug. It’s filled with beautiful hand-drawn pixel art that adds tons of character. Staying true to the Metroidvania genre, players can traverse an interconnected world to uncover secrets and gain new abilities.

    Items and Bosses

    According to the Steam page, players can look forward to discovering hundreds of distinct items and weapons, along with formidable bosses and various enemy types to confront. You also get to pilot different mechs, each equipped with its own special abilities.

    The coins you collect from causing chaos can be spent on new gear from merchants located throughout the game world. This gear will assist you in accessing new zones and tackling even tougher enemies for bigger rewards.

    Epic Soundtrack

    The gameplay is enhanced by an appropriately nostalgic and grand musical score composed by Dominic Ninmark, who is recognized for his work on titles like Gravity Circuit, Blazing Chrome, and Vengeful Guardian: Moonrider.

    In addition to firearms, players can utilize melee attacks and throwable items such as grenades. True to retro gaming style, the storyline is pretty straightforward. You take on the role of Vincent Fury, a special operative tasked with rescuing a renowned scientist from an evil industrialist who intends to exploit the scientist’s invention to create a powerful super weapon.

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  • Legendary Vampire Saga Makes Epic AAA Comeback

    Legendary Vampire Saga Makes Epic AAA Comeback

    Key Takeaways

    1. Castlevania has been a significant part of gaming history since its launch in 1986, known for tough combat and exploration.
    2. Symphony of the Night (1997) is a key entry in the Metroidvania genre, influencing future games.
    3. The series took a new direction with Lords of Shadow, but mixed reviews for its sequel left fans wanting more.
    4. Rumors suggest Konami plans to announce a new AAA Castlevania game in 2025, according to gaming journalist Daniel Camilo.
    5. Community reactions are mixed, with skepticism about the rumors but strong enthusiasm for a new title and gameplay ideas.


    The Castlevania series holds a significant place in the annals of gaming history. Ever since its launch in 1986, gamers have taken on Dracula and his army of monsters. Renowned for its tough combat, platforming challenges, and exploration elements, the series stands out with its often non-linear level designs. Players can unlock new abilities that allow access to areas that were previously unreachable.

    The Impact of Symphony of the Night

    Castlevania: Symphony of the Night, released in 1997, is often hailed as a pivotal entry in the Metroidvania genre, sharing this honor with Metroid. In the 2000s and early 2010s, the series ventured into a new direction with Lords of Shadow. However, the mixed reviews for Castlevania: Lords of Shadow 2 in 2014 left fans longing for a new game. Meanwhile, Netflix’s successful adaptations have kept the franchise in the public eye, and whispers of a AAA Castlevania comeback might culminate in 2025.

    Rumors of a New Game

    Gaming journalist Daniel Camilo reports that Konami intends to reveal a new AAA Castlevania title in 2025. Camilo, who writes for GamesIndustry.biz, mentions “various reliable sources” and expresses that he is “pretty sure” about this news. In recent times, Konami has brought back several beloved franchises like Silent Hill and Metal Gear Solid, so a return of Castlevania seems like the next sensible move.

    Community Reactions

    On Reddit, discussions about a possible AAA remake of Castlevania have sparked a variety of responses. A number of users are doubtful about Camilo’s assertions since he lacks a history as a leaker and hasn’t shared specific sources. Nevertheless, the enthusiasm for a new Castlevania title is palpable. Fans are already throwing around ideas for gameplay, with suggestions ranging from 3D action-adventures to a revival of the classic Metroidvania format.

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  • Nintendo Confirms Metroid Prime 4 Release Date Soon

    Nintendo Confirms Metroid Prime 4 Release Date Soon

    Metroid is surely one of Nintendo’s most important games. The first game came out in Japan in 1986 and reached the USA in 1987, making the NES controllers work hard and changing gaming forever with its special mix of exploring and adventuring. Together with Castlevania, it created the term “Metroidvania.” This phrase still describes games that feature large, connected worlds that promote exploration, often without a clear goal, while slowly unlocking new areas through gaining new skills or items.

    The Shift to 3D

    In 2002, Nintendo brought the Metroid series into the 3D realm for the first time with Metroid Prime, which was a huge moment in gaming history. The latest edition, Metroid Prime 3: Corruption, debuted on the Nintendo Wii in 2007, leaving fans eagerly waiting for nearly twenty years for a new game. At last, in June 2024, the anticipation ended: Nintendo released the announcement trailer for Metroid Prime 4: Beyond, showing gameplay and bringing back Samus Aran.

    A Bumpy Road to Release

    However, the path to Metroid Prime 4: Beyond wasn’t easy. It was first announced at E3 2017, but faced a big challenge in 2019 when Nintendo opted to start from scratch. In a video, Shinya Takahashi shared that they had restarted development with a different studio in charge. While the delay was tough for fans, many appreciated Nintendo’s transparency and honesty during the whole situation.

    Updates on the Future

    The announcement trailer already stated that Metroid Prime 4 will come out in 2025, but not much information has come out since then. Recently, there’s been a tiny update: the official Metroid Prime 4 website now says “Coming soon.” Even though the exact meaning isn’t clear, it suggests that the sequel to this legendary series might be available in the first part of the year instead of later. A release that aligns with the expected March 2025 launch of the Nintendo Switch 2 seems very likely.

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